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Active: 21917 users

Unit preloader - effect caching custom map

Forum Index > SC2 General
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jnkw
Profile Joined November 2010
Canada347 Posts
Last Edited: 2016-03-01 10:12:45
August 08 2012 09:47 GMT
#1
[image loading]


Launch shortcuts
(Alternatively, search for "preloader" on the Arcade)
Click here to launch the LotV version in-game
Click here to launch the HotS version in-game
Click here to launch the WoL version in-game

What is Unit Preloader?
Since the release of patch 1.5, a large number of users have been reporting stuttering issues in-game. Unit Preloader is a StarCraft II arcade map which builds every unit, casts every spell, and triggers all context-specific death animations to force the game to cache the effects. It's available under the arcade section as "Unit Preloader" and can be found by searching for "preloader". The map may also be useful as a tool for tournaments for testing or when setting up computers to avoid any potential lag issues.

tl;dr
Map may help reduce game stutter. Search Arcade for 'preloader'.

Usage
- Search for "preloader" on the arcade section of battle.net
- Run the map once when starting the game

Found a bug? Have a feature request?
You can help improve Unit Preloader by suggesting features or reporting any bugs you find. Here's how:

  1. Go to the Unit Preloader issue tracker.
  2. Use the Find issues search box to see if someone has already reported the bug / feature request.
  3. If there's no existing report for your bug, click Create Issue. If there is an existing report for your bug, feel free to add a comment.
  4. Title: Briefly summarize the problem. For example, "Missing effect: Phoenix graviton beam"
  5. Description: Please include the following:
    • Required: Unit Preloader edition: HotS or WoL
    • For missing effects, the name of the effect that is missing and any applicable unit(s)
    • Optional: The game clock time (get this from the replay) that the bug occurs, if applicable
    • Anything else you feel may be relevant

  6. Assignee: Leave this blank
  7. Kind: "bug" if you are reporting a bug, or "enhancement" if you are requesting a feature
  8. Priority:
    • Blocker: Don't use this
    • Critical: Bugs that prevent the normal operation of the map, e.g. lobby won't start, game crashes
    • Major: Most bugs should be initially filed here, e.g. missing units, outdated abilities (if you aren't sure, use this)
    • Minor: Bugs may be filed as "minor" instead of "major" for rarely-seen units or abilities
    • Trivial: Purely aesthetic bugs, e.g. camera doesn't pan



Acknowledgements
Thanks to Existor for the banner.

I should mention that I originally got the idea for Unit Preloader from a unit tester replay made by Phoenixed that achieves a similar effect:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=358664

Realm availability
Note: the same map is uploaded to all realms, but version numbers differ because of varying upload dates
- NA: Available as "Unit Preloader v3.0" (latest)
- EU: Available as "Unit Preloader v3.0" (latest)
- KR: Available as "Unit Preloader v3.0" (latest)
- SEA: Available as "Preloader v2.0" (latest)

+ Show Spoiler +

Note: On Feb. 14, 2013, the map was branched into two separate versions: the main (latest expansion level), and a legacy version (Wings of Liberty). The latter will still be maintained with important bug fixes if necessary, but on a lower priority.

Originally available on NA. EU support added afterward, followed by SEA support as of 15:05 KST 23/09/2012


Latest Changes (update #7)
https://bitbucket.org/jnkw/unit-preloader/issues
Updated for Legacy of the Void
Re-published HotS version for those without the latest expansion
SomeONEx
Profile Joined April 2011
Sweden641 Posts
August 08 2012 09:57 GMT
#2
Thanks a lot, I will check it out as soon as my computer starts running!
BW hwaiting!
Yoshi Kirishima
Profile Blog Joined July 2009
United States10321 Posts
August 08 2012 10:00 GMT
#3
Awesome! Thanks for making :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
August 08 2012 10:09 GMT
#4
This is a really good idea. It's unfortunate that this isn't already done by default. I can't really comprehend why the game would be startled to discover that it's going to need to load the assets related to Gateways when a Protoss player is in the game. It seems like it should even be doable to load them into memory using a forked process at the beginning so that there's no additional wait time (I assume making the loading screen go faster is the reason assets are loaded on demand). With a reasonable ordering, there's no reason you couldn't have every asset preloaded in plenty of time for its first use in-game.
The frumious Bandersnatch
Jordan_
Profile Joined March 2012
Italy50 Posts
August 08 2012 11:23 GMT
#5
Is it only available on NA? I searched for "preloader" on EU but nothing appears.
jnkw
Profile Joined November 2010
Canada347 Posts
August 08 2012 19:26 GMT
#6
On August 08 2012 20:23 Jordan_ wrote:
Is it only available on NA? I searched for "preloader" on EU but nothing appears.


Sorry I forgot to mention, it's currently only available on NA.
SpiZe
Profile Joined December 2010
Canada3640 Posts
August 08 2012 19:32 GMT
#7
Oh god I love you thanks !
501TFX
Profile Joined March 2011
Austria345 Posts
August 08 2012 19:39 GMT
#8
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)
Never let your dreams fade, run after them, run until you get them !
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 08 2012 19:47 GMT
#9
--- Nuked ---
jnkw
Profile Joined November 2010
Canada347 Posts
August 08 2012 19:58 GMT
#10
On August 09 2012 04:39 FeelTHeBluEZ wrote:
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)


I can just generate a replay file from the map and upload that once it's confirmed to cover everything. For example, it's currently missing the corruptor's active spell (which I've since added in).
WeedRa
Profile Joined February 2011
Germany815 Posts
August 08 2012 20:03 GMT
#11
On August 08 2012 20:23 Jordan_ wrote:
Is it only available on NA? I searched for "preloader" on EU but nothing appears.


yeah someone PLEASE upload to EU
501TFX
Profile Joined March 2011
Austria345 Posts
August 08 2012 20:27 GMT
#12
On August 09 2012 04:58 jnkw wrote:
Show nested quote +
On August 09 2012 04:39 FeelTHeBluEZ wrote:
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)


I can just generate a replay file from the map and upload that once it's confirmed to cover everything. For example, it's currently missing the corruptor's active spell (which I've since added in).


That's a possibility too! :D
Never let your dreams fade, run after them, run until you get them !
jnkw
Profile Joined November 2010
Canada347 Posts
August 08 2012 20:43 GMT
#13
On August 09 2012 05:27 FeelTHeBluEZ wrote:
Show nested quote +
On August 09 2012 04:58 jnkw wrote:
On August 09 2012 04:39 FeelTHeBluEZ wrote:
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)


I can just generate a replay file from the map and upload that once it's confirmed to cover everything. For example, it's currently missing the corruptor's active spell (which I've since added in).


That's a possibility too! :D


Done! Updated the OP with a link to download.
WeedRa
Profile Joined February 2011
Germany815 Posts
August 08 2012 20:58 GMT
#14
On August 09 2012 05:43 jnkw wrote:
Done! Updated the OP with a link to download.


nice but i cant open the replay file somehow...
jnkw
Profile Joined November 2010
Canada347 Posts
August 08 2012 21:46 GMT
#15
On August 09 2012 05:58 WeedRa wrote:
Show nested quote +
On August 09 2012 05:43 jnkw wrote:
Done! Updated the OP with a link to download.


nice but i cant open the replay file somehow...


You have to drag and drop it onto Starcraft II.exe, or copy it to [Documents folder]\Starcraft II\[Account name@#]\Replays\Challenge

Then you can access it from the replay browser under the "Challenge" tab.
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
August 08 2012 21:50 GMT
#16
I'm surprised no one has made this before... It's so simple, yet brilliant!

Nice work OP
What a player
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
August 08 2012 22:57 GMT
#17
If it's still not uploaded to EU, I can do that
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Hane
Profile Joined November 2010
France210 Posts
August 09 2012 12:23 GMT
#18
doesn't work here
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-08-09 12:33:10
August 09 2012 12:28 GMT
#19
except you don't really need a custom for it to work, all you need to do is load up any melee game against a computer or replay, as these "stutter" issues only affect the first game after launch. if these "stutters" still occur, then theres no fix. it's on blizzards end, i.e., they must fix it in a patch.

back when i used a less powerful pc, i used to load up a custom game vs. an a.i. just to remove the stutter from ladder, but 1.5. has fixed that for me and for many others, so it would really not make any sense if this "custom game" should hotfix the issue, as it's a compatibility/optimization issue.

tl;dr: for eu users, just load up any custom game vs. an a.i., this will do exactly what this "custom game" does, if that doesn't fix it, then wait for a hotfix by blizzard.
R1CH
Profile Blog Joined May 2007
Netherlands10340 Posts
August 09 2012 12:35 GMT
#20
Actually many of the animations load on demand, so simply going into a custom game will not help. This preloader is a great way to ensure everything gets loaded. I also find it pretty funny that the map description gets censored if you have the mature language filter turned on .
AdministratorTwitter: @R1CH_TL
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 09 2012 12:46 GMT
#21
On August 09 2012 21:35 R1CH wrote:
Actually many of the animations load on demand, so simply going into a custom game will not help. This preloader is a great way to ensure everything gets loaded. I also find it pretty funny that the map description gets censored if you have the mature language filter turned on .


i loaded up a game of starcraft on both my pc and my laptop.

laptop:

GTX 260M
i7-720
4gb RAM
Alienware MOBO

pc:

(SLI) 3 GTX 560 Ti 448 (2gb)
i7-3770K
16gb RAM
Z77

difference:

pc
1st game = no stutter ever, no less than 120 fps during 200/200 engagements
2nd game = the same
after preloader = the same

laptop
1st game = long load time, random stutter throughout whole game, annoying low fps
2nd game = no issues at all
/quit game, launched again/
1st game = random stutter again
-after preloader = no issues at all

conclusion: preloader custom =/= melee custom for me personally.
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
August 09 2012 12:49 GMT
#22
I've been experiencing slight lag whenever one of my units died, hopefully this will fix the problem. Great idea and thanks!
roym899
Profile Joined March 2011
Germany426 Posts
August 09 2012 12:56 GMT
#23
You can't open the replay for the EU. Probably because you don't have the mod.
Meatex
Profile Joined January 2011
Australia285 Posts
August 09 2012 13:07 GMT
#24
guys i'm sure blizzard will fix this soon(tm)
lets just wait for blizzard
Really, why is real cheese so hard to come by in Korea? ^&^
Yello
Profile Blog Joined July 2010
Germany7411 Posts
August 09 2012 13:10 GMT
#25
On August 09 2012 21:56 roym899 wrote:
You can't open the replay for the EU. Probably because you don't have the mod.


I can't open it either on the EU server. What mod do you mean?
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Whirligig
Profile Joined March 2011
United Kingdom77 Posts
August 09 2012 13:58 GMT
#26
Oh interesting, you need the map in order to load the replay. I generated my own replay with my US account and then relocalised to EU and the replay plays fine. I guess you need to have the US map downloaded to run it.
Adonminus
Profile Joined January 2012
Israel543 Posts
August 09 2012 14:28 GMT
#27
Sounds great, I have been having lag spikes due to this problem from time to time. Not really important but sometimes if it's the final battle in the game and you need to micro perfectly, you can't afford lag, especially in tournaments.

Though I would like the map uploaded to EU, running a replay each time can be uncomfortable.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
August 09 2012 14:49 GMT
#28
I'm not sure to get what it does : you "play" this map before a real game and you'll have laess lags?
It's good to be back
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 09 2012 16:13 GMT
#29
It would be awesome if someone could somehow upload the custom map to the EU arcade section!
Gnarg
Profile Joined October 2009
Netherlands165 Posts
Last Edited: 2012-08-09 16:30:05
August 09 2012 16:28 GMT
#30
On August 09 2012 23:49 Lazzi wrote:
I'm not sure to get what it does : you "play" this map before a real game and you'll have laess lags?


Pretty much yeah.

Every time you do something new like building a new unit starcraft 2 takes some processing power from the computer. For some PCs, this causes a slight stutter. Afterwards, even if you go into a new game, SC2 doesnt need to load to unit in another time, it stays loaded until you close down starcraft again. This map loads in all the units/effects at once.

And yeah I would really appreciate this map on EU as well !
Ahli
Profile Joined May 2012
Germany355 Posts
August 09 2012 16:39 GMT
#31
I've made one myself last week which loads all deaths and all ability effects ingame (via using them).
I preplaced a lot of stuff, made it attack, use abilities and killed every unit/building with all used death effects.
How does your loader work?
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
KirA_TheGreaT
Profile Joined April 2011
France204 Posts
August 09 2012 16:58 GMT
#32
It's cool to upload a replay but if we don't have the map we can't open the replay dude
Amridell
Profile Joined December 2011
188 Posts
August 09 2012 17:48 GMT
#33
Watching this on ultra with 2 fps made it look pretty badass.
"As to the pool game. You'll notice he played like a faggot."
Corsica
Profile Joined February 2011
Ukraine1854 Posts
August 09 2012 17:51 GMT
#34
Nice, hope you add it on EU soon
gTank
Profile Joined January 2011
Austria2557 Posts
August 09 2012 18:06 GMT
#35
This patch simply made me unable to play the game, if someone would add it on EU or provide the map I would be thankful!
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
August 09 2012 18:11 GMT
#36
This makes such a huge difference-- thanks so much! Hopefully in their next patch that fixes problems caused in 1.5 Blizz will address this, but if not, I'm glad this is around.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Revelatus
Profile Joined July 2011
United States183 Posts
August 09 2012 20:10 GMT
#37
Dear jnkw;

First, I just want to say that you are awesome.

Second, I would like to know if you would possibly be interested in having a few (at least 3) babies with me.

Thirdly, I just want to say thank you for this map. I might be able to ladder now without breaking any of my peripherals.


Last night I was doing an immortal sentry all in and as I was moving out, the game froze before I could ff around my army and a couple banelings blew up all my sentries. I almost broke my hand.

So lastly, I want to thank you for possibly saving me money on future medical bills. I haven't tried this yet, but from the posts above, it looks promising.


THANK YOU<3
caяp diєм
jnkw
Profile Joined November 2010
Canada347 Posts
August 10 2012 06:42 GMT
#38
I am in touch with someone who may be able to upload the map to EU on my behalf since I don't have an EU account. Stay tuned for updates.
gTank
Profile Joined January 2011
Austria2557 Posts
August 10 2012 06:46 GMT
#39
On August 10 2012 15:42 jnkw wrote:
I am in touch with someone who may be able to upload the map to EU on my behalf since I don't have an EU account. Stay tuned for updates.


You are awesome :D
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 10 2012 07:02 GMT
#40
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick
gTank
Profile Joined January 2011
Austria2557 Posts
August 10 2012 07:15 GMT
#41
On August 10 2012 16:02 Tom Cruise wrote:
Show nested quote +
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
imJealous
Profile Joined July 2010
United States1382 Posts
August 10 2012 07:30 GMT
#42
Great idea! Hope all the major tournaments get wind of this and use it to prep the machines as you suggested. Mods spotlight this!
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
DonkeyShot
Profile Joined October 2010
Germany63 Posts
August 10 2012 20:10 GMT
#43
Can someone post a replay of this map? Should be just as good.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 20:15 GMT
#44
On August 11 2012 05:10 DonkeyShot wrote:
Can someone post a replay of this map? Should be just as good.

1st post long time ago
DonkeyShot
Profile Joined October 2010
Germany63 Posts
August 10 2012 20:41 GMT
#45
On August 11 2012 05:15 Existor wrote:
Show nested quote +
On August 11 2012 05:10 DonkeyShot wrote:
Can someone post a replay of this map? Should be just as good.

1st post long time ago


lol, how did i not see that? was it there yesterday?
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
August 10 2012 21:21 GMT
#46
jnkw, I noticed at the end of the camera sequence (which is hilarious, nice one) that you have mineral patches and geysers and the watchtower.

Do you have the gold patches anywhere? Or the high yield geyser? I doubt these are high intensity loads but for the sake of completeness.. =)

Also, what about adding the doodads that consist of particle effects? Mostly the weather-related ones. Do these load at map load or one you are in game?

Comprehensive strategic intention: DNE
PlateCaptain
Profile Joined February 2012
United States26 Posts
August 11 2012 05:18 GMT
#47
Anyone still getting issues after doing this? I still occasionally get under 1 FPS sometimes on Low settings, when it was perfectly fine on Ultra settings before 1.5. Am I just out of luck?
jnkw
Profile Joined November 2010
Canada347 Posts
August 11 2012 09:26 GMT
#48
EU and KR versions are now up! Sorry for the wait.

On August 09 2012 21:35 R1CH wrote:
Actually many of the animations load on demand, so simply going into a custom game will not help. This preloader is a great way to ensure everything gets loaded. I also find it pretty funny that the map description gets censored if you have the mature language filter turned on .


Heh, apparently "Starcraft" is a banned word.

On August 11 2012 06:21 EatThePath wrote:
jnkw, I noticed at the end of the camera sequence (which is hilarious, nice one) that you have mineral patches and geysers and the watchtower.

Do you have the gold patches anywhere? Or the high yield geyser? I doubt these are high intensity loads but for the sake of completeness.. =)

Also, what about adding the doodads that consist of particle effects? Mostly the weather-related ones. Do these load at map load or one you are in game?



I will look into this.
AlphaWhale
Profile Joined December 2010
Australia328 Posts
August 11 2012 09:32 GMT
#49
Thanks for doing this. Before stuff like this I'd have to just load a replay and skip through it.
The icon for diamond league is actually a sapphire.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 11 2012 09:37 GMT
#50
This is actually pretty neat.
Administrator~ Spirit will set you free ~
Moochlol
Profile Joined August 2010
United States456 Posts
August 11 2012 09:40 GMT
#51
Awesome! I would always x8 a long replay, but this is so much faster! And has way more depth, TY SO MUCH!
blaaaaaarghhhhh
Ashikaga
Profile Joined December 2010
Germany24 Posts
August 11 2012 13:32 GMT
#52
This map did the trick for me. Nearly no FPS-drops. Thanks a lot, jnkw!
Hane
Profile Joined November 2010
France210 Posts
August 12 2012 17:46 GMT
#53
awsome, thanks man !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 12 2012 17:53 GMT
#54
Please decrease coldown timer from 10 to 3 seconds. Anyway great work. It's very good stress-test for your perfomance
WeedRa
Profile Joined February 2011
Germany815 Posts
August 12 2012 18:20 GMT
#55
thanks for uploading to EU!
6xFPCs
Profile Joined April 2009
United States412 Posts
August 12 2012 18:27 GMT
#56
thanks for this, I've been running a 3v3 replay at 8x before ladder games; this will be much, much better.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-08-12 18:31:47
August 12 2012 18:29 GMT
#57
On August 10 2012 16:15 gTank wrote:
Show nested quote +
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.
jnkw
Profile Joined November 2010
Canada347 Posts
August 12 2012 22:08 GMT
#58
On August 13 2012 02:53 Existor wrote:
Please decrease coldown timer from 10 to 3 seconds. Anyway great work. It's very good stress-test for your perfomance


Done! There are also a couple of other minor additions that I forgot, like Terran burning/repair effects and all variations of the high yield mineral patches.
Aenur
Profile Joined April 2012
Germany66 Posts
August 12 2012 23:26 GMT
#59
Awesome work, helped me alot.

I'm not sure but think i still have fps drops cause of burning death animations. Any way to add them (and acid deaths) to a later version?
Azera
Profile Blog Joined December 2010
3800 Posts
August 12 2012 23:41 GMT
#60
Wonderful! Hope this helps!
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 12 2012 23:53 GMT
#61
On August 13 2012 03:29 Tom Cruise wrote:
Show nested quote +
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.
jnkw
Profile Joined November 2010
Canada347 Posts
Last Edited: 2012-08-13 00:08:18
August 13 2012 00:07 GMT
#62
On August 13 2012 08:26 Aenur wrote:
Awesome work, helped me alot.

I'm not sure but think i still have fps drops cause of burning death animations. Any way to add them (and acid deaths) to a later version?


I have eviscerate, acid, and fire deaths for zerglings, roaches, marines, and marauders (it's already in the map just slightly off-screen, but it should still cache). Are you experiencing stuttering for burning death animations on a unit other than those above? Actually now that I think of it I forgot the burning nydus death animation, but that's relatively rare.

Edit: Ah... I forgot the rest of the zerg units (infestor, queen, etc.) haha... I'll get on that.
Aenur
Profile Joined April 2012
Germany66 Posts
August 13 2012 00:17 GMT
#63
Yeah in fact it was a queen burning down and caused the lag =)
Chrisboy
Profile Joined April 2010
Australia118 Posts
August 13 2012 00:39 GMT
#64
Thanks for this. Any chance it could get uploaded on the SEA server? I know we can log into NA cross region but it's a hassle. I'm happy to upload it if that helps.
That's why I beat you almost half the time!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-16 14:45:44
August 13 2012 00:43 GMT
#65
I think you should add small logo to 1st post, update arcade preview and loading screen

I think red-grey style will be more noticeable in blue Battle.Net interface. Also here you can see streaming loader icon, that you can see while something is in streaming process.

[image loading]

[image loading]

How it looks in Arcade UI
+ Show Spoiler +
[image loading]


[image loading]



With that loading screen you're better place text at the left or right side of screen instead at the center


P.S. It's not Unit preloader, it's just Preloader. Because there are not only units,
but also minerals, vespenes, buildings, abilities, etc
climax
Profile Blog Joined April 2010
United States1088 Posts
August 13 2012 19:10 GMT
#66
Simple amazing. Everytime I engaged in my first fight, whether it was drops or just poking at the front, my game would stutter and I would lose all my units. It completely negated all my micro. So glad you made this! Thanks!
Twitter: @JonathanRosales
Lorch
Profile Joined June 2011
Germany3674 Posts
August 13 2012 19:35 GMT
#67
Really nice map, fixed my fps drops, still waiting on 1.5v2 though, because loading a map everytime I wanna play (or once per day) kinda sucks.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-08-13 19:52:41
August 13 2012 19:52 GMT
#68
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
dezi
Profile Blog Joined April 2010
Germany1536 Posts
August 13 2012 20:02 GMT
#69
Replay doesn't work for me - says wrong version of map file or sth. like this Oo
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 13 2012 20:05 GMT
#70
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.
Perfi
Profile Blog Joined May 2010
Poland349 Posts
August 13 2012 20:05 GMT
#71
On August 14 2012 05:02 dezi wrote:
Replay doesn't work for me - says wrong version of map file or sth. like this Oo

Use the custom map, it's actually way faster. Search arcade for "Unit Preloader", you'll find it there.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 13 2012 20:07 GMT
#72
On August 13 2012 08:53 ZAiNs wrote:
Show nested quote +
On August 13 2012 03:29 Tom Cruise wrote:
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.


that's correct, although you will get the same result if you simply load any other map.
memcpy
Profile Blog Joined April 2010
United States459 Posts
August 13 2012 20:18 GMT
#73
Thanks for this. Played a game against a protoss earlier and we didn't engage at all until maxed. My screen went black for 10 seconds and I lost my whole army =/. Thanks Blizzard!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 13 2012 20:19 GMT
#74
On August 14 2012 05:07 Tom Cruise wrote:
Show nested quote +
On August 13 2012 08:53 ZAiNs wrote:
On August 13 2012 03:29 Tom Cruise wrote:
On August 10 2012 16:15 gTank wrote:
On August 10 2012 16:02 Tom Cruise wrote:
On August 10 2012 01:13 Rekcinad wrote:
It would be awesome if someone could somehow upload the custom map to the EU arcade section!


loading up any other melee map before ladder does the trick


No it doesn't.


ironically it does for most people. otherwise it's hardware related.

No, if you load a ladder map you aren't caching every single animation in the game like you are with this map. When you next start SC2 run this map twice in a row, the second time will have significantly less stutter.


that's correct, although you will get the same result if you simply load any other map.

No I'm pretty sure that isn't the case. Load any map, then load this pre-load map twice in a row. The first time will be stuttery but the second won't.
Ana_
Profile Joined May 2012
Finland453 Posts
August 13 2012 22:35 GMT
#75
Works like a charm. Thanks!
Sticks and stones may break my bones but words will never hurt me.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-08-15 03:01:13
August 15 2012 03:00 GMT
#76
On August 14 2012 05:05 ZAiNs wrote:
Show nested quote +
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.


If I change my graphics settings, should I run the map again?

Can I run it while alt-tabbed to get the desired effect?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Perfi
Profile Blog Joined May 2010
Poland349 Posts
August 15 2012 15:20 GMT
#77
Definitely run it after changing graphic settings. I haven't tested if running it while tabbed affects the process, I'll check it out later today.
501TFX
Profile Joined March 2011
Austria345 Posts
August 15 2012 15:26 GMT
#78
Is it me, or does the Ultra have the beta-attack on the map? Not that it's something that makes the game stutter when it's loaded the first time, I just thought it's funny, as I saw it.
Never let your dreams fade, run after them, run until you get them !
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 15 2012 15:27 GMT
#79
On August 08 2012 18:47 jnkw wrote:
- Bunker: No change


This will never get old
y0su
Profile Blog Joined September 2011
Finland7871 Posts
August 15 2012 15:29 GMT
#80
On August 16 2012 00:27 Mr Showtime wrote:
Show nested quote +
On August 08 2012 18:47 jnkw wrote:
- Bunker: No change


This will never get old

I lol'ed and was going to comment on it also
SpeaKEaSY
Profile Blog Joined December 2010
United States1070 Posts
August 15 2012 15:51 GMT
#81
This is pretty clever. I've got a lower spec'd computer so hopefully this helps.
Aim for perfection, settle for mediocrity - KawaiiRice 2014
jnkw
Profile Joined November 2010
Canada347 Posts
August 17 2012 23:59 GMT
#82
Sorry for the long wait. I've just uploaded a new version that addresses a number of issues. The main improvement is the addition of many missing acid, fire, and eviscerate death animations for several Terran and Zerg units.

SEA support is still in the works, stay tuned for more info on that.
TechNoTrance
Profile Joined May 2012
Canada1007 Posts
August 18 2012 02:14 GMT
#83
This is brilliant. Well done!
All we have to decide is what to do with the time that is given to us.
digmouse
Profile Blog Joined November 2010
China6328 Posts
August 18 2012 13:32 GMT
#84
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
linuxguru1
Profile Joined February 2012
110 Posts
August 18 2012 13:34 GMT
#85
Thank you for this! You saved my laddering life!
murphs
Profile Joined April 2011
Ireland417 Posts
August 18 2012 14:45 GMT
#86
Absurd that I have to resort to using this to be able to play but it works very well. Thanks.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 18 2012 15:55 GMT
#87
--- Nuked ---
jnkw
Profile Joined November 2010
Canada347 Posts
August 18 2012 19:48 GMT
#88
On August 18 2012 22:32 digmouse wrote:
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.


By Chinese server do you mean TW or SEA? If you mean TW it's already up, if you mean SEA I have someone who will upload it for me, just waiting on them right now.
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
August 19 2012 02:31 GMT
#89
Unfortunately this kind of thing is necessary. It's too bad but very well done. Works for me. Thanks!
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 19 2012 03:46 GMT
#90
This is so awesome! If you want to get a good sense of how much of a difference it can make, run the preloader twice. Unless you have an amazing, ridiculous, stupid, good computer, it will be wicked laggy the first time through (as expected). The second time should run like butter. What a brilliant idea.
skeldark
Profile Joined April 2010
Germany2223 Posts
August 19 2012 03:53 GMT
#91
Simple solution for a problem. i like it!
Save gaming: kill esport
AySz88
Profile Joined March 2011
United States83 Posts
Last Edited: 2012-08-19 05:25:10
August 19 2012 05:20 GMT
#92
Awesome to just watch! Noticed a couple of things on replay...
1) One of the Ultralisk eggs in the lower-right doesn't hatch.
2) The transfusing queen doesn't get to transfuse everything she's supposed to before everything starts dying. Dunno if this matters, though?
3) A Spine Crawler roots near the top of the screen, but the Spore Crawler next to it doesn't (...and I presume the other two Spine and Spore are supposed to unburrow?)
[edit]
4) Dunno if you want to Mothership cloak all the Terran and Zerg units and buildings...? And/or Mass Recall?
5) Dunno if the Point Defense Drone produces different animations against different missiles?

I also noticed the lack of burning buildings, but I notice that you saw that. (Don't forget burning bunkers... ;3 )

INTENZ-_-
Profile Joined August 2012
Sweden137 Posts
August 19 2012 05:26 GMT
#93
After losing countless of games due to having 1-2 second spikes in big engagements this is gold for me right now. 1.5 really screwed up the game quite a bit. Thanks for this!
Salv
Profile Blog Joined December 2007
Canada3083 Posts
August 19 2012 15:29 GMT
#94
Awesome, awesome custom, thank you very much!

I had just played a PvZ where I almost lost because when I went to engage my opponent who had a lot of banelings, I couldn't storm, blink back, or use any micro because there was a severe two second lag spike. So after that I did some TL searching and found this. Loading the map I had a quite a big of lag with the mothership spells and such, but after loading the replay again to see if there was an improvement everything loaded perfectly with no hiccups.

Thanks again!
digmouse
Profile Blog Joined November 2010
China6328 Posts
August 19 2012 19:02 GMT
#95
On August 19 2012 04:48 jnkw wrote:
Show nested quote +
On August 18 2012 22:32 digmouse wrote:
Is it possible to upload this to Chinese server? I have a Chinese account and can help with that.


By Chinese server do you mean TW or SEA? If you mean TW it's already up, if you mean SEA I have someone who will upload it for me, just waiting on them right now.


Not TW nor SEA, the Mainland China server, which is a separate region.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
RyuuZer0
Profile Blog Joined June 2012
Australia36 Posts
August 20 2012 14:37 GMT
#96
as described by Wolf and Khaldor on gomTV
Belial88
Profile Blog Joined November 2010
United States5217 Posts
August 20 2012 23:01 GMT
#97
On August 15 2012 12:00 Belial88 wrote:
Show nested quote +
On August 14 2012 05:05 ZAiNs wrote:
On August 14 2012 04:52 Belial88 wrote:
Is this still necessary after the hotfix? So you load this up after every time you restart your PC? I think I just leave mine on sleep, so I never have to run this.. unless i restart, right?

Every time you close SC2. Run the map twice in a row and see if you get less stutter the second time.


If I change my graphics settings, should I run the map again?

Can I run it while alt-tabbed to get the desired effect?


So I heard I should run it again when changing graphics, but how did alt-tab test go?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 20 2012 23:11 GMT
#98
Blizzard needs to stop sucking and learn from the greatness that is TL. If dedicated fans can come up with solutions for free Blizzard employees should be able to do it for being paid.
Feiya
Profile Joined September 2010
Germany42 Posts
August 21 2012 02:01 GMT
#99
anyone out there on TL for who this doesnt fix the lags? the second time i let preloader run through it is a lot better, but as soon as im playing ladder the FPS drops come back at some random point :o

any ideas what the problem could be?
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
August 21 2012 03:22 GMT
#100
On August 21 2012 11:01 Feiya wrote:
anyone out there on TL for who this doesnt fix the lags? the second time i let preloader run through it is a lot better, but as soon as im playing ladder the FPS drops come back at some random point :o

any ideas what the problem could be?


Well at least for me i still experience some FPS issues right at the start of the game and during big battles that I didn't have before. The preloader worked well but I still have some small issues. I just blame 1.5 and my sub par laptop I play on.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
August 21 2012 03:30 GMT
#101
will check this out when i get home

i play on a laptop so i will scratch and crawl at any extra fps i can get
Stephano//HerO//TaeJa//Squirtle//Bomber
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
August 21 2012 03:46 GMT
#102
this helps so much, I used it once and haven't not used it since!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Becuula
Profile Joined April 2011
Germany65 Posts
August 30 2012 12:42 GMT
#103
A friend told me about this map. Now I use it every time when I start sc2. Works great. Thanks a lot.
It is difficulties which give birth to miracles.
ImNightmare
Profile Joined May 2012
1575 Posts
September 08 2012 06:15 GMT
#104
Please develop it for Sea I keep dying because it always stutters when I engage my enemy
Zurachi
Profile Blog Joined October 2010
Canada289 Posts
September 16 2012 11:24 GMT
#105
I can't believe I JUST found this. Amazing! Will be exclusively using this from now on.
@ZurachiTV | www.youtube.com/ZurachiTV | "Satisfaction is the beginning of regression."
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-09-19 00:39:17
September 19 2012 00:38 GMT
#106
After 1.5.3, do we still need to use preloader?

and i never got an answer on does it work if you alt-tab when it's running.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
ZeroStarCraft2
Profile Joined March 2012
Malaysia154 Posts
September 19 2012 00:42 GMT
#107
If your friend doesn't upload it on sea fast enough please find someone else.
Squirtle, PartinG fighting!
Akio00
Profile Joined January 2011
United States98 Posts
September 23 2012 03:50 GMT
#108
Bump for a great tool. Thanks.
Gyoza
Profile Joined August 2011
Sweden45 Posts
September 23 2012 05:55 GMT
#109
On September 19 2012 09:38 Belial88 wrote:
After 1.5.3, do we still need to use preloader?

and i never got an answer on does it work if you alt-tab when it's running.



^ This, does anyone know?
jnkw
Profile Joined November 2010
Canada347 Posts
September 23 2012 06:05 GMT
#110
On September 19 2012 09:38 Belial88 wrote:
After 1.5.3, do we still need to use preloader?

and i never got an answer on does it work if you alt-tab when it's running.


I never had terribly significant stuttering issues with 1.5 (the map was largely done as a service to the community) so I can't say for sure if 1.5.3 makes a noticeable difference. If 1.5.3 really does solve all the issues, I suppose over time people will mention that the map doesn't make as much of a difference as it used to. I imagine, though, that some people might still want to use it for testing or being absolutely certain that everything is running smooth in critical situations like a tournament setting.

It should work if you alt+tab while it's running.

On September 08 2012 15:15 ImNightmare wrote:
Please develop it for Sea I keep dying because it always stutters when I engage my enemy


On September 19 2012 09:42 SaYProPlz wrote:
If your friend doesn't upload it on sea fast enough please find someone else.


The map is now live on SEA. Sorry for the delay in getting it uploaded to that server.
SuperYo1000
Profile Joined July 2008
United States880 Posts
September 23 2012 06:09 GMT
#111
oh sweet thanks
Myrddraal
Profile Joined December 2010
Australia937 Posts
September 23 2012 06:12 GMT
#112
On September 23 2012 15:05 jnkw wrote:
Show nested quote +
On September 19 2012 09:38 Belial88 wrote:
After 1.5.3, do we still need to use preloader?

and i never got an answer on does it work if you alt-tab when it's running.


I never had terribly significant stuttering issues with 1.5 (the map was largely done as a service to the community) so I can't say for sure if 1.5.3 makes a noticeable difference. If 1.5.3 really does solve all the issues, I suppose over time people will mention that the map doesn't make as much of a difference as it used to. I imagine, though, that some people might still want to use it for testing or being absolutely certain that everything is running smooth in critical situations like a tournament setting.

It should work if you alt+tab while it's running.

Show nested quote +
On September 08 2012 15:15 ImNightmare wrote:
Please develop it for Sea I keep dying because it always stutters when I engage my enemy


Show nested quote +
On September 19 2012 09:42 SaYProPlz wrote:
If your friend doesn't upload it on sea fast enough please find someone else.


The map is now live on SEA. Sorry for the delay in getting it uploaded to that server.


Awesome, thanks! Been waiting for it to come on SEA as well.
[stranded]: http://www.indiedb.com/games/stranded
xHadoken
Profile Blog Joined March 2012
United States171 Posts
September 23 2012 06:28 GMT
#113
Thanks will put this to use.
Defeating a sandwich only makes it tastier
coldman
Profile Joined November 2012
1 Post
November 06 2012 08:40 GMT
#114
Would you guys be interested in making a Preloder map for WC3? Because I'm experiencing the exact same lag and stuttering problems in WC3 on my laptop.
digmouse
Profile Blog Joined November 2010
China6328 Posts
November 06 2012 09:40 GMT
#115
I no longer experience any lag after 1.5.3, I assume this issue has been fixed?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Asturas
Profile Blog Joined September 2010
Finland587 Posts
November 06 2012 10:28 GMT
#116
Issue might have been fixed with 1.5.3 but I still think this "preloader" is useful, especially on older, slower computers, such as mine. I am going to use it Thank You jnkw!
There are no boundaries, that's the final conclusion.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 06 2012 10:34 GMT
#117
On November 06 2012 19:28 Asturas wrote:
Issue might have been fixed with 1.5.3 but I still think this "preloader" is useful, especially on older, slower computers, such as mine. I am going to use it Thank You jnkw!

Since my first game always loads slower I might as well run this over anything else (especially when casting - I hate being the last person to load into a game).
Asturas
Profile Blog Joined September 2010
Finland587 Posts
November 06 2012 10:44 GMT
#118
On November 06 2012 19:34 y0su wrote:
Show nested quote +
On November 06 2012 19:28 Asturas wrote:
Issue might have been fixed with 1.5.3 but I still think this "preloader" is useful, especially on older, slower computers, such as mine. I am going to use it Thank You jnkw!

Since my first game always loads slower I might as well run this over anything else (especially when casting - I hate being the last person to load into a game).


Exactly, I always have this annoying problem. First game always loads slower and then, even after 1.5.3, first fee seconds of the game are a bit... hmm slower?
There are no boundaries, that's the final conclusion.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
November 06 2012 10:47 GMT
#119
Please develop a unit preloader for HOTS. Before the latest patch everything was smooth on low settings. Now the game freezes for several seconds several times. Between these freezes the game runs smoothly.

So a preloader for HOTS is really needed.
killcredit
Profile Joined November 2012
Canada2 Posts
November 22 2012 06:43 GMT
#120
BEST EVER!!!!!

I looked at all the comments and felt necessary to add a few more.

1. Run unit preloader and quit once it's done.
2. Save the replay
3. Load the replay and watch on 8 times speed

Each time you do this it will go faster and faster. I don't know the mechanics behind this but it was suggested to me
and I noticed 100000000% less lag when running this as many times as possible.

I usually run it around 8 times.

To support more ideas for the makers I suggest they add a rewind feature just like replay. Maybe even loop features to auto do multiple runs.

As of now I just load the replay every time I run the game.

It's a no brain'er must use custom.
No one is smarter than you are
Doominator10
Profile Joined August 2012
United States515 Posts
November 24 2012 23:46 GMT
#121
+1 bump for such an amazing tool/idea.

I'm fairly sure my lag issues have been relieved (slightly) , but I'm even more sure that this is more useful to me as a pre-ladder psyche up. Run once, I'm automatically going to be playing better. Even if it doesn't work as intended (and I'm fairly sure it does), I feel better as a person :D

Keep up good work.
Your DOOM has arrived,,,, and is handing out cookies
Selitos
Profile Joined July 2012
United States2 Posts
December 08 2012 01:15 GMT
#122
We need a preloader for HotS

I love this for WoL and use it every time I play.
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
December 08 2012 01:19 GMT
#123
Why dont games do what they used to and actuly LOAD THINGS in the loading screen instead of loading half the game and then trying to access the other unloaded half whenever you actually play?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
jnkw
Profile Joined November 2010
Canada347 Posts
December 08 2012 04:56 GMT
#124
On December 08 2012 10:15 Selitos wrote:
We need a preloader for HotS

I love this for WoL and use it every time I play.


I've been getting quite a few requests to port this to HotS. There are some complications with dependencies since the tools aren't complete in the beta, but I'll see what I can do when I have the time.
Selitos
Profile Joined July 2012
United States2 Posts
December 13 2012 01:12 GMT
#125
Thanks! Great thing you do for the community, fixing stuttering around the world!
Devilldog
Profile Joined October 2010
United States69 Posts
December 21 2012 00:28 GMT
#126
Can't wait for this to be on hots. Doing matches has been painful....
Csong
Profile Joined March 2012
Canada396 Posts
December 21 2012 00:58 GMT
#127
this is so helpful <3
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
December 21 2012 01:31 GMT
#128
On December 08 2012 13:56 jnkw wrote:
Show nested quote +
On December 08 2012 10:15 Selitos wrote:
We need a preloader for HotS

I love this for WoL and use it every time I play.


I've been getting quite a few requests to port this to HotS. There are some complications with dependencies since the tools aren't complete in the beta, but I'll see what I can do when I have the time.


Would be awesome, one of the last beta patches reintroduced the stupid patch 1.5 stutter.

Don't really understand what the heck Blizzard keeps doing with this issue and why it's back.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Ibanezgrx
Profile Joined May 2011
United States2 Posts
December 21 2012 01:37 GMT
#129
I don't think you have the phoenix gravity lift in there.
The number J
Fuzer
Profile Blog Joined April 2009
Finland266 Posts
January 23 2013 14:19 GMT
#130
could you upload this to beta? please
stjartrov
Profile Joined August 2012
Sweden81 Posts
January 23 2013 15:55 GMT
#131
On December 08 2012 10:19 Cyro wrote:
Why dont games do what they used to and actuly LOAD THINGS in the loading screen instead of loading half the game and then trying to access the other unloaded half whenever you actually play?


Reduce loading times heavily and I think another factor is that as computers get more and more advanced streaming data during the session gets more and more viable. Don't take my word for it though!
Mortal
Profile Blog Joined November 2010
2943 Posts
January 23 2013 15:57 GMT
#132
I love this tool, but it's hilarious that someone had to make this because the game doesn't do it itself ;_;

Thanks very much!
The universe created an audience for itself.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
Last Edited: 2013-01-23 16:08:51
January 23 2013 16:08 GMT
#133
I use this in wol since forever (well since i found it).
Didn't have the opportunity to thanks you guys for it.
But now i want an hots version too :p
RIP MKP
jnkw
Profile Joined November 2010
Canada347 Posts
January 28 2013 06:07 GMT
#134
On January 24 2013 01:08 shid0x wrote:
I use this in wol since forever (well since i found it).
Didn't have the opportunity to thanks you guys for it.
But now i want an hots version too :p


I've gotten a lot of requests to port this to HotS, but for a while I had a lot of other things on my plate. Finally, I have an update:

A couple of days ago I managed to solve the dependency issues that were preventing me from updating the map with HotS units. I can't publish it just yet, though, because there's a Battle.net issue preventing me from logging in with the editor to publish the map. I'll publish it as soon as I'm able to login with the editor.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
January 28 2013 06:11 GMT
#135
On January 28 2013 15:07 jnkw wrote:
Show nested quote +
On January 24 2013 01:08 shid0x wrote:
I use this in wol since forever (well since i found it).
Didn't have the opportunity to thanks you guys for it.
But now i want an hots version too :p


I've gotten a lot of requests to port this to HotS, but for a while I had a lot of other things on my plate. Finally, I have an update:

A couple of days ago I managed to solve the dependency issues that were preventing me from updating the map with HotS units. I can't publish it just yet, though, because there's a Battle.net issue preventing me from logging in with the editor to publish the map. I'll publish it as soon as I'm able to login with the editor.


My mom just told me about this post because she was so happy I am now as happy as her. Thank you sir.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2013-02-10 01:40:14
February 10 2013 01:39 GMT
#136
I am also eagerly awaiting the HOTS beta version of the preloader. It's fucking ridiculous that Blizzard still has not fixed this problem with the game a month away from launch-- in fact I find it almost comical that my entire game freezes up for a second or two whenever I spawn a unit for the first time when I'm playing with low-medium settings on a top-notch PC.
"See you space cowboy"
jnkw
Profile Joined November 2010
Canada347 Posts
February 10 2013 07:53 GMT
#137
Good news -- I have a somewhat functional beta version up on HotS. Right now there are a few known issues:

- Pressing Play directly from the Arcade won't work -- you have to select "Create Game" to create a lobby and then select "Play" from there (Arcade issue)
- Loading screen is missing (editor bug, can't resolve this without making the map from scratch or until Blizzard fixes it)
- Some HotS-specific animations are missing (I will add these in over time)

Apart from these, though, the map should be more or less usable.
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
February 10 2013 07:59 GMT
#138
Thank you

Finally a version for HotS!
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
February 10 2013 16:41 GMT
#139
Just loaded up the map, works great!

Thanks so much
"See you space cowboy"
DrahtMaul
Profile Joined July 2011
Germany74 Posts
February 10 2013 17:21 GMT
#140
On February 10 2013 10:39 Erik.TheRed wrote:
I am also eagerly awaiting the HOTS beta version of the preloader. It's fucking ridiculous that Blizzard still has not fixed this problem with the game a month away from launch-- in fact I find it almost comical that my entire game freezes up for a second or two whenever I spawn a unit for the first time when I'm playing with low-medium settings on a top-notch PC.

Is it possible that you are actually confusing something and you are trying to play with top-notch settings on a low-medium PC?
LF[Media]
Profile Joined February 2013
United States58 Posts
February 10 2013 17:22 GMT
#141
HotS unit preloader? Thank you, thank you, THANK YOU! Long awaited, much appreciated!
<3 ZOWiE Gear <3
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
February 10 2013 17:29 GMT
#142
On February 11 2013 02:21 DrahtMaul wrote:
Show nested quote +
On February 10 2013 10:39 Erik.TheRed wrote:
I am also eagerly awaiting the HOTS beta version of the preloader. It's fucking ridiculous that Blizzard still has not fixed this problem with the game a month away from launch-- in fact I find it almost comical that my entire game freezes up for a second or two whenever I spawn a unit for the first time when I'm playing with low-medium settings on a top-notch PC.

Is it possible that you are actually confusing something and you are trying to play with top-notch settings on a low-medium PC?


Last I checked, an i7 running at 4.3 GHz and a Radeon 6950 were still top-notch
"See you space cowboy"
CursOr
Profile Blog Joined January 2009
United States6335 Posts
February 10 2013 17:34 GMT
#143
On February 11 2013 02:29 Erik.TheRed wrote:
Show nested quote +
On February 11 2013 02:21 DrahtMaul wrote:
On February 10 2013 10:39 Erik.TheRed wrote:
I am also eagerly awaiting the HOTS beta version of the preloader. It's fucking ridiculous that Blizzard still has not fixed this problem with the game a month away from launch-- in fact I find it almost comical that my entire game freezes up for a second or two whenever I spawn a unit for the first time when I'm playing with low-medium settings on a top-notch PC.

Is it possible that you are actually confusing something and you are trying to play with top-notch settings on a low-medium PC?


Last I checked, an i7 running at 4.3 GHz and a Radeon 6950 were still top-notch

What kind of hard drive are you pulling off of? A SSD might fix this problem
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
February 10 2013 17:44 GMT
#144
On February 11 2013 02:34 CursOr wrote:
Show nested quote +
On February 11 2013 02:29 Erik.TheRed wrote:
On February 11 2013 02:21 DrahtMaul wrote:
On February 10 2013 10:39 Erik.TheRed wrote:
I am also eagerly awaiting the HOTS beta version of the preloader. It's fucking ridiculous that Blizzard still has not fixed this problem with the game a month away from launch-- in fact I find it almost comical that my entire game freezes up for a second or two whenever I spawn a unit for the first time when I'm playing with low-medium settings on a top-notch PC.

Is it possible that you are actually confusing something and you are trying to play with top-notch settings on a low-medium PC?


Last I checked, an i7 running at 4.3 GHz and a Radeon 6950 were still top-notch

What kind of hard drive are you pulling off of? A SSD might fix this problem


I have Windows installed to an SSD but it's too small to store games on. SC2 is running on a WD 7200 RPM drive, which really shouldn't be causing these kinds of problems. From what I remember this only started happening after a big patch (I think 1.4 or 1.5) and it started happening to a lot of people.
"See you space cowboy"
DusTerr
Profile Blog Joined January 2011
2520 Posts
February 11 2013 01:50 GMT
#145
On December 08 2012 10:19 Cyro wrote:
Why dont games do what they used to and actuly LOAD THINGS in the loading screen instead of loading half the game and then trying to access the other unloaded half whenever you actually play?

Yeah... can you even do anything offline anymore?
TommyP
Profile Joined December 2011
United States6231 Posts
February 11 2013 02:37 GMT
#146
Thank you for doing the HotS preloader.
#TheOneTrueDong
DusTerr
Profile Blog Joined January 2011
2520 Posts
February 20 2013 14:39 GMT
#147
FYI, since patch 2.0.4 you'll get stuck "waiting for other players" if you try to just "play".
Instead, just create game and start manually. (Not sure if there's reason to use this, but as long as it doesn't hurt..)
llIH
Profile Joined June 2011
Norway2142 Posts
February 20 2013 14:56 GMT
#148
Thanks!
jnkw
Profile Joined November 2010
Canada347 Posts
February 20 2013 18:59 GMT
#149
On February 20 2013 23:39 DusTerr wrote:
FYI, since patch 2.0.4 you'll get stuck "waiting for other players" if you try to just "play".
Instead, just create game and start manually. (Not sure if there's reason to use this, but as long as it doesn't hurt..)


I didn't change anything on my end so I'm tentatively blaming this one on the patch.

Also, at the end of the map the cinematic mode currently locks the mouse cursor. To exit to the score screen, press 's' (it's the hotkey for Score Screen that appears in bold).
jnkw
Profile Joined November 2010
Canada347 Posts
February 23 2013 11:55 GMT
#150
On February 20 2013 23:39 DusTerr wrote:
FYI, since patch 2.0.4 you'll get stuck "waiting for other players" if you try to just "play".
Instead, just create game and start manually. (Not sure if there's reason to use this, but as long as it doesn't hurt..)


OK, this issue is now fixed. Just pushed the fix to NA, updates to other regions may lag behind a little.
Todie
Profile Blog Joined March 2010
Sweden46 Posts
March 21 2013 20:03 GMT
#151
the issue is back. update would be good
Petter Rudberg @Todie #3264 on Discord /u/Todie on reddit
jnkw
Profile Joined November 2010
Canada347 Posts
March 21 2013 20:19 GMT
#152
On March 22 2013 05:03 Todie wrote:
the issue is back. update would be good


Which server? Are you running WoL or HotS? Are you loading the WoL or HotS version of the map?
Todie
Profile Blog Joined March 2010
Sweden46 Posts
March 21 2013 22:26 GMT
#153
im on HotS EU, witch doesnt seem to have a HotS version of the map, so i logged onto NA to do it (yay global play!).. but i could tell it was a beta version without up to date animations. Still, running it may have helped me somehwat, its hard to be sure; i may ahve had a few freezes after too.

This thread on the support forums (by mouz mana) with many people posting saying they have similar problems, leads me to believe its a widespread issue - very similar to the old one.. i remember seing a reddit post on the rpoblem reetly also, but taht was before i had took note of similar issues on my end, and now im unable to find the thread.
Petter Rudberg @Todie #3264 on Discord /u/Todie on reddit
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 21 2013 22:34 GMT
#154
On December 08 2012 10:19 Cyro wrote:
Why dont games do what they used to and actuly LOAD THINGS in the loading screen instead of loading half the game and then trying to access the other unloaded half whenever you actually play?

Because gamers got absolutely pissed off because of having to stop and go with massive load screens (anyone remember the old Tony Hawk commercials where no load screens between areas was a big deal?). That, and the size of game resources has increased much faster than the write speeds of memory, meaning that load screens would take a lot longer than the old ones used to.

Besides, unloading everything possible into RAM and using up valuable space before it's necessary is bad programming in general.
Average means I'm better than half of you.
HardplacE
Profile Joined February 2012
Canada1 Post
April 06 2013 06:41 GMT
#155
Any plans to update the HotS version to post-beta/release?
Destroy the opponent's workers.
jnkw
Profile Joined November 2010
Canada347 Posts
April 10 2013 05:16 GMT
#156
On April 06 2013 15:41 HardplacE wrote:
Any plans to update the HotS version to post-beta/release?


Yes, but probably not for a couple of weeks because I unfortunately have some major commitments right now that I need to take care of first.
yokohama
Profile Joined February 2005
United States1116 Posts
April 10 2013 05:26 GMT
#157
I never had this slight freezing problem in WoL but it is near unbearable in HotS. I am glad there is a caching map now, but it gets annoying having to run it up every start up. I really wish Bliz would fix this.
IPS.Blue
Profile Joined January 2004
Germany309 Posts
May 07 2013 12:47 GMT
#158
On December 21 2012 10:37 Ibanezgrx wrote:
I don't think you have the phoenix gravity lift in there.

Didn’t see that either.



On March 22 2013 07:34 WolfintheSheep wrote:
Show nested quote +
On December 08 2012 10:19 Cyro wrote:
Why dont games do what they used to and actuly LOAD THINGS in the loading screen instead of loading half the game and then trying to access the other unloaded half whenever you actually play?

Because gamers got absolutely pissed off because of having to stop and go with massive load screens (anyone remember the old Tony Hawk commercials where no load screens between areas was a big deal?). That, and the size of game resources has increased much faster than the write speeds of memory, meaning that load screens would take a lot longer than the old ones used to.

Besides, unloading everything possible into RAM and using up valuable space before it's necessary is bad programming in general.

They could include an option to load everything necessary into RAM and include a warning, that this will make loading screens last longer …
Don.681
Profile Joined September 2010
Philippines189 Posts
May 15 2013 09:04 GMT
#159
I copied a replay of the latest version to my desktop. Now, instead of starting SC2 via the shortcut, I doubleclick the replay.
DusTerr
Profile Blog Joined January 2011
2520 Posts
May 15 2013 09:15 GMT
#160
On May 15 2013 18:04 Don.681 wrote:
I copied a replay of the latest version to my desktop. Now, instead of starting SC2 via the shortcut, I doubleclick the replay.

not a bad idea
DonkTV
Profile Joined May 2012
Iceland49 Posts
May 15 2013 09:35 GMT
#161
On May 15 2013 18:04 Don.681 wrote:
I copied a replay of the latest version to my desktop. Now, instead of starting SC2 via the shortcut, I doubleclick the replay.

This may be the wrong thread for this issue but for several months after some patch, double clicking replays stopped working, is this a known issue? Easily fixed?
I reject your reality and substitute my own
Don.681
Profile Joined September 2010
Philippines189 Posts
May 16 2013 02:44 GMT
#162
No issues on my Machine, but if I had to guess, It's probably a windows issue rather than SC2 itself. Possibly, the default program for opening *.SC2Replay files got changed?

To the map maker:

I saw the oracle using the old Void Siphon ability instead of Pulsar Beam. Hope you add it to your latest map update. :-)



Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2013-05-19 08:25:53
May 19 2013 08:25 GMT
#163
is there link for EU ? i cant find on eu and it starts not
edit: oh sry under arcarde XD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
pseudocalm
Profile Joined October 2010
Canada98 Posts
May 19 2013 11:59 GMT
#164
Not sure if this has been mentioned already, but after the preloader is done sc2 shows a message saying there are hotkey issues, and if you go and check the hotkeys the hotkey options basically show as if it is one of the beta versions of hots. Revelation shows on the mothership core, and there are upgrades that no longer exist in the game showing as well. The problem goes away as soon as you enter any other map/game after that though.
I'd put my sensor tower in her minimap
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 19 2013 13:15 GMT
#165
I can't believe this is still necessary =/
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
May 19 2013 13:20 GMT
#166
This is the single most important post on TL, thank you OP as this Preloader Map solved all my stuttering issues and made gameplay fast and smooth
jnkw
Profile Joined November 2010
Canada347 Posts
June 01 2013 23:20 GMT
#167
On May 19 2013 20:59 pseudocalm wrote:
Not sure if this has been mentioned already, but after the preloader is done sc2 shows a message saying there are hotkey issues, and if you go and check the hotkeys the hotkey options basically show as if it is one of the beta versions of hots. Revelation shows on the mothership core, and there are upgrades that no longer exist in the game showing as well. The problem goes away as soon as you enter any other map/game after that though.


On May 16 2013 11:44 Don.681 wrote:
No issues on my Machine, but if I had to guess, It's probably a windows issue rather than SC2 itself. Possibly, the default program for opening *.SC2Replay files got changed?

To the map maker:

I saw the oracle using the old Void Siphon ability instead of Pulsar Beam. Hope you add it to your latest map update. :-)


These and many other issues are now resolved in the update I just pushed today. If you see anything else missing or have any feature requests please feel free to file a bug report as described in the OP.
xevis
Profile Joined September 2010
United States218 Posts
Last Edited: 2013-07-02 09:53:02
June 05 2013 00:53 GMT
#168
How can you have any pudding if you don't eat your meat?
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
July 16 2013 13:45 GMT
#169
I just wanted to thank the OP for this preloader.
I had problems with stuttering for a long time and running this seems to help a lot.

What I would like to know is, how many people use this? Why? Why not?
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
RaClaw
Profile Joined January 2012
Turkey114 Posts
July 19 2013 16:30 GMT
#170
So basically in every SC2 opening, you must run preloader. Then it opens lobby like custom map. Then you can close it and go go laddering, am i right?
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
July 19 2013 16:33 GMT
#171
I use this, and i think i''ve posted my thanks already, because it is awesome. When i ladder i usually don't bother, but when playing with clan mates or in tournaments i always use this first and it helps a tonne
The world is ending what should we do about it?
mataxp
Profile Blog Joined October 2011
Chile538 Posts
Last Edited: 2013-07-19 16:37:59
July 19 2013 16:36 GMT
#172
It just pisses me off that we have to do this kind of stuff tot get a working game...

thanks OP!
Liquid.Hero Startale.Bomber MVP.Dongraegu
RaClaw
Profile Joined January 2012
Turkey114 Posts
July 19 2013 16:40 GMT
#173
On July 20 2013 01:30 RaClaw wrote:
So basically in every SC2 opening, you must run preloader. Then it opens lobby like custom map. Then you can close it and go go laddering, am i right?


Is there anyone can verify me please?
Nuclease
Profile Joined August 2011
United States1049 Posts
July 19 2013 16:48 GMT
#174
On July 20 2013 01:40 RaClaw wrote:
Show nested quote +
On July 20 2013 01:30 RaClaw wrote:
So basically in every SC2 opening, you must run preloader. Then it opens lobby like custom map. Then you can close it and go go laddering, am i right?


Is there anyone can verify me please?


Yes, or you can play a replay of the custom map. That allows you to play it on higher speeds. But either a replay or just replaying it every time works.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
RaClaw
Profile Joined January 2012
Turkey114 Posts
July 19 2013 16:57 GMT
#175
On July 20 2013 01:48 Nuclease wrote:
Show nested quote +
On July 20 2013 01:40 RaClaw wrote:
On July 20 2013 01:30 RaClaw wrote:
So basically in every SC2 opening, you must run preloader. Then it opens lobby like custom map. Then you can close it and go go laddering, am i right?


Is there anyone can verify me please?


Yes, or you can play a replay of the custom map. That allows you to play it on higher speeds. But either a replay or just replaying it every time works.


Thank you Nuclease!

I got this problem : lag spike after cyver core finishes

I hope it will resolve..
Tehnumberone
Profile Joined September 2013
Netherlands1 Post
Last Edited: 2013-09-13 18:01:14
September 13 2013 18:00 GMT
#176
Is this possible to use if you are on SC2 starter edition?
Only potatoes can fly in the dark.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 13 2013 18:14 GMT
#177
On September 14 2013 03:00 Tehnumberone wrote:
Is this possible to use if you are on SC2 starter edition?

No idea what privileges the starter edition has when it comes to the arcade. But I'm sure you could at least run the replay.
tl2212
Profile Joined April 2013
Belize731 Posts
September 13 2013 19:22 GMT
#178
this is my favorite custom map :D thanks OP
economy over everything
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
November 15 2015 13:04 GMT
#179
Any plans on making a LotV version? I use this map every day.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Bastinian
Profile Joined October 2014
Serbia177 Posts
November 15 2015 16:12 GMT
#180
I wondered about this too. I couldn't find this thread to post.. I would like to see LotV version of this map too!
Tryhard, road to pro-gamer! :) | twitter.com/bastiniansc2 | twitch.tv/bastinian |
s00pr
Profile Joined October 2010
Sweden94 Posts
November 25 2015 09:49 GMT
#181
Same here! Anyone heard of anything similar?
jnkw
Profile Joined November 2010
Canada347 Posts
November 28 2015 23:11 GMT
#182
On November 15 2015 22:04 gillon wrote:
Any plans on making a LotV version? I use this map every day.


On November 16 2015 01:12 Bastinian wrote:
I wondered about this too. I couldn't find this thread to post.. I would like to see LotV version of this map too!


On November 25 2015 18:49 s00pr wrote:
Same here! Anyone heard of anything similar?


My impression was that most people didn't need the map anymore, but I've gotten enough requests that I'll see about updating it for LotV.
jnkw
Profile Joined November 2010
Canada347 Posts
November 29 2015 07:21 GMT
#183
LotV version is live on all regions. I'll update the OP shortly with changelog/links/etc.
iMrising
Profile Blog Joined March 2012
United States1099 Posts
November 29 2015 07:25 GMT
#184
On November 29 2015 16:21 jnkw wrote:
LotV version is live on all regions. I'll update the OP shortly with changelog/links/etc.

you're giving me the sickest nerd chills.
thank you!
$O$ | soO
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
November 29 2015 07:26 GMT
#185
Did Patch 3.0 change anything that made this less necessary? I used to always need to use this map on my old PC (was high-end in 2010) a year ago, but now I don't think I need the map at all.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
November 29 2015 09:23 GMT
#186
Thank you for this! I was actually looking for this the other day.
jnkw
Profile Joined November 2010
Canada347 Posts
November 29 2015 13:17 GMT
#187
On November 29 2015 16:26 ZAiNs wrote:
Did Patch 3.0 change anything that made this less necessary? I used to always need to use this map on my old PC (was high-end in 2010) a year ago, but now I don't think I need the map at all.


If you upgraded your hardware between then and now that's probably the biggest change.
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2016-10-20 21:17:39
October 20 2016 21:15 GMT
#188
For some reason the preload problem came back for me with patch 3.7, so I'm really happy that this map exists :D

BTW I'd love an updated version with the new skins!
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