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Unit preloader - effect caching custom map - Page 5

Forum Index > SC2 General
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SpeaKEaSY
Profile Blog Joined December 2010
United States1070 Posts
August 15 2012 15:51 GMT
#81
This is pretty clever. I've got a lower spec'd computer so hopefully this helps.
Aim for perfection, settle for mediocrity - KawaiiRice 2014
jnkw
Profile Joined November 2010
Canada347 Posts
August 17 2012 23:59 GMT
#82
Sorry for the long wait. I've just uploaded a new version that addresses a number of issues. The main improvement is the addition of many missing acid, fire, and eviscerate death animations for several Terran and Zerg units.

SEA support is still in the works, stay tuned for more info on that.
TechNoTrance
Profile Joined May 2012
Canada1007 Posts
August 18 2012 02:14 GMT
#83
This is brilliant. Well done!
All we have to decide is what to do with the time that is given to us.
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 18 2012 13:32 GMT
#84
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
linuxguru1
Profile Joined February 2012
110 Posts
August 18 2012 13:34 GMT
#85
Thank you for this! You saved my laddering life!
murphs
Profile Joined April 2011
Ireland417 Posts
August 18 2012 14:45 GMT
#86
Absurd that I have to resort to using this to be able to play but it works very well. Thanks.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2012 15:55 GMT
#87
--- Nuked ---
jnkw
Profile Joined November 2010
Canada347 Posts
August 18 2012 19:48 GMT
#88
On August 18 2012 22:32 digmouse wrote:
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.


By Chinese server do you mean TW or SEA? If you mean TW it's already up, if you mean SEA I have someone who will upload it for me, just waiting on them right now.
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
August 19 2012 02:31 GMT
#89
Unfortunately this kind of thing is necessary. It's too bad but very well done. Works for me. Thanks!
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 19 2012 03:46 GMT
#90
This is so awesome! If you want to get a good sense of how much of a difference it can make, run the preloader twice. Unless you have an amazing, ridiculous, stupid, good computer, it will be wicked laggy the first time through (as expected). The second time should run like butter. What a brilliant idea.
skeldark
Profile Joined April 2010
Germany2223 Posts
August 19 2012 03:53 GMT
#91
Simple solution for a problem. i like it!
Save gaming: kill esport
AySz88
Profile Joined March 2011
United States83 Posts
Last Edited: 2012-08-19 05:25:10
August 19 2012 05:20 GMT
#92
Awesome to just watch! Noticed a couple of things on replay...
1) One of the Ultralisk eggs in the lower-right doesn't hatch.
2) The transfusing queen doesn't get to transfuse everything she's supposed to before everything starts dying. Dunno if this matters, though?
3) A Spine Crawler roots near the top of the screen, but the Spore Crawler next to it doesn't (...and I presume the other two Spine and Spore are supposed to unburrow?)
[edit]
4) Dunno if you want to Mothership cloak all the Terran and Zerg units and buildings...? And/or Mass Recall?
5) Dunno if the Point Defense Drone produces different animations against different missiles?

I also noticed the lack of burning buildings, but I notice that you saw that. (Don't forget burning bunkers... ;3 )

INTENZ-_-
Profile Joined August 2012
Sweden137 Posts
August 19 2012 05:26 GMT
#93
After losing countless of games due to having 1-2 second spikes in big engagements this is gold for me right now. 1.5 really screwed up the game quite a bit. Thanks for this!
Salv
Profile Blog Joined December 2007
Canada3083 Posts
August 19 2012 15:29 GMT
#94
Awesome, awesome custom, thank you very much!

I had just played a PvZ where I almost lost because when I went to engage my opponent who had a lot of banelings, I couldn't storm, blink back, or use any micro because there was a severe two second lag spike. So after that I did some TL searching and found this. Loading the map I had a quite a big of lag with the mothership spells and such, but after loading the replay again to see if there was an improvement everything loaded perfectly with no hiccups.

Thanks again!
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 19 2012 19:02 GMT
#95
On August 19 2012 04:48 jnkw wrote:
Show nested quote +
On August 18 2012 22:32 digmouse wrote:
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.


By Chinese server do you mean TW or SEA? If you mean TW it's already up, if you mean SEA I have someone who will upload it for me, just waiting on them right now.


Not TW nor SEA, the Mainland China server, which is a separate region.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
RyuuZer0
Profile Blog Joined June 2012
Australia36 Posts
August 20 2012 14:37 GMT
#96
as described by Wolf and Khaldor on gomTV
Belial88
Profile Blog Joined November 2010
United States5217 Posts
August 20 2012 23:01 GMT
#97
On August 15 2012 12:00 Belial88 wrote:
Show nested quote +
On August 14 2012 05:05 ZAiNs wrote:
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.


If I change my graphics settings, should I run the map again?

Can I run it while alt-tabbed to get the desired effect?


So I heard I should run it again when changing graphics, but how did alt-tab test go?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 20 2012 23:11 GMT
#98
Blizzard needs to stop sucking and learn from the greatness that is TL. If dedicated fans can come up with solutions for free Blizzard employees should be able to do it for being paid.
Feiya
Profile Joined September 2010
Germany42 Posts
August 21 2012 02:01 GMT
#99
anyone out there on TL for who this doesnt fix the lags? the second time i let preloader run through it is a lot better, but as soon as im playing ladder the FPS drops come back at some random point :o

any ideas what the problem could be?
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
August 21 2012 03:22 GMT
#100
On August 21 2012 11:01 Feiya wrote:
anyone out there on TL for who this doesnt fix the lags? the second time i let preloader run through it is a lot better, but as soon as im playing ladder the FPS drops come back at some random point :o

any ideas what the problem could be?


Well at least for me i still experience some FPS issues right at the start of the game and during big battles that I didn't have before. The preloader worked well but I still have some small issues. I just blame 1.5 and my sub par laptop I play on.
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