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Unit preloader - effect caching custom map - Page 4

Forum Index > SC2 General
Post a Reply
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ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 12 2012 23:53 GMT
#61
On August 13 2012 03:29 Tom Cruise wrote:
Show nested quote +
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.
jnkw
Profile Joined November 2010
Canada347 Posts
Last Edited: 2012-08-13 00:08:18
August 13 2012 00:07 GMT
#62
On August 13 2012 08:26 Aenur wrote:
Awesome work, helped me alot.

I'm not sure but think i still have fps drops cause of burning death animations. Any way to add them (and acid deaths) to a later version?


I have eviscerate, acid, and fire deaths for zerglings, roaches, marines, and marauders (it's already in the map just slightly off-screen, but it should still cache). Are you experiencing stuttering for burning death animations on a unit other than those above? Actually now that I think of it I forgot the burning nydus death animation, but that's relatively rare.

Edit: Ah... I forgot the rest of the zerg units (infestor, queen, etc.) haha... I'll get on that.
Aenur
Profile Joined April 2012
Germany66 Posts
August 13 2012 00:17 GMT
#63
Yeah in fact it was a queen burning down and caused the lag =)
Chrisboy
Profile Joined April 2010
Australia118 Posts
August 13 2012 00:39 GMT
#64
Thanks for this. Any chance it could get uploaded on the SEA server? I know we can log into NA cross region but it's a hassle. I'm happy to upload it if that helps.
That's why I beat you almost half the time!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-16 14:45:44
August 13 2012 00:43 GMT
#65
I think you should add small logo to 1st post, update arcade preview and loading screen

I think red-grey style will be more noticeable in blue Battle.Net interface. Also here you can see streaming loader icon, that you can see while something is in streaming process.

[image loading]

[image loading]

How it looks in Arcade UI
+ Show Spoiler +
[image loading]


[image loading]



With that loading screen you're better place text at the left or right side of screen instead at the center


P.S. It's not Unit preloader, it's just Preloader. Because there are not only units,
but also minerals, vespenes, buildings, abilities, etc
climax
Profile Blog Joined April 2010
United States1088 Posts
August 13 2012 19:10 GMT
#66
Simple amazing. Everytime I engaged in my first fight, whether it was drops or just poking at the front, my game would stutter and I would lose all my units. It completely negated all my micro. So glad you made this! Thanks!
Twitter: @JonathanRosales
Lorch
Profile Joined June 2011
Germany3703 Posts
August 13 2012 19:35 GMT
#67
Really nice map, fixed my fps drops, still waiting on 1.5v2 though, because loading a map everytime I wanna play (or once per day) kinda sucks.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-08-13 19:52:41
August 13 2012 19:52 GMT
#68
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
dezi
Profile Blog Joined April 2010
Germany1536 Posts
August 13 2012 20:02 GMT
#69
Replay doesn't work for me - says wrong version of map file or sth. like this Oo
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 13 2012 20:05 GMT
#70
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.
Perfi
Profile Blog Joined May 2010
Poland349 Posts
August 13 2012 20:05 GMT
#71
On August 14 2012 05:02 dezi wrote:
Replay doesn't work for me - says wrong version of map file or sth. like this Oo

Use the custom map, it's actually way faster. Search arcade for "Unit Preloader", you'll find it there.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 13 2012 20:07 GMT
#72
On August 13 2012 08:53 ZAiNs wrote:
Show nested quote +
On August 13 2012 03:29 Tom Cruise wrote:
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.


that's correct, although you will get the same result if you simply load any other map.
memcpy
Profile Blog Joined April 2010
United States459 Posts
August 13 2012 20:18 GMT
#73
Thanks for this. Played a game against a protoss earlier and we didn't engage at all until maxed. My screen went black for 10 seconds and I lost my whole army =/. Thanks Blizzard!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 13 2012 20:19 GMT
#74
On August 14 2012 05:07 Tom Cruise wrote:
Show nested quote +
On August 13 2012 08:53 ZAiNs wrote:
On August 13 2012 03:29 Tom Cruise wrote:
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.


that's correct, although you will get the same result if you simply load any other map.

No I'm pretty sure that isn't the case. Load any map, then load this pre-load map twice in a row. The first time will be stuttery but the second won't.
Ana_
Profile Joined May 2012
Finland453 Posts
August 13 2012 22:35 GMT
#75
Works like a charm. Thanks!
Sticks and stones may break my bones but words will never hurt me.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-08-15 03:01:13
August 15 2012 03:00 GMT
#76
On August 14 2012 05:05 ZAiNs wrote:
Show nested quote +
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.


If I change my graphics settings, should I run the map again?

Can I run it while alt-tabbed to get the desired effect?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Perfi
Profile Blog Joined May 2010
Poland349 Posts
August 15 2012 15:20 GMT
#77
Definitely run it after changing graphic settings. I haven't tested if running it while tabbed affects the process, I'll check it out later today.
501TFX
Profile Joined March 2011
Austria345 Posts
August 15 2012 15:26 GMT
#78
Is it me, or does the Ultra have the beta-attack on the map? Not that it's something that makes the game stutter when it's loaded the first time, I just thought it's funny, as I saw it.
Never let your dreams fade, run after them, run until you get them !
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 15 2012 15:27 GMT
#79
On August 08 2012 18:47 jnkw wrote:
- Bunker: No change


This will never get old
y0su
Profile Blog Joined September 2011
Finland7871 Posts
August 15 2012 15:29 GMT
#80
On August 16 2012 00:27 Mr Showtime wrote:
Show nested quote +
On August 08 2012 18:47 jnkw wrote:
- Bunker: No change


This will never get old

I lol'ed and was going to comment on it also
Prev 1 2 3 4 5 6 8 9 10 Next All
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