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Patch 1.4.3.2 - Page 32

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 30 31 32 33 34 103 Next
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2012-05-10 08:42:23
May 10 2012 08:41 GMT
#621
So the lesson here is: don't blame terran players for using abusive strats in the early-mid game when Blizzard continues to not address the T lategame. Blizzard themselves have said terran was purposely designed this way. How else are they supposed to win huh?
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
Last Edited: 2012-05-10 08:42:56
May 10 2012 08:41 GMT
#622
Yay, lets take away micro based pressure from the Terran in the early game! Obs and queen changes seem so unnecessary.

They keep going on about the game was designed so Terran has strengths early game, but have done nothing but nerfed T's early game since forever lol.
Innovation | Flash | Mvp | Byun | TY
Femari
Profile Joined June 2011
United States2900 Posts
May 10 2012 08:41 GMT
#623
On May 10 2012 17:33 tranmillitary wrote:
Every terran user isn't happy unless there's at least 50 percent Terran in the gsl, and at least 3 in the semi finals.

Funny how when there was 7 terrans outta 8 player left in the gsl, no one was complaining.

If mvp wins this gsl, it's because he's better, but if a toss wins, it's because their OP.


Mirror matches are terrible, and I personally do not want another PvP finals cause the last one of those I watched it was terrible.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 10 2012 08:42 GMT
#624
I was preferring the more drastic queen 50 energy change. Well, the +2 range will help in some very specific situations (bunkers).
I'am amazed at the bigger buff being for protoss tho.
framtidenskrig
Profile Joined May 2011
Sweden92 Posts
May 10 2012 08:42 GMT
#625
The queen changes will probably make me stop going too aggressive in the early game and let me focus more on eco... Nice change tho
75-80°C are absolutly fine! A CPU can handle ~95-100°C. User was banned from Tech Support for being wrong.
Corgi Apocalypse
Profile Joined September 2011
United States89 Posts
May 10 2012 08:43 GMT
#626
On May 10 2012 17:29 Femari wrote:



If you honestly think Protoss isn't the best race right now you are smoking really good shit.

Not even close, Terran > Zerg > Protoss right now. Terran can transition out of anything and be fine, Zerg becomes very deadly if not dealt with early, and Protoss is unstoppable on three base as well as has some nice two base timings.
rEalGuapo
Profile Joined January 2011
Germany832 Posts
Last Edited: 2012-05-10 08:44:59
May 10 2012 08:44 GMT
#627
On May 10 2012 17:33 gengka wrote:
the queen's buff aside, the observer buff is really... i thought one of the most fun part of playing terran is they can all sorts of openings that can surprise the opponent. But with the observer buff, protoss can scout much earlier and terrans will have no more element of surprises. There goes the banshee or helion or marine + tank opening for terran. Blizzard is limiting TVP into more n more 1 dimensional play. Its like they are still not having enough MMM


Yeah it is so fun. Protoss just has a BIIIIIIIIIIIG disadvantage, you can build your CC in your freaking main, or you could do any sort of all-in Protoss has to find a build that can deal with both and has to constantly be scared. Now you get to scout 10 Seconds earlier.
How can Blizzard do this to Terran...

Oh and you obviously do not care at all about the fact that Protoss is FORCED to get a Robo in every matchup if they do not want to go for some crazy all-in. How is that for diversity?

Yes, yes some people go for Stargate vs Z but it is a useless tech tree and HAS to do a lot of damage or you are really far behind, and it only ever does damage if Zerg messes up.


So PLEASE complain to me about how you can go for at least 5 different allins, a couple of preassure builds or fast CCs and Protoss now will scout TEN SECONDS earlier!!!! while Protoss if they want to be safe have to go for FFE every single game.

Protoss all-ins really rely on the Terran messing up big time.
Douillos
Profile Joined May 2010
France3195 Posts
May 10 2012 08:44 GMT
#628
On May 10 2012 17:43 Corgi Apocalypse wrote:
Show nested quote +
On May 10 2012 17:29 Femari wrote:



If you honestly think Protoss isn't the best race right now you are smoking really good shit.

Not even close, Terran > Zerg > Protoss right now. Terran can transition out of anything and be fine, Zerg becomes very deadly if not dealt with early, and Protoss is unstoppable on three base as well as has some nice two base timings.


LoL. Transition out of anything xD.
Look a giraffe! Look a fist!!
Orracle
Profile Blog Joined January 2011
United States314 Posts
May 10 2012 08:44 GMT
#629
On May 10 2012 17:43 Corgi Apocalypse wrote:
Show nested quote +
On May 10 2012 17:29 Femari wrote:



If you honestly think Protoss isn't the best race right now you are smoking really good shit.

Not even close, Terran > Zerg > Protoss right now. Terran can transition out of anything and be fine, Zerg becomes very deadly if not dealt with early, and Protoss is unstoppable on three base as well as has some nice two base timings.


Would you mind posting some statistics? Korea results last month showed Terran behind, not to mention recent GSLs.
Femari
Profile Joined June 2011
United States2900 Posts
May 10 2012 08:45 GMT
#630
On May 10 2012 17:43 Corgi Apocalypse wrote:
Show nested quote +
On May 10 2012 17:29 Femari wrote:



If you honestly think Protoss isn't the best race right now you are smoking really good shit.

Not even close, Terran > Zerg > Protoss right now. Terran can transition out of anything and be fine, Zerg becomes very deadly if not dealt with early, and Protoss is unstoppable on three base as well as has some nice two base timings.

...Protoss is the worst race I'm sorry what?
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
ZenithM
Profile Joined February 2011
France15952 Posts
May 10 2012 08:45 GMT
#631
Is it just me or was the energy change actually a lesser buff compared to this one (range buff)?
Falconblade
Profile Joined December 2011
United States1035 Posts
May 10 2012 08:47 GMT
#632
On May 10 2012 17:22 Ballistixz wrote:
Show nested quote +
On May 10 2012 17:16 MyLastSerenade wrote:
On May 10 2012 17:12 Deadstrider wrote:
Laughed at bunker change:D
I dont really understand Queen change, OV change is good though


too many Z died to reactor FE or gasless FE into reactor helion, with banshee followup, so they make it way too easy for them to defend it now.


On May 10 2012 17:15 Polter
Terran still can keep map control with hellions, just not so easily directly outside a zergs natural. Currently hellions almost contain a zerg instead of just having map control.

geist- wrote:

that is just not true, if the zerg is too greedy, and wont invest into some lings or roaches, he is fine with the contain.
u see many zergs, get earlie 3-5 roaches, to force the helions back.



hellions forcing roaches is not a good thing fyi. for me personally id MUCH rather save that gas for a quicker upgrade. this new buff to queens allows me to go for that super quick +1 to armor for my lings or a quick lair which i base my build around. another reason i like it so much. having to make roaches is just bad imo.



Nothing wrong with forcing units for hard counters. And some manage to play without roaches too.
Not like Terran isn't forced to make Marauders v Ultras, Tanks vs Banes, Vikings vs Colo and BLs., ghosts vs hts....

And many zerg manage using lings and queens just fine, just as some may opt for bio and splitting vs banes instead of tanks etc.

Forcing units is natural to the game
Douillos
Profile Joined May 2010
France3195 Posts
May 10 2012 08:47 GMT
#633
The truth is, Blizzard is taking care of amateur lvl players with their changes of Zerg and Protoss, but are using Pro level results to not help amateur terrans. How fucked up is that?
Look a giraffe! Look a fist!!
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
Last Edited: 2012-05-10 08:49:55
May 10 2012 08:47 GMT
#634
I have a question.

Quite a few Terrans are complaining about the Zerg changes on the grounds that it narrows the window they feel they have for winning the game. The prevailing attitude seems to be that late game Terran is too weak, something deduced from the fact that Zergs do most of their winning in the late game.

I see it a bit differently. I don't think Zergs win more in the late game because the Terran late game is too weak. I think they win more often in the late game because it takes a winning Zerg a lot longer to end the game.

What I mean is, if a Terran gets ahead in the early game, that game is over really quickly. If the Zerg gets ahead, the Terran can turtle up and force a longer game. The same applies in the mid-game: Zerg collapses quickly if they get behind, whereas a Terran can dig in and drag the game out longer. If he plays properly the Zerg should still win, but there's rarely that sudden 'Oh, here's a drop and his lings are still building; that's game' overbalance into victory you get when a Terran pulls ahead.

To put it another way: I'm not convinced Terran wins more in the mid game or loses more in the late game. I think a lot of late-game Zerg wins are just mid-game wins that take a long time to wrap up.

Anyone else think this way?
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Douillos
Profile Joined May 2010
France3195 Posts
May 10 2012 08:48 GMT
#635
On May 10 2012 17:47 Umpteen wrote:
I have a question.

Quite a few Terrans are complaining about the Zerg changes on the grounds that it narrows the window they feel they have for winning the game. The prevailing attitude seems to be that late game Terran is too weak, something deduced from the fact that Zergs do most of their winning in the late game.

I see it a bit differently. I don't think Zergs win more in the late game because the Terran late game is too weak. I think they win more often in the late game because it takes a winning Zerg a lot longer to end the game.

What I mean is, if a Terran gets ahead in the early game, that game is over really quickly. If the Zerg gets ahead, the Terran can turtle up and force a longer game. The same applies in the mid-game: Zerg collapses quickly if they get behind, whereas a Terran can dig in and drag the game out longer. If he plays properly the Zerg should still win, but there's rarely that sudden 'Oh, here's a drop and his lings are still building; that's game' overbalance into victory you get when a Terran pulls ahead.

To put it another way: I'm not convinced Terran wins more in the mid game or loses more in the late game. I think that's just when the games tend to end, favourably or otherwise.

Anyone else think this way?


Interesting but off topic no?
Look a giraffe! Look a fist!!
rEalGuapo
Profile Joined January 2011
Germany832 Posts
Last Edited: 2012-05-10 08:49:56
May 10 2012 08:49 GMT
#636
On May 10 2012 17:44 Orracle wrote:
Show nested quote +
On May 10 2012 17:43 Corgi Apocalypse wrote:
On May 10 2012 17:29 Femari wrote:



If you honestly think Protoss isn't the best race right now you are smoking really good shit.

Not even close, Terran > Zerg > Protoss right now. Terran can transition out of anything and be fine, Zerg becomes very deadly if not dealt with early, and Protoss is unstoppable on three base as well as has some nice two base timings.


Would you mind posting some statistics? Korea results last month showed Terran behind, not to mention recent GSLs.



GSLs???

Terran is by far the most played race in Code S then Zerg then Protoss, just because THIS IS THE FIRST GSL EVER that has a guaranteed Protoss in the finals doesn't make them OP. How about those 5 GSLs in a row where there was a guaranateed Terran in the finals? That was because of pure skill ofcourse...


Just because Protoss do not complain about imbalance that much should not automatically make them the target of the other races... This is pissing me off so hard.
dNa
Profile Blog Joined December 2010
Germany591 Posts
May 10 2012 08:49 GMT
#637
On May 10 2012 11:49 Kergy wrote:
Another out-of-place and useless patch...

But eh, I guess diamond players will rejoice, finally some balance in ZvT uh?


preeeetty sure diamond zergs already win most of their zvts...

all things considered i think 2rax is the way to go again if you want to pressure, hellions aren't really viable anymore.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2012-05-10 08:50:36
May 10 2012 08:50 GMT
#638
On May 10 2012 17:49 dNa wrote:
Show nested quote +
On May 10 2012 11:49 Kergy wrote:
Another out-of-place and useless patch...

But eh, I guess diamond players will rejoice, finally some balance in ZvT uh?


preeeetty sure diamond zergs already win most of their zvts...

all things considered i think 2rax is the way to go again if you want to pressure, hellions aren't really viable anymore.


2 rax??? with range 5 queens??

Try to get a bunker up man, try...
Look a giraffe! Look a fist!!
Blaz3k
Profile Joined November 2008
Slovenia71 Posts
May 10 2012 08:50 GMT
#639
Mhmmmm... I wonder how many roach warrens we see from now on in ZvT
nOlifeTERRAN
Profile Joined September 2010
United States153 Posts
May 10 2012 08:50 GMT
#640
Yeah wasn't the complaint about zvx scouting and now you give toss an even faster obs? may I so be inclined to ask why please? I mean you have sentries...
Heh Stem
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