On August 10 2012 16:02 Tom Cruise wrote:
loading up any other melee map before ladder does the trick
loading up any other melee map before ladder does the trick
No it doesn't.
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gTank
Austria2557 Posts
On August 10 2012 16:02 Tom Cruise wrote: Show nested quote + On August 10 2012 01:13 Rekcinad wrote: It would be awesome if someone could somehow upload the custom map to the EU arcade section! ![]() loading up any other melee map before ladder does the trick No it doesn't. | ||
imJealous
United States1382 Posts
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DonkeyShot
Germany63 Posts
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Existor
Russian Federation4295 Posts
On August 11 2012 05:10 DonkeyShot wrote: Can someone post a replay of this map? Should be just as good. 1st post long time ago | ||
DonkeyShot
Germany63 Posts
On August 11 2012 05:15 Existor wrote: Show nested quote + On August 11 2012 05:10 DonkeyShot wrote: Can someone post a replay of this map? Should be just as good. 1st post long time ago lol, how did i not see that? was it there yesterday? | ||
EatThePath
United States3943 Posts
Do you have the gold patches anywhere? Or the high yield geyser? I doubt these are high intensity loads but for the sake of completeness.. =) Also, what about adding the doodads that consist of particle effects? Mostly the weather-related ones. Do these load at map load or one you are in game? | ||
PlateCaptain
United States26 Posts
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jnkw
Canada347 Posts
On August 09 2012 21:35 R1CH wrote: Actually many of the animations load on demand, so simply going into a custom game will not help. This preloader is a great way to ensure everything gets loaded. I also find it pretty funny that the map description gets censored if you have the mature language filter turned on ![]() Heh, apparently "Starcraft" is a banned word. On August 11 2012 06:21 EatThePath wrote: jnkw, I noticed at the end of the camera sequence (which is hilarious, nice one) that you have mineral patches and geysers and the watchtower. Do you have the gold patches anywhere? Or the high yield geyser? I doubt these are high intensity loads but for the sake of completeness.. =) Also, what about adding the doodads that consist of particle effects? Mostly the weather-related ones. Do these load at map load or one you are in game? I will look into this. | ||
AlphaWhale
Australia328 Posts
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Plexa
Aotearoa39261 Posts
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Moochlol
United States456 Posts
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Ashikaga
Germany24 Posts
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Hane
France210 Posts
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Existor
Russian Federation4295 Posts
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WeedRa
Germany815 Posts
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6xFPCs
United States412 Posts
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Tom Cruise
Denmark482 Posts
On August 10 2012 16:15 gTank wrote: Show nested quote + On August 10 2012 16:02 Tom Cruise wrote: On August 10 2012 01:13 Rekcinad wrote: It would be awesome if someone could somehow upload the custom map to the EU arcade section! ![]() loading up any other melee map before ladder does the trick No it doesn't. ironically it does for most people. otherwise it's hardware related. | ||
jnkw
Canada347 Posts
On August 13 2012 02:53 Existor wrote: Please decrease coldown timer from 10 to 3 seconds. Anyway great work. It's very good stress-test for your perfomance Done! There are also a couple of other minor additions that I forgot, like Terran burning/repair effects and all variations of the high yield mineral patches. | ||
Aenur
Germany66 Posts
I'm not sure but think i still have fps drops cause of burning death animations. Any way to add them (and acid deaths) to a later version? | ||
Azera
3800 Posts
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