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SC2 and the ghost-town effect - Page 4

Forum Index > SC2 General
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tenklavir
Profile Joined November 2010
Slovakia116 Posts
March 05 2012 17:52 GMT
#61
On March 06 2012 02:51 Kira__ wrote:
Show nested quote +
On March 06 2012 02:42 tenklavir wrote:
On March 06 2012 02:39 TheRabidDeer wrote:
The problem is that blizzard saw the awesome forum communities and how popular they were and thought that people would just use them instead of ingame stuff. While it is true that many do use forums.. its just not the same and many people didn't know about them and it is absolutely dead for them online. Chat and a social experience is necessary for a game in modern times. There to is no excuse to not have it.


But there already is chat...

Can someone that agrees with this article explain specifically what it is that they want (since the article does not)? None of this "better chat" nonsense...clear, concise ways that you think improve the social aspects of the game as a whole.


the "better chat" is not nonsense, the original battle.net from 98 has better chat support than we got in 2012


Please tell me what about it is better.
Alacast
Profile Joined December 2011
United States205 Posts
March 05 2012 17:53 GMT
#62
On March 06 2012 02:41 hashaki wrote:
Show nested quote +
On March 06 2012 02:39 Zeller wrote:
There's got to be some people around here that can actually get this across with some blizzard folks.


How about you and the people alongside you get this into your head.. They're aware of the complaints many SC2 players have and they don't give a shit.

People have got to realize that the blizzard they grew up with, the one they used to love is no longer there. It's gone, it's dead, now we have Actiblizz with their new policies of 1 account pr server, 3 expansionpacks and a whole ordeal of shitty policychanges that only benefits Actiblizz and their need for totalitarian control over anything that goes on.

k?


I guess you can immediately paint their reaction in the most negative light possible, that's your prerogative, and while it's likely that they have been intentionally remiss in not immediately addressing these complaints, it could be that their time-frame is different from yours. Could it be that they want to revamp the whole thing in conjunction with HOTS or as some special promotion? Could the actual rework of the system be more complicated than you imagine and take more time?
Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
kleydejong
Profile Joined November 2011
12 Posts
March 05 2012 17:53 GMT
#63
I've never once thought that SC2 feels lonely or had a lack of community. The strong presence of an e-sports community was mentioned, but immediately discredited as a 'proper' community. Why is this? Why is the YouTube scene not relevant?
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
March 05 2012 17:56 GMT
#64
^ because when you're actually on battle.net you don't feel it
the ghost town effect doesn't apply to when you're watching a stream or chatting in stream chat
but it does apply when you're on battle net and don't have access to those live feeds and events
the chat channels they provide just don't cut it
Competent
Profile Joined April 2010
United States406 Posts
March 05 2012 17:56 GMT
#65
@OP

So, you want a game that once you are done playing it, you can find some way to continue to waste your time?
Nurrrhhh, I'm gonna be A+ by Wendsday! -Day[9] "I'm going to spread out my lings so it looks like there is more. Lots of animals do that." -CatZ
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
March 05 2012 17:58 GMT
#66
Ok, to sum it up. The community want old huge chat channel that cover entire screen right? I like the old one too but I am quite worry about spam.
fighter2_40
Profile Blog Joined December 2010
United States420 Posts
March 05 2012 17:58 GMT
#67
On March 06 2012 02:53 kleydejong wrote:
I've never once thought that SC2 feels lonely or had a lack of community. The strong presence of an e-sports community was mentioned, but immediately discredited as a 'proper' community. Why is this? Why is the YouTube scene not relevant?


It's not the community on the internet that is the problem. The problem is that when people play SCII, especially ladder, it kinda feels like playing against robots. Everybody is so caught up in winning that there's not much human connection besides gl hf and gg. So In order to foster a feeling of community while actually logged into the game, there needs to be better chat features such as /f m commands and public chat channels where you can hop around.
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 05 2012 17:59 GMT
#68
ghost town issue, now thats sounds interesting. Blizzard should just drop everyone in the public channel again. I guess people that simply close this chat, are less likely to complain, then the people that aren't able to open the chat.
I would call it more, the issue of not entering the pub at a cold rainy day and stay outside and wondering why no one is out on the street.

I personally like Blizzard for not wasting resources into auto opening a public chat 90% of the people leave asap while bnet pops up. It would not take time to program it, but i would feel that they wasted their time. But i guess it was something special no other games had for a reason, but missed by many, that used it. While others have irc in their autostart list.

But no channels was really bad by Blizzard nevertheless, as its better for preparing to create games.

Well i am curious how diablo3 bnet will look like its a good indication for how hots bnet will turn out, while i gave up on bnet for WoL after reading they scrapped the system completely and had someone that made xbox live on it.
TeeTS
Profile Joined June 2011
Germany2762 Posts
March 05 2012 18:02 GMT
#69
What I miss from broodwar is the /f m function, where you could message all your friends regardless of chat channels or games. Other than that. I never was much into open chat channels. I interact with my friends and my clan. You can open up several chat channels parallel, so I don't get it, that the old system should be better, where you only could join one channel at a time. If people want to interact, than they have all the tools in the game for it.

BUT the big fact here is, that the ladder plays the major part in the game, for most of the players. AND when you ladder, you don't chat, because chatting while playing will make your play worse (unless you are REALLY good or REALLY bad). I think once the ladder becomes less , and privatly organized custom games more valuable, players will interact more with each other.

And all the kids crying for clan support: We had no clan support in BW and it worked out very well. So that can't be the reason why people fail to form clans. I think everyone shouldn't blame blizzard for his own failure of social interaction. First look at yourself what YOU can do, if you are not satisfied with a situation.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 05 2012 18:04 GMT
#70
I agree about the ghost town. I love TL and the communities, but the only time I feel lonely with something SC related is when I actually want to log on and ladder.
[15:15] <Palmar> and yes marv, you're a total hottie
how2TL
Profile Joined August 2010
1197 Posts
Last Edited: 2012-03-05 18:08:36
March 05 2012 18:06 GMT
#71
On March 06 2012 02:56 Competent wrote:
@OP

So, you want a game that once you are done playing it, you can find some way to continue to waste your time?


What a spectacular misinterpretation.


On March 06 2012 03:02 TeeTS wrote:
What I miss from broodwar is the /f m function, where you could message all your friends regardless of chat channels or games. Other than that. I never was much into open chat channels. I interact with my friends and my clan. You can open up several chat channels parallel, so I don't get it, that the old system should be better, where you only could join one channel at a time. If people want to interact, than they have all the tools in the game for it.

BUT the big fact here is, that the ladder plays the major part in the game, for most of the players. AND when you ladder, you don't chat, because chatting while playing will make your play worse (unless you are REALLY good or REALLY bad). I think once the ladder becomes less , and privatly organized custom games more valuable, players will interact more with each other.

And all the kids crying for clan support: We had no clan support in BW and it worked out very well. So that can't be the reason why people fail to form clans. I think everyone shouldn't blame blizzard for his own failure of social interaction. First look at yourself what YOU can do, if you are not satisfied with a situation.


BW had free name changes so it was easy to change your name to include a tag and then the clan could just go populate a chat channel and claim it as their own.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
March 05 2012 18:11 GMT
#72
On March 06 2012 01:55 Apolex wrote:
The mentality they go through balancing the game is even worse... if no one is using this unit ... let's remove it from the game.
And since too many people are using this one, let's nerf it enough so no one will again. Look what happen to reapers / thors and now ghosts .. there is no point in making ghost in tvz anymore unless they go infestors.




Or you know, infestors, which sucked balls at release, and nobody wanted to make them at all, so they got buffed and are now a mainstay of the game. Or the Thor, which everyone uses, is basically being removed from the game in the next expansion (MommaThor).



It's sad that their dev team cant get on simple issues like battle net fixing. but dont whine about game balance, they do that pretty darn well.
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
March 05 2012 18:12 GMT
#73
Compare B.net 2.0 to Warcraft III TFT Battle.net.

Clan support, with exlcusive clan chat channels that had moderators, chat channel functions, and visually distinguished clan leaders, with clan tags to boot. Oh also a really kick ass CLAN LADDER that motivated some of the top fun clans to compete with each other for top clan ladder spots.

There was also a much simplier cross-region cross freaking game chat support that could be used even in game. Not to mention the entire layout was visually more pleasing, entire screen chat channels, and yet you could still easily find games view your and others profile in detail, hell you could see their ladder level next to their name in the chat channel, something that no longer exists.

They even had daily tournaments that provided advertising room/income that spurred a lot of fun competition between people. Basically Battle.net 2.0 is inferior in every conceivable way. (Also purely athestically, but color schemes do matter and starcraft menus have a colder-space look to them, which is cool... but it's a colder look regardless.)

Article does a good job highlighting why all these missing features are so important.
Manager, Team RIP ZeeZ
Kira__
Profile Joined April 2011
Sweden2672 Posts
Last Edited: 2012-03-05 18:29:12
March 05 2012 18:23 GMT
#74
On March 06 2012 02:52 tenklavir wrote:
Show nested quote +
On March 06 2012 02:51 Kira__ wrote:
On March 06 2012 02:42 tenklavir wrote:
On March 06 2012 02:39 TheRabidDeer wrote:
The problem is that blizzard saw the awesome forum communities and how popular they were and thought that people would just use them instead of ingame stuff. While it is true that many do use forums.. its just not the same and many people didn't know about them and it is absolutely dead for them online. Chat and a social experience is necessary for a game in modern times. There to is no excuse to not have it.


But there already is chat...

Can someone that agrees with this article explain specifically what it is that they want (since the article does not)? None of this "better chat" nonsense...clear, concise ways that you think improve the social aspects of the game as a whole.


the "better chat" is not nonsense, the original battle.net from 98 has better chat support than we got in 2012


Please tell me what about it is better.


ease of access, they way it's implemented so you don't have to struggle to find people, things such as channel operators and other chat options, management of channels is absolutely horrible right now, and the ui in general is far from optimal for chats in b.net 0.2

if you've used chat in the old battle.net version, you'd realize how big of a step backwards they've made
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
itsMAHVELbaybee
Profile Joined October 2008
292 Posts
March 05 2012 18:23 GMT
#75
I don't see how Blizzard created a ghost town effect for SC2 to be honest. The real reason there is a ghost town effect to begin with, is that there are too many social media outlets that already fulfill this need to begin with. Skype, Facebook, Twitter, etc. Instead of communities forming from within the game itself(within chat channels, individual games, clan channels) they are probably forming more on other social media.

SC:BW and D2 all developed long before the Myspace boom and eventual Facebook boom. I can understand the sentiments of the OP though, its just that the social aspect is out of Blizzard's hands.

The UMS system is a bit of a different story, which definitely needs improving upon. Why the hell doesn't anyone wanna play Nexus Word Wars... seriously.

Does anyone still idle IRC channels anymore? They'd rather do it on Facebook.
I am boss. -Minami-ke
Demonhunter04
Profile Joined July 2011
1530 Posts
March 05 2012 18:24 GMT
#76
I didn't really feel the loss of interaction in Bnet 2.0 as much as most because I'm typically in vent or something with friends. However....the picture of Tychus instead of a more prominent news page or chat channels is pretty strange. Automatically putting people into chat also makes it simpler for those who are too lazy to open a chat channel.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
Last Edited: 2012-03-05 18:27:46
March 05 2012 18:25 GMT
#77
Battle.net 2.0 surely feels like a ghost town. If you do not have that many friends who frequently log into B.net to play some games you can quickly feel lonely and rather just stick with laddering then. That in itself is not the true way of playing StarCraft II, which I think is a bad implication of the new B.net system. In BW it was fun to just hop into a channel and chat away, making new online friends and playing some really fun games. Now it just feels like a ghost town, as you have said, and nothing really interesting going on. I have to mention that the eSports community surrounding SC2 definitely is amazing, but other than that it isn't easy on a social level.

With me living in a very small countryside tow, with like only one friend who plays SC2 online, it has taken its toll on my view of B.net 2.0. I just wish that I had more friends around here who played StarCraft.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
sitromit
Profile Joined June 2011
7051 Posts
March 05 2012 18:25 GMT
#78
If you want to chat with people, go to Facebook or something. If you want to play Starcraft, play Starcraft.. I don't get this.. I have absolutely zero interest in chat channels, I couldn't care less...
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 05 2012 18:26 GMT
#79
i dont know about others but clicking pisses me off, bring back / commands.
age: 84 | location: california | sex: 잘함
tenklavir
Profile Joined November 2010
Slovakia116 Posts
March 05 2012 18:29 GMT
#80
On March 06 2012 03:23 Kira__ wrote:
Show nested quote +
On March 06 2012 02:52 tenklavir wrote:
On March 06 2012 02:51 Kira__ wrote:
On March 06 2012 02:42 tenklavir wrote:
On March 06 2012 02:39 TheRabidDeer wrote:
The problem is that blizzard saw the awesome forum communities and how popular they were and thought that people would just use them instead of ingame stuff. While it is true that many do use forums.. its just not the same and many people didn't know about them and it is absolutely dead for them online. Chat and a social experience is necessary for a game in modern times. There to is no excuse to not have it.


But there already is chat...

Can someone that agrees with this article explain specifically what it is that they want (since the article does not)? None of this "better chat" nonsense...clear, concise ways that you think improve the social aspects of the game as a whole.


the "better chat" is not nonsense, the original battle.net from 98 has better chat support than we got in 2012


Please tell me what about it is better.


ease of access, they way it's implemented so you don't have to struggle to find people, things such as channel operators and other chat options, management of channels is absolutely horrible, and the ui in general is far from optimal

if you've used chat in the old battle.net version, you'd realize how big of a step backwards they've made


Ease of access - There's a button at the bottom of the screen that you click on to open the interface. I assume you want SC2 to open public chat for you as soon as you come in, which not everyone does

Struggle to find people - See above

Channel operators - I assume you mean mods. Private channels maybe though you can always move to a new channel if someone somehow finds you and bothers you. Also, what other options specifically?

Management of channels - ? What better way is there than a list of channels? That's common to both

UI - There's a big box of text, and a list of people to the right. This is different (and according to you, worse) than BWs UI how?
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