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[D] Maps that need to go? Replacements? - Page 6

Forum Index > SC2 General
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ArcticRaven
Profile Joined August 2011
France1406 Posts
July 19 2012 12:35 GMT
#101
There's plenty of good maps around. You just have to look at Team CruX's (The GSL team) website :

http://teamcrux.tistory.com/
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-07-19 12:39:18
July 19 2012 12:38 GMT
#102
wasn't shakuras (that shit version) in the beta too? Or am I wrong.

So whatever happened to 3 player maps? Longinus anyone? T.T
FoTG fighting!
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
July 19 2012 12:42 GMT
#103
Tal'Darim Altar
Shakuras Plateau
Condemned Ridge


Are maps that I think should go. Tal'Darim is always based on the positions it seems. Shakuras is still a solid map imo, but I am just bored of it lol. Condemned Ridge I think is bad. Taking your 3rd can be challenging. And the xel'naga towers are usually worthless. I actually like how they take old maps in and rotate new ones in it makes it interesting because for a non pro sc 2 player I like map changes.
sc2pal
Profile Joined February 2011
Poland624 Posts
July 19 2012 12:45 GMT
#104
u should make topic on bnet forums with results of the pool, tda and shakuras totally need to go, antiga and entombed need cross only and gold remove on antiga atleast or remove
DarkInfinity
Profile Joined July 2011
121 Posts
July 19 2012 12:49 GMT
#105
I think Taldarim altar needs a remake, like what happened to Shakuras; it should have the rocks at the 3rd removed, and the distance behind the natual increased, and it could be a fine map again IMO.
And you will know my name is the Lord when I lay my vengeance upon thee!
Swift118
Profile Joined January 2012
United Kingdom335 Posts
July 19 2012 12:50 GMT
#106
Only map thats actually needs to go from list is Tal-Darim. No biased personal reason here its just I know so many people that have had that map vetoed for the last 5 seasons or so. Would not be missed by many.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-07-19 12:55:23
July 19 2012 12:52 GMT
#107
On July 19 2012 21:49 DarkInfinity wrote:
I think Taldarim altar needs a remake, like what happened to Shakuras; it should have the rocks at the 3rd removed, and the distance behind the natual increased, and it could be a fine map again IMO.


spoilered for balance rant
+ Show Spoiler +
Possibly the worst decision ever... PvZ? Well now zerg gets a free fast third, AND if it goes mutas (DRG style) always wins because the main army has to do this giant swing around to defend and eventually if you split apart 25+ mutas will just kill you... T.T sometimes I'm glad Blizzard doesn't listen to every balance suggestion, I always say they're so dumb but apparently they're above the average diamond and blew league gamer in balance knowledge.
FoTG fighting!
Kihshra
Profile Joined July 2012
178 Posts
July 19 2012 12:57 GMT
#108
I have no idea why people want some map to go "because they're old". I mean, I'd rather play on old but balanced maps than on new but completely unbalanced maps. Tal'Darim Altar is still a really good map, allowing a lot of different strategies, same for Shakuras. Antiga could be removed or at least get some adjustments like cross positions and maybe remove the gold minerals on the center of the map. And I don't get why people want to play on Atlantis Spaceship (one of the most unbalanced map) unless they play Zerg. I mean seriously, this is an RTS, who cares about getting new maps to play on when there are plenty of balanced maps ?
Vindicare605
Profile Blog Joined August 2011
United States16127 Posts
Last Edited: 2012-07-19 13:02:03
July 19 2012 12:59 GMT
#109
On July 19 2012 21:57 Kihshra wrote:
I have no idea why people want some map to go "because they're old". I mean, I'd rather play on old but balanced maps than on new but completely unbalanced maps. Tal'Darim Altar is still a really good map, allowing a lot of different strategies, same for Shakuras. Antiga could be removed or at least get some adjustments like cross positions and maybe remove the gold minerals on the center of the map. And I don't get why people want to play on Atlantis Spaceship (one of the most unbalanced map) unless they play Zerg. I mean seriously, this is an RTS, who cares about getting new maps to play on when there are plenty of balanced maps ?


New maps allow for new strategies to develop, they bring an air of freshness to the game and keep things interesting.

the entire map pool shouldn't rotate but some maps should just to keep things fun. Playing the same maps over and over again make things stale for some people but for others like you it just makes things frustrating because you have to adjust your strats to fit the new maps.

It's a careful balance. Blizz should rotate out a portion of the map pool every season but should keep it as balanced as possible. Not the easiest task in the world.

aka: KTVindicare the Geeky Bartender
WinterSky
Profile Joined February 2012
Australia63 Posts
July 19 2012 12:59 GMT
#110
I want Metropolis back!
nvrs
Profile Joined October 2010
Greece481 Posts
July 19 2012 12:59 GMT
#111
On July 19 2012 14:55 Enzymatic wrote:
Show nested quote +
On July 19 2012 14:54 Ruscour wrote:
How Tal'darim ended up with 51% winrates in every matchup I will never ever know. I suppose if you balance out a large amount of terrible design decisions things kinda work out? TDA, Shakuras, Entombed and Antiga all need to take a hike imo, I dunno why every tournament jumped on the Entombed bandwagon, it seems like every time Blizzard releases maps tournaments just use the least terrible one even though there are far superior community maps.


Are you a Zerg player, by chance?


Lol, how did you guess?
Beakyboo
Profile Joined May 2010
United States485 Posts
July 19 2012 13:06 GMT
#112
I'm surprised at poll results for entombed. Thinking people just hating on zerg a bit. It's a hell of a lot worse than shakuras imo.
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
July 19 2012 13:14 GMT
#113
Well I despise Condemned Ridge, the space available at the third means zerg can almost always take an uncontested third in PvZ, even if you put up early aggression. I guess I never really gave it a chance, but I don't intend to, I haven't seen it used in one tournament so I'm certain for that reason Blizzard will remove it next season.

Tal'Darim, how the hell it's lasted this long I don't know. It's just so bad, I played it in its first season and since then it's been using up one of my veto's ever since. I think the only reason it's been kept so long is somehow it was a map that could turn out ~50% winrates across races and tournaments continued to insist on using it. It's rarely used at all now, surely Blizzard has to see sense and remove it next season.

Shakuras I think needs to go too. Personally I've always liked it, and even though there are balance issues with the map it's been around so long people just have it figured out. It's so old though, it really is time for change. My only fear is that they'll replace this mediocre map with a terrible one, that's why I'm a little fearful of them removing it.

Antiga is a map I've had on my veto for the last two seasons, however I don't actually dislike this map, in fact I hope it stays. The only reason I have it on veto is because it's the last map that still insists on having gold bases and it can be a bit of an arse for PvT. Basically I like to use all my vetos (have a smaller more focused map pool) and it was either this or Shakuras. I think Antiga should stick around at least for one more season.

The rest I really don't have a problem with, they're all pretty good maps and they're not quite 'stale' yet. I can see Cloud Kingdom outlasting all of them.
SKDN
Profile Joined April 2012
Sweden243 Posts
July 19 2012 13:14 GMT
#114
TDA is my fav map tvp, easiest map to get good concave get good macro games, but the rocks are so bad for Zerg
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 19 2012 13:18 GMT
#115
Metropolis and Whirlwind should be added for TDA and Shakuras. imo.
I had a good night of sleep.
iRon aka bananajuice
Profile Joined June 2011
Germany124 Posts
July 19 2012 13:19 GMT
#116
the best thing is imo to just orient the ladder mappool on the mappools of the biggest tournaments like gsl, mlg, dreamhack etc.
MKP|MMA|NesTea|Leenock|MC|Stephano|Naama|DongRaeGu|Socke
SKDN
Profile Joined April 2012
Sweden243 Posts
July 19 2012 13:20 GMT
#117
btw why doesnt EU have the metropolis map on ladder?
Shiori
Profile Blog Joined July 2011
3815 Posts
July 19 2012 13:21 GMT
#118
Condemned: just utterly unplayable for PvX. Decent for TvZ though. Remove it. It's way too big.

Shakuras: Hard to macro on as a Protoss. Every PvZ is going to be a 2base all-in since split-map scenarios are extremely easy to get into and because the Zerg third is usually distanced from the natural.

TDA: Fuck this map. There isn't a single good matchup in TDA. The map is too big, has too many expansions, too much airspace, and no actual ramp. Everything about TDA is bad.

Antiga should be cross only because certain spawn locations favour Terran. No idea why this hasn't been implemented. Entombed can stay but just remove horizontal spawns because they're imbalanced and stupid.
Warpish
Profile Joined June 2011
834 Posts
Last Edited: 2012-07-19 13:25:35
July 19 2012 13:24 GMT
#119
I wouldn't mind to see Tal'Darim, Condemned and Ohana go. CK and Entombed are reasonable, even if CK is a bit too dark and unidimensional.

My favorite maps are Antiga, Daybreak and Shakuras. Not all maps need to provide an obvious and secure third/fourth; that's good for the sake of diversity. I agree with cross-only Antiga obviously.
sieksdekciw
Profile Joined April 2012
240 Posts
July 19 2012 13:26 GMT
#120
If shakuras goes, terran will completely disappear of gm and masters. It is the only map on which I have more than 50% win rate. All other maps are zerg havens.

Shakuras needs to stay, and more maps like it should appear. Smaller maps. Especially since now it is evident that zerg is imba, together with the impending nerf of infestor and queen, we must play on smaller maps that further restrict the zerg from droning.
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