• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:10
CEST 14:10
KST 21:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event2Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments4[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced63
StarCraft 2
General
The GOAT ranking of GOAT rankings uThermal's 2v2 Tour: $15,000 Main Event RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025) Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
LiuLi Cup - August 2025 Tournaments WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly) Global Tourney for College Students in September
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
ASL Season 20 Ro24 Groups StarCraft player reflex TE scores BW General Discussion Google Play ASL (Season 20) Announced BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 612 users

TLPD March winrates - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 12 Next All
zimms
Profile Joined November 2009
Austria561 Posts
April 06 2012 08:42 GMT
#141
111 really helped in TvP. I feel like at least every second TvP I saw the Terran did some kind of all-in.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10343 Posts
April 06 2012 08:45 GMT
#142
On April 06 2012 17:26 Thrombozyt wrote:
Show nested quote +
On April 06 2012 16:43 Yoshi Kirishima wrote:
LOL WTF

KR even more extreme this time, holy shit lol! Look at that TvP ! And PvZ? only TvZ is similar global vs korea o.o

wtf is this lol, PvT isn't in favor of P? There are still some pros who complain about TvP o.o


Look at the number of games. The number of games for the Korean stats in March is half as high as the usual amount. Now split the 240 games (that may or may not include mirrors - any confimation on that?) three-ways and you get 80 games per matchup and HUGE statistical variations. It's already bad for the usualy 500 games per month in Korea in terms of statistical error, but this month is much much much worse.


Ah I see, thanks for pointing that out! :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Big J
Profile Joined March 2011
Austria16289 Posts
April 06 2012 08:50 GMT
#143
On April 06 2012 17:26 Thrombozyt wrote:
Show nested quote +
On April 06 2012 16:43 Yoshi Kirishima wrote:
LOL WTF

KR even more extreme this time, holy shit lol! Look at that TvP ! And PvZ? only TvZ is similar global vs korea o.o

wtf is this lol, PvT isn't in favor of P? There are still some pros who complain about TvP o.o


Look at the number of games. The number of games for the Korean stats in March is half as high as the usual amount. Now split the 240 games (that may or may not include mirrors - any confimation on that?) three-ways and you get 80 games per matchup and HUGE statistical variations. It's already bad for the usualy 500 games per month in Korea in terms of statistical error, but this month is much much much worse.


They will still get updated, won't they? I think January (?) was a big uproar because Protoss beat Terran by a lot at first but then it balanced out.
But yeah, shows how volatile those "low amount" of games statistics are.
Doublemint
Profile Joined July 2011
Austria8528 Posts
April 06 2012 09:02 GMT
#144
On April 06 2012 08:31 Antimatterz wrote:
HOLY SMOKES ZERGS ARE OVER 50% AGAINST TERRAN INTERNATIONALLY!!!!

Hell, it's about time!


You deserved it

Rather interesting stats - time for another T nerf?

I just hope the complete and utter out of proportion T QQ will stop. But then again - if it gets worse I am fine with it as well, since it´s funny as hell :D
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2012-04-06 09:07:01
April 06 2012 09:03 GMT
#145
On April 06 2012 17:42 WizardofGGG wrote:
oh the sweet rage and hate against terran, im seriously starting to enjoy this.

jokes aside, korean sample is really small, people should start realising this, as the smaller the sample size is the more extreme the outcome will be.
We should expect a Protoss Buff if Protoss keeps losing more, which would be understandable, looking at the international winrates.
Maybe once no Terran in patchnotes lol


We should expect a slight early game buff to protoss, and potentially a slight lategame nerf(related to colossus most likely in the form of nerfing upgrade effectiveness somehow, base damage on colossus is fine). From what I've seen of both PvZ and PvT though it'd be really hard to buff PvT early game without breaking 2base allins vs zerg unless it's something really, really subtle. What I mean by subtle is like a 5% decrease on stalker fire animation time(note this is not a dps increase except in exceedingly rare cases) to slightly increase margin for error when kiting marines for example. Very minor things that nudge the balance one way or another in early game without affecting lategame
Porouscloud - NA LoL
GiftPflanZe
Profile Blog Joined May 2009
Germany623 Posts
April 06 2012 09:06 GMT
#146
These stats are just really confusing.ZvP favores zerg international and protoss in korea,wonder if it balances out soon.
...
DawN883
Profile Joined November 2011
Sweden558 Posts
April 06 2012 09:08 GMT
#147
So much T hate in here... When players on the ladder call me noob for playing terran they just tell me to look at the months winrates. These winrates represent the highest level of play only and the average terran from bronze to masters are still losing more than the other races.
If the dead are not raised, Let us eat and drink, for tomorrow we die
Olsson
Profile Joined April 2011
Sweden931 Posts
April 06 2012 09:08 GMT
#148
On April 06 2012 07:24 Shiori wrote:
Show nested quote +
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.
Naniwa <3
zimms
Profile Joined November 2009
Austria561 Posts
April 06 2012 09:46 GMT
#149
On April 06 2012 18:08 Olsson wrote:
Show nested quote +
On April 06 2012 07:24 Shiori wrote:
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.


So you would be OK with it, if we only used one game per match up to determine balance?
Doublemint
Profile Joined July 2011
Austria8528 Posts
April 06 2012 10:12 GMT
#150
On April 06 2012 18:08 Olsson wrote:
Show nested quote +
On April 06 2012 07:24 Shiori wrote:
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.


Then you shall be our leader that gets us out of the valley of darkness, and shows us the true way of how to get a sense of when the game is "ok" and when it´s not. So Boss - where do we go from here, I am for gut feeling myself but cruel people on the interwebz don´t agree with my gut feeling since they got their own gut, feelings included.

//sarcasm

It´s not perfect, but due to the lack of other sophisticaded measurements that include ridiculously many factors(a player slumping included - LOL) - I guess it will do regardless.
TuElite
Profile Blog Joined March 2010
Canada2123 Posts
April 06 2012 10:18 GMT
#151
Very interesting, to me it feels like TvP is super imbalanced in the Protoss's favor and I'm having little to no trouble at all in TvZ. Uh. Shows how little I actually know of the game.
Always Smile - Jung Nicole - Follow Nicole on Twitter @_911007 and me @TuElite
emc
Profile Joined September 2010
United States3088 Posts
April 06 2012 10:22 GMT
#152
still not taking these very seriously, never have never will
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
Last Edited: 2012-04-06 10:35:37
April 06 2012 10:35 GMT
#153
On April 06 2012 05:33 Drowsy wrote:
looooool. Protoss was ahead by a few % points and master's terrans decided to boycott ladder en masse while everyone on tl.net claimed protoss was by far the easiest and strongest race in the game and badly needed a nerf.


It's nice to be back at the status quo. Game is well within the range of balanced, no more whining. more gg, more skill.

No one was saying the game is imbalanced at the pro level (Korean pro level), we all knew Korean Terrans are capable of beating protosses. I still believe at Masters level, protoss have an easier time against terran, especially once it reaches late game if the terran isn't considerably ahead. Recently I have been starting to win more TvP, even in late game, but I have to play like a fucking beast.. haha.
Innovation | Flash | Mvp | Byun | TY
robih
Profile Joined September 2010
Austria1086 Posts
April 06 2012 10:42 GMT
#154
i guess P is still consiidered OP cause they are still allowed to win some games
Olsson
Profile Joined April 2011
Sweden931 Posts
April 06 2012 15:03 GMT
#155
On April 06 2012 18:46 zimms wrote:
Show nested quote +
On April 06 2012 18:08 Olsson wrote:
On April 06 2012 07:24 Shiori wrote:
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.


So you would be OK with it, if we only used one game per match up to determine balance?


Yes. If both players played it out perfectly, reacting and playing to the races highest capability on an even map then I would be fine with it. Problem with statistics is that this isnt the case. Instead within the statistics there are games of bad maps, 6pools, cannon rushes, critical supply blocks, lack of scouting, etc I can go on...
Naniwa <3
onPHYRE
Profile Joined October 2010
Bulgaria923 Posts
April 06 2012 15:10 GMT
#156
It's almost like these stats are an April fools joke
Livin' this life like it was written.
onPHYRE
Profile Joined October 2010
Bulgaria923 Posts
Last Edited: 2012-04-06 15:15:23
April 06 2012 15:13 GMT
#157
On April 07 2012 00:03 Olsson wrote:
Show nested quote +
On April 06 2012 18:46 zimms wrote:
On April 06 2012 18:08 Olsson wrote:
On April 06 2012 07:24 Shiori wrote:
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.


So you would be OK with it, if we only used one game per match up to determine balance?


Yes. If both players played it out perfectly, reacting and playing to the races highest capability on an even map then I would be fine with it. Problem with statistics is that this isnt the case. Instead within the statistics there are games of bad
maps, 6pools, cannon rushes, critical supply blocks, lack of scouting, etc I can go on...


Are those things not part of the games balance? Yea it's important to analyze even macro games, but if for example a 6 pool is imbalanced, how is that ok? If something is part of the meta game then it must be factored in..
Livin' this life like it was written.
Aunvilgod
Profile Joined December 2011
2653 Posts
April 06 2012 15:45 GMT
#158
My nooby advice for Blizzard: Instant Overseer, faster Observer, increased BC speed, cheaper or faster BC cannon upgrade. If they make scouting easier everybody will be happy.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Whitewing
Profile Joined October 2010
United States7483 Posts
April 06 2012 15:49 GMT
#159
On April 06 2012 18:03 Amui wrote:
Show nested quote +
On April 06 2012 17:42 WizardofGGG wrote:
oh the sweet rage and hate against terran, im seriously starting to enjoy this.

jokes aside, korean sample is really small, people should start realising this, as the smaller the sample size is the more extreme the outcome will be.
We should expect a Protoss Buff if Protoss keeps losing more, which would be understandable, looking at the international winrates.
Maybe once no Terran in patchnotes lol


We should expect a slight early game buff to protoss, and potentially a slight lategame nerf(related to colossus most likely in the form of nerfing upgrade effectiveness somehow, base damage on colossus is fine). From what I've seen of both PvZ and PvT though it'd be really hard to buff PvT early game without breaking 2base allins vs zerg unless it's something really, really subtle. What I mean by subtle is like a 5% decrease on stalker fire animation time(note this is not a dps increase except in exceedingly rare cases) to slightly increase margin for error when kiting marines for example. Very minor things that nudge the balance one way or another in early game without affecting lategame


They should just give us our old warp gate research time. It was nerfed specifically for PvP, so that players could do something other than 4 gate. That didn't work, so they came up with the ramp vision fix, which actually did fix PvP. Reverting the warp gate change wouldn't hurt PvP because of how sentries work now in that matchup, but it would drastically improve our early game PvT and PvZ by allowing us to threaten more. One of the biggest issues with PvZ right now, for example, is that you simply can't really threaten zerg much with a one base play. He simply goes up one base over toss, drones up a bunch, and hits his timing right to defend and *Bam* toss loses. Earlier warp gate would make 3 gate sentry expand more viable because the nexus would get down sooner and it would make zerg play a little safer. It'd also allow for early pressure off of FFE to be a little easier which would limit zerg's ability to drone to infinity and beyond.

Earlier warp gate in PvT would make holding off really early aggression like 2 rax or early all-ins easier as well, without making Protoss any stronger in the mid game or the late game in that matchup.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
tenklavir
Profile Joined November 2010
Slovakia116 Posts
April 06 2012 15:57 GMT
#160
On April 07 2012 00:03 Olsson wrote:
Show nested quote +
On April 06 2012 18:46 zimms wrote:
On April 06 2012 18:08 Olsson wrote:
On April 06 2012 07:24 Shiori wrote:
On April 06 2012 07:13 Olsson wrote:
On April 06 2012 04:44 Recoil wrote:
Look at the huge change in TvZ. I don't think its all ghost nerf, I think a big part is the new mass ling w/ ugrades into infestor into hive tech strategy. I think TvZ will balance out next month.

In TvP holy hell 60-40 in KR favoring T I AM HONESTLY SHOCKED.

In ZvP why is it in the international scene Z is favored and the opposite is true in KR.


Because korean protosses knows how to play protoss. Thought out build orders, great timings, abusing stuff such as BL immobility, good scouting (which many tosses lack) and consisency things such as forcefields which many foreigners seem to fail with placing well.

The sample size in Korea is way too low to make any conclusions about anything. What, are the same Terrans who are massacring Protoss player somehow confounded by Zergs in Korea? Come on. International statistics are what matter, especially since they include the Korean tournaments.


Statistics at all do not matter for shit. How can games that might have players in their slumps or doing shitty tactics or just failing with simple stuff really be a good ground for balance arguing? Stop going after statistics and use it as a foundation for balance.


So you would be OK with it, if we only used one game per match up to determine balance?


Yes. If both players played it out perfectly, reacting and playing to the races highest capability on an even map then I would be fine with it. Problem with statistics is that this isnt the case. Instead within the statistics there are games of bad maps, 6pools, cannon rushes, critical supply blocks, lack of scouting, etc I can go on...


Please show me this mythical game where both players play perfectly and make no mistakes on an even map. Oh...it doesn't exist? Damn...I guess using statistics is a good fallback plan in that case
Prev 1 6 7 8 9 10 12 Next All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
#1
WardiTV575
TKL 211
IntoTheiNu 30
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko286
TKL 211
Rex 78
trigger 34
StarCraft: Brood War
Britney 35095
actioN 9866
Sea 4317
Rain 3810
ggaemo 2498
Bisu 1478
Mong 731
Larva 530
Zeus 444
BeSt 440
[ Show more ]
Barracks 348
Stork 275
Mini 183
Pusan 173
hero 131
ZerO 130
Soulkey 128
Dewaltoss 100
sSak 87
Snow 81
Soma 70
TY 55
Shine 49
Killer 46
Sharp 39
JYJ36
Sea.KH 36
Sacsri 36
soO 30
Sexy 24
[sc1f]eonzerg 24
Icarus 23
sorry 18
yabsab 17
JulyZerg 13
Bale 12
sas.Sziky 12
IntoTheRainbow 10
scan(afreeca) 6
EffOrt 1
Terrorterran 1
Dota 2
qojqva1739
Gorgc1011
XcaliburYe665
Fuzer 190
boxi98172
Counter-Strike
zeus614
kRYSTAL_31
Other Games
gofns14603
singsing2433
B2W.Neo1205
crisheroes468
DeMusliM344
XaKoH 249
RotterdaM229
SortOf150
hiko45
ArmadaUGS37
ZerO(Twitch)18
Organizations
Other Games
BasetradeTV23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 39
• davetesta20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV493
League of Legends
• Jankos577
Upcoming Events
uThermal 2v2 Circuit
2h 50m
RSL Revival
13h 50m
RSL Revival
21h 50m
SC Evo League
23h 50m
uThermal 2v2 Circuit
1d 2h
CSO Cup
1d 3h
Sparkling Tuna Cup
1d 21h
uThermal 2v2 Circuit
2 days
Wardi Open
2 days
RotterdaM Event
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.