UPDATES 19.08.2012 Added 4 more images with new concept. Green Title for now. 14.08.2012 Added notes for all images in spoilers. 13.08.2012 Added 3 more images. Red Title for now. 12.08.2012 Added 9 more images Blue Title for now.
INTRODUCTION Yesterday, I was writing a Zerg sim city guide on how to protect your greater spire from zealot/DT warp-in attacks. [G] Zerg Sim City for Spire protection in ZvP Then, I realized that “windmill arrangement” (staggered 4 3X3 buildings around a 2X2 building, check link for detail) could be applied to the buildings around a pylon. I didn’t find any useful in-game application, but instead, it looked beautiful. From there, many ideas came to me. Artosis pylon = “the only pylon to power them all” is usually considered bad. However, it is a thing of beauty in art form. Canvas might be small, but possibility is unlimited. I would love to see works of others. Also, there is a challenge you can try at the end of this post.
My art works: Explanation & hidden idea/message are in spoilers. Graphic settings are intentionally low so that shadow and detail don't hurt the symmetry. Setting for "Models" is "high" for better pylon power circle graphics. Everything else is lowest.
My first artosis pylon art work. This is just an extension of windmill arrangement idea. 3 different production facilities are used to show 3 different layers.
2 images above are rotationally symmetrical. This one is just symmetrical. This is slight sarcasm that warpgate is better in every way.(warp-in and shorter units build time)
Same arrangement as 16 gateways. Colossi can't spawn from robotics facilities due to lack of space. Happens from time to time on ladder when you don't plan well.
1 commander in chief in the middle. I wonder how many mutalisks it takes to snipe that pylon. Anyone would have come up with this idea with artosis pylon art. Not really original.
Soldiers can't fight without a commander. I heard that Korean pronunciation of R sound and L sound are the same, which means "fortress" and "fortless" are pronounced the same way. Interesting.
That pylon is not artosis pylon yet. It will become one in near future when all those forges&cannons are built. This is another extension of windmill arrangement as well.
Tasteless is always on that side of Artosis. All buildings in this image can be powered by both pylons. Therefore, even if Artosis pylon is lost, Tasteless pylon can back up everything.
While all other pylons in this thread are doing their jobs = powering buildings, this pylon is doing nothing as Nexus doesn't require pylon powerfield to build. I originally named this "jobless," but slacking sounded better. No one has mentioned this one in posts, but this is my favorite one. A little sarcasm is my taste.
Whenever a TV camera shoots a Korean girl in the audience during a BW match, she hides her face as soon as she realizes that she is on screen. This pylon is hiding itself behind Dark Shrine in a similar way. Took me some time to figure out the best camera angle.
Dark Shrine is tall. This idea came to my mind when I lined up some Dark Shrines. This seems appropriate because an interpretation suggests that stonehenge was used as some kind of shrine. This also reminded me of the room where legendary 12 weapons are sealed in Final Fantasy V.
Left is union jack =Britain's national flag. Right is Swastika = Nazi Germany's national flag. Battle of Britain is the name of air battle fought between these 2 countries during World War II. My first attempt to use buildings to draw/write something instead of filling in space. First usage of twilight council and templar archives as diagonal lines, too.
I read some people didn't get this. I originally named this "religion." Left is Star of David = symbol of Judaism. Middle is Christian Cross = symbol of Christianity. Right is Star and Crescent = symbol of Islam. I chose these 3 religions because all these are monotheism instead of polytheism. Xel'naga as the creator of Protoss matches this monotheism idea.
MC plays protoss, and he is the protoss President. I got this idea when I tried crescent for Islam above which looked like alphabet C. Backgrounds are different for these images because I don't know how to use map editor to change maximum camera height in normal maps. I tried these with Phantom Mode arcade game, which allows players to zoom out further.
Bisu is the protoss player who changed BW PvZ forever. Did you notice something from the image? From left to right, order of buildings used is typical Bisu Build. Neither God nor President can match Bisu since even the great savior kneels before this revolutionist.
Game balance today, according to Terran players. + Show Spoiler +
Half joke. Don't take it seriously. I wanted to use the circular aspect of pylon power field. Several attempts before this like "revolving door" turned out to be pretty boring art. When this idea came to my mind, I thought I was genius.
CHALLENGE Here is the challenge for you. When 3X3 buildings such as gateway = 9 points and 2X2 buildings such as cannon = 4 points, then what is the maximum point you can get within a pylon field? For example, in my “Diagonal Grid” image above, there are 12 warpgates and 8 cannons, so 12*9+8*4=140 points. Pylon doesn’t count for points, and 1 grid = 1 point with this rule, so it shows how efficiently you can use the pylon power field. If you want to try by yourself, DON’T read the answer inside the next spoiler + Show Spoiler +
The best score you can get is 164points. My original answer was 156, but others got it better. Next spoiler contains answer images. + Show Spoiler +
On August 11 2012 16:02 xHaroldx wrote: Challenge Accepted. :D I'm sorry to say it took me only a few minutes to come up with the following solution, i love puzzle games. + Show Spoiler +
On August 11 2012 16:06 althaz wrote: You messed up the max points thing, it's actually + Show Spoiler +
164 (or at least that's what I got)
.
If any of you managed to get better points, please post with a spoiler. Then, I will update it. It is sad that my original answer was actually wrong. + Show Spoiler +
On August 11 2012 14:09 TommyP wrote: Look at the third picture and scroll down slowly. is it just me or is it an optical illusion? Seems to get bigger the more you scroll down.
On August 11 2012 15:12 SuperSloth wrote: Just on a side question.. Could their possibly be a way to arrange all of your buildings on a single pylon so that the pylon cant be targeted?
Hi OP here. Good question. I tried dozens of different arrangements that I didn't show in the post. Simple answer is NO. 6 range units always manage to attack that pylon no matter how you place your bluildings. This is because pylon range is now 6. (It used to be 7 before nerf some months ago)
On August 11 2012 16:06 althaz wrote: You messed up the max points thing, it's actually + Show Spoiler +
164 (or at least that's what I got)
.
Nice I was too caught up in making more gateways. I will update them shortly. Both seem optimal 164points with no holes anywhere. Thank you for trying!!
On August 11 2012 21:35 CrtBalorda wrote: Thats got to leave artosis drained.
Also one would think this would look better on extreme graphics.
Hi. OP here. Graphic setting is intentionally low because all those shadow/redundant detail actually hurts the symmetry and how they look. Graphic setting for pylon power range is high so that it looks better, though. Everything else is lowest setting.
As a terran player, I hope more protoss players become inspired by this amazing art. I know I would love to see this beautiful layout when I drop their bases.
On August 12 2012 18:11 ajxPurpleRain wrote: This thread has "Nada's Body" potential. I love the idea of SC art. I feel like this could extend to the other races.
Hi, OP here. Added 3 more images. I am running out of ideas quite frankly, so I am planning the next step.
I need to learn how to make a map that can zoom out more far than normal melee maps for the better picture. I don't know where to go in the map editor to enable this further zoom out like phantom mode arcade game. If someone can tell me here or PM, that would be great.
I still have a few ideas, but without zoom out, I cannot picture everything at once, and I don't have photoshop either.
I must say I really like that "planted building" one. Looks really cool with ethereal buildings. If someone could time the warp-in so you get "almost done" buildings that would look awesome
On August 11 2012 14:09 TommyP wrote: Look at the third picture and scroll down slowly. is it just me or is it an optical illusion? Seems to get bigger the more you scroll down.
Its because the buildings at the bottom are bigger in terms of pixels due to perspective. Whereas your eyes have no perspective on the static 2d image.
The beauty of your art makes me close to tears. Only thing there is to ask: could you make these in wallpaper friendly format? I mean bigger size, and maybe placing the pylon in a nice spot on the map and include some of the surroundings in the picture too?
Hi. OP here. I just realized that this is currently 2nd highest front page reddit content. IIMARCII uploaded it. Thank you. Since I don't have reddit account, I cannot comment there. Also, thank you, TheCzarOfAll and JustPassingBy, for pointing out "Tasteless" misspell. IIMARCII seems to have edited it when he uploaded it on reddit, so no problem there. I will edit OP here as well.
Number of positive feedback is overwhelming. I didn't expect this many comments or readers even. Thank you all. I will soon answer all of the questions asked here that haven't been answered.
On August 18 2012 16:12 Orek wrote: Hi. OP here. I just realized that this is currently 2nd highest front page reddit content. IIMARCII uploaded it. Thank you. Since I don't have reddit account, I cannot comment there. Also, thank you, TheCzarOfAll and JustPassingBy, for pointing out "Tasteless" misspell. IIMARCII seems to have edited it when he uploaded it on reddit, so no problem there. I will edit OP here as well.
Number of positive feedback is overwhelming. I didn't expect this many comments or readers even. Thank you all. I will soon answer all of the questions asked here that haven't been answered.
You deserve the positive comments. Great work, man! :D
Hi. OP here again. It seems that Tasteless & Balance ones are people’s favorites so far. Korean girl one might be 3rd. I like them, too. I think I used up most of my ideas. So, probably those will stay the best among orthodox Artosis pylon art.
Several people asked about graphic settings. It is intentionally low because shadows/details hurt symmetry. I will edit OP to clarify settings after this post.
Also, optical illusion(?) is found between 2 cannon ones I suppose. Some said it hurts their brains. It just looks fun and never hurt my brain after hundreds of scrolls. So, I don’t know if I do anything about it.
On August 11 2012 18:16 TSM wrote: one of the best non TL made posts i have seen in a while, great OP!
On August 18 2012 15:02 rkshox wrote: gtfo best thread on TL haha!!!
Positive feedback like these make me motivated for the next work. Thank all of you for reading and posting!!
On August 11 2012 20:45 ScaryGhost wrote: I hope this thread brings a smile to Artosis' face.
I hope he likes it. Artosis pylon used to always mean “bad placements.” But I am trying to promote a positive image so that community can still use the term without offending him in any way. None of my work would have come up if no term existed for a pylon that powers many buildings. Special Thanks to Artosis.
On August 11 2012 23:41 Diks wrote: I never realised a pylon could support so much buildings :O very nice !
I hope protoss will incorporate this in their plays, hehehehe
Me neither. In fact, all Protoss needs is 1 pylon to play a 15min game in terms of power field area. He just needs other pylons for supplys.
On August 13 2012 06:34 SilSol wrote: this thread should of existed like 2 years ago
On August 17 2012 19:02 Ludwigvan wrote: It is necessary art in post-modern Starcraft. Why has nobody else thought of this inevitable thought before?
Metagame finally arrived.
On August 18 2012 15:38 jormando wrote: The beauty of your art makes me close to tears. Only thing there is to ask: could you make these in wallpaper friendly format? I mean bigger size, and maybe placing the pylon in a nice spot on the map and include some of the surroundings in the picture too?
I have to do the work all over again just to change resolution/aspect ratio of the image. So, if people agree on which image they want to see in what resolution on what graphic settings(Low like now or Ultra/Extreme), then I can make a few wallpaper size ones. But I don’t have fancy tool/computer. I only use printscreen key and paint application with laptop display. No photoshop, no HD. So, it’s not gonna be be high quality.
On August 19 2012 00:04 BBQKP wrote: awesome! thanks, I'll be sure to use a manner Stonehege of Dark Shrines in case Im so far ahead that manner Nexsuses just dont cut it
On August 19 2012 20:02 Orek wrote: I have to do the work all over again just to change resolution/aspect ratio of the image. So, if people agree on which image they want to see in what resolution on what graphic settings(Low like now or Ultra/Extreme), then I can make a few wallpaper size ones. But I don’t have fancy tool/computer. I only use printscreen key and paint application with laptop display. No photoshop, no HD. So, it’s not gonna be be high quality.
I for one would prefer the The pylon which isnt Artosis pylon yet, or the 16 gate all-in, on ultra. However if there isnt much requests for these, theres no need to do it just for me. I can do it meself with resolution that actually matches my olskool CRT, which i assume isnt something which matches the resolution most of the people would prefer.