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Preview of patch 1.5 - Page 23

Forum Index > SC2 General
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Prev 1 21 22 23 24 25 40 Next All
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
March 12 2012 23:48 GMT
#441
On March 13 2012 08:46 DarkPlasmaBall wrote:
Show nested quote +
On March 13 2012 08:07 Catchafire2000 wrote:
Still no mention of an improved replay system where multiple people can observe a replay of a game together...


Made me sad too. They had this in BW and it was so helpful x.x


they're going to ration good UI until HOTS.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
PhalThrax
Profile Joined August 2010
United States14 Posts
March 12 2012 23:51 GMT
#442
I'm confused as to what Blizzard is suggesting when they claim that we will have the ability to resize our chat window. The reason I'm confused is because I'm under the impression that this feature is already present. See below:

[image loading]

Perhaps I am entirely misunderstanding this feature (and please correct me if I am!), but this doesn't appear to be something new. The fact that the chat remains re-sized subsequent the completion of a game, however, is a lovely feature.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
March 12 2012 23:53 GMT
#443
Weird that some people are saying they only care about balance patches when these changes could have a huge effect on the longevity of this game...
MeeMeesiko
Profile Blog Joined March 2011
United States40 Posts
Last Edited: 2012-03-12 23:55:32
March 12 2012 23:53 GMT
#444
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).


YES! YES! YES!

It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!

I literally fist pumped in joy when I saw this.

YES! Blizzard you take time to get things done but when it happens you get it right! YES!
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 12 2012 23:55 GMT
#445
finally something! it's a start blizz, it's a start..
When they see MC Probe, all the ladies disrobe.
xiaofan
Profile Blog Joined July 2006
United States513 Posts
March 12 2012 23:56 GMT
#446
blizzard listens!!
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
March 12 2012 23:56 GMT
#447
On March 13 2012 08:51 PhalThrax wrote:
I'm confused as to what Blizzard is suggesting when they claim that we will have the ability to resize our chat window. The reason I'm confused is because I'm under the impression that this feature is already present. See below:


I think they're removing limits on maximum size.
http://en.wikipedia.org/wiki/Lysenkoism
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
March 12 2012 23:56 GMT
#448
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).

Is this supposed to be some kind of LAN support?
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 12 2012 23:57 GMT
#449
hmm imo this is only to keep us, the rabid dogs we are, at bay. if you take a look at the proposed UI changes, it really does not address the lacking social aspect of bnet. Making chat windows bigger is not going to help...

Where is Clan Support. Where is replay with friends?

Perhaps it will be good and there will be more, but please friends we must continue to fight the good fight.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
March 12 2012 23:57 GMT
#450
Wonder what they mean by streaming support?
GeNeSiDe
Profile Blog Joined August 2010
United Kingdom354 Posts
March 12 2012 23:59 GMT
#451
This is why I love Blizzard. People rant and rave about how **** they are but Blizz always seem to just drop these satisfaction bombs on us time and time again.

I can forgive them for moving slow as I can understand that they want to be as methodical as possible.
http://soundcloud.com/eastmanmusic Check out my latest sc2 song "Masters League!"
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
March 13 2012 00:01 GMT
#452
On March 13 2012 08:56 ZeroCartin wrote:
Show nested quote +
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).

Is this supposed to be some kind of LAN support?


No one can really say for certain at this point but blizzard has adressed LAN numerous times in the past saying that it will in all likelyhood not be implemented for starcraft2.
If they were to change this, I don't they would call it connecting through IP, I think they'd hype the shit out of it and call it what it is, because we've asked for it for so long.

I expect this to be a find people without character codes that are on the same connection/area.

Like at a pc cafe or a dorm complex, you can see others playing sc2 that you wouldn't have otherwise known about.
KuchenIchMag
Profile Joined July 2011
Germany11 Posts
March 13 2012 00:03 GMT
#453
Blizzard <3 finally u understand our problem
YEEEEEHHHHHAAAAAA
(and now "housing") their next step is replays with friends and a clan sytem :D i see forward to it.
xenoid
Profile Joined January 2011
Canada41 Posts
March 13 2012 00:03 GMT
#454
for all the millions we give blizzard you think they'd have more than 1 person patching starcraft 2 at a time. at least, i'm guessing it's a 1 person team as that's what diablo 2 was given, and it shows. this is stuff that should have been done in the first patch and does nothing to fix the lack of social aspects. give us chat rooms that everyone auto joins, moderators, private channels, pictures like heat.net/mplayer and voice chat should be a lot easier to use, especially in the groups.
holy_war
Profile Blog Joined July 2007
United States3590 Posts
March 13 2012 00:03 GMT
#455
On March 13 2012 08:53 MeeMeesiko wrote:
Show nested quote +
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).


YES! YES! YES!

It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!

I literally fist pumped in joy when I saw this.

YES! Blizzard you take time to get things done but when it happens you get it right! YES!


Don't get too excited, I think it just enables you to search for games via IP addresss.
TheAlchemist89
Profile Blog Joined December 2010
160 Posts
March 13 2012 00:08 GMT
#456
On March 13 2012 09:03 holy_war wrote:
Show nested quote +
On March 13 2012 08:53 MeeMeesiko wrote:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).


YES! YES! YES!

It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!

I literally fist pumped in joy when I saw this.

YES! Blizzard you take time to get things done but when it happens you get it right! YES!


Don't get too excited, I think it just enables you to search for games via IP addresss.


Agreed, it doesn't sound like any sort of lan, just a quicker way to set things up for major tournaments I suppose. This patch doesn't seem all that big to me. I really woulda liked to see Multiple-Observer Replay support while they were on this topic. I mean jazzing things up won't hurt ofc, but they still didn't address LAN support, clan tags and Multi-view Replays.
0kz
Profile Joined January 2010
Italy1118 Posts
March 13 2012 00:09 GMT
#457
well there are still a lot of things missing like the replays but at least its getting better
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
March 13 2012 00:15 GMT
#458
good to see custom system fixed
but they miss totally the point of the UI problem in social part ... bigger chat windows?? what exactly will that fix?
TLT07 ===> *winner* <===TLT08
Chytilova
Profile Joined December 2011
United States790 Posts
March 13 2012 00:26 GMT
#459
On March 13 2012 09:08 TheAlchemist89 wrote:
Show nested quote +
On March 13 2012 09:03 holy_war wrote:
On March 13 2012 08:53 MeeMeesiko wrote:
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP).


YES! YES! YES!

It took them 2 years to finally come through but this sounds like tournaments will be much more reliably connected, less internet issues, AND we get to use this LAN-like service at home!

I literally fist pumped in joy when I saw this.

YES! Blizzard you take time to get things done but when it happens you get it right! YES!


Don't get too excited, I think it just enables you to search for games via IP addresss.


Agreed, it doesn't sound like any sort of lan, just a quicker way to set things up for major tournaments I suppose. This patch doesn't seem all that big to me. I really woulda liked to see Multiple-Observer Replay support while they were on this topic. I mean jazzing things up won't hurt ofc, but they still didn't address LAN support, clan tags and Multi-view Replays.


Yeah agreed, the multi-view replay thing in particular is a big deal for me. I still don't understand why we don't have that.
Ressonance
Profile Joined February 2012
Brazil14 Posts
Last Edited: 2012-03-13 00:29:39
March 13 2012 00:29 GMT
#460
The only thing that's missing are watching replays with other people and wc3 like tournaments. Awesome news, though
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