• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:03
CEST 01:03
KST 08:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event10Serral wins EWC 202547Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple5SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
Serral wins EWC 2025 Lambo Talks: The Future of SC2 and more... Weekly Cups (Aug 4-10): MaxPax wins a triple The GOAT ranking of GOAT rankings Real talk: we need to stop nerfing everything
Tourneys
Global Tourney for College Students in September RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BSL Polish World Championship 2025 20-21 September StarCon Philadelphia ASL20 Pre-season Tier List ranking! BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues KCM 2025 Season 3 Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Customize Sidebar...

Website Feedback

Closed Threads



Active: 745 users

Patch 1.4.3.2 - Page 38

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 36 37 38 39 40 103 Next
Absentia
Profile Joined March 2011
United Kingdom973 Posts
May 10 2012 11:41 GMT
#741
The queen change I find somewhat interesting.
It's going to obviously change the dynamics of queen vs hellions in the early game but whether that will truly be to the detriment of the game I think we'll have to see. On the other hand, maybe the change will open up some cool zerg openings,
(e.g. forgoing spinecrawlers for an extra queen or delaying speedlings in favour of an extra queen).
KingAce
Profile Joined September 2010
United States471 Posts
Last Edited: 2012-05-10 11:44:43
May 10 2012 11:41 GMT
#742
Actually the queen buff is a direct nerf to bunker pushes. So yes the bunker was nerfed this patch.

I find it funny that Terran are complaining about their early harass yet they still have other early game harass options in the banshee, bunker pushes. Protoss and Zerg have no strong early game harassment tools. QQ more please.
"You're defined by the WORST of your group..." Bill Burr
Demorase
Profile Joined January 2012
136 Posts
May 10 2012 11:41 GMT
#743
It's kind of insane it actually took Blizz so long to buff the queens, zerg have been dying to hellion openings left and right for months and months now. The nerf to blue flame didn't accomplish anything except making the upgrade pretty much worthless without fixing the core problem.

You have to be even more insane to think it wasn't needed.
The Irate Turk
Profile Blog Joined January 2011
285 Posts
May 10 2012 11:41 GMT
#744
Man this is so stupid.

I was watching Select's stream a couple of days ago, and he was playing his little heart out vs a Zerg. He was everywhere at once. He was doing double/ tripple drops simultaneously and causing damage with them.His overall micro was godly (tank deployment, marine spltting, general positioning) and his macro was solid.

All the zerg did was spreed creep, get banelings, infestors and brood lords. This is getting ridiculous now, when there is such a skill mismatch. It is not fair to expect someone to play like a god vs 1a.

Why does Zerg even HAVE creep spread? It is so ridiculous. Vs any good Zerg they will have the whole map covered whatever you do, UNLESS you are 5x the player they are. Yes MKP or whoever can win TvZ but people without that level of skill REALLY struggle.

It seems like Blizzard are saying Hey look, Zerg are this race which should only be played one way. Everything we do about the race design makes it so that they drone up, then mass an army at a moment's notice, as well as have this devastating tech switch. I mean queens only exist because they completely botched with introduction of the roach. So Zerg now needs something that can hit air at Tier 1.5, hey look, we have queens! (I have no problem with larva inject, but they could easily have implemented this in another way)

If Terran finds a way to interrupt Zerg from Blizzard's master plan, rather than make getting more Tier 1 units viable (either offensively or defensively), Blizzard instead nerfs early game attacks. People find new ways of delaying Zerg and Blizzard nerfs these too.

User was warned for this post
Squigly
Profile Joined February 2011
United Kingdom629 Posts
May 10 2012 11:41 GMT
#745
While its a little off topic, are there stats anywhere for TvP winrates of games lasting a certain time? Like win rates for games over 25 min.

I remember casters saying things like Squirtle is 9-2, and someone else was 10-0 in games lasting over 25 min in PvT. Would be nice to have stats to back that up
HotCookies
Profile Joined January 2011
Greece149 Posts
May 10 2012 11:43 GMT
#746
No changes for TvP late game?
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
May 10 2012 11:48 GMT
#747
On May 10 2012 20:41 The Irate Turk wrote:
Man this is so stupid.

I was watching Select's stream a couple of days ago, and he was playing his little heart out vs a Zerg. He was everywhere at once. He was doing double/ tripple drops simultaneously and causing damage with them.His overall micro was godly (tank deployment, marine spltting, general positioning) and his macro was solid.

All the zerg did was spreed creep, get banelings, infestors and brood lords. This is getting ridiculous now, when there is such a skill mismatch. It is not fair to expect someone to play like a god vs 1a.

Why does Zerg even HAVE creep spread? It is so ridiculous. Vs any good Zerg they will have the whole map covered whatever you do, UNLESS you are 5x the player they are. Yes MKP or whoever can win TvZ but people without that level of skill REALLY struggle.

It seems like Blizzard are saying Hey look, Zerg are this race which should only be played one way. Everything we do about the race design makes it so that they drone up, then mass an army at a moment's notice, as well as have this devastating tech switch. I mean queens only exist because they completely botched with introduction of the roach. So Zerg now needs something that can hit air at Tier 1.5, hey look, we have queens! (I have no problem with larva inject, but they could easily have implemented this in another way)

If Terran finds a way to interrupt Zerg from Blizzard's master plan, rather than make getting more Tier 1 units viable (either offensively or defensively), Blizzard instead nerfs early game attacks. People find new ways of delaying Zerg and Blizzard nerfs these too.


You think holding off multiple drops is easier than dropping multiple places?
I'm sorry, how many zergs were in the ro8 of gsl this season? and last season?
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Timmsh
Profile Joined July 2011
Netherlands201 Posts
Last Edited: 2012-05-10 11:51:04
May 10 2012 11:49 GMT
#748
On May 10 2012 20:48 Clarity_nl wrote:
Show nested quote +
On May 10 2012 20:41 The Irate Turk wrote:
Man this is so stupid.

I was watching Select's stream a couple of days ago, and he was playing his little heart out vs a Zerg. He was everywhere at once. He was doing double/ tripple drops simultaneously and causing damage with them.His overall micro was godly (tank deployment, marine spltting, general positioning) and his macro was solid.

All the zerg did was spreed creep, get banelings, infestors and brood lords. This is getting ridiculous now, when there is such a skill mismatch. It is not fair to expect someone to play like a god vs 1a.

Why does Zerg even HAVE creep spread? It is so ridiculous. Vs any good Zerg they will have the whole map covered whatever you do, UNLESS you are 5x the player they are. Yes MKP or whoever can win TvZ but people without that level of skill REALLY struggle.

It seems like Blizzard are saying Hey look, Zerg are this race which should only be played one way. Everything we do about the race design makes it so that they drone up, then mass an army at a moment's notice, as well as have this devastating tech switch. I mean queens only exist because they completely botched with introduction of the roach. So Zerg now needs something that can hit air at Tier 1.5, hey look, we have queens! (I have no problem with larva inject, but they could easily have implemented this in another way)

If Terran finds a way to interrupt Zerg from Blizzard's master plan, rather than make getting more Tier 1 units viable (either offensively or defensively), Blizzard instead nerfs early game attacks. People find new ways of delaying Zerg and Blizzard nerfs these too.


You think holding off multiple drops is easier than dropping multiple places?
I'm sorry, how many zergs were in the ro8 of gsl this season? and last season?


Just wanted to say the same :-)

I think it does not change the match ups as much as some people think.
Over reaction is an appropriate response to these kinds of comments :-)
Maekchu
Profile Joined February 2011
140 Posts
Last Edited: 2012-05-10 11:55:16
May 10 2012 11:49 GMT
#749
On May 10 2012 20:28 NoDDiE wrote:
Show nested quote +
On May 10 2012 20:25 Maekchu wrote:
On May 10 2012 20:13 Squigly wrote:
On May 10 2012 19:52 Maekchu wrote:
I find it funny how everyone whines about the 5 range for the Queen saying Zerg don't need to place a spine anymore...

You do know, that whether the Queen have 3 or 5 range. It's damage is crap. So you will still be able to put on some pressure with hellions, but it's a bit harder to micro now.

Also, Blizz did come up with an explanation for making the buff for the Queen.

Zerg at the pro-level are slightly too susceptible to all-in rushes.

-We want to make creep spread a little bit easier to counter hellions in ZvT.
-We want to make the general zerg defense slightly stronger in the early game.


http://eu.battle.net/sc2/en/blog/4347080/Call_to_Action_Balance_Testing-03_05_2012#blog

Whether or not you think this explanation is sufficient is up to you though. But they did have some kind of argumentation for the buff.

Anyway, these changes are so small that they are hardly going to have any decisive influence on any match outcomes below master/grandmaster.

So I say, put away your forks and pitches...


What? Im only high diamond and this changes will seriously affect me. I dont think you realise how much of a nerf to hellion openers it is. Without the ability to deny creep, things like early tank marine pushes are now hugely weaker.

Also, zergs can be even greedier as hellion all ins are far worse.

This is not a small patch, its a big deal.


It is a nerf for hellion openings, which is also what they wanted to do with this buff.

But I think people over exaggerate a bit on this. Currently, Terran is able to completely shut down the creep spread of a Zerg without no big risk really. Zerg have to go either roach or make big amounts of Zerglings to push away the hellions, and the zerglings are pretty ineffective, since you just pushed away the creep, right. Oh... And Queens get kited.

With a buff in giving the Queen the same range as a hellion, she will be able to deal some damage back to the hellions for denying the creep. You can still snipe the tumors, but if you want to do that, you'll have to exchange some HP of the hellions in order to get the tumor. It's not like the Queen will insta-kill your hellions. Her damage will stay the same. If you don't repair your hellions, there will get a point in time where they are so low, that you'll probably lose them. But you have managed to deny creep for some time...

I don't see how this is not fair... In order to deny the creep the terran have to take some kind of loss. A fraction of HP that the Queen dealt during the time it took to kill the tumor seems reasonable to me. Her damage is NOT buffed, so if Zerg decide to play extremely greedy. Not placing a spine and having atleast a few zerglings. You can always just make a runby like you could before.


but thats the point of the buff being unfair. terran has to make some commitment in terms of cutting eco by getting fact//reactor//hellions to get scouting and deny creep spread.
while zerg had to cut some eco too to regain creep spread (by getting roach//spines or mass speedlings). now zerg is perfectly fine with just getting queens, so he can regain creep spread and mantain full eco at same time. and thats why its unfair


I'm pretty sure a Reactor hellion opening doesn't cut your economy. It's not like getting out 2-6 hellions is a huge economical investment. And many people follow it up with marine/tank, so it's not like you spend ressources in additional tech, since you are going to need the tech buildings later in your build anyway.

Zerg needs to build a Spine and 2 Queens (which is about 450 minerals) to hold the hellions out of their base. With 5 hellions which is 500 minerals, you'll still be able to deny creep and keep the Z contained, while you macro behind this. To me it still seems fairly reasonable. The only difference is that now the Queens can deal back some dmg when they move out and try to poop down some tumors.

But I'm going to wait a bit more and see how it actually turns out.

But currently my opinion is still, that I think people (especially T) are overreacting a bit.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
May 10 2012 11:50 GMT
#750
Seems like we really need to wait for Hots. It kind of makes sense, why whould you balance something now and cause problems in the future where you are going to fix some essential issues with expansion (Battle hellion).
aksfjh
Profile Joined November 2010
United States4853 Posts
May 10 2012 11:50 GMT
#751
On May 10 2012 20:41 KingAce wrote:
Actually the queen buff is a direct nerf to bunker pushes. So yes the bunker was nerfed this patch.

I find it funny that Terran are complaining about their early harass yet they still have other early game harass options in the banshee, bunker pushes. Protoss and Zerg have no strong early game harassment tools. QQ more please.

Z has no super early harass, but a 6 pool is always an option as well roaches early on can do some damage.
Chunhyang
Profile Joined December 2011
Bangladesh1389 Posts
May 10 2012 11:51 GMT
#752
On May 10 2012 20:43 HotCookies wrote:
No changes for TvP late game?


In another thread somewhere here, it was shown that Blizzard said that they were ok with TvP lategame as it is.

I hate these Terran nerfs It's impossible to play terran with lag. The more they do this, the harder it gets.
If you could reason with haters, there would be no haters. YGTMYFT
Zoesan
Profile Joined March 2012
Switzerland141 Posts
May 10 2012 11:51 GMT
#753
On May 10 2012 20:41 Demorase wrote:
It's kind of insane it actually took Blizz so long to buff the queens, zerg have been dying to hellion openings left and right for months and months now. The nerf to blue flame didn't accomplish anything except making the upgrade pretty much worthless without fixing the core problem.

You have to be even more insane to think it wasn't needed.


The reason is that zergs are stupidly greedy. Terran needs early game pressure, because if they don't the zerg will just get 70 drones at 8 minutes and run over them without the terran being able to do jack shit. Sure you could open 1rax into 3 orbital, but even that doesn't compare to a pure macro zerg. Not even close.

The queen buff is retarded and effectively does one thing and one thing only: mid game all-ins will be the staple of every TvZ from now on, because without the early pressure a terran cannot win against a good zerg in the long run. So have fun being 1/2 base all-inned every game, because blizzard is too retarded to understand sc2.
Suffer the pain of discipline or suffer the pain of regret
Demorase
Profile Joined January 2012
136 Posts
May 10 2012 11:56 GMT
#754
On May 10 2012 20:50 Everlong wrote:
Seems like we really need to wait for Hots. It kind of makes sense, why whould you balance something now and cause problems in the future where you are going to fix some essential issues with expansion (Battle hellion).



Hots will be a completely different game when it comes out. Relying on it to justify and let imbalances go on in current SC2 is foolish, and Blizzard realized it.

Hots's purpose is not to fix a broken game, its purpose is to expand on a functional and balanced game to make it more complex and awesome.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
May 10 2012 11:58 GMT
#755
On May 10 2012 20:56 Demorase wrote:
Show nested quote +
On May 10 2012 20:50 Everlong wrote:
Seems like we really need to wait for Hots. It kind of makes sense, why whould you balance something now and cause problems in the future where you are going to fix some essential issues with expansion (Battle hellion).



Hots will be a completely different game when it comes out. Relying on it to justify and let imbalances go on in current SC2 is foolish, and Blizzard realized it.

Hots's purpose is not to fix a broken game, its purpose is to expand on a functional and balanced game to make it more complex and awesome.


Ye that's how it should be, but unfortunately with sc2 this is not the case. So we can only hope because they have one good shot with expansion now.
scypio
Profile Joined December 2011
Poland2127 Posts
May 10 2012 12:01 GMT
#756
On May 10 2012 20:51 Zoesan wrote:
The queen buff is retarded and effectively does one thing and one thing only: mid game all-ins will be the staple of every TvZ from now on, because without the early pressure a terran cannot win against a good zerg in the long run. So have fun being 1/2 base all-inned every game, because blizzard is too retarded to understand sc2.


Yeah, I was thinking the same thing. Since blizz thinks TvP is fine he's going to make another one out of the TvZ. 8-9-10-11-12 minute all-in every game
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
amaDeus
Profile Joined September 2011
Germany205 Posts
May 10 2012 12:03 GMT
#757
On May 10 2012 20:39 bObA wrote:
i CANNOT UNDERSTAND THAT AT ALL......
Sincerely that sucks...
Protoss and zerg will have better scout to counter terran all ins but terran no... Scan is not used to scout cause one scan costs 300 mineral. And it s very easy for protoss and zerg to hide their tec.
[...]


Sooo, why dont u build a rax and let it float over the opponents base?
rax has 5times more hitpoints, 1 armor and is faster than the old overlord.
costs 150minerals + building time - still better than a scan and you can see more.
gubbstrut
Profile Joined September 2011
Sweden39 Posts
May 10 2012 12:05 GMT
#758
I'm more sad that queens will have enough range to deal with reapers
Maekchu
Profile Joined February 2011
140 Posts
May 10 2012 12:05 GMT
#759
On May 10 2012 21:03 amaDeus wrote:
Show nested quote +
On May 10 2012 20:39 bObA wrote:
i CANNOT UNDERSTAND THAT AT ALL......
Sincerely that sucks...
Protoss and zerg will have better scout to counter terran all ins but terran no... Scan is not used to scout cause one scan costs 300 mineral. And it s very easy for protoss and zerg to hide their tec.
[...]


Sooo, why dont u build a rax and let it float over the opponents base?
rax has 5times more hitpoints, 1 armor and is faster than the old overlord.
costs 150minerals + building time - still better than a scan and you can see more.


It's even faster than the new Overlord. Sick speed at 0.94 :D
Demorase
Profile Joined January 2012
136 Posts
Last Edited: 2012-05-10 12:10:28
May 10 2012 12:05 GMT
#760
On May 10 2012 20:58 Everlong wrote:
Show nested quote +
On May 10 2012 20:56 Demorase wrote:
On May 10 2012 20:50 Everlong wrote:
Seems like we really need to wait for Hots. It kind of makes sense, why whould you balance something now and cause problems in the future where you are going to fix some essential issues with expansion (Battle hellion).



Hots will be a completely different game when it comes out. Relying on it to justify and let imbalances go on in current SC2 is foolish, and Blizzard realized it.

Hots's purpose is not to fix a broken game, its purpose is to expand on a functional and balanced game to make it more complex and awesome.


Ye that's how it should be, but unfortunately with sc2 this is not the case. So we can only hope because they have one good shot with expansion now.



SC2 is getting more balanced with each patch, Blizzard isn't just sitting there saying "just wait for Hots lol", they are clearly working on achieving the best balance possible before Hots comes out.

They said it in their patch note, if they feel like some major imbalances emerge in the coming months they will do something about it, they won't just wait for Hots to magically fix everything. If anything Hots will probably cause some major problems at first when it comes out :D
Prev 1 36 37 38 39 40 103 Next
Please log in or register to reply.
Live Events Refresh
Next event in 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft331
ForJumy 74
CosmosSc2 56
Livibee 49
StarCraft: Brood War
Artosis 771
ggaemo 58
Stormgate
Nathanias166
Dota 2
syndereN616
capcasts199
monkeys_forever92
League of Legends
JimRising 525
Heroes of the Storm
Grubby2698
Khaldor178
Other Games
summit1g8298
tarik_tv4148
shahzam475
C9.Mang0289
ZombieGrub105
Maynarde96
JuggernautJason39
Organizations
Other Games
BasetradeTV327
gamesdonequick239
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta42
• RyuSc2 41
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2763
League of Legends
• TFBlade1043
Counter-Strike
• Shiphtur202
Other Games
• imaqtpie2068
• Scarra1386
• WagamamaTV266
Upcoming Events
Replay Cast
57m
WardiTV Summer Champion…
11h 57m
RSL Revival
17h 57m
PiGosaur Monday
1d
WardiTV Summer Champion…
1d 11h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
3 days
LiuLi Cup
3 days
Online Event
4 days
[ Show More ]
SC Evo League
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
WardiTV Summer Champion…
5 days
SC Evo League
5 days
uThermal 2v2 Circuit
5 days
Afreeca Starleague
6 days
Sharp vs Ample
Larva vs Stork
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.