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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody.
Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence. |
On March 28 2013 00:35 NDie wrote:Hacker name : OwL http://drop.sc/314573-0 map vision, no scoot until 10:00 -Snipe ALL my observers when they reach his base (5-6 observers or like) -Doesnt scoot my army and drop exactly at good moments (very obvious when i'm doing the last push, where he begins to move his medivac exactly when i move my army) -Reloaded a dropship 1 second before seeing my army who is going to chase him (when he drops my 4th) -Put turrets 5 seconds after i put dark shrine (not scooted, at 20 mins game) This game were played between me (GM and OwL, a diamond with a new account (11-1 win/lose after this game) There's also a KS‡Owl in GM, I think that checking if they have the same hotkeys would be a good thing...
doubt they are the same played ks owl quite a few times and nothing suspicious
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Yeah, and i think the OwL i played doesnt have GM lvl (20 minutes no ghost, LOL)
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Hacker name: BELMONA Server: SEA League: Masters Description: No scouting SCV, sends 3 marines directly to my proxy location at the perfect timing with no map vision
http://drop.sc/314578
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On March 24 2013 18:32 maim wrote:Heart of The Swarm & Wings of Liberty Map HackerHacker name: JohnDoe (also known as LGVictoR , BBQ) Server: North America (NA) League: Grandmaster Description: Starcraft 2 Maphacker that uses auto-production on workers, lack of scouting, poor gameplay mechanics equivalent to a low masters player, and cheeses all of his games. I have three games that are from professional players that have suspicious gameplay and blatant cheating: QuanticJakeB (Zerg) vs. JohnDoe (Terran) Replay: http://drop.sc/311340Map: Whirlwind LE Analysis: At the first minute (1:00) of the game, the Terran player directly sends a scv across a four-player map with full knowledge in where the opponent is. He blocks the zerg player's expansion by constructing an engineering bay because this limits the option of the Zerg player in macroing and going standard build orders. + Show Spoiler +QuanticJakeB then decides to build a roach warren (around 4:40) and JohnDoe blindly counters by putting up tech labs, setting-up a bunker and widows mine for defense. This is evidence of one of the features on the program he is using called the production tab. The terran can perfectly blind-counter the Zerg by obtaining the right unit composition and winning the one-sided game advantageously. + Show Spoiler +Is this a pure coincidence, good game sense? JohnDoe perfectly scouts another Starcraft 2 player on the same map and doesn't go cross position. Hmm.. I wonder why... FXOJimRising (Zerg) vs. JohnDoe (Terran) Replay: http://drop.sc/311295+ Show Spoiler ++ Show Spoiler +In this game, JohnDoe repeatedly uses the same strategy by sending a SCV (1:05) and blocks the expo(1:45) of the Zerg Player. The Zerg player then follows-up with a baneling bust at the front of the Terran Player's wall (4:30-6:30) and the Terran player positions his hellions in order to prepare for the upcoming assault. The end result is the Terran winning again. Mystic (Zerg) vs. JohnDoe (Terran) Replay: http://drop.sc/312840Between the game of Mystic and JohnDoe, the maphacker terran tries to macro against a Professional Grandmaster Zerg Player. He does the same strategy in blocking the expo and tries to outmacro his opponent. While some movements may not be blatant as others, we should observe carefully at his gameplay mechanics. (Around 5:30-5:40) JohnDoe shift queues his marines and attacks at the overlord that is going to scout his production and tech. While some may argue that this is normal in TvZ gameplay, the overlord is unscouted and JohnDoe has no vision. (At 8:54) JohnDoe moves toward an unscouted Zergling and kills it. Late Game: Notable instances of hacking1)When he is controlling his army, his command centers are constantly making SCVs & never selected. 2)The Terran player in this game has lack of vision throughout the whole game and attempts to do medivac drops on unscouted expos. 3) (Instantly) Scans a burrowed Zergling at his 3rd base natural, moves his army to a position when Zerglings try to attack. Overall, I hope to raise awareness about the rising number of maphackers in Starcraft 2 Ladder and believe that Blizzard will take action upon these players. I am confident that my evidence is very conclusive and hope that the Teamliquid and Starcraft 2 community will too. Thanks. TL also limit on word post  Note: Please submit more replays that you have on this player.
Yeah I played him during the last week of wings and noticed he was actually really terrible but was able to mirror my army movements and just turtle and be annoying.
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Is it possible to use the linking system to draw their profiles a little bit faster? (in cases of barcode players, etc) Just seems reliable enough to have it as a standard, it links to the in-game profile from out of game as well (does the same for maps).
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Yeah, CatZ played an obvious hacker on stream yesterday that was a barcode. I meant to post him here but I didnt get around to it
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Name: [RICE] Zero Description: Builds and micro's outside the screen, in Whirlwind maintains the camera in the chasm between third and main to control everything. Intercepts unseen drops, etc.
Game 1 (Daybreak): http://drop.sc/314790 At 8:00~~ keeps moving army around to wherever medivac goes in the fog, amongst other things.
Game 2 (Whirlwind ): http://drop.sc/314791 At 12:00~~ moves a little bit of army back to intercept unseen drop and micro's outside the screen, amongst other things.
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[TAGCOLOR (red)]rilakkuma [/TAGCOLOR] Name: :RACE: T Rilakkuma Server: SEA Rank: Masters Rank 1,627 Description:
DaNkS (P) vs Rilakkuma (T) @ Korhal City REPLAYDESCRIPTION
http://drop.sc/314935
No scout with scv or scans my base Blind counter to proxy Oracle/Voidray by putting widowmines/3 bunkers Drop in my main according to no scout in the begining
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Another obvious one for the thread! Name: [APG] sHAPE Server: NA Description:
No scout entire game, 7:40 moves stalker towards medivac before actually sees it. 9:25 and forward keeps looking at fog (my base/army) which is pretty much obvious proof. Just in case it is needed, 10:25 keeps looking at the Doom Drop and moves army back when it starts moving.
EDIT: Forgot link: http://drop.sc/314994
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I see several other people have commented about this player, but heres another replay to further prove it:
http://drop.sc/315046
Name: Zero Server: NA Description: Perfectly counters every attack with literally 0 scouting, instantly swaps factory onto tech lab when roach warren goes down. He is over 1000 pts rank 1 Masters despite the fact has less than 150 APM. If you watch his replays from his vision it is so obvious, he doesn't move his camera off of his production (im assuming because his macro is actually horrible) he also looks through fog of war a few times, moves his army to defend attacks he has no vision, I could go on but if you really want proof just watch the replay.
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Hacker name:[DE]GoSuHeero Server: North America League:Diamond Description: Clear hard blind counter 8 pool cheese with 14 pool + gas with observer panel. Clear and easy catch. Premade spine crawlers without scouting.
http://drop.sc/315217
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Apparently more hackers on NA than EU right ? Kr server seems to be pretty safe against hackers.
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ID: ForCy a GM on EU (wol) zerg is a maphacker.
Here's a replay: http://drop.sc/315399
Look at how he/she knows about my drop without seeing it. Watch even how he/she is constantly looking at my base without vision.
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ID : goodmorning an highmaster protoss who maphack for sure.
Server: Europe League: Master
Description : He don't even care about hidding it, he just chase my oracle in the corner of the map with his phoenixes, throw down planetary nexus when i'm still in the fog of war, etc.. just so obvious
http://drop.sc/315572
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On March 29 2013 18:13 NbForLife wrote: Apparently more hackers on NA than EU right ?
Maybe only more report ? They are a bunch of maphackers on EU, particularly in teamplay, with some whole "teams" maphacking. ( last season in 2v2 EU was like 40% infested at top EU rankings :/ nearly stopped 2v2 and 3v3 because of that ) I will not dress a list or put tag of theses teams because i'am too lazy to collect all evidence and support all debates (and btw they will simply change nicks or accounts). It's a fucking job blizzard should do, not ourself...
But playing EU and NA it's indeed seems like they are a bit more on NA ...
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On March 28 2013 07:15 Psychonian wrote: Yeah, CatZ played an obvious hacker on stream yesterday that was a barcode. I meant to post him here but I didnt get around to it
CatZ played an obvious hacker on stream yesterday that was a barcode
CatZ played an obvious hacker on stream yesterday
obvious hacker on stream
stream
lol.
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[Rice] Zero - Maphack Quite simply, he just reacts to my army all the time. Wish I knew how to link his profile. He just mirrors builds in TvT then uses maphack to gain advantages. I played another game vs him but forgot to save it. This replay should be obvious enough but if not I at least just wanted to get his name out there. http://drop.sc/315741
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i also played Zero. Seems like he even has some kind of zoom hack, he was looking at his production facilities while microing his units, without looking at them. Anyways, hes damn awful, managed to beat him with ease.
I dont think i need to provide the replay, many people have reported him by now.
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Name: barcode server: NA league: Masters
Extremely obvious zerg map hacking. 0 scouting, yet counters and positions with no vision.
http://drop.sc/315826
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Name: MikeU Server: NA League: Platinum Race: Protoss
On Whirlwind. Short replay, but moves probe to my base immediately cross map. Guess he could be lucky scouting cross map but he can also be seen looking through the fog of war to determine how close he can build his pylon/cannon. Also, never sees any buildings to confirm that I have actually spawned at that location. At 1:56 he looks at my probe leaving to scout through the fog of war. Finds my probe at bottom of his base at 4:50. And also builds cannons on the high ground of my natural without seeing that I have expanded there.
http://drop.sc/315829
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