• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:58
CEST 00:58
KST 07:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format5[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back3BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Co-op Commander Guide: Kerrigan Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7239 users

Heart of the Swarm Unit Stats - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 48 Next All
ohampatu
Profile Joined July 2010
United States1448 Posts
June 09 2012 14:11 GMT
#181
On June 09 2012 23:04 Seiniyta wrote:
Show nested quote +
On June 09 2012 22:56 ohampatu wrote:
On June 09 2012 22:51 drbrown wrote:
The only thing i wonder is how they intended for zerg to counter the tempest.

The only unit composition in WoL that is reliable in ZvP is infestor/brood lord, anything else will fall to a lategame protoss army. If they can take pot shots at the brood lords/infestors all day long with range 22 Tempests how exactly are we supposed to respond?

Abduct has 7 range, Neural Parasite 7, Corruptors 6, Fungal Growth roughly 7.

This problem gets amplified by the fact that protoss will be a lot more mobile than zerg in the lategame with mothership core, cant put flying units in a nydus.



You can't take WoL 'Metagame' and add in a single unit. Currently in WoL infestor/brood is the go to strat because its so fucking strong. But stephano style play works as well. Infestor/brood isn't the only style, just the best 'lategame comp'.

Your adding protoss Tempest in while forgetting all the good zerg stuff added. Deathballs shouldn't kill zerg anymore, at least not Protoss deathballs, they have alot of options to split the opponent up/tear him apart. As long as the maps are good the MU will be great. Collosus wont be an issue anymore, and to be honest with you im thinking Tempest is going to be good for Defense, or for Containment. It wont be a unit that makes or breaks a composition, its too slow/etc.


I can see for example the zerg army attacking at the protoss army and the tempest being a bit further back to snipe key units like Infestors and broodlords/vipers. The Tempest is pretty expensive but I think much more useful then the carrier.


As far as I know the tempest will be a long range siege unit to break contains/defensive positions. Its super super slow. Yes it hits really hard, but its slow attack that isn't AOE. The tempest will not help deathball styles at all. Heres some examples of how it can be used.

Contain a terran on 2 base, tech to tempest. Use a observer to spot the terran army. Snipe Tanks from long range. I mean, i think its a really fucking strong unit. But not op, and it wont help deathball styles at all. It will purely be used to break defensive positions/snipe big units in offensive positions...or be used defensively to break contains. It really wont go past that, its just too slow and non aoe
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Kmatt
Profile Joined July 2011
United States1019 Posts
June 09 2012 14:11 GMT
#182
Does anyone know if Hydralisks are still Light or just Biological?
We CAN have nice things
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
Last Edited: 2012-06-09 14:29:33
June 09 2012 14:17 GMT
#183
so the Viper doesnt require a specific building ? Thats a lil bit not right for such a vital unit.

And I dont know what Blizz intends for the tempest to do. A super costly, highest tech unit is supposed to be the core unit in the composition but the tempest is more of a gimmick, harassment kind of unit. You wont see any "tempest build" which see protoss killing scrubs with a dozen of tempests.
petered
Profile Joined February 2010
United States1817 Posts
June 09 2012 14:19 GMT
#184
On June 09 2012 18:38 Yoshi Kirishima wrote:
Wow, the warhound is such a good tank for 2 supply o.o Not really liking the 3 food units for Zerg. I wonder if they tried to make swarm host a 2 or even 1 food unit, to make zerg more swarmy?


How is a unit that endlessly spawns minions not swarmy? If you watch the battle report they definitely make zerg feel like a swarm imo. to each their own i guess.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
ohampatu
Profile Joined July 2010
United States1448 Posts
June 09 2012 14:33 GMT
#185
On June 09 2012 23:17 Arceus wrote:
so the Viper doesnt require a specific building ? Thats a lil bit not right for such a vital unit.

And I dont know what Blizz intends for the tempest to do. A super costly, highest tech unit is supposed to be the core unit in the composition but the tempest is more of a gimmick, harassment kind of unit. You wont see any "tempest build" which see protoss killing scrubs with a dozen of tempests.



I dont think it has a 'building requirement'. But it requires your hatch to be morphed to its second stage. So lair tech i think..I confuse lair/hive tech and which one is t2 or t3. But it requires a T2 Hatch im almost certain
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-06-09 14:35:11
June 09 2012 14:35 GMT
#186
the viper require the Hive, so is a t3 unit
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
June 09 2012 14:35 GMT
#187
On June 09 2012 19:36 FrogOfWar wrote:
Thanks! One error: Afaik the Mothership doesn't cloak units anymore. (OP says it is the same.)

About the tempest: I remember it was first introduced as an anti air splash damage dealer to counter mass muta. Is this anti air splash attack completely gone? Does anyone know?


Blizzard stated that they removed the tempest AOE because they put in the phoenix upgrade to deal with mutas instead. Personally I'd like them to just remove the phoenix upgrade and give the AOE back as it seems our air is going to still be kind of useless from how its looking right now. (not counting the oracle as its just a sick harass unit)
pdd
Profile Blog Joined November 2010
Australia9933 Posts
June 09 2012 14:37 GMT
#188
On June 09 2012 18:22 Sea_Food wrote:
Wow tempest is so terrible cost 300/300, has as much DPS as a roach. Less than a zealot.

To compensate for its whopping 22 range I guess. I think the PvZ battle report mentioned that it was intentional so that the 22 range won't be OP. It's a very niche sort of siege vehicle.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
June 09 2012 14:38 GMT
#189
On June 09 2012 22:51 drbrown wrote:
The only thing i wonder is how they intended for zerg to counter the tempest.

The only unit composition in WoL that is reliable in ZvP is infestor/brood lord, anything else will fall to a lategame protoss army. If they can take pot shots at the brood lords/infestors all day long with range 22 Tempests how exactly are we supposed to respond?

Abduct has 7 range, Neural Parasite 7, Corruptors 6, Fungal Growth roughly 7.

This problem gets amplified by the fact that protoss will be a lot more mobile than zerg in the lategame with mothership core, cant put flying units in a nydus.


Start using them vipers to pull them in and have corruptors rip them apart. Or just do as was in the battle report hydra/swarm host while mixing in infestor/corruptor and possibly broodlords.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
June 09 2012 14:38 GMT
#190
Screw the tempest, just bring back carriers with some buffs.
L0thar
Profile Blog Joined September 2007
987 Posts
June 09 2012 14:40 GMT
#191
Why the hell does everybody repeat that the Tempest is so costly? It's cheaper than Battlecruiser, fffs! Granted, BCs are piece of shit (aside for late game TvT), but Tempest seems so much more useful. Even one or two can work as an adition to your main army, forcing your opponent to make a move or being slowly pot-shotted to death.
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
June 09 2012 14:41 GMT
#192
On June 09 2012 20:51 Chaosvuistje wrote:
Does anybody know if the corruptor still has that building chewing ability? Can anybody at MLG check that?


It's actually the Viper not the corruptor as its used to regen energy. Check out the battler reports blizzard is posting to see for yourself
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 09 2012 14:41 GMT
#193
Maybe I'm wrong but i thought the tempest speed was ok in the battle report. There was a section where they were stacked over some colossus and they seemed to move at about the same speed.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
June 09 2012 14:49 GMT
#194
Zerg gonna get raped in HotS, which is supposed to be their exp pack.
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-06-09 14:57:42
June 09 2012 14:53 GMT
#195
so i take control of a widow mine and i attach it to another widow mine, then i take control of that mine, and i attach it to another mine, then i control the other mine, LOL..
Bagi
Profile Joined August 2010
Germany6799 Posts
June 09 2012 14:56 GMT
#196
On June 09 2012 23:49 StorkHwaiting wrote:
Zerg gonna get raped in HotS, which is supposed to be their exp pack.

You have no idea what you're talking about.

Zerg is by far the strongest race in the current build.
Decendos
Profile Joined August 2011
Germany1341 Posts
June 09 2012 15:02 GMT
#197
On June 09 2012 23:56 Bagi wrote:
Show nested quote +
On June 09 2012 23:49 StorkHwaiting wrote:
Zerg gonna get raped in HotS, which is supposed to be their exp pack.

You have no idea what you're talking about.

Protoss is by far the strongest race in the current build.


FYP, but will be patched a lot anyway so no balance discussion there. hydra/viper alone like in de video gets superraped by HT so no, zerg still will have to go BL/infestor or if the ultracharge is really good perhaps some ultras mixed in. dont know how to fight range 22 units that hover above some archons + cannons or HT. lets see if range 22 stays.
Garmer
Profile Joined October 2010
1286 Posts
June 09 2012 15:04 GMT
#198
without the 22 range, swarm host are unbeatable, because they have freaking 14 range!
Solo Terran
Profile Joined November 2011
367 Posts
June 09 2012 15:07 GMT
#199
WHY DID THEY REMOVE THE WARHOUNDS ANTI AIR ATTACK??

Blizzard knows that the Thor sucks absolute balls at being an anti air unit because of their low numbers cause them to be easily magic boxed by mutas, we saw this time and time again in WoL. Make the Warhounds cost more money and give them an anti air attack.
revy
Profile Joined September 2009
United States1524 Posts
June 09 2012 15:07 GMT
#200
Can't believe they didn't give warhound a ground to air. I would gladly trade some of it's strength on the ground for aa. Now 3 of the 4 mech units are ground only, what do we need that for? Siege tanks + battle hellions + mines should be fine to hold the ground, what mech really needs to work is some AA that isn't slow with mediocre range. Warhound -> Goliath please.
Prev 1 8 9 10 11 12 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 219
ViBE216
CosmosSc2 36
Counter-Strike
summit1g9578
minikerr24
Super Smash Bros
hungrybox194
PPMD24
Other Games
tarik_tv4850
Grubby3351
shahzam509
C9.Mang0255
ToD152
XaKoH 91
Organizations
Other Games
gamesdonequick2933
BasetradeTV278
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 70
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22064
Other Games
• Shiphtur448
Upcoming Events
PiGosaur Cup
1h 2m
The PondCast
11h 2m
Kung Fu Cup
12h 2m
Replay Cast
1d 10h
CrankTV Team League
1d 12h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
[ Show More ]
IPSL
3 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.