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Starcraft 2 1v2 chances - Page 13

Forum Index > SC2 General
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mastergriggy
Profile Blog Joined May 2010
United States1312 Posts
May 16 2012 17:15 GMT
#241
Chease did this in a showmatch fashion and won. That might be worth looking into.
Write your own song!
ScoSteSal
Profile Blog Joined March 2011
United States54 Posts
May 16 2012 17:37 GMT
#242
Ok, all these ppl who keep saying it wouldn't work because the pro would die to some sort of cheese, have u read none of this thread? It has been repeatedly pointed out that a not-completely allin early probe rush with flash-level micro would be able to demolish 1 and/or both of the enemies before any kind of rush could work (by the way, worker rushes laugh at 6pools, it looks hilarious to see ur 7 workers enter his base that has 5-6)
Iustum Agere Arduum Est...Sed Modo Sine Day9o
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
May 16 2012 17:49 GMT
#243
On May 17 2012 02:37 ScoSteSal wrote:
Ok, all these ppl who keep saying it wouldn't work because the pro would die to some sort of cheese, have u read none of this thread? It has been repeatedly pointed out that a not-completely allin early probe rush with flash-level micro would be able to demolish 1 and/or both of the enemies before any kind of rush could work (by the way, worker rushes laugh at 6pools, it looks hilarious to see ur 7 workers enter his base that has 5-6)


One opponent yes, but then you just die to the second opponent. When you probe rush you will already have 1 to 2 probes/SCV/Drones less. The second opponents builds workers while you barely kill his colleague. Then you can either try to rush this player who has like 3 times more workers than you (simple a move will kill you no matter what micro) or go back mining and be killed two minutes later.
MarcoBrei
Profile Joined May 2011
Brazil66 Posts
May 16 2012 17:50 GMT
#244
Spanishiwa won a match against one diamond (Husky) and one very hard AI, some time ago.
Very hard AI is kind dumb, but spanishiwa was never a top level pro player.
I think top level pro players could beat most of diamonds on a 1v2 match. And one master could beat two silvers. And I'm pretty sure 1 pro gamer can beat 4 (or more) bronze players.
vertigo1
Profile Joined October 2010
Scotland174 Posts
May 16 2012 18:07 GMT
#245
double 4gate would own anyone if they both did it properly
trolling is a art
CakeSauc3
Profile Joined February 2011
United States1437 Posts
May 16 2012 18:12 GMT
#246
Squirtle had to play 1v2 in GSL Off the Record about a week and a half ago. It was a very one-sided game. Sure, he had chopsticks in his hands, but his macro/micro were still solid, and the other team had John the translator (who continuously suicided his army into Squirtle's over and over), but the other player (master's) was able to get a unit advantage and beat down Squirtle's army. Then, John dropped his main, and... lol, it just wasn't pretty.

You can't win a 1v2 if either of the two players are half decent. Two diamond/masters players would have made it even more obvious.

Hulavuta
Profile Blog Joined December 2011
United States1252 Posts
May 16 2012 18:12 GMT
#247
On May 17 2012 02:50 MarcoBrei wrote:
Spanishiwa won a match against one diamond (Husky) and one very hard AI, some time ago.
Very hard AI is kind dumb, but spanishiwa was never a top level pro player.
I think top level pro players could beat most of diamonds on a 1v2 match. And one master could beat two silvers. And I'm pretty sure 1 pro gamer can beat 4 (or more) bronze players.


Yes, but the problem is that a hard AI does not work well in a team. (I hilariously recall Husky saying "SCAN PURPLE SCAN")
If they did work together and perhaps did a double cheese, or a worker rush, they might've had it.
Done with Team Liquid for a while. Don't expect to find me here.
undyinglight
Profile Joined December 2008
United States611 Posts
May 16 2012 18:13 GMT
#248
This was done in the pro Brood War scene:

Rise Up!
SnuggleZhenya
Profile Joined July 2010
596 Posts
May 16 2012 18:13 GMT
#249
On May 17 2012 03:07 vertigo1 wrote:
double 4gate would own anyone if they both did it properly


This is exactly what I was thinking. You could replace 4gate with pretty much any really strong early timing/all in x2. It would just be too much to handle, and any diamond player can execute these 1 base all in timings well enough that two of them would just roll over someone I think.

You'll never get better being an angry nerd sitting alone in your room.
stupidhydro
Profile Joined July 2010
United States216 Posts
May 16 2012 19:34 GMT
#250
obviously depends on the skill of the players. Any coordinated team of gold+ players who just double all in would never lose and even below that skill a pro probably just doesn't have enough stuff to hold off a double proxy/6 pool no matter the micro.
MarcoBrei
Profile Joined May 2011
Brazil66 Posts
May 16 2012 21:27 GMT
#251
I think that could be a good showmatch in some events. Take 2 random guys from audience to face some pro gamer. It would be fun to watch.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
May 16 2012 21:32 GMT
#252
I don't remember where, but qxc took on 3 or 4 other people once.
Eve online FC, lover of all competition
Stipulation
Profile Blog Joined April 2009
United States587 Posts
May 16 2012 21:38 GMT
#253
On May 17 2012 06:32 TBone- wrote:
I don't remember where, but qxc took on 3 or 4 other people once.


But, they were monobattleing him. I believe it was an early sc2 daily.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2012-05-16 21:45:29
May 16 2012 21:41 GMT
#254
Well it depends on what you'd consider average. I did this recently against 2 of my bronze friends (my current skill is probably around mid masters) and I won 4 games and lost 1. The one game I lost, they rushed me with all their workers, but I beat them very easily the other 4 games when we made the rule of no worker rushing.

In two of the games, the terran proxy 2 raxed and the protoss proxy 2 gated in my base, and I held it off easily by out microing the zealots and building a bunker at my entrance. In another game, they tried a mid-game allin with MMM and mass chargelot/archon which failed miserably. In the last game they tried proxy 2 raxing me in combination with a DT rush which also failed.
Silv.user
Profile Joined November 2010
59 Posts
May 16 2012 21:49 GMT
#255
I reckon a pro(zerg) could out micro two zergs who 6 pool by 10 pooling. An all in is a apperant ting in these situations, so it would be wise to do some early attack strat to get one out quick. I beat my two friends in 2on1 first they had handicap later i beat em with no handicap. They went marine all in at 5:30 (really quick with bunkers 2). With 1 spine and two queens its pretty hard to enter at taldarim. So they backed up and i later won me two base they two base.
All girls are whores, only the smart ones takes paid.
tsango
Profile Joined July 2011
Australia214 Posts
May 17 2012 11:04 GMT
#256
Even gold players are smart enough to know any 2 all in's even half assedly executed would steamroll most pro's. Pro's would probably beat bronze and silver imo, gold is shady, 2 plat and higher would win because they'd be smart enough to know to just all in for the free win
If you dont like something, then that should be reason enough to try and change it
jax1492
Profile Joined November 2009
United States1632 Posts
May 17 2012 12:23 GMT
#257
As long as they are good they can easily take a pro 2v1 its a numbers game in my opinion more units will almost always win.
Kingy604
Profile Joined December 2011
United Kingdom54 Posts
May 17 2012 12:27 GMT
#258
If those 2 players could execute a 4gate in a non-stupid way, then no way a pro could win the match. the lower players cut probes at 20 then produce off 4 gates, not exactly hard, but no amount of micro could hold such a huge influx of units.
"Its all fun and games, until someone looses an eye... Then it is fun and games you can't see anymore."
ScoSteSal
Profile Blog Joined March 2011
United States54 Posts
May 17 2012 12:32 GMT
#259
On May 17 2012 02:49 Sandermatt wrote:
Show nested quote +
On May 17 2012 02:37 ScoSteSal wrote:
Ok, all these ppl who keep saying it wouldn't work because the pro would die to some sort of cheese, have u read none of this thread? It has been repeatedly pointed out that a not-completely allin early probe rush with flash-level micro would be able to demolish 1 and/or both of the enemies before any kind of rush could work (by the way, worker rushes laugh at 6pools, it looks hilarious to see ur 7 workers enter his base that has 5-6)


One opponent yes, but then you just die to the second opponent. When you probe rush you will already have 1 to 2 probes/SCV/Drones less. The second opponents builds workers while you barely kill his colleague. Then you can either try to rush this player who has like 3 times more workers than you (simple a move will kill you no matter what micro) or go back mining and be killed two minutes later.


not what i mean, you can send 3-4 probes & with perfect micro against meh micro those 3-4 probes can take someone apart while you build up more probes & then you can send 3-4 more probes to the other person after you build up about that many
Iustum Agere Arduum Est...Sed Modo Sine Day9o
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
May 17 2012 14:33 GMT
#260
In bw, perhaps. In SC2, no way.
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