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Where did all of the terrans go? - Page 9

Forum Index > SC2 General
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danielrosca
Profile Joined December 2011
Romania123 Posts
Last Edited: 2012-03-11 07:04:12
March 11 2012 07:00 GMT
#161
There's a common misconception TvZ and TvP are hard just because of how lategame units roll.

I'm not going to wholeheartedly disagree, as my mental health plummeted while getting walked over and over again by brood/infestor and colossi, but point out the very way you harass and stop their macro early game inconspicuously contributes like 80% to your loss 10 minutes later.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
March 11 2012 07:06 GMT
#162
When you play terran it feels like you are absolutely required to do dmg or get early economical advantage against the other races. You race against time because you can't just sit in your base and get tier 3 units or spell casters that can kill your army if you make a mistake. Overall the terran race feels to me that it is a lot harder if you are not a pro player.
supdubdup
Profile Blog Joined December 2010
United States916 Posts
March 11 2012 07:06 GMT
#163
Terran gets expodentially less fun after the 0:05 mark.
Turn it Up
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
Last Edited: 2012-03-11 07:23:18
March 11 2012 07:16 GMT
#164
ZvT seems to be easier to pinpoint areas to improve and of course, improve them.

ZvP seems a bit more awkward and is harder to easily improve certain weaknesses. The forcefield/warp in dynamic leads to many scenarios and you may have one blanked out of your mind in a game.. leads to a lot of dumb losses (similar to when Terran did the economic 2 rax and randomly pressured)

ZvZ is the hardest for me.. well not hardest but it is so hard to be consistent. You can beat any great player in 1 game in various ways, but you can lose to a player you'd consider lower than you too.

As for the question in the OP, well Terran has been historically so strong but now that the nerfs keep coming, the late game is still strong but is very hard to pull off.. probably the hardest late game. Since some of the early/mid game timings for Terran don't work as well and late game may be a bit more awkward I can see Terrans switching to a more fluid race (Zerg) or solid overall race (Protoss)

I personally love offracing as Terran more than Protoss, it feels like there is still so much potential.. and with all the Korean Terrans showing what knowledge and multitasking can do together it is quite scary!
sAviOr...
kusto
Profile Joined November 2010
Russian Federation823 Posts
Last Edited: 2012-03-11 07:40:19
March 11 2012 07:21 GMT
#165
I recently switched back to terran, and since that i'm having a lot more fun than before.
Not only are TvT and TvZ particularly interesting to play, it's also the feeling that you always can come back into the game, as soon as you're able to force the opponent into a low-econ situation.

Terran is the best race to surprise and shock the opponent with drops which cause a ton of damage if not reacted to properly. You can force the other races to multitask because terran forces are beast in small numbers.

If i get crushed by passive protoss, then i know i forgot to be aggressive(or built too few vikings lol). I really enjoy the possibilities to multitask in this race.

The only problem i feel is that you give up control by the lategame, and YOU have to counter what they do. IT's up to them if they build collossi or templars, you have to react properly. (similarly with Zerg ultras, broodlords). But the reason for example, why MMA is such a TvZ expert, is that he always knows how to split and position his army properly (see his games against Zenio in IEM). There is a lot more thought behind that than "counter their units". This also applies for TvP, because a split P army is a lot less dangerous than a split terran army.

EDIT: And if anyone below masters quits because they cannot build ghosts lategame anymore, they can remember how often they even did that and how utterly brainless that felt to just produce ghosts if lategame.
Seriously, the terran nerfs shouldn't be even visible below masters. I mean it's not like they nerfed the dps of marines or medivac healing rate.
the game is the game
vorxaw
Profile Joined April 2011
Canada245 Posts
March 11 2012 07:37 GMT
#166
Interesting read, thought it was just me for a while there, looks like the lack of terran is experienced by other people as well. I first noticed this after a few months ago, i went 32 games with no tvt haha. (currently riding 8 game no tvt streak)

But I find it enjoyable to play terran, because i find it pretty satisfying to know theres always something apm/mechanics-wise that you can work on and improve, and theres a certain pride to playing the mechanically hardest race. There was a time I contemplated changing to toss. I've never played toss ever before and managed to win my 4th game as toss (and it was against t of course), by just warping in zealots/stalkers/cannons (although that was at gold/plat level). I was pretty shocked that the win was even possible without know ANY toss micro/timing (was literally hovering over icons to figure out what buildings cost for a good while)...and promptly decided to never switch to toss lol
y0su
Profile Blog Joined September 2011
Finland7871 Posts
March 11 2012 07:40 GMT
#167
Here's data from Seasons 5+6 on my sc2gears.

NA 146 replays (high to mid diamond)
    *vP 49 = 33.56%
    *vZ 54 = 36.99 %
    *vT 43 = 29.45 %
P is almost perfectly at 1/3, however has that extra 3% that needs to be equally represented + Show Spoiler +
it should be noted that I usually play "off hours" on NA also 4 of my replays were rematches


EU 297 replays (mid to low diamond)
    *vP 95 = 31.99%
    *vZ 128 = 43.10%
    *vT 74 = 24.92%
Wow! Not only is significantly the lowest race I played against, is ahead by a mile! ( remains close to 1/3) + Show Spoiler +
it should be noted that I usually play "normal hours" on EU also, 5 of my replays were rematches


I crunched some numbers using both EU and NA, however because of the large difference between the two servers using the numbers separately is probably best...
+ Show Spoiler +
Total 443 replays
    *vP 144 = 32.51%
    *vZ 182 = 41.08%
    *vT 117 = 26.41%
*note to self: practice vsZ!* These numbers reflect that I played more on EU, let's try that again...

Total combining %s
    *vP 32.78%
    *vZ 118 = 40.05%
    *vT 80 = 27.19%
sits nicely at almost 1/3. Zerg have infested 13% of Terran players...
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
Last Edited: 2012-03-11 07:51:41
March 11 2012 07:50 GMT
#168
I am not playing this game anymore until it's viable to go mech against protoss and that might not even happen in HoTs. I am also tired of watching TvP as well, it's probably the only matchup that has barely evolved in the past year when it comes to army composition except for a few exceptional matches. Not everyone has the macro of MKP/Bomber/Polt and able to abuse the power of bio rax play to its best ability. It's also not the most fun playstyle for me especially since it's the most common Terran playstyle for every matchup, and it's boring as fuck after a year of doing it. I am glad mech is getting used more in TvT and in TvZ in some maps like Daybreak, but no pro is gonna mech in a serious match ever vs protoss in this current state of the game.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
riff
Profile Joined December 2010
United States113 Posts
March 11 2012 08:00 GMT
#169
Here's my stats over seasons 5 and 6, as reported by sc2gears.

NA 90 replays (diamond level):

TvP 34 = 37.7%
TvT 19 = 21.1%
TvZ 37 = 41.1%

My combined win rate in the TvZ and TvT matchups is 70%, but my win rate in TvP is 35%. Those numbers somewhat surprise me, but it matches my own feeling and comfort level in those matchups. Winning and losing those matchups seems more "solid" in that any time I lose, I know it's because I was outplayed. I can't say the same for TvP.
There is no teacher but the enemy. No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. -Mazer Rackham
PedroBlanco
Profile Joined August 2011
Canada65 Posts
March 11 2012 08:00 GMT
#170
Yeah, I never play tvt as well
I've forgotten how to play it.
Wyk
Profile Joined March 2011
314 Posts
Last Edited: 2012-03-11 08:10:39
March 11 2012 08:04 GMT
#171
They have switched to Protoss for easy wins, or to Zerg(in order to roach rush protoss ^^).

edit: But in all fairness, I cringe when I see a Protoss. I have the micro, but not the multitasking required to pull off amazing macro strategies against them. Your one mistake vs their 3-4 is just not shiny.
Thought about changing the race, but TvT is a truly beautiful matchup. Hardly surprising that symphonic music should be played in the background.
MysticaL
Profile Joined December 2003
Canada118 Posts
March 11 2012 08:05 GMT
#172
because supposedly terran is overpowered and too easy and 1A+T race
Jarree
Profile Joined January 2012
Finland1004 Posts
March 11 2012 08:07 GMT
#173
Because endless kiting of chargelots is NOT fun. I really dislike playing TvP unless i do some sort of 2base tank-push and you can only do that once in a while, not as a default strat. I even played placements on a different account with P, 5 first games ever i played with P and ended in the same league as my T. Then played my first macro game against T and faced huge whine from the T player every engagement my chargelots rolled over him :D. Fix the matchup and terran players will return to ladder. Not because it's imbalanced, but because it's retarded.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 11 2012 08:09 GMT
#174
Terrans are just getting there asses handed to them since the addition of Cloud Kingdom and Korhal Compound. You actually have to know how to play now to win!
meatbox
Profile Joined August 2011
Australia349 Posts
March 11 2012 08:09 GMT
#175
On March 11 2012 11:17 SafeAsCheese wrote:
A lot of people generally agree that terran is harder to play at lower leagues and it tends to make more people play zerg, at least on NA ladder.

Plat/diamond/masters is a lot of ZvZ.

Lolwut? Zerg is very difficult to pick up unless someone experienced can show you the way, Terran is the most straight forward for those new to the Starcraft scene as most players under the age of 20 would not have any SC1 experience and would build on experiences from C&C or any other RTS games.
www.footballanarcy.com/forum
riff
Profile Joined December 2010
United States113 Posts
March 11 2012 08:16 GMT
#176
On March 11 2012 17:09 Defacer wrote:
Terrans are just getting there asses handed to them since the addition of Cloud Kingdom and Korhal Compound. You actually have to know how to play now to win!


What evidence do you have to support this assertion?
There is no teacher but the enemy. No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. -Mazer Rackham
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 11 2012 08:18 GMT
#177
On March 11 2012 17:09 meatbox wrote:
Show nested quote +
On March 11 2012 11:17 SafeAsCheese wrote:
A lot of people generally agree that terran is harder to play at lower leagues and it tends to make more people play zerg, at least on NA ladder.

Plat/diamond/masters is a lot of ZvZ.

Lolwut? Zerg is very difficult to pick up unless someone experienced can show you the way, Terran is the most straight forward for those new to the Starcraft scene as most players under the age of 20 would not have any SC1 experience and would build on experiences from C&C or any other RTS games.



I agree, it's actually the opposite. At lower levels Terran is the easiest to play because:

a) the number of great early and mid-game timings they have at their disposal
b) mules, which mitigates bad macro
c) scans, which mitigates bad scouting
d) a cheap tier 1 ground/air unit that is viable all game long with great upgrades.

Because of that, they can coast until they start to hit Zerg and Toss players that have been developing better overall mechanics, macro and overall game sense.

I'm not a good Zerg player by any means, but I rarely lose to Terrans now, ever, in my shitty league (gold).

MockHamill
Profile Joined March 2010
Sweden1798 Posts
March 11 2012 08:22 GMT
#178
There are 4 core skills in this game:
Macro
Micro
Multitasking
Decision making

At GSL level you need all 4 at high level for all of the races. For Terran you need all 4 even at lower levels, while Macro and Decision making is sufficient for most Zerg/Protoss players. So it simply takes more skill to play Terran compared to Protoss and Zerg except at pro level where it evens out.

habeck
Profile Joined February 2011
1120 Posts
March 11 2012 08:23 GMT
#179
Master here, i played like 5 or 6 tvts of my last 10 games so i don't know, there is more terrans then zergs i gues,
iiGreetings
Profile Joined March 2011
Canada563 Posts
March 11 2012 08:28 GMT
#180
lately been doing lots of laddering in past week on NA. played looots of games and zvt, which as my best MU is not anymore because i simply never play and get to practice it. They all vanished?
Adapt and React I MKP, PartinG, EffOrt ♥
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