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GSTL Map Pool Announced - Page 11

Forum Index > SC2 General
277 CommentsPost a Reply
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vult
Profile Blog Joined February 2012
United States9400 Posts
May 24 2012 19:40 GMT
#201
Whirlwind looks extremely Terran favored with a close proximity for 4 bases and them all being on high ground.
I used to play random, but for you I play very specifically.
Lovely_US
Profile Joined August 2011
United States94 Posts
May 24 2012 19:40 GMT
#202
Whirlwind looks great! Muspelheim I don't really like: it looks like another Ohana in that there's a lot of tight choke points that are very unfriendly to zerg players. Zergs are going to rely as a result on a lot of counter attacks instead of straight up fights, because unlike Ohana there are many more routes to counter.
Leviance
Profile Joined November 2009
Germany4079 Posts
May 24 2012 19:42 GMT
#203
Yeah! New maps in huge tourneys, me like
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Nyctophobia
Profile Blog Joined July 2011
Canada99 Posts
May 24 2012 19:54 GMT
#204
Wow! Muspelheim looks like a really fun map
If you can chill, chill.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
May 24 2012 20:01 GMT
#205
holy shit whirlwind looks sexy

but entombed
133 221 333 123 111
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
May 24 2012 20:20 GMT
#206
Whirlwind seems like it'd be a pain for TvP, maybe thats just me though :p

New maps allways good
In the woods, there lurks..
j1nzo
Profile Joined February 2012
Germany367 Posts
May 24 2012 20:22 GMT
#207
both maps look like nice macro maps. at least three base play should work.
on whirlwind the fourth should also be reasonably easy to take...
and bye bye dualsight! hope we never meet again.
♞ rest in peace Madiba ♞
pallad
Profile Joined September 2010
Poland1958 Posts
May 24 2012 20:25 GMT
#208
Muspelheim is so terran favored...
But anyway good maps
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Damrak
Profile Joined January 2012
Netherlands124 Posts
May 24 2012 20:25 GMT
#209
a bit off topic, but why wont all these divisions like ladder, nasl, mlg, gsl, ipl etc. have one universal map pool? It would help every1 amirite?
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
May 24 2012 20:26 GMT
#210
Have two issues with Whirlwind:

1. Map size is 160x160, making it just as big as Calm before the Storm, a map that was notorious for simply being too large.
2. While I like how the first 3 bases pan out, the 4th feels far too easy to take; there is little to no additional effort if you've already managed to secure 3 bases, so long as you can keep control of that middle area between the 3rd and 4th.

All in all, I expect this map to pan out similarly to how Calm Before the Storm did. Very economically greedy, death ball-oriented, unless someone tries to do some sort of proxy cheese to avoid the inevitability.

Muspelheim seems quite decent, though; I don't have any immediate concerns about the map. Map size is reasonable for a 2-player map, plenty of both chokes and more open areas to allow for different engagement positions depending on the matchup, and while the overview image doesn't do it justice, some of the aesthetics on the map are really cool.
Twitter: @iamcaustic
Tonttu
Profile Joined August 2010
Finland606 Posts
May 24 2012 20:27 GMT
#211
Love the aesthestics of the 2 player map
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
bubl100500
Profile Joined March 2011
Ukraine538 Posts
May 24 2012 20:30 GMT
#212
Why do people hate entombed? It's not that bad!
corpsepose
Profile Blog Joined August 2010
1678 Posts
May 24 2012 20:33 GMT
#213
shame that entombed valley and atlantis spaceship are still standing. the two new additions look good, muspelheim looks especially interesting.
http://www.twitch.tv/corpsep0se
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-05-24 20:39:39
May 24 2012 20:39 GMT
#214
I wonder if Metropolis will have any tweaks to help TvZ in the GSTL, or whether they'll be happy to leave it as is given the role sniping and map picking plays in team leagues anyway.
Mohdoo
Profile Joined August 2007
United States15725 Posts
May 24 2012 20:48 GMT
#215
On May 25 2012 04:40 vultdylan wrote:
Whirlwind looks extremely Terran favored with a close proximity for 4 bases and them all being on high ground.

Its gonna make mech a lot more appetizing, which I do not mind, even as a Protoss player. These maps are also gonna be great at deflecting drops and muta play, which are also quite nice. I think its a good map. Discourages bio and encourages mech.

A+!
Disengaged
Profile Joined July 2010
United States6994 Posts
May 24 2012 20:50 GMT
#216
The 2 new maps look cool. Can't wait to see some games on em
vorxaw
Profile Joined April 2011
Canada245 Posts
May 24 2012 20:54 GMT
#217
what are the pipes behind the minerals on Muspelheim??
Are those to prevent situating drops behind minerals?
IPA
Profile Joined August 2010
United States3206 Posts
May 24 2012 21:04 GMT
#218
On May 25 2012 04:07 JeffGoldblum wrote:
Show nested quote +
On May 25 2012 03:48 Fragile51 wrote:
On May 25 2012 03:36 CruelZeratul wrote:
The map pool is way to large imo. I'm on Tyler's side with that thinking that a smaller map pool would benefit the tournament.
The new maps look cool though.


How do you propose they play a bo9 series with less then 9 maps?


YOU CAN PLAY MAPS MORE THAN ONCE I KNOW IT CRAZY HUH

Show nested quote +
On May 25 2012 03:58 Gfire wrote:
On May 25 2012 03:55 CruelZeratul wrote:
You could just play a few maps more than once, I don't get the point.

That sort of ruins the format though. It's loser picks, and you can only use each map once. That's a very key aspect of the format, because you can pick a map you don't want them to bring out later, and there's a lot more strategy.


Or just have predetermined maps like Proleague and coaches have to decide which players play which maps beforehand. That requires even more strategy! D:


Why make yourself look like a dbag and type in all caps in an effort to belittle someone else? His point stands. Replaying maps is a poor format for team leagues. Playing each map once and allowing the loser to pick creates an additional layer of strategy in terms of picking, lineup order, etc.
Time held me green and dying though I sang in my chains like the sea.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
May 24 2012 21:11 GMT
#219
On May 25 2012 02:48 IPA wrote:
One request: someone from ESV make a damned beach tileset map! I miss the beauty of Bel`shir.


Answer: Ohana
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
May 24 2012 21:26 GMT
#220
I loooooooooooooooooooooooove Muspelheim, looks like a brood war map, unlike those perfect looking maps like the new Whirlwind, sure hope blizzard puts this map on the ladder I would love to play it.
4th August 2012...Never forget.....
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