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Patch 1.5 thoughts? - Page 36

Forum Index > SC2 General
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NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 01 2012 10:30 GMT
#701
I can't play ladder anymore, because my screen freezes from time to time.... and then continues. Its basically huge lag spikes in which you can't do shit at all.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 01 2012 10:31 GMT
#702
On August 01 2012 19:29 nanoscorp wrote:
What are tournaments going to do in the next week? With customs reverting to some as-yet unknown balance patch it'll be really hard to host a credible tournament if everyone is expecting to play the current ladder version.


Asus ROG starts in 1 day for example...
Roupette
Profile Joined August 2011
France5 Posts
Last Edited: 2012-08-01 10:33:04
August 01 2012 10:32 GMT
#703
On August 01 2012 19:26 xsksc wrote:
that's your career best rank, I think.


i never achieved master league, thats why i think its a bit strange

http://i.imgur.com/eyDmd.jpg (soz french)
best career result : diamond 2x
actual league : master => i dont have 1v1 league since season 2

:x
Tonttu
Profile Joined August 2010
Finland606 Posts
August 01 2012 10:36 GMT
#704
On August 01 2012 19:31 Snowbear wrote:
Show nested quote +
On August 01 2012 19:29 nanoscorp wrote:
What are tournaments going to do in the next week? With customs reverting to some as-yet unknown balance patch it'll be really hard to host a credible tournament if everyone is expecting to play the current ladder version.


Asus ROG starts in 1 day for example...


It indeed starts tomorrow. But what I tested it seems to be normal at least for me in customs against AI
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
Netsky
Profile Joined October 2010
Australia1155 Posts
Last Edited: 2012-08-01 10:41:16
August 01 2012 10:40 GMT
#705
On August 01 2012 19:36 Tonttu wrote:
Show nested quote +
On August 01 2012 19:31 Snowbear wrote:
On August 01 2012 19:29 nanoscorp wrote:
What are tournaments going to do in the next week? With customs reverting to some as-yet unknown balance patch it'll be really hard to host a credible tournament if everyone is expecting to play the current ladder version.


Asus ROG starts in 1 day for example...


It indeed starts tomorrow. But what I tested it seems to be normal at least for me in customs against AI


It seems to be random when it occurs and the particular patch change reversion seems to be also be random. i.e. one game it could be amulet, the next game it could be 1 supply roach.

Good times, good times.
DreamOen
Profile Joined March 2010
Spain1400 Posts
August 01 2012 10:42 GMT
#706
There a lot of usability minor things around and some big things. I recommend blizzard to check it back once again.
Things like:
- displaying wins/loses with text instead of symbols
- the amount of clics needed to look for 1on1
- Not showing overall wins in the profile like earlier
- Showing profile summary instead of ladders straight -> adding more clics to reach the usual searched information

That is what I can come up in like 15min of using it , they have paid people to do similar stuff, omg.
Tester | MC | Crank | Flash | Jaedong | MVP
Bruky
Profile Joined January 2011
Czech Republic161 Posts
August 01 2012 10:49 GMT
#707
I find it much better than before? Can OP make a poll? I'm quite intersted what would people vote for
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 10:49 GMT
#708
On August 01 2012 19:42 DreamOen wrote:
- the amount of clics needed to look for 1on1

It was decreased from 2 clicks to one - F2
MockHamill
Profile Joined March 2010
Sweden1798 Posts
August 01 2012 10:59 GMT
#709
I really like the changes. It looks better and the interface is better organized. Plus getting to quick match by pressing F2 is really convenient.
Zoraque
Profile Joined February 2011
Canada120 Posts
August 01 2012 11:00 GMT
#710
1.5? complete trash
MarineKingPrime, Reality, ST_RainBOw, Grubby, Hyun, Supernova!!
Zeon0
Profile Joined September 2010
Austria2995 Posts
August 01 2012 11:06 GMT
#711
after a quick look at 1.5 i asked myself whats the real improvement? i dont see something where i think 'thank god, finally we get this feature'
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
di3alot
Profile Joined December 2011
172 Posts
Last Edited: 2012-08-01 11:11:15
August 01 2012 11:08 GMT
#712
the un/explored area looks brighter but your vision looks darker, and the gamma does shit.something changed there. its weird....


On August 01 2012 20:06 Zeon0 wrote:
after a quick look at 1.5 i asked myself whats the real improvement? i dont see something where i think 'thank god, finally we get this feature'


yeah i also don't see any groundbreaking features. smells like a rewarmed pizza to me
NVRLand
Profile Joined March 2012
Sweden203 Posts
August 01 2012 11:10 GMT
#713
I feel the placement of things is much quicker. When I place a warp-in or a building it feels a lot more fluid. May be me imagining it tho :p
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
August 01 2012 11:10 GMT
#714
seems ugly and everything feels clumped and clanky

cant say i like it and i dont feel that there is any improvement over the previous UI, which was more streamlined at least




In Soviet Terranistan you rush the Zerg
Deleted User 26513
Profile Joined February 2007
2376 Posts
August 01 2012 11:16 GMT
#715
It's nice cosmetic patch. The new menus look cool, the ingame changes are cool too. I like it
Highways
Profile Joined July 2005
Australia6117 Posts
August 01 2012 11:18 GMT
#716
#1 Terran hater
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
August 01 2012 11:19 GMT
#717
On August 01 2012 20:06 Zeon0 wrote:
after a quick look at 1.5 i asked myself whats the real improvement? i dont see something where i think 'thank god, finally we get this feature'



The improvement of custom games/advertising for the map makers was the goal, not sure about anything else.


Personally for me the change isn't really that big,(the layout etc.), the only problem that makes me mad is the amount of bugs that have popped up, besides that I like blizzard is trying to promote custom game map makers more, I do feel like a lot more improvements could be made to the UI and layout though.
Moderatorlickypiddy
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
August 01 2012 11:23 GMT
#718
Damn, how annoying it is with the new custom game. When you wanna create a custom game you join one instead (that you can't leave) because you have to click the "create custom game" button first and the button is in a wierd place tbh. ;;
[13:40] <Qbek> gosi i dreanmt about you
Yello
Profile Blog Joined July 2010
Germany7411 Posts
August 01 2012 11:25 GMT
#719
On August 01 2012 19:42 DreamOen wrote:
There a lot of usability minor things around and some big things. I recommend blizzard to check it back once again.
Things like:
- displaying wins/loses with text instead of symbols
- the amount of clics needed to look for 1on1
- Not showing overall wins in the profile like earlier
- Showing profile summary instead of ladders straight -> adding more clics to reach the usual searched information

That is what I can come up in like 15min of using it , they have paid people to do similar stuff, omg.


You can press F2 and then Find match. That's as many buttons as before, you just can't reach it as easily with only the mouse.
Also this patch does not have any new content besides the new design and the Arcade section and a lot of bugs, does it? I didn't expect anything good from this patch and I am not disappointed.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
August 01 2012 11:25 GMT
#720
Did a bit more testing regarding balance patches in custom games:

3/3 games started on "Daybreak LE" had 0.47 speed overlords and range 3 queens
3/3 games started on "WCS Daybreak LE" had 0.59 speed overlords

so it looks like some maps play with current patch stats while others are stuck with older ones.
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