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Two new interviews with David Kim (need translate) - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 26 Next All
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
November 06 2012 18:39 GMT
#141
On November 07 2012 03:09 johnny123 wrote:
Show nested quote +
On November 07 2012 03:03 wwowz wrote:
On November 07 2012 02:56 Tppz! wrote:
Is it possible to get translation of the comments by the Koreans on this article?


Some comments by Korean Users:

- Swarm host is just... too disgusting....If they maintain this design, i'm pretty sure some people hate it to see them"
- Wow.. Engine...
- hmm I still think they should add new unit for terran to feel more like an "expansion pack".
- There are controversies about the swarm host design but in terms of its abilities, they are very interesting indeed.
- Yea, improve the privacy of the players! It's not interesting to see bunch of barcodes dominating the ladder rankings
- Interview TL/DR : We are aware of the problems, but it's not enough to be patched.
- wow... Engine is helping them a lot...
- It is impossible to break BL, Infestor, Swarm host composition..



swarm host to disgusting, this is quite funny hearing this. This is when you know the starcraft 2 art team nailed this one perfect, afterall zerg units are supposed to be extremely disgusting. Pat on the back artists :D

Zerglings are actually really cute. Both in original and SC2.
MetaMorphicX
Profile Joined November 2012
Canada3 Posts
Last Edited: 2012-11-06 18:41:32
November 06 2012 18:40 GMT
#142
Most of you are missing the point.

The problem with zerg late game is NOT the fact that BL/Infestor is almost impossible to beat, it's that it makes the game EXTREMELY boring. EXTREMELY.

The lack of mobility that that composition imposes on the other race is simply disgusting. There is no amazing "micro" possibilities against that composition. Protoss need 1 lucky vortex. And even then, is that fun to watch? No, not really. It only shows that the zerg was stupid and clumped his broodlords. Terran simply can't beat BL/Infestor anymore without getting extremely lucky (i.e. Flash vs. Life on Ohana). Vikings are simply terrible, there was a reason Ghosts were needed. Were ghosts fun to watch against broodlords? No, not really.

Anyway, to make my point clear, Broodlord/Infestor does not need to get "balanced" it needs to be REMOVED. The game design is terrible. I hear David Kim mentioning Tempests.... who cares? Does tempests beating on broodlords a screen length away excite anyone? Is it even going to allow good micro? The answer is: NO.

The reason BW PvZ was awesome because it allowed for such amazing back and forth fights. No composition was overly strong and it was a clash in every battle. everyone hates reminiscing about BW, but they really need to use the most successful RTS on the planet as an example of how to design their new one.



HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2012-11-06 18:42:33
November 06 2012 18:40 GMT
#143
They are doing well in some things (it's cool they want to redesign VR and Carrier), but it's painful that he doesn't want to nerf the infestor AT ALL. I know the term "buff everything, nerf nothing!" is a common design theme that gets posted a bunch on reddit, but the insane power of fungal with both rooting and aoe damage is undeniable at this point. Everyone agrees comebacks through consistent, smart play should be possible, but having your units clumped ONCE and then having the Zerg decimate your army with f+click is silly. Punish players for being careless, but punish them once. 40 infestors in Leenock v Bomber?
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
November 06 2012 18:42 GMT
#144
On November 07 2012 03:36 Sakray wrote:
The way he says "Swarm Host allows multitasking" made me laugh a bit, how a unit that you just need to burrow then you're done can allow multitasking ? It's the opposite, you burrow them somewhere to put pressure on then you're free to focus on macro instead of doing both at the same time. I especially remember a replay of White-Ra against an Italian zerg when the Z just massed SW, put them in front of WR's 3rd and then just macro, while WR had to micro and macro a shitlot to not die to the free units that were mauling him :/


Do you even have access to the beta?
You have no idea what you're talking about.
Swarm Hosts have ridiculous micro potential that few people have tapped into yet.

For example, the hosts can be uprooted after pushing out locusts,
they can walk with the locusts to their new destination or retreat to safer grounds to spawn more.
The locusts themselves can be manually micro'd like roaches.

Swarm Hosts also forces a position game much like siegetanks.
Since locusts are slow and are sent into a single direction, the swarmhosts can be flanked from the side or the back during the cooldown time.

Go watch some TLO vods.
It's a really cool unit.


moo...for DRG
udgnim
Profile Blog Joined April 2009
United States8024 Posts
November 06 2012 18:50 GMT
#145
Kim's comments on Zerg focus on balance and doesn't really talk about making SC2 a better spectator game

I guess that is Browder's job though since Kim's job is more about balance

Infestors do need to be changed at some point if Blizzard wants SC2 to be more entertaining to watch
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
p14c
Profile Joined May 2010
Vatican City State431 Posts
Last Edited: 2012-11-06 18:53:36
November 06 2012 18:50 GMT
#146
How can a game be balanced when a race gets free units in the late game? Zerg can spawn units in excess of 300 food for free but the other 2 races are limited to 200. This is a fatal design flaw. The fact that the best Zerg unit is a marine is the most stupid thing ever. Why they don't give Terran free mines in late game? Why only Zerg gets freebies?
Also abilities that makes unit movement impossible should be removed. Terran needs some decent spells in the late game like the other 2 races. (AOE damage)
PS: Remove the god dame nuke from the game. It's a joke.
Game Over, Man! Game Over!
FileNotFound
Profile Joined February 2012
Canada5 Posts
November 06 2012 18:57 GMT
#147
On November 07 2012 02:47 mishimaBeef wrote:
i think BL festor is more of a problem because of zerg having two strong anti air options and a backup anti air option.

Corruptor + Infested Terran = good anti air
Offensive Queens for transfuse = also decent support anti air

Hence, broodlords crush the ground and zerg can react to the air threats....

Maybe if corruptor DID NOT morph into brood lord?

EDIT:

what i think would be cool: fast moving, mutated "scourge" with no attacks... they morph into either corruptor or brood lords

scale cost accordingly... (i.e. mutated scourge cost is low, corruptor morph medium, brood lord morph high)


That's a great solution which would fix the game and make it more exciting, problem is it's similar to BW zerg air units and blizzard is stubborn about going back.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 06 2012 18:58 GMT
#148
40€ for a hellbat and a mine ...

... how about no !



I'm glad he knows about bl/infestor but doesn't plan on doing anything. Excellent really.
Terran & Potato Salad.
Suzido
Profile Joined October 2010
Sweden24 Posts
November 06 2012 19:00 GMT
#149
Lol does David Kim seriously think that zvp is the only imbalanced matchup? Does the fact that he didn't mention zvt mean that he thinks that mu is fine? The whole race is fundamentally design flawed. Infestor/BL/corruptor is too strong regardless of the mu. If he doesn't see that then I think he should seriously consider changing jobs. Also, this "the w/l ratio is fine" garbage is getting really old. Most importantly, tournaments live their own life and there are too few of them to make them statistically significant. Start looking at GM race distribution disparities...
TimENT
Profile Joined November 2012
United States1425 Posts
November 06 2012 19:00 GMT
#150
David Kim...are you kidding?

You don't want to nerf infestors, but they are WAY more OP than Ghosts were when you nerfed them :/
Barcelona / Arsenal Fan!
SarcasmMonster
Profile Joined October 2011
3136 Posts
November 06 2012 19:02 GMT
#151
On November 07 2012 04:00 Suzido wrote:
Lol does David Kim seriously think that zvp is the only imbalanced matchup?


That's not a fair accusation. The interviewer only asked about ZvP.
MMA: The true King of Wings
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 06 2012 19:05 GMT
#152
Did people really think that David Kim was going to come out and say:

"We have reviewed Infestor/Broodlord and found it to be totally imbalanced and boring to watch. All the zerg wins in the last four months since the queen buff are pretty much invalid. We are going to be nerfing both the infestor and BL, likely 2 days before the Blizzard World Cup on Nov. 17, 2012. At that point, we will see if the patch-zergs can win without those clearly broken units"

Did people really expect that?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SuperYo1000
Profile Joined July 2008
United States880 Posts
November 06 2012 19:07 GMT
#153
On November 07 2012 04:05 Plansix wrote:
Did people really think that David Kim was going to come out and say:

"We have reviewed Infestor/Broodlord and found it to be totally imbalanced and boring to watch. All the zerg wins in the last four months since the queen buff are pretty much invalid. We are going to be nerfing both the infestor and BL, likely 2 days before the Blizzard World Cup on Nov. 17, 2012. At that point, we will see if the patch-zergs can win without those clearly broken units"

Did people really expect that?



no but we where hoping for

" we are looking into lategame zerg infestor/BL compositions and appreciate all the feedback"

not

"its fine, winrates solve all"
Suzido
Profile Joined October 2010
Sweden24 Posts
Last Edited: 2012-11-06 19:11:58
November 06 2012 19:09 GMT
#154
On November 07 2012 04:02 SarcasmMonster wrote:
Show nested quote +
On November 07 2012 04:00 Suzido wrote:
Lol does David Kim seriously think that zvp is the only imbalanced matchup?


That's not a fair accusation. The interviewer only asked about ZvP.

This is true. However, that's also why I wrote "Does the fact that he didn't mention zvt mean that he thinks that mu is fine?" If he would've thought otherwise he could've cut the interviewer off after all those questions about pvz for instance, and said something along the lines of "It is indeed difficult to PvZ late game without the Mothership's vortex. ... It is also obviously very difficult for terran to deal with z lategame". With that long discussion about balance and the state of z, one would suspect he would also mention tvz if he thought that mu was imbalanced as well.
MetaMorphicX
Profile Joined November 2012
Canada3 Posts
November 06 2012 19:10 GMT
#155
On November 07 2012 04:05 Plansix wrote:
Did people really think that David Kim was going to come out and say:

"We have reviewed Infestor/Broodlord and found it to be totally imbalanced and boring to watch. All the zerg wins in the last four months since the queen buff are pretty much invalid. We are going to be nerfing both the infestor and BL, likely 2 days before the Blizzard World Cup on Nov. 17, 2012. At that point, we will see if the patch-zergs can win without those clearly broken units"

Did people really expect that?


Well, the truth would be nice. Patchzergs disgust me almost as much as BL/Infestor.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 06 2012 19:11 GMT
#156
On November 07 2012 04:07 SuperYo1000 wrote:
Show nested quote +
On November 07 2012 04:05 Plansix wrote:
Did people really think that David Kim was going to come out and say:

"We have reviewed Infestor/Broodlord and found it to be totally imbalanced and boring to watch. All the zerg wins in the last four months since the queen buff are pretty much invalid. We are going to be nerfing both the infestor and BL, likely 2 days before the Blizzard World Cup on Nov. 17, 2012. At that point, we will see if the patch-zergs can win without those clearly broken units"

Did people really expect that?



no but we where hoping for

" we are looking into lategame zerg infestor/BL compositions and appreciate all the feedback"

not

"its fine, winrates solve all"


That is pretty much what DK said, but then backed it up with some recent tournament results. He said it might be a problem and it is something they are looking into. Blizzard has an a tournament in less than two weeks which is the world championship, they are not going to change anything or even say they are going to change anything until that is done.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
November 06 2012 19:13 GMT
#157
On November 07 2012 04:07 SuperYo1000 wrote:
Show nested quote +
On November 07 2012 04:05 Plansix wrote:
Did people really think that David Kim was going to come out and say:

"We have reviewed Infestor/Broodlord and found it to be totally imbalanced and boring to watch. All the zerg wins in the last four months since the queen buff are pretty much invalid. We are going to be nerfing both the infestor and BL, likely 2 days before the Blizzard World Cup on Nov. 17, 2012. At that point, we will see if the patch-zergs can win without those clearly broken units"

Did people really expect that?



no but we where hoping for

" we are looking into lategame zerg infestor/BL compositions and appreciate all the feedback"

not

"its fine, winrates solve all"


more like "winrates are fine" (probably need more sample size from highest level (GSL/OSL) which will take a few months).. by waiting these months they can account for meta-game/unsolved strategic elements

also he said "believes in design flaw"
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
November 06 2012 19:14 GMT
#158
i want to remind everybody that blizzard promised us units that will require a lot of micro but gave us two units that burrow and auto-do what they do - the widow mine and the swarm host...

and most probably we wont see a patch that fixes broken zerg.I've been watching so many ZvZ finals lately (life/leenock,nerchio/bly) and every gm server is flooded with patchzergs its kind of getting boring.

and yes,they should redesign void rays,because currently they are horrible.



AND YES,MR DAVID KIM,I WANT TO ASK YOU A QUESTION:

theoretically if a toss player wins 100% of his 2 base all ins and the zerg player wins 100% of the games he spines up and makes BLFESTOR that makes 50 % overall ratio but is the game balanced that way?
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
November 06 2012 19:16 GMT
#159
Dear David Kim, what about dumbing down MACRO with workers count per bases?
"Having your own haters means you are famous"
MikOeL
Profile Joined November 2008
Spain8 Posts
November 06 2012 19:16 GMT
#160


User was warned for this post
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