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On November 07 2012 02:47 mishimaBeef wrote: i think BL festor is more of a problem because of zerg having two strong anti air options and a backup anti air option.
Corruptor + Infested Terran = good anti air Offensive Queens for transfuse = also decent support anti air
Hence, broodlords crush the ground and zerg can react to the air threats....
Maybe if corruptor DID NOT morph into brood lord?
EDIT:
what i think would be cool: fast moving, mutated "scourge" with no attacks... they morph into either corruptor or brood lords
scale cost accordingly... (i.e. mutated scourge cost is low, corruptor morph medium, brood lord morph high)
You mean like a Mutalisk? That actually, mutates?!
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last time i checked zerg won every single tournament except escw where the only good zerg there was stephano -.-...
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On November 07 2012 02:47 SupLilSon wrote:Show nested quote +On November 07 2012 02:37 rd wrote:On November 07 2012 02:30 Satiinifi wrote: If we count all terrans that have quit the number would probly be 50% of all the terrans that ever played So you just made up 100 pro terrans quitting, great. Feel free to prove the other number you made up too -- and that they're all due to the reasons you cited. Why would Satiini waste his effort to prove something that's painfully obvious to all? Because you're in denial or just being a little dick? Go do a search on TL, TONS of Terrans have retired, switched games or races. Pro gamers get no respect around these forums.. And yea, seems like Blizz is staying consistent in their blindness to the current state of the game.
Painfully obvious? He's literally making up numbers and grossly exaggerating facts. I understand how passionate terrans are about this issue, but making up bullshit to incite an apocalyptic outlook on SC2's future only hurts your own cause. Rather than ignorantly taking anything anyone says for granted, why don't you approach this with the remotest amount of objectivity?
And feel free to list those 100 terran pros who have quit. You doom your argument's credibility trying to defend that statement.
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On November 07 2012 04:56 VTPerfect wrote: last time i checked zerg won every single tournament except escw where the only good zerg there was stephano -.-...
Nah man, gotta give it time. Game still young. BW 10 years. Terrans just whine and never practice or change. Look they are still using marines. People used marines in Beta..
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"However, we are focusing on the general metagame trend of the game so I believe it is too early for us decide how they will be changed. We saw a video posted by a foreign progamer comparing the Carriers from BW and WoL. We believe that we could use some of the suggestions provided in this video."
Makes me smile
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I think the resume from replay thing might start a new trend: Prove Idra Wrong: continue from an Idra game with premature gg to turn the game around. Could be a new segment on IPL or NASL. Instead of or in addition to IPLFC we could have IPLPIW.
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On November 07 2012 04:56 VTPerfect wrote: last time i checked zerg won every single tournament except escw where the only good zerg there was stephano -.-...
You mean apart from OSL, WCS Korea, WCS Asia, WCG Korea, TSL, GSL season 3 etc
Wonder who won those....
It's weird to see Protoss complain about tournament wins when they have claimed 5 of the last 6 major Korean Tournaments with 3 PvP finals, at least 2 P in the top 3 of each one and hold 50% of all the wins in the current GSTL, with 4 all-kills.
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There is no doubt that Carriers need to be buffed. We are still afraid that carriers being used as "a-move" units in pro level play.
Am I the only dumb here? So BLs and colossus are "micro" units compared with carriers?
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On November 07 2012 05:19 eleaf wrote: There is no doubt that Carriers need to be buffed. We are still afraid that carriers being used as "a-move" units in pro level play.
Am I the only dumb here? So BLs and colossus are "micro" units compared with carriers? well carriers can't even be stutter stepped so I guess that's one explanation
...still, yeah :s
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On November 07 2012 04:48 MetaMorphicX wrote:Show nested quote +On November 07 2012 04:37 Plansix wrote:On November 07 2012 04:33 Chr15t wrote:On November 07 2012 01:26 aTnClouD wrote: How can he think the game is fine when people are leaving SC2 to watch League of Legends? There are serious issues that are shrinking the amount of people interested in the game and watching tournaments and all he can say is that the winrates and race distributions are fine. The incompetence and arrogance shown by David Kim make speechless every time. Seriously he's so bad at his job. I just wanted to quote cloud for once - mirrors my thoughts Could you avoid doing that? It makes it seem like his opinion matters or he has something valuable to say. My friends and I watched both SC2 and LoL this weekend and had a great time. Shockingly, we are able to enjoy both with no issues. Your opinion matters even less than Clouds... Nobody said MLG was boring, but only that zerg lategame is. If you enjoy it, it's probably because you're retarded, hence the watching of LoL as well.
Although I will always agree that my opinion is not very important, Cloud’s opinion equally as irrelevant. I have never heard him say anything positive or constructive that should be taken seriously. I have never seen him make a reasonable argument about anything and mostly whines about how badly he feels game is made, yet he continues to play.
As for LoL, we all my friends who enjoyed the game highly intelligent and gainfully employed at well paying jobs. They enjoy the game because it is free and everyone we know can join in. Some of them play SC2 as well, but we like to include everyone when we can. One of them is a highly ranked member of the Magic Pro tour, which requires it own skill set. None of them are of diminished intelligence in any way.
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On November 07 2012 05:13 Diavlo wrote:Show nested quote +On November 07 2012 04:56 VTPerfect wrote: last time i checked zerg won every single tournament except escw where the only good zerg there was stephano -.-... You mean apart from OSL, WCS Korea, WCS Asia, WCG Korea, TSL, GSL season 3 etc Wonder who won those.... It's weird to see Protoss complain about tournament wins when they have claimed 5 of the last 6 major Korean Tournaments with 3 PvP finals, at least 2 P in the top 3 of each one and hold 50% of all the wins in the current GSTL, with 4 all-kills. MLG(Fall championship) ZvZ finals Dreamhack(Bucharest) ZvZ finals Europe WCS ZvZ Finals GSL season 4 Zerg winner This season Code S completely and utterly dominated by Zergs (Only 2 Toss advanced so far) MLG(Summer championship) Zerg winner.
I'm not gonna say Zerg is OP but you seemed to have missed a lot of Zerg tournaments recently and only remember the Protoss ones....
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Wowowowwow. The interview is fucking awful. Everything he says points to them being utterly clueless about the game.
There's a reason everyone is getting bored of the game. Their refusal to do shit about it is fucking mindblowing. Look at how many people have the HOTS beta and don't even give a damn to play it.
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How is this a bad interview, lol? Peopel call for infestor nerfs, david kim says he wants to buff units around the infester; thats good. Units should be better, it adds to the excitement. Says he doesnt want carrier units to be a moves, and people taunt him with examples of other a move units. So what? Maybe he doesnt want to exaserbate the problem? Not like you can change collosus at this point, its too late. Not sure what you people fucking expect from him. Whatever he says the immediate response is that hes clueless. LOL.
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On November 07 2012 05:09 ACrow wrote: I think the resume from replay thing might start a new trend: Prove Idra Wrong: continue from an Idra game with premature gg to turn the game around. Could be a new segment on IPL or NASL. Instead of or in addition to IPLFC we could have IPLPIW.
haha excellent !
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On November 07 2012 05:19 eleaf wrote: There is no doubt that Carriers need to be buffed. We are still afraid that carriers being used as "a-move" units in pro level play.
Am I the only dumb here? So BLs and colossus are "micro" units compared with carriers?
NO, but the carrier is faster, probabaly cloacked trough the momaship, can attack air units, hp+shield =2x the hp of a BL.... overall carrier are "safer".
Dont you guys get that zergs are ready to discuss and they´re also not amused about this dependence on the infestor? But pls lets be fair... its a video game and some guys are tooo deep into that and a lot of emotions are in this discussion...(strange lol). If we´re srsly talking about improving this game dont forget protoss 2 base plays and dont cuddle protoss too much they´re not that trashrace some people wants us to believe.
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Recently, some communities are speculating rework on Terran's Raven. Any thoughts on this for HOTS?
We are almost done designing the new units. Now we are considering to completely re-design several units such as Void-ray and Raven.
Swarm Hosts in HOTS seems to change the metagame by a lot. We want know if Blizzard is satisfied with its design.
Yes, Swarm Host is one of the most satisfying new unit of HOTS. There is so much potential in this unit interms of multi tasking, long ranged siege moves, and even drop plays. Other units are more exposed during drop plays but Swarm Hots can avoid them very easily. Also Swarm Host is very "zerg" like unit. In terms of concepts and gameplay, we are very much satisfied with Swarm Host.
Infestors are one of the major units why zerg is considered to be "OP". Will there be any changes in HOTS?
We are hoping to avoid directly nerfing Infestors. The reason being is that it is the core unit of late game zerg composition. We should be careful not to nerf infesotrs. However, we are willing to make other units to counter Infestors better. For instance, Protoss has Temepst to deal with BL-Infestors much more efficiently. As such, there will not be any direct nerfs on infestor.
Recently Carriers have been added to the game once again. In WoL, Carriers are being suggested as the answer to late game zerg but it is highly inefficient. Is this still the case in HOTS?
There is no doubt that Carriers need to be buffed. We are still afraid that carriers being used as "a-move" units in pro level play. Therefore we are only considering to add minor buffs to it. We are thinking of making interceptors immune to Infestor's fungal growth.
However, we are focusing on the general metagame trend of the game so I believe it is too early for us decide how they will be changed. We saw a video posted by a foreign progamer comparing the Carriers from BW and WoL. We believe that we could use some of the suggestions provided in this video.
Most of the new units introduced for Protoss in HOTS are flying units. What are your thoughts on this?
Protoss players have been focusing on Robotics Facility or Templar Archive Tech as the metagame. The use of Stargate is very rarely seen. This is why we are adding more flying units.
Oracle received several new abilities through a recent update. What are your thoughts?
In the past, Oracle was so much viable in all skills levels. Therefore we decided to change this by adding new abilities that depend more on skills of a player. Although we are still at its infant stage, they seem to be more efficient than the previous design. We believe that they are approaching the final design.
I find these responses encouraging: 1.) Units like Ravens and Void Rays to be thoroughly redesigned--awesome 2.) Swarm Hosts and Oracles approaching their final design--awesome, the SH fucking owns, and the Oracle went from lame as hell to being really cool in the latest patch 3.) Carriers need a buff, but not something that makes them better at a-moving--awesome. Hopefully this means we might get BW-style Carrier micro back 4.) Infestor nerfs will take the form of giving opponents better tools to deal with them--awesome. Units should be badass. The problem isn't that Infestors are strong, its that at a certain point and with the right support they become all but impossible to deal with 5.) They want Protoss to use stargate more--great. Stargate is by far the most multitask-heavy and skill intensive of the Toss tech tree, and Protoss using air is iconic going back to BW
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On November 07 2012 05:29 whatevername wrote: How is this a bad interview, lol? Peopel call for infestor nerfs, david kim says he wants to buff units around the infester; thats good. Units should be better, it adds to the excitement. Says he doesnt want carrier units to be a moves, and people taunt him with examples of other a move units. So what? Maybe he doesnt want to exaserbate the problem? Not like you can change collosus at this point, its too late. Not sure what you people fucking expect from him. Whatever he says the immediate response is that hes clueless. LOL. Because the fundamental issues are how the gameplay is shit because of abilities like fungal. Doesn't matter if you make tempest. Fungal is still retarded. The interview reeks with shit like this.
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On November 07 2012 05:13 Diavlo wrote:Show nested quote +On November 07 2012 04:56 VTPerfect wrote: last time i checked zerg won every single tournament except escw where the only good zerg there was stephano -.-... You mean apart from OSL, WCS Korea, WCS Asia, WCG Korea, TSL, GSL season 3 etc Wonder who won those.... It's weird to see Protoss complain about tournament wins when they have claimed 5 of the last 6 major Korean Tournaments with 3 PvP finals, at least 2 P in the top 3 of each one and hold 50% of all the wins in the current GSTL, with 4 all-kills.
Winning tournaments don't really give you a good representation of the balance either though. When they talk about PvZ endgame, not every game (maybe not even any) can reach that point.
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I don't get the excitement around the SH. Do you guys think the crowd will go nuts because a player burrows some SH's, waits 2 seconds until a bunch of slow bugs walk towards a undefended base, attack with an almost invisible projectile and then self-explode ? I didn't play the beta so I can't tell if the SH is strong, weak, usefull or not, but it looks rather boring and not spectator friendly when compared to the lurker.
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