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Mike Morhaime "SC2 Proleague will open this year" - Page 44

Forum Index > SC2 General
1155 CommentsPost a Reply
Prev 1 42 43 44 45 46 58 Next
ke_ivan
Profile Joined February 2011
Singapore374 Posts
March 18 2012 04:08 GMT
#861
couldn't they just have sc:bw on the sc2 engine?
ke_ivan
Profile Joined February 2011
Singapore374 Posts
March 18 2012 04:11 GMT
#862
And yes, LoL is bigger than SC2 all over the world. And SC:BW still makes more money than SC2.
Wrathsc2
Profile Joined March 2011
United States2025 Posts
March 18 2012 04:14 GMT
#863
damn baby mad sc2 hate lol
A marine walks into a bar and asks, "Wheres the counter?"
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
Last Edited: 2012-03-18 04:21:31
March 18 2012 04:20 GMT
#864
I hope KESPA takes advantage of their tight control. They have an opportunity to make their own maps and balance units their own way because they are jumping in fresh to what could be a relatively closed system. It could be incredible if they could fix some of the core problems in sc2's design that blizzard can't or won't change at this point. They have over a year of sc2 to analyze in order to fix any core issues before getting started. Such a massive opportunity to make starcraft 2 what it was meant to be.
Spazer
Profile Blog Joined March 2009
Canada8036 Posts
March 18 2012 04:20 GMT
#865
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.
Liquipedia
mtn
Profile Blog Joined August 2011
729 Posts
March 18 2012 04:23 GMT
#866
On March 18 2012 13:20 Spazer wrote:
Show nested quote +
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.


If not for those "perfect" maps, BW would have been the most imbalanced game ever made.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
March 18 2012 04:30 GMT
#867
On March 18 2012 13:23 mtn wrote:
Show nested quote +
On March 18 2012 13:20 Spazer wrote:
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.


If not for those "perfect" maps, BW would have been the most imbalanced game ever made.


what the hell are you talking about lol
8/4/12 never forget, never forgive.
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
March 18 2012 04:30 GMT
#868
This is slightly sad news, but I hope Kespa don't change the way they do things. They're the most professional esports organization in existence, more professional than those guys at Blizzard.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
March 18 2012 04:46 GMT
#869
On March 18 2012 13:30 writer22816 wrote:
Show nested quote +
On March 18 2012 13:23 mtn wrote:
On March 18 2012 13:20 Spazer wrote:
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.


If not for those "perfect" maps, BW would have been the most imbalanced game ever made.


what the hell are you talking about lol


By todays standards BW is broken. But the hardwork and dedication of mapmakers and players to overcome its deficits lead to a balance emerging. Do you really think Blizz intentionally designed Goons to be this stupid or scarabs to run in circles and explode for 0 dmg? Or the fact that there is really no "up" ramps, only downward facing ramps due to the 2d limits of the pseudo-3d.
Veldril
Profile Joined August 2010
Thailand1817 Posts
March 18 2012 04:48 GMT
#870
Damn, I really don't understand the negativeness from the BW community. Open a SC2 proleague doesn't mean Kespa has to end the BW one. It can even be more beneficial for both games (BW reaches more of foreign viewers and OGN can adopt GOM system for foreign broadcast/vods, while Gom learns the how to improve the production from OGN, etc).

Really, I don't understand at all. You might feel threaten but at least don't just come in and tell everyone it is a doomsday for BW and hate SC2 for it. It might not even be true. And even you might not like SC2, coming in and flaming the game would only invite other people to flame BW back. Don't we already get tire of BW vs. SC2 drama?
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
how
Profile Blog Joined January 2011
United States538 Posts
March 18 2012 04:58 GMT
#871
Sooooooooooo excited! Should be amzing!
http://twitter.com/howsc
eeniebear
Profile Joined February 2010
United States197 Posts
March 18 2012 05:00 GMT
#872
DO NOT WANT. I just witnessed in CJ vs KT tons of things that make the game amazing to watch, that are simply impossible/coded out of SC2. BW for life.
Kar98
Profile Joined January 2011
Australia924 Posts
March 18 2012 05:03 GMT
#873
On March 17 2012 15:52 BLinD-RawR wrote:
I hope there will be a BW proleague too.

IT CAN'T END LIKE THIS

As a SC2 fan it would be a shame to see BW end. I don't see why both can't exist, just like many sports exist. Hell, in australia we have 3 'footballs' and soccer and they are still going strong after 100 years
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2012-03-18 05:11:34
March 18 2012 05:04 GMT
#874
On March 18 2012 13:30 gen.Sun wrote:
This is slightly sad news, but I hope Kespa don't change the way they do things. They're the most professional esports organization in existence, more professional than those guys at Blizzard.

Why of course they are professional. It was established with the approval of the Korean government, and works closely with the Culture Ministry iirc.
dudecrush
Profile Joined August 2010
Canada418 Posts
March 18 2012 05:06 GMT
#875
On March 17 2012 15:52 BLinD-RawR wrote:
I hope there will be a BW proleague too.

Dear god please. I love BW proleague. Please stay!
lolbolt
Profile Joined November 2010
206 Posts
March 18 2012 05:15 GMT
#876
On March 18 2012 13:46 Torpedo.Vegas wrote:
Show nested quote +
On March 18 2012 13:30 writer22816 wrote:
On March 18 2012 13:23 mtn wrote:
On March 18 2012 13:20 Spazer wrote:
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.


If not for those "perfect" maps, BW would have been the most imbalanced game ever made.


what the hell are you talking about lol


By todays standards BW is broken. But the hardwork and dedication of mapmakers and players to overcome its deficits lead to a balance emerging. Do you really think Blizz intentionally designed Goons to be this stupid or scarabs to run in circles and explode for 0 dmg? Or the fact that there is really no "up" ramps, only downward facing ramps due to the 2d limits of the pseudo-3d.


^THIS
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 18 2012 05:20 GMT
#877
I can't see this working out well. Considering the issues that Blizz and KeSPA have had already, this may not work to well.
User was warned for too many mimes.
Blasteroids
Profile Joined June 2011
United States36 Posts
March 18 2012 05:23 GMT
#878
I'm hoping bw Koreans switch over to sc2! :D
"Are you ready for bombing?"-Bomber
Spazer
Profile Blog Joined March 2009
Canada8036 Posts
March 18 2012 05:24 GMT
#879
On March 18 2012 13:46 Torpedo.Vegas wrote:
Show nested quote +
On March 18 2012 13:30 writer22816 wrote:
On March 18 2012 13:23 mtn wrote:
On March 18 2012 13:20 Spazer wrote:
On March 18 2012 13:08 ke_ivan wrote:
couldn't they just have sc:bw on the sc2 engine?

No? Half the reason BW is balanced is because of how the old engine works.


If not for those "perfect" maps, BW would have been the most imbalanced game ever made.


what the hell are you talking about lol


By todays standards BW is broken. But the hardwork and dedication of mapmakers and players to overcome its deficits lead to a balance emerging. Do you really think Blizz intentionally designed Goons to be this stupid or scarabs to run in circles and explode for 0 dmg? Or the fact that there is really no "up" ramps, only downward facing ramps due to the 2d limits of the pseudo-3d.

Yes, the engine is bad. You said it yourself: the combination of techniques/builds and maps has given us a game that is pretty reasonably balanced. My point is that removing the central pillar around which all these techniques and maps were created - the engine - will basically render years of development moot. It'd basically be a different game with the same units. There's stuff like sc2bw out there, but even they can't overcome all the differences between the two engines.
Liquipedia
Zona
Profile Blog Joined May 2007
40426 Posts
March 18 2012 05:25 GMT
#880
I really wonder what Kespa's gameplan is, if Activision Blizzard isn't misinformed and there really will be an SC2 proleague.

If BW players switched over full-time, it's a huge gamble - they're betting that the fans like the player more than the game, which at least in my case is not true. And even Slayers has lost its marquee sponsor, didn't it?
If they switch over part-time, then BW broadcast games will likely become mediocre, and that would probably hurt the fanbase too.
If they don't switch over and a PL is formed just with current SC2 players, will it really perform much better than how SC2 is doing now? I guess being televised is a benefit, but how much so? Actually, it'll just give OGN more leverage to use against the other Kespa members, I suppose.

There's no guarantee that switching to SC2 will bring more sponsors to the table, which is what it seems like they need most.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
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