With patch 1.5.0, as everyone know, game client was updated with new streaming system, that checks every file, making the game more dependent on the Internet. One of effects of that system is a full shutdown of any modification via MPQ editing, like BroodWar sounds, customized backgrounds for Battle.Net, custom unit models, or "Stronger Team Color mod", that makes unit colors more saturated and more noticeable. This popular mod stoped work too.
In other word, there are no more MPQ modding, and it's understandable, because it was possible to change stealth models or make nuke dot bigger and more visible. But some "modding" is still here, like UI Overlay Customization or Darker SC2 or Redecoloring. Now we have a lot less possibilities to customize game, but still, it's better than nothing.
Well, I want to present you a cheap alternative to Stronger Team Color mod, or reversion of Darker Diablo 3 mod, that makes game darker and less saturated. Stronger Colors makes game 10% brighter and 100% more saturated. Original Darker D3 mod was done by Pyloneer, I've just edited some settings to bring back color saturation.
One of main good features that you can toggle it, instead using monitor or videocard options, turning ON when you need it (dark map, mirror matches, other game situations) and OFF, when you don't need it. Toggle hotkey is Pause button. Another difference, that everything will be more saturated, including landscape around or UI. But it's not possible to make stronger colors for units only or something like that, thats all we can do for now in 1.5.0.
Here are animated (~ 1.5 mb each, 2 second slide change) screenshots. Nothing more, only color saturation.
1) Download file. 2) Extract all files (including darkD3_Shaders folder) to -> StarCraft II / Support / .. 3) Duplicate file d3d9.dll into latest build folder -> StarCraft II / Versions / Base##### (# - latest build version) 4) Thats all. Game starts with already turned ON. You can toggle it by pressing Pause (Break) button.
Editing
1) Open with Notepad one of downloaded files - darkD3_Settings.h 2) Find category TONEMAP 3) Edit it as you want. Just save this file and settings will be aplied immediately, not need to relaunch SC2!
It's not a cheating
Jay Wilson, one of the main developers of Diablo 3, said, that this mod will not cause ban, untill it will be not considered as cheating. Increasing color saturation is same, as in videocard Control Panel or in monitor settings. Stronger Color mod uses same method, like Darker Diablo 3, only with other settings (instead darker and less saturated it gives more saturation and slighty brighter)
What the file "d3d9.dll" does:
When Windows loads a program's requested libraries (dll files) it first looks in the EXE file's start up directory, and then the system folders. The real d3d9.dll is stored in "C:\Windows\System32", so by taking advantage of how Windows loads dlls we can place a different d3d9.dll in the game's root directory, that loads custom DirectX rendering code and then references the real d3d9.dll.
The game will see this as a normal Direct3D loading procedure and should not raise any red flags as it does not modify the game's code, read or write its memory (this is how many cheats and hacks work), and does not modify the game's files in any way.
However, ask yourself a few questions.
1) Does it modify any game files? No 2) Does it automate any game play? No 3) Does it give you an unfair advantage in any way? No
Three answers - no, no and no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows, that was modified a bit to use graphic settings for specified exe-file. 2) It does not give you any ingame advatange
blizz have said that they will implement stronger team colours themselves as an option within the game, but for now this should help out those who struggle
gotta say tho that I hope blizz do a better job of it than the original mod because it hurt my eyes when streamers used it.
It's not works for me. Says error when I've uploading screenshots to site
that's a horrible key to bind it to, i'd recommend you move it
you have no idea how badly i'd rage if i spilled coffee on something then went to go pause the game abruptly and it doesn't pause
As I said, it's a cheap way to bring back STC. If you don't like it, then you can don't install it and stay with default colors. I don't like STC too, but this graphic addon is for those, who can't play without STC
gotta say tho that I hope blizz do a better job of it than the original mod because it hurt my eyes when streamers used it.
Me too. It's just alternative way to use STC, as I said above
Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
On August 03 2012 00:23 Existor wrote: Don't know about that service. Thank you. Will try next time
You see, GIFing it was the worst way of showing capabilities of color mod, because GIF has a palette of only 256 colors. Even just posting screenshots back-to-back would be better, but ye, screenshot comparison is the best.
Guys. If you hated Stronger Team Color mod before 1.5.0, not need to write it here. I don't like it too. This is only a cheep solution for those, who liked this mod.
I like stronger team color mod but never really used it because it looks weird on some units. But every time I see it used and I see those shiny banelings? Damn it looks so nice. I really hope they would put this mod back to the game sometime in the future.
Orb uses the stronger color mod because he has difficulty telling the difference in PvP between units without it depending on the colors. Knowing other colorblind friends that also had extreme difficulty playing starcraft, I think it's pretty easy to say this change really really fucked them up, and Orb is pissed off.
How can people not understand what's going on? They see caps lock and HERP DERP and think he's being serious? for reals?
Thanks so much for your work here! I never used it out of fear of repercussions from Blizzard but I always thought the STC made watching the game so much clearer. I think you have a great idea here with this project that definitely helps solve the problem, but it's a shame that the increased saturation applies to everything you see (and not just the units). I really hope that they provide an interface for strengthening team colors and custom backgrounds soon... I'm not even remotely color blind and I find the game really hard to watch sometimes because you can't tell whose lings are whose, or whose zealots are whose, etc.
Damnit, before 1.5 I would specifically combine and use the most desaturated version of darkd3 and stonger team color mods for great contrast (its also a lot easier on the eyes), but it seems that with 1.5 you have to pick whether you want to use one or the other and as such I am definately picking darkd3. I am using darkd3 precisely because I find stock SC2 to be way oversaturated, so INCREASING the saturation for everything is a huge no-no.
On August 03 2012 01:58 Jago wrote: Damnit, before 1.5 I would specifically combine and use the most desaturated version of darkd3 and stonger team color mods for great contrast (its also a lot easier on the eyes), but it seems that with 1.5 you have to pick whether you want to use one or the other and as such I am definately picking darkd3. I am using darkd3 precisely because I find stock SC2 to be way oversaturated, so INCREASING the saturation for everything is a huge no-no.
You can edit it too, so it will stay with same brightness and only decrease saturation.
On August 03 2012 02:04 PauseBreak wrote: I do this with my colors. Instead of breaking TOS, I just spend a few minutes in my Color Settings and tweak them. Same effect.
This mod does not break TOS, untill it gives you advatange. Jay Wilson aproved Darker Diablo 3 mod with same words on his twitter.
On August 03 2012 01:58 Jago wrote: Damnit, before 1.5 I would specifically combine and use the most desaturated version of darkd3 and stonger team color mods for great contrast (its also a lot easier on the eyes), but it seems that with 1.5 you have to pick whether you want to use one or the other and as such I am definately picking darkd3. I am using darkd3 precisely because I find stock SC2 to be way oversaturated, so INCREASING the saturation for everything is a huge no-no.
You can edit it too, so it will stay with same brightness and only decrease saturation.
If I am reading the OP right, since 1.5 the saturation/desaturation is an all-or-nothing affair and since the whole stronger team color effect now is achieved via increasing saturation (before it was MPQ editing) of everything, you can't actually have a "desaturated game, oversaturated team models" anymore. You have to pick 1 or the other.
On August 03 2012 01:58 Jago wrote: Damnit, before 1.5 I would specifically combine and use the most desaturated version of darkd3 and stonger team color mods for great contrast (its also a lot easier on the eyes), but it seems that with 1.5 you have to pick whether you want to use one or the other and as such I am definately picking darkd3. I am using darkd3 precisely because I find stock SC2 to be way oversaturated, so INCREASING the saturation for everything is a huge no-no.
You can edit it too, so it will stay with same brightness and only decrease saturation.
If I am reading the OP right, since 1.5 the saturation/desaturation is an all-or-nothing affair and since the whole stronger team color effect now is achieved via increasing saturation (before it was MPQ editing) of everything, you can't actually have a "desaturated game, oversaturated team models" anymore. You have to pick 1 or the other.
Yes, thats true. I've just said, that you can delete darker effect of default DarkerD3 mod and stay only with desaturation.
For now, these graphic addons are work only, and UI Changer overlay mods - they work too.
On August 03 2012 02:11 Natespank wrote: Skip the mod, just go to your video card settings and increase the color saturation..
It's not a mod, and it does not break ToS.
Via card settings you can't toggle it OFF. With this mod you can have it only for game and only for some time, if you want, and toggle it back, if you got mirror match or dark map.
Thanks for everything you're doing for the SC2 community. That mod was really important for a lot of people and even though Blizzard made a promise about some kind of blind color mod in the future, that temporary solutions seems like the best. Thanks again.
that's a horrible key to bind it to, i'd recommend you move it
you have no idea how badly i'd rage if i spilled coffee on something then went to go pause the game abruptly and it doesn't pause
As I said, it's a cheap way to bring back STC. If you don't like it, then you can don't install it and stay with default colors. I don't like STC too, but this graphic addon is for those, who can't play without STC
I think you missed the point the post was making. The suggestion was that a key other than 'pause' might be preferable as the toggle, as that key is used to pause the game.
On August 03 2012 02:29 neoghaleon55 wrote: I cannot find the starcraftII/support folder is this a folder the user has to create himself?
The folders I see in starcraftII folder are:
-account -gamelogs -replays -saves -screenshots
Where your StarCraft 2 is installed?
I think you missed the point the post was making. The suggestion was that a key other than 'pause' might be preferable as the toggle, as that key is used to pause the game.
The best solution is to rebind pause hotkey to other hotkey, like P for example.
I think you missed the point the post was making. The suggestion was that a key other than 'pause' might be preferable as the toggle, as that key is used to pause the game.
The best solution is to rebind pause hotkey to other hotkey, like P for example.
Thanks found the folder. But the mod does not work for me. The game does not boot up with it installed. I removed the file and the startup.exe works again.
On August 03 2012 02:29 neoghaleon55 wrote: I cannot find the starcraftII/support folder is this a folder the user has to create himself?
The folders I see in starcraftII folder are:
-account -gamelogs -replays -saves -screenshots
Where your StarCraft 2 is installed?
I think you missed the point the post was making. The suggestion was that a key other than 'pause' might be preferable as the toggle, as that key is used to pause the game.
The best solution is to rebind pause hotkey to other hotkey, like P for example.
Thanks found the folder. But the mod does not work for me. The game does not boot up with it installed. I removed the file and the startup.exe works again.
Try to read comments for this video. Some people had different problems, but authot solved most of them, posting comment about issues.
Added 2nd variant, that contains less color saturation increase. In result you can download 2 variants - 200% increased color saturation (that you can see on screenshots) and weaker - 100% increased color saturation.
must be to hard to force players to choose red and yellow in sc2, worked in every game before. Kind of glad the mod is gone (hated those non green banelings), but i can understand why a few people needed it. But if a tournament or people really want to have the stronger team colors, it is still doable, just not on ladder.
from the screen shots provided, it dsnt actually seem to do what the colour mod did at all, and it seems a little insulting to lable them as the same, all this seems to do is jack up the contrast...
I'm not going to be able to even patch to 1.5 for at least another few weeks, but blizz have totally fucked alot of its community again with this update that totaly fucks all the modding tools that have helped make sc2 a better game
from the screen shots provided, it dsnt actually seem to do what the colour mod did at all, and it seems a little insulting to lable them as the same, all this seems to do is jack up the contrast...
Not contrast, it's just saturation. Yes, it can't provide 100% exact same result as STC, but as I said in 1st post, it's what we can have now in 1.5.0 with no more modding at all
I'm not going to be able to even patch to 1.5 for at least another few weeks, but blizz have totally fucked alot of its community again with this update that totaly fucks all the modding tools that have helped make sc2 a better game
And allowed some cheating, like visible nuke dots, bigger selection for small units (HT for example) or visible stealth units
On August 03 2012 06:32 Morton wrote: I know a lot of people think STC and this is "ugly"
but personally I think it looks cool, especially for terran and protoss buildings.
awesome workaround, thanks!!!
I think it looks even better than stc, even if I've only seen the gifs so far. Would like to see some screenshots too.
The brightness change really helps my eyes to to distinguish individual details more easily, especially for stuff on the creep which tends to blend way too much on normal.
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
I don't think you really understand its purpose... "facepalm"
I do but I play terran and I dont have any vision problems so for me its just an eyesore over being helpful. Im not saying that its not a helpful thing, it's just something I personally do not like. Plus blizzard added something to the option menu that changes your unit health bars to your team colors so if I ever did (for some crazy reason) wind up in a zvz on a dark map, then I could determine what's mine and what isnt.
On August 03 2012 06:32 Morton wrote: I know a lot of people think STC and this is "ugly"
but personally I think it looks cool, especially for terran and protoss buildings.
awesome workaround, thanks!!!
I think it looks even better than stc, even if I've only seen the gifs so far. Would like to see some screenshots too.
The brightness change really helps my eyes to to distinguish individual details more easily, especially for stuff on the creep which tends to blend way too much on normal.
Screenshots are same, as gifs, just a bit lower quality, but there are nothing special to show. You will not see here something extra-new, it's just increased ingame saturation, and a cheap way to bring back Stronger Team Color mod
I do but I play terran and I dont have any vision problems so for me its just an eyesore over being helpful. Im not saying that its not a helpful thing, it's just something I personally do not like. Plus blizzard added something to the option menu that changes your unit health bars to your team colors so if I ever did (for some crazy reason) wind up in a zvz on a dark map, then I could determine what's mine and what isnt.
The main problem of team colored bars is no color indication for low HP. Yes, with team colored bars it looks exactly same, like in any C&C game, but in SC2 those HP bars are bigger and it's better to see them colored rather than alltime green or red.
But I love these red bars and now I can leave boring green-yellow-red scheme in team games, because red bars.
hey Existor thanks for this much appreciated, but i have one question, before i used this d3 mod to add sharp effect and stronger color mod and it worked great, but now if i use this saturated colors, i lose sharp. i mean i tried to combine them to have both, but i really dont understand what makes sharp appear because i can manualy edit that file to add saturate, but it wont do anything or viceversa, if i edit saturate file, it doesnt add sharp. can u help maybe? because sharp really really helps, all the texts are more visible, not to mention all the textures seem very detailed after. basicaly witho its just a simple filter
Could you please, please pretty please remap it to anything except pause break like an F key or something? Pause has been pause for forever. Hey, you could release an alternate version with scroll lock as the toggle switch, it's not like we ever use that key.. unlike the pause button.
lol wow 200% looks like my starcraft is jaundiced. i'll try 100% instead
100% is ok. 200% was way way way too much. 100% is good for quickly telling zerglings and zealots apart.
On August 03 2012 13:43 ZenithM wrote: Well that's kind of an awful workaround. I guess people really do want this mod :D
Pretty much agree. I mean I'm grateful it's better than nothing but I miss Stronger Color Mod so much.
To the Terran that got high and mighty about not having to use stronger color mod- Terran has no melee units lol. It's important to be able to tell how much your opponent has in a glance and vanilla makes that harder than it has to be with dour colors.
That looks like Digital Vibrance set to 100% for nvidia card users...
If you have an nvidia card goto control panel in nvidia and adjust monitor color display and change your digital vibrance if you like bright and vivid colors.
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
Aesthetics are not the point though. I'd gladly have SC2 even in a cell-shaded cartoony style if it made it more clean. Look at Quake models - they look like they're wrapped in the glowing red/green latex from head to toe.
SC2's original visuals are adapted to the lore and the setting, plus they're really dark and gritty. The visuals aren't practical or suited for spectating at all, it's just that people got used to them.
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying. I also hoped that Stronger Color Mod will die with 1.5.
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying. I also hoped that Stronger Color Mod will die with 1.5.
Wow one of the reasons I do not appreciate to watch SC2 is because it's so hard to distinguish things. I really like how the game looks with the mod on your gif animation. Congrats man !
The gifs of the 200% increase alternate between washed out and eye murder. If the OP adds examples of the 100% increase I think some people might be less taken aback (I would).
Could you please, please pretty please remap it to anything except pause break like an F key or something? Pause has been pause for forever. Hey, you could release an alternate version with scroll lock as the toggle switch, it's not like we ever use that key.. unlike the pause button.
lol wow 200% looks like my starcraft is jaundiced. i'll try 100% instead
100% is ok. 200% was way way way too much. 100% is good for quickly telling zerglings and zealots apart.
I'm not author of this mod, Pyloneer have created it long time ago for Diablo 3, I've just edited it a bit and published as separate "mod" (because it's not really mod, it only saturates game).
You should ask Pyloneer about hotkey. For now best solution is to remapp ingame Pause to other hotkey.
so what's the diff between this and upping the vibrance in gfx menu?
That looks like Digital Vibrance set to 100% for nvidia card users...
If you have an nvidia card goto control panel in nvidia and adjust monitor color display and change your digital vibrance if you like bright and vivid colors.
Read 1st post, what the difference between setting it in videocard Control Panel/monitor settings and using this mod. You can toggle it ingame and use that saturation only for sc2, not for entire Windows OS or all time locked to one exe file (like StarCraft II.exe). Oonly for SC2 with ability to toggle it off.
If there are programs that allows you to change graphic mode for specific exe file, so I'm glad for you, you can publish it too, as small tip or information, that it can be an another way to saturate ingame colors with ability to toggle it on/off
As always, be very careful of using modified DirectX DLL files as this would look like a hack to Warden far more than a modified MPQ would.
The gifs of the 200% increase alternate between washed out and eye murder. If the OP adds examples of the 100% increase I think some people might be less taken aback (I would).
I am amazed at how much better such a simple change makes the game look. It's a little cartoonier (which I guess is why Blizz went with such low saturation?), but it's so much clearer. I like it better than the original stronger color mod, in fact.
that dude has nothing to do with starcraft. i hope you aren't about to get a bunch of people banned. the warning was given though. i can just watch the outcome from afar and judge you from my golden pedestal. your color blindness is my advantage! you knaves!
On August 03 2012 22:34 WeedRa wrote: what exacly do i need to edit in tonemap? (for like 50% / 75%) 100% is still a bit to much color for me
Find TONEMAP and then find Saturation, then change from 1.00 to 0.50 or 0.75
that dude has nothing to do with starcraft. i hope you aren't about to get a bunch of people banned. the warning was given though. i can just watch the outcome from afar and judge you from my golden pedestal. your color blindness is my advantage! you knaves!
If you set up saturation via videocard settings or monitor settings, you can have xact same result. Should blizzard ban everyone, who changed their graphic settings via control panel or monitor settings? Or you want that blizzard will start banning everyone, who have 80% gamma increase via ingame options, because it makes game lighter and more clear to see?
Are you serious? Regarding toy'ish StarCraft - I agree, as I said many times in this small thread. I don't like STC and don't like color saturation, current game colors are ideal for me and they're ok. This mod was created for those, who prefer STC and color blind over standart color settings.
what you think blizzard should do is irrelevant. i'm not an expert but i think it is safe to assume that warden, if run at all in diablo3, runs in a much different capacity than in starcraft2. i understand your intentions are noble but honestly, i'd trust R1CH 7 days a week before yourself. besides that, this just seems unnecessarily risky when they have stated they intend to patch this. that tends to mean they don't want people duck taping methods together while they design something that works.
again i'm not trying to be rude, but this could be a huge amount of trouble if you are just assuming it will be safe based on a twitter post from a diablo developer.
again i'm not trying to be rude, but this could be a huge amount of trouble if you are just assuming it will be safe based on a twitter post from a diablo developer.
It's your choice. If you don't want, you can just not download it and play with standart color scheme.
Being colour blind, this is extremely useful to me so thank you.
Anyone who is slating this should just y'know.. not use it, and if it's on a stream and it's that horrible... Don't watch it! People complain too much.
This is pretty nice, and less over the top than STC. Tempted to use it just for my own enjoyment of the richer colors, although I may find them distracting for playing at high levels. I am pretty committed to my original low graphics, for example :z
On August 03 2012 00:18 emythrel wrote: blizz have said that they will implement stronger team colours themselves as an option within the game, but for now this should help out those who struggle
gotta say tho that I hope blizz do a better job of it than the original mod because it hurt my eyes when streamers used it.
It should have been done this patch when they removed it.
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying. I also hoped that Stronger Color Mod will die with 1.5.
+1. this is what i feel when watching ESV
So basically, what you guys are saying, is that all color blind people should just gtfo? Because that's what this mod is for. It's for helping disabled people play the game, and there are actually a surprising amount of color blind people casting and playing the game. I get that you guys don't like the look of the mod, but it really helps some people, and if you want to ruin a rather fair number of people's fun (and boot some valuable community members) just for aesthetics, well, that's just wrong.
As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.
On August 04 2012 11:56 Probe1 wrote: As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.
Jay Wilson said that it's ok untill it can not be considered as cheating.
On August 04 2012 11:56 Probe1 wrote: As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.
Jay Wilson said that it's ok untill it can not be considered as cheating.
i would not recommend people using this "mod", it modifies/adds directx.dll and warden MIGHT recognize it as a hack. it doesn't rly matter if jay wilson says it's ok if warden suddenly decides to ban you, because there's no way for blizzard to actually find out if you were using a hack or if you were using this mod.
that said, since all this "mod" does is increasing the digital vibrance of colors, perhaps you should instead do it manually to stay secure, here's an example on how to do it for nvidia users.
Problem is that you stays with these oversaturated srttings alltime, you can't toggle it off. ALso read more info about d3d9.dll file
What the file "d3d9.dll" does:
When Windows loads a program's requested libraries (dll files) it first looks in the EXE file's start up directory, and then the system folders. The real d3d9.dll is stored in "C:\Windows\System32", so by taking advantage of how Windows loads dlls we can place a different d3d9.dll in the game's root directory, that loads custom DirectX rendering code and then references the real d3d9.dll.
The game will see this as a normal Direct3D loading procedure and should not raise any red flags as it does not modify the game's code, read or write its memory (this is how many cheats and hacks work), and does not modify the game's files in any way.
However, ask yourself a few questions.
1) Does it modify any game files? 2) Does it automate any game play? 3) Does it give me an unfair advantage in any way?
Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
On August 05 2012 03:47 Tom Cruise wrote: safety first, suit yourself. modding is against the TOS for a reason.
But it's not a modding -_-
it technically is when you do it this way. look, i support ur stuff bro, but i just thought i'd contribute with something a little safer and overall easier to use.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
Wait. Maphacks are working through aditional dll files?
If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?
it's not a standard file, though.
But I don't see RAGE reports at youtube video of Darker D3 that someone has been banned for that. And in Diablo 3 there was a lot ban waves, because many people used bots for auctions and maphacks for game.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
Wait. Maphacks are working through aditional dll files?
If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?
some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
Wait. Maphacks are working through aditional dll files?
If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?
some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.
Then why warden do not react to Darker D3 mod for a long time since release? If it detected it some time ago, then at youtube page, where this mod have been presented, someone will write something like "THIS MOD CAUSES BAN! DO NOT USE IT!!, etc etc"
From what I can see, everyone is happy with Darker D3 mod. There are no rage commentaries about bans, what means, that it's more like safe.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
Wait. Maphacks are working through aditional dll files?
If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?
some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.
Then why warden do not react to Darker D3 mod for a long time since release? If it detected it some time ago, then at youtube page, where this mod have been presented, someone will write something like "THIS MOD CAUSES BAN! DO NOT USE IT!!, etc etc"
From what I can see, everyone is happy with Darker D3 mod. There are no rage commentaries about bans, what means, that it's more like safe.
When editing game files nothing is exactly safe, but if more people use this the chance to get banned is way lower.
On August 05 2012 03:38 Existor wrote: Three answers - no, no, no. So it can not be considered as cheat, because: 1) It's a standart dll-library from windows 2) It does not give you any ingame advatange
It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
I think blizz already tried the dll. stuff themselfves and they're working on a solution to prevent us from doing so...
I've tried this mod aswell but i deinstalled it because i dont like how it works and i want to be on the safe side, altough the old STC-mod wasnt safe aswell, was it?
On August 03 2012 00:17 lolnice wrote: Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.
User was warned for this post
honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.
I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying. I also hoped that Stronger Color Mod will die with 1.5.
+1. this is what i feel when watching ESV
So basically, what you guys are saying, is that all color blind people should just gtfo? Because that's what this mod is for. It's for helping disabled people play the game, and there are actually a surprising amount of color blind people casting and playing the game. I get that you guys don't like the look of the mod, but it really helps some people, and if you want to ruin a rather fair number of people's fun (and boot some valuable community members) just for aesthetics, well, that's just wrong.
no one said that. but i will. if your color blind and want to play the game use the mod. but dont get mad about people who think it looks like shit to watch. if your color blindness is that bad then you should have a high contrast monitor. not bash people about hating on disabled people.
On August 08 2012 01:30 -YounG wrote: yo guys.. im really sorry but can someone tell me what it means by BASE ##### ?? there are a lot of base folders..
On August 08 2012 02:42 -YounG wrote: thank you so much.. can you help me one more time? i did it but it broke my sc.. when i open.. a white screen comes up! what is the problem?
Turn off all overlay programs, and Fraps. Update your DirectX to latest
On August 08 2012 02:42 -YounG wrote: thank you so much.. can you help me one more time? i did it but it broke my sc.. when i open.. a white screen comes up! what is the problem?
Turn off all overlay programs, and Fraps. Update your DirectX to latest
um.. i dont have any overlay or anything.. and my DirectX version is 11 and my computer is Windows vista. How do i update it? i just yesterday updated all of my drivers..