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On March 06 2012 03:29 tenklavir wrote:Show nested quote +On March 06 2012 03:23 Kira__ wrote:On March 06 2012 02:52 tenklavir wrote:On March 06 2012 02:51 Kira__ wrote:On March 06 2012 02:42 tenklavir wrote:On March 06 2012 02:39 TheRabidDeer wrote: The problem is that blizzard saw the awesome forum communities and how popular they were and thought that people would just use them instead of ingame stuff. While it is true that many do use forums.. its just not the same and many people didn't know about them and it is absolutely dead for them online. Chat and a social experience is necessary for a game in modern times. There to is no excuse to not have it. But there already is chat... Can someone that agrees with this article explain specifically what it is that they want (since the article does not)? None of this "better chat" nonsense...clear, concise ways that you think improve the social aspects of the game as a whole. the "better chat" is not nonsense, the original battle.net from 98 has better chat support than we got in 2012 Please tell me what about it is better. ease of access, they way it's implemented so you don't have to struggle to find people, things such as channel operators and other chat options, management of channels is absolutely horrible, and the ui in general is far from optimal if you've used chat in the old battle.net version, you'd realize how big of a step backwards they've made Ease of access - There's a button at the bottom of the screen that you click on to open the interface. I assume you want SC2 to open public chat for you as soon as you come in, which not everyone does Struggle to find people - See above Channel operators - I assume you mean mods. Private channels maybe though you can always move to a new channel if someone somehow finds you and bothers you. Also, what other options specifically? Management of channels - ? What better way is there than a list of channels? That's common to both UI - There's a big box of text, and a list of people to the right. This is different (and according to you, worse) than BWs UI how?
Ok people seem to be way too caught up on just chat channels when what we're really talking about is clans + chat channels. I don't think anyone really just wanted public chat support. It's the chat in combination with the clans that made it a real social environment.
I never went on public/private chat channels in WC3. All I did was go to clan channels. People in the clan can moderate the channel. Just being in the same clan as someone makes it easier to socialize. You have some thing to work towards because your wins go into a collective clan stat. It's way easier to find practice partners; if you're in the same clan everyone is much more willing to practice and obs and give feedback. People naturally have a place to go to find like minded people because clans would usually be focused on 1v1, dota, or arranged teams.
I can't express how important clans are. Can you imagine playing an MMO without clan support?
And FYI, the chat boxes in SC2 are really small.
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Apparently people don't get what the ghost town effect is.
When i log in, the first thing i do is look at my friend list. What do i see there ? Something like 4 of my 30 or so friends are online, most of the rest hasn't touched the game since 1 month or more. Of those four, one is afk, another one just ladders, the last ones are about to go... and thus, most of the time, i just play a few ladder games and feel so alone i quit quickly. And each time i log out i know i will play less next time, unless i'm lucky enough to hit the same timing as one of my last true buddies still in the game. At this rhythm, i'll be out too in a month or two, and if HotS doesn't change anything it'll be over. The thrive of competitive mapmaking is the only thing i look forward to when i turn my computer on to play something - certainly not logging into ghost town b.net 2.0.
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We just all log on to teamspeak and talk to each other even if we are in different games.
It is a bit distracting if you suddenly hear "How am I supposed to deal with broods after Ghost Nerf" when you are in the middle of a PvP, but you do get more human interaction.
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On March 06 2012 02:41 TheRabidDeer wrote:Show nested quote +On March 06 2012 02:32 R3DT1D3 wrote: So I'm still confused, are there really that many people who play games like SC2 to be social rather than to just improve and grind some matches? Seriously, if Blizzard had as much social aspects as people wanted, they would be exposed to so much garbage it would be unbelievable. Heck, look at moderated stream chats. They're cesspits for the lowest common denominator and that's exactly what you guys want to open up to?
My social interaction is with my friends on Ventrilo and messaging/talking to people in real life. I play SC2 to play matches, not meet new friends. It is not a matter of social or competition, it is that they want both. Between grinding games they want to chat with friends.
And you can in the current system. You can use the in game chat or some other third party program like almost every other community does. I don't see how Blizzard dumping you into a cesspit of open chat would be preferable.
On March 06 2012 02:42 Charger wrote:Show nested quote +On March 06 2012 02:32 R3DT1D3 wrote: So I'm still confused, are there really that many people who play games like SC2 to be social rather than to just improve and grind some matches? Seriously, if Blizzard had as much social aspects as people wanted, they would be exposed to so much garbage it would be unbelievable. Heck, look at moderated stream chats. They're cesspits for the lowest common denominator and that's exactly what you guys want to open up to?
My social interaction is with my friends on Ventrilo and messaging/talking to people in real life. I play SC2 to play matches, not meet new friends. It's the same reason I don't like to go play golf by myself, it's just less enjoyable. The game (golf) is the exact same, hell I think I even play better alone but by the end of the afternoon I am basically sprinting to my car to get the fuck out where as if I'm with my buddies having a few cold ones I don't ever want to leave the course. That's how it used to be. For me personally I used to spend hours just idling in chat channels on D2 bnet, doing other things but keeping an eye out for that one trade I needed. It was worth my time to leave the game open because there was a community there. Now, with SC 2, there is absolutely no reason at all to leave the game open after I play a few games. Some days I feel like you do; I want to just hop on and ladder in peace. But it would be nice to at least have the option of hanging out in a real chat channel or watch a replay with my buddy or whatever. And it's not JUST the chat channels, it's a combination of all of the incredible shortcomings of Bnet that contribute to the lack of community within the game such as no shared replay watching, to clan support, shitty chat channels, etc. Thank god for TL.
Golf doesn't require 2 people to play though. Amateur golfers don't golf to get better, they golf to hang out. I play SC2 to get better and if my friends are on, I'll chat with them on Steam or Ventrilo. Blizzard isn't the bottleneck here.
The shared replay thing would be great though.
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I don't play SC2 to hang out with friends, I play it for the competition. I have no problem whatsoever with the highly challenging, anonymous match-making of ladder play. I hang out with my friends to watch the NBA, grab a drink or see a concert. Just my .02...
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Find me one person who used to play WoW a lot who didn't sometimes just run around the capital city aimlessly, chatting. You can't.
How exactly is someone supposed to make new friends in SC2? I never played BW in order to make friends, but my flist was pretty huge within a couple months without even trying, thanks to Battle.net's chat channels and custom map systems.
To a person buying SC2 without already-existing friends playing it, 100% of their social interaction is going to be butthurt Bronze-Silver players BMing them for (playing Terran/Protoss/Zerg, using any unit, attacking too early, attacking too late, not attacking at all, winning, and/or losing). Yeah, that sounds like a fun time.
Also, only 13000 games of SC2 going on worldwide on Saturday? Really? If that's true then SC2 is already dead.
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Read the article and completely agree. I feel it is one of the reasons that console gaming has gotten so popular, because of the inherent value of things like split screening and bringing friends over for a dance off, etc.
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I really like this article.
Back in BW, I'd chill in chat channels and talk with some friends or even random strangers if we weren't playing a game at the moment. During Diablo 2, I'd supplement playing with conversation. On SC2, it's so lonely *sniff*.
Thank god for TL...
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On March 06 2012 04:28 fraktoasters wrote:Show nested quote +On March 06 2012 03:29 tenklavir wrote:On March 06 2012 03:23 Kira__ wrote:On March 06 2012 02:52 tenklavir wrote:On March 06 2012 02:51 Kira__ wrote:On March 06 2012 02:42 tenklavir wrote:On March 06 2012 02:39 TheRabidDeer wrote: The problem is that blizzard saw the awesome forum communities and how popular they were and thought that people would just use them instead of ingame stuff. While it is true that many do use forums.. its just not the same and many people didn't know about them and it is absolutely dead for them online. Chat and a social experience is necessary for a game in modern times. There to is no excuse to not have it. But there already is chat... Can someone that agrees with this article explain specifically what it is that they want (since the article does not)? None of this "better chat" nonsense...clear, concise ways that you think improve the social aspects of the game as a whole. the "better chat" is not nonsense, the original battle.net from 98 has better chat support than we got in 2012 Please tell me what about it is better. ease of access, they way it's implemented so you don't have to struggle to find people, things such as channel operators and other chat options, management of channels is absolutely horrible, and the ui in general is far from optimal if you've used chat in the old battle.net version, you'd realize how big of a step backwards they've made Ease of access - There's a button at the bottom of the screen that you click on to open the interface. I assume you want SC2 to open public chat for you as soon as you come in, which not everyone does Struggle to find people - See above Channel operators - I assume you mean mods. Private channels maybe though you can always move to a new channel if someone somehow finds you and bothers you. Also, what other options specifically? Management of channels - ? What better way is there than a list of channels? That's common to both UI - There's a big box of text, and a list of people to the right. This is different (and according to you, worse) than BWs UI how? Ok people seem to be way too caught up on just chat channels when what we're really talking about is clans + chat channels. I don't think anyone really just wanted public chat support. It's the chat in combination with the clans that made it a real social environment. I never went on public/private chat channels in WC3. All I did was go to clan channels. People in the clan can moderate the channel. Just being in the same clan as someone makes it easier to socialize. You have some thing to work towards because your wins go into a collective clan stat. It's way easier to find practice partners; if you're in the same clan everyone is much more willing to practice and obs and give feedback. People naturally have a place to go to find like minded people because clans would usually be focused on 1v1, dota, or arranged teams. I can't express how important clans are. Can you imagine playing an MMO without clan support? And FYI, the chat boxes in SC2 are really small. Actually in the early days of MMOs, there were no clan support and they still thrived as the new genre of internet gaming.. I don't see how it's a big deal.. If you want to have a group of people to chat with, just get everyone to join a specific chat channel upon login.
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Nowadays it is so easy to just alt-tab and go to TL or whatever online community site to chat with people. So many streams, topics, guides. It might not be in the game itself, but honestly I'm happy to just hit "PLAY", do my ladder game, then go to TL if I feel like I need to be connected to the community.
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i feel the same .. in fact after around 1 - 2 hours i get bored ... even fully motivated i have troubles playing more then 2 hours without stoping being alone in the room .... hope blizz will notice this ..
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On March 06 2012 04:43 drcatellino wrote: Nowadays it is so easy to just alt-tab and go to TL or whatever online community site to chat with people. So many streams, topics, guides. It might not be in the game itself, but honestly I'm happy to just hit "PLAY", do my ladder game, then go to TL if I feel like I need to be connected to the community.
I agree with this, I know there are a lot of things SC2 could be better at, but more community touch won't solve anything, I care about playing. I think in deep statistics are way more important, maybe clan support would be nice.
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this is definitely the issue. I've been playing far less sc2 than bw, not because I'm in university now, but because of the lack of social interaction. the whole battle.net UI is frankly terrible. for custom games, only the popular ones are played, giving no chance for map developers. can't believe it's such a setback, and it's something not even graphics can save. wc3 and bw's custom games are far superior. it's a shame because sc2 could've been truly great.
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On March 06 2012 04:36 R3DT1D3 wrote:Show nested quote +On March 06 2012 02:41 TheRabidDeer wrote:On March 06 2012 02:32 R3DT1D3 wrote: So I'm still confused, are there really that many people who play games like SC2 to be social rather than to just improve and grind some matches? Seriously, if Blizzard had as much social aspects as people wanted, they would be exposed to so much garbage it would be unbelievable. Heck, look at moderated stream chats. They're cesspits for the lowest common denominator and that's exactly what you guys want to open up to?
My social interaction is with my friends on Ventrilo and messaging/talking to people in real life. I play SC2 to play matches, not meet new friends. It is not a matter of social or competition, it is that they want both. Between grinding games they want to chat with friends. And you can in the current system. You can use the in game chat or some other third party program like almost every other community does. I don't see how Blizzard dumping you into a cesspit of open chat would be preferable. Show nested quote +On March 06 2012 02:42 Charger wrote:On March 06 2012 02:32 R3DT1D3 wrote: So I'm still confused, are there really that many people who play games like SC2 to be social rather than to just improve and grind some matches? Seriously, if Blizzard had as much social aspects as people wanted, they would be exposed to so much garbage it would be unbelievable. Heck, look at moderated stream chats. They're cesspits for the lowest common denominator and that's exactly what you guys want to open up to?
My social interaction is with my friends on Ventrilo and messaging/talking to people in real life. I play SC2 to play matches, not meet new friends. It's the same reason I don't like to go play golf by myself, it's just less enjoyable. The game (golf) is the exact same, hell I think I even play better alone but by the end of the afternoon I am basically sprinting to my car to get the fuck out where as if I'm with my buddies having a few cold ones I don't ever want to leave the course. That's how it used to be. For me personally I used to spend hours just idling in chat channels on D2 bnet, doing other things but keeping an eye out for that one trade I needed. It was worth my time to leave the game open because there was a community there. Now, with SC 2, there is absolutely no reason at all to leave the game open after I play a few games. Some days I feel like you do; I want to just hop on and ladder in peace. But it would be nice to at least have the option of hanging out in a real chat channel or watch a replay with my buddy or whatever. And it's not JUST the chat channels, it's a combination of all of the incredible shortcomings of Bnet that contribute to the lack of community within the game such as no shared replay watching, to clan support, shitty chat channels, etc. Thank god for TL. Golf doesn't require 2 people to play though. Amateur golfers don't golf to get better, they golf to hang out. I play SC2 to get better and if my friends are on, I'll chat with them on Steam or Ventrilo. Blizzard isn't the bottleneck here. The shared replay thing would be great though.
I'm not sure what point you were trying to make about golf not requiring 2 people to play so I'll let you clarify before I respond. But saying amateur golfers don't play to get better is your own personal opinion and probably very wrong - there are likely MANY amateur players who play to get better (and have fun). Which is the same as starcraft, you play to get better (and have fun). If it wasn't fun at all you wouldn't bother to get any better at it.
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this has been discussed several times before and ye this is pretty much the problem. Will blizzard do anything about it and is it already too late?
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2 points
1, u can drag people into chat channels
2. you can create your own custom channels besides the preset ones which I and some other peoples use to hang out in so we're not bothered by dem trolls.
If you actually look for them they do exist its just not right in ur face as it was iin previous blizzard games.
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On March 06 2012 04:50 TheV wrote:Show nested quote +On March 06 2012 04:43 drcatellino wrote: Nowadays it is so easy to just alt-tab and go to TL or whatever online community site to chat with people. So many streams, topics, guides. It might not be in the game itself, but honestly I'm happy to just hit "PLAY", do my ladder game, then go to TL if I feel like I need to be connected to the community. I agree with this, I know there are a lot of things SC2 could be better at, but more community touch won't solve anything, I care about playing. I think in deep statistics are way more important, maybe clan support would be nice.
I'm not worried about you and me, we've already found the holy grail of communities and information. I'm worried about the new people to Starcraft who have no idea how big it is and where all this great stuff can be found. There is little to no interaction on bnet 2.0 so it's highly unlikely that the new people take the step we eventually took and find TL, reddit, etc. Without my friend telling me about TL I still wouldn't know it exists.
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On March 06 2012 02:19 Alacast wrote: Just because the social interaction doesn't exist within the confines of the game program itself, doesn't mean it's not there. For example, you're on TL, a primarily Starcraft related website with more depth and content than any in-game chat program could ever provide. I have never found public chat channels in any game to be rewarding or fun; more often than not I read them with a sense of terror at the sheer stupidity and ignorance of the human race and eventually fled, never to return.
I honestly think Starcraft suffers from the fact that it's simply difficult to learn, and while its predecessor was able to single-handedly capture a majority of the gaming community, it also came at a time when "social" games eg: easy shit that requires more time than effort (read World of Warcraft) didn't yet exist. Gamers were a small sect of "basement dwelling" nerds who were smart and dedicated to their passion. Those people still exist and they continue to dedicate time and effort into learning and improving their skills, but they are overshadowed by a larger community of social games and gamers.
My entire last paragraphs was opinion and anecdotal, so back to reality. Starcraft lacks the tools to teach people even the basics of playing the game. Yes, it teaches people how to make and control units and buildings, but there is absolutely no higher-level information available within the game to help people. All of my friends are afraid to even try to learn it because they don't know where to start-that's why people don't play. It's hard and it takes a significant amount of effort to even find a guide on what the hell you're supposed to be doing. Sure chat channels might help in this aspect, but how much constructive criticism can you expect from a public chat channel that isn't flippant or disrespectful?
I'm rambling, but my point is that the learning curve is steep and there is no method INSIDE THE GAME to actually figure out how to play. Campaign is terrible and the challenges are a joke (except for opening gambit, which is alright but really lacks the information on how you should do things and why).
I pretty much agree with most of what you said. All of my friends who bought the game when it came out no longer play because they got too tired of not understanding how to progress in the game and were daunted when I got promoted to Diamond and they were still stuck in bronze league. It's hard for me to try and teach my friends how to play the game better without sounding elitist or condescending. They have mentioned to me many times if there were easier IN GAME tutorials to learn and read from they would still be playing.
What we need is for Blizzard to make a huge campaign like tutorial that starts out teaching you to keep making workers the whole game and ends teaching you how to split marines like MKP.
They'll never do this, but they should and it would make the community explode.
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Idk why people complain so much about this, I think the current system is fine. If I want to join a chat room I'll join reddit or teamliquid. If I want to talk to some friends, I chat with them. I don't see the problem at all.
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I really don't understand blizzard, they know how to make battle.net better, still they do nothing. It's not like it would cost them much.
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