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On May 17 2012 08:14 IPA wrote:Show nested quote +On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost.
So lets make marines have hand grenades that they throw at queens and one shot them, then you can show me some replays of this happening and Ill be like "oh you should have scouted better"
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I can't wait to see the NA T/P/Z distribution in a week or two. (Hint: terran will drop off even more)
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On May 17 2012 08:14 IPA wrote:Show nested quote +On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost.
And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference!
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On May 17 2012 08:39 GTPGlitch wrote:Show nested quote +On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference!
Lol well said sir!
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There are currently 12 Terran in TOP 50 GM on NA right now. There are currently 14 Terran in Range 50-100 on NA right now. There are currently 22 Terran in Range 101-200 on NA right now
Total of 48 Terran in NA Grandmaster League right now. That's less than 25%. Also note, there are only 5 Random players in GM right now.
There are 75 Zergs on NA GM League. --------> 38% There are 72 Protoss on NA GM league. --------> 36%
Imagine the ratio for next week. :D
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On May 17 2012 08:39 GTPGlitch wrote:Show nested quote +On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference!
A difference which is irrelevant to balancing the game at the highest level, which is in the best interest of eSports and the game as a whole. If you suck, get better. You can whine about balance when you're a pro player and your paycheck depends upon it.
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The slightly faster OVs are a bit annoying, but so far the game is feeling the same-ish.
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On May 17 2012 08:49 SmileZerg wrote:Show nested quote +On May 17 2012 08:39 GTPGlitch wrote:On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference! A difference which is irrelevant to balancing the game at the highest level, which is in the best interest of eSports and the game as a whole. If you suck, get better. You can whine about balance when you're a pro player and your paycheck depends upon it.
So because were not pros we cant have an opinion on something? Lol, it is pretty hilarious how all zerg and protoss players say they want the game balanced at the pro level and most terran players say they want it balanced at all levels, what does that show you?
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@ above
That you just made a broad and statement your unable to backup. That your so far caught up in disagreeing with other people you forgot to provide an adequate response.
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On May 17 2012 09:24 Fallen903 wrote: @ above
That you just made a broad and statement your unable to backup. That your so far caught up in disagreeing with other people you forgot to provide an adequate response.
Tons of players I have argued with on here say that "The game isnt supposed to be balanced at all levels, its supposed to be balanced at the pro level" Now why would they make that argument? Because clearly, zerg and protoss are much easier to play at the lower levels
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On May 17 2012 09:16 teamhozac wrote:Show nested quote +On May 17 2012 08:49 SmileZerg wrote:On May 17 2012 08:39 GTPGlitch wrote:On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference! A difference which is irrelevant to balancing the game at the highest level, which is in the best interest of eSports and the game as a whole. If you suck, get better. You can whine about balance when you're a pro player and your paycheck depends upon it. So because were not pros we cant have an opinion on something? Lol, it is pretty hilarious how all zerg and protoss players say they want the game balanced at the pro level and most terran players say they want it balanced at all levels, what does that show you?
Shows us a lot of casual noobs play Terran.
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On May 17 2012 09:41 sunprince wrote:Show nested quote +On May 17 2012 09:16 teamhozac wrote:On May 17 2012 08:49 SmileZerg wrote:On May 17 2012 08:39 GTPGlitch wrote:On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference! A difference which is irrelevant to balancing the game at the highest level, which is in the best interest of eSports and the game as a whole. If you suck, get better. You can whine about balance when you're a pro player and your paycheck depends upon it. So because were not pros we cant have an opinion on something? Lol, it is pretty hilarious how all zerg and protoss players say they want the game balanced at the pro level and most terran players say they want it balanced at all levels, what does that show you? Shows us a lot of casual noobs play Terran.
Basically this, yeah. It's the campaign race, so it's popular amongst the casual crowd.
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On May 17 2012 08:47 VPFaith wrote: There are currently 12 Terran in TOP 50 GM on NA right now. There are currently 14 Terran in Range 50-100 on NA right now. There are currently 22 Terran in Range 101-200 on NA right now
Total of 48 Terran in NA Grandmaster League right now. That's less than 25%. Also note, there are only 5 Random players in GM right now.
There are 75 Zergs on NA GM League. --------> 38% There are 72 Protoss on NA GM league. --------> 36%
Imagine the ratio for next week. :D
lets balance according to NA GM league.
in all seriousness, the queen range and overlord speed improvements do seem a bit too much although i only played 1 game on the patch. regardless, better scouting capabilities and better early game defense needed to be improved for zerg. terrans complain that they cant "do anything" to harass the zerg now. guess what, as a zerg player, you think we could harass you easily? of course the races have diff characteristics and the zerg is supposed to have weaker defense in exchange for the ability to have a stronger eco. perhaps terran lategame army composition needs a buff now that T can no longer get an easy advantage in the early game.
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Overlord buff seems decent so far, but my verdict is still out on the queen range. Might be a bit much, and if it is, then 4 range would probably be the better compromise solution. Still have yet to play enough TvZ games to really have a solid opinion on it.
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On May 17 2012 08:47 VPFaith wrote: There are currently 12 Terran in TOP 50 GM on NA right now. There are currently 14 Terran in Range 50-100 on NA right now. There are currently 22 Terran in Range 101-200 on NA right now
Total of 48 Terran in NA Grandmaster League right now. That's less than 25%. Also note, there are only 5 Random players in GM right now.
There are 75 Zergs on NA GM League. --------> 38% There are 72 Protoss on NA GM league. --------> 36%
Imagine the ratio for next week. :D
The reason Terran is diminishing in quantity in ladder is because some Terran players got tired of them being branded OP and have switched races. Well, at least that's the reason for some players I know.
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The amount of entitlement in this thread is disgusting. This change is supposed to lead to more macro oriented play ( seems to be why terrans hate it ). Does the queens extra range stop you from taking an early third? All it does is help defend against a couple retarded 1 base all in's and help deflect hellions ( which pre patch 4 of them could deny creep, scouting and your third ) You just have to control your hellions a bit better...Zerg has its issues but this isn't one of them, and it hasn't proven to be over powered at all. Just makes the early game less terran favored.
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On May 17 2012 10:15 pOnarreT wrote:Show nested quote +On May 17 2012 08:47 VPFaith wrote: There are currently 12 Terran in TOP 50 GM on NA right now. There are currently 14 Terran in Range 50-100 on NA right now. There are currently 22 Terran in Range 101-200 on NA right now
Total of 48 Terran in NA Grandmaster League right now. That's less than 25%. Also note, there are only 5 Random players in GM right now.
There are 75 Zergs on NA GM League. --------> 38% There are 72 Protoss on NA GM league. --------> 36%
Imagine the ratio for next week. :D The reason Terran is diminishing in quantity in ladder is because some Terran players got tired of them being branded OP and have switched races. Well, at least that's the reason for some players I know.
Are you on crack?
The reason terran has less players in GM league is because it is easier to reach GM with zerg or protoss, than it is with terran.
Mostly protoss comes to mind, there are just gobs of abusive builds and build order execution wins to be had if you play that race.
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On May 17 2012 10:18 BandonBanshee wrote: The amount of entitlement in this thread is disgusting. This change is supposed to lead to more macro oriented play ( seems to be why terrans hate it ). Does the queens extra range stop you from taking an early third? All it does is help defend against a couple retarded 1 base all in's and help deflect hellions ( which pre patch 4 of them could deny creep, scouting and your third ) You just have to control your hellions a bit better...Zerg has its issues but this isn't one of them, and it hasn't proven to be over powered at all. Just makes the early game less terran favored. This idea that "macro play" should somehow be guaranteed is the true entitlement in this thread, and it's coming squarely from Zerg players. You want to play a drawn out macro game? Learn to hold the all-ins like DRG does. If there weren't any "retarded" 1 base and 2base all-ins, people who just take 5 bases and tech straight to T3 without fear of recourse; that's not an RTS, that's Risk.
4 Hellions denying creep and delaying the Zerg's third at the cost of later Siege Tech, a later Natural (as opposed to 1rax FE) and a lower Marine count is hardly overpowered.
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On May 17 2012 09:16 teamhozac wrote:Show nested quote +On May 17 2012 08:49 SmileZerg wrote:On May 17 2012 08:39 GTPGlitch wrote:On May 17 2012 08:14 IPA wrote:On May 17 2012 06:08 teamhozac wrote:On May 17 2012 05:46 IPA wrote:On May 17 2012 05:24 teamhozac wrote:On May 17 2012 05:13 IPA wrote: Pretty much WILD overreacting from everyone outside GM. These changes might make things difficult if you're doing everything else at a top level. If you're below extreme high masters, you have much, much, much bigger things to worry about that are causing your losses -- it ain't the OMG SUPERPOWER queen or the ovie speed.
Thats great that you feel that way, must be convenient to live on another planet. Every single balance change affects every single person playing starcraft. Quens having longer range affects every game of starcraft, not just in GM. The really baffling thing is that these changes were not needed at all. Most likely blizzard is trying to boost zerg win ratio to get more money for HotS, only thing is, theyre totally alienating the terran fan base. Hope you guys enjoy your ZvZ and PvZ because Terran will probably make up less than 10% of the ladder soon Totally bro -- the queen's additional range is what is holding you and the multitudes of diamond-to-mud leaguers from achieving your ranked goals. Upload a replay and allow me to pick it apart. I'll do it without mentioning the queen once. Cheers. No kidding you wouldnt mention it, because it doesnt fit your agenda of validating these balance changes. I imagine something along the lines of "Oh you got supply blocked there, you coulda split your marines better, etc" Pretty funny how posting replays works, because theres always something more you "should have" done Thank you for proving my point.  Carry on whining about queens while you supply block yourself, execute unrefined timings, and showcase poor micro. But seriously, it's the new queen range. That's why you lost. And when we take two players with equally bad supply blocks, timings, and micro-guess what? Race balances make a difference! A difference which is irrelevant to balancing the game at the highest level, which is in the best interest of eSports and the game as a whole. If you suck, get better. You can whine about balance when you're a pro player and your paycheck depends upon it. So because were not pros we cant have an opinion on something? Lol, it is pretty hilarious how all zerg and protoss players say they want the game balanced at the pro level and most terran players say they want it balanced at all levels, what does that show you?
What league are you in bud? Can you provide an account? Not being condescending, I'm just curious based on your arguments so far. Thanks.
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Unprepared Zergs actually have some sort of micro-chance and don't die instantly when T cheeses them! What is this madness..this is unacceptable
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