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SC2 and the ghost-town effect - Page 8

Forum Index > SC2 General
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Prev 1 6 7 8 9 10 19 Next All
Charger
Profile Blog Joined September 2010
United States2405 Posts
March 05 2012 20:41 GMT
#141
On March 06 2012 05:33 RedMosquito wrote:
i honestly dont understand the problem here. Your lonely playing sc2? What you need someone to hold your hand why you play? How does playing 4v4 or 3v3 with your friends not satisfy you? I find it very fun to play team games with friends, we joke around, play around with builds, do customs. I dont understand how that is not enough for some people.

Maybe i dont see something but i tend to agree with what some other people were saying, that these people just werent good at the game and their excuse for quiting is "lonely ghost town effect". Sc2 isn't WoW, this is a real time strategy game and the best damn one at that.


I think that is really unfair to jump to that conclusion. I've been masters since the day it came out season 1 and I feel like it's a ghost town. Now the main reason I play is because I'm a competitive person and I like the game but I would like it hell of a lot more if a handful of the social things mentioned in this thread and others were implemented. I had about 5 RL friends who played for 1-2 months and haven't touched it since. Now I pretty much talked to no one for the few hours a week I play. My friends only enjoyed it if we were all on at the same time playing. Similarly, I haven't gamed on my Xbox in probably 8 months because the only time I enjoy any Xbox game is when I have 4 or 5 friends to play with and things rarely line up that way what with school, work, family stuff, etc.

Some people couldn't care less about interacting with people through bnet but the fact remains many people enjoyed that aspect from bnet 1.0. It's not appropriate to call everyone who thinks this way bad at the game.
It's easy to be a Monday morning quarterback.
gosublade
Profile Joined May 2011
632 Posts
March 05 2012 20:42 GMT
#142
There is definitely something missing from the game too. I used to play 22h sessions constantly on bw, while winning 1 out of 5 games. Sc2, 50% win ratio, can`t play for longer than 2h at a time
Not even death can save you from me.
Befree
Profile Joined April 2010
695 Posts
Last Edited: 2012-03-05 20:48:42
March 05 2012 20:47 GMT
#143
As someone who never even would join chat channels in WC3 (news page straight to quick matchmaking queue), I hadn't really thought about this much. I spend most of my time going on busy or ignoring people to insure I don't have to communicate with anyone on SC2 already. I love the ability I have to isolate myself and still be able to have an easy way to play with my friends.

But I can definitely see how this would be an issue. In BW, the game list, and chat channels always made me feel a little bit more part of a group. I think it'd be cool for a lot of people if they'd implement more of a social infrastructure in future expansions (While still insuring I can be as isolated as I want).
Ectrid
Profile Joined February 2012
Germany51 Posts
March 05 2012 20:49 GMT
#144
Wow this is actually the most accurate description of the problem... so true!!!!!!
Nobody is more a slave than the one who considers himself free without being free
WhiteWolfx
Profile Blog Joined October 2010
Australia66 Posts
March 05 2012 20:50 GMT
#145
my 2cents is the same as the OP's, im a fan of the big chat window and everyone being in a clan because every single nub out there had a clan, or knew clan channels to hang out in because people were always recruiting in general chats (wc3 for example). And theres nothing wrong with nubs having clans, its a great thing, clans arnt just meant for elitists, theyre meant for people to feel at home and socialise in
Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
March 05 2012 20:50 GMT
#146
I'll never understand the kind of people on gaming forums (and they exist for every game ever) who jump into a thread about possible improvements to the game and say "It doesn't bother me, it's not a big deal, Blizzard shouldn't do anything about it because it's not a big deal to me. It COULD be a better game, but it could also be worse, so Blizzard shouldn't make it any better! Because it could be worse!"

Fuck off, your input is not wanted. What are you even doing besides being purposely and annoyingly contrary? It reminds me of the Bioware forums for Star Wars:The Old Republic where some people would literally argue that major gamebreaking bugs shouldn't be fixed because they "weren't a big deal" to them and people who wanted them fixed should "go back to WoW".
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
BrauL
Profile Blog Joined December 2010
Canada197 Posts
March 05 2012 20:51 GMT
#147
IMO, TL.net > B.Net 2.0

All the social interaction I need is on this site... pretty sure it's the same for a lot of others as well. Although I do agree that some essential features are missing from B.Net 2.0 as well such as clan support (this being the biggest one).
The Barbarian
Kambing
Profile Joined May 2010
United States1176 Posts
March 05 2012 20:54 GMT
#148
On March 06 2012 05:42 gosublade wrote:
There is definitely something missing from the game too. I used to play 22h sessions constantly on bw, while winning 1 out of 5 games. Sc2, 50% win ratio, can`t play for longer than 2h at a time


How long ago did you play BW to that level? Chances are (as with many people here) it was a while ago and your priorities and preferences have changed over the years. It isn't bad or a fault of the system, it's just the way things are.

For example, 15 years ago I would've been clamoring for in-game chat. Now, I only have a desire to talk to people that I know or at least people I can assume have a base level of competency and maturity. So bnet's current chat set up doesn't bug me too much.
RedMosquito
Profile Joined September 2010
United States280 Posts
March 05 2012 20:58 GMT
#149
On March 06 2012 05:41 Charger wrote:
Show nested quote +
On March 06 2012 05:33 RedMosquito wrote:
i honestly dont understand the problem here. Your lonely playing sc2? What you need someone to hold your hand why you play? How does playing 4v4 or 3v3 with your friends not satisfy you? I find it very fun to play team games with friends, we joke around, play around with builds, do customs. I dont understand how that is not enough for some people.

Maybe i dont see something but i tend to agree with what some other people were saying, that these people just werent good at the game and their excuse for quiting is "lonely ghost town effect". Sc2 isn't WoW, this is a real time strategy game and the best damn one at that.


I think that is really unfair to jump to that conclusion. I've been masters since the day it came out season 1 and I feel like it's a ghost town. Now the main reason I play is because I'm a competitive person and I like the game but I would like it hell of a lot more if a handful of the social things mentioned in this thread and others were implemented. I had about 5 RL friends who played for 1-2 months and haven't touched it since. Now I pretty much talked to no one for the few hours a week I play. My friends only enjoyed it if we were all on at the same time playing. Similarly, I haven't gamed on my Xbox in probably 8 months because the only time I enjoy any Xbox game is when I have 4 or 5 friends to play with and things rarely line up that way what with school, work, family stuff, etc.

Some people couldn't care less about interacting with people through bnet but the fact remains many people enjoyed that aspect from bnet 1.0. It's not appropriate to call everyone who thinks this way bad at the game.


I wouldn't mind reverting back to bnet1.0 cuz it was awesome, but i really dont think that a giant chat channel when you log on is gonna solve the loneliness problem these people are having. Sc2 is already a social game and if you find yourself lonely in it, then i have to say that maybe these kind of games are just not for you. If you really like Sc2 the game then you should be able to play and have fun with it by your self. Im not saying you should play alone cuz its more fun to enjoy the game with others, but if you cant enjoy it by your self then i really dont think strategy games are for you. Take civilization for example, that is a single player strategy game that people love not because they can chat it up and socialize but because the game is so immersive and fun to play. Sure theres a mutliplayer mode i think but 95% of people just play the single player. I find sc2 is sordof like that. Im all for adding chat channels and stuff but i dont really think thats the real problem. These kind of games arent for the casual social gamer i guess.
tomwizz
Profile Joined October 2010
524 Posts
Last Edited: 2012-03-05 21:15:42
March 05 2012 21:15 GMT
#150
I really hope these thing get fixed when HOTS come out, if not , i cant really see this game have a good future.

If they dont want we to have public channel why don't they do something like
1.division chat channel - to chat with people in your division, because right now I dont see a point of be in a part of division.
2.country chat channel - I play in SEA server and language barrior is a huge problem in that server. i think it will be cool to chat to people with same language, and make newcomers have someone to help them.
or something that make people come together....
CikaZombi
Profile Joined August 2011
Serbia630 Posts
March 05 2012 21:21 GMT
#151
The community of this game really exists only on TL and such websites. It is fueled by tourneys and wonderful people who stream/upload videos of matches or strategy. In the actual game, you feel extremely isolated, and it only gets worse because of the nature of the game (competitive and harder to master in comparison to most other games).

What people forget (and this is not a coincidence but a product of failures of battlenet 2.0) is how a new interface platform should have been an upgrade over the last, and not a catch up game or the same thing. We live in a world of extremely important social networks and easy, cheap and available communication systems. And you are trying to tell me that a game that has a huge online following is a ghost town while you are logged in? This should be an indicator that you made a inferior product.

We complain today that we miss functions like shared replay watching and such things (which are gonna come in the next expansion I'm pretty sure of that), that we don't allow ourselves to think about the ideas like skype integration or some ventrilloesque program (not the bloody voice chat) merged in your friend list and custom map creation. Things like really in dept profile pages that you can edit yourself with loads of statistical data; automated tournaments and game reporting systems of those for browsers; an entire page dedicated to chat with better moderation and of course custom games system that works.
You can no more evade my wrath, than you could your own shadow.
MethodSC
Profile Joined December 2010
United States928 Posts
March 05 2012 21:22 GMT
#152
It's easy, implement clan features and make it easy to find a clan to join. They could also implement a clan ladder system and have a clan wars section or just have people ladder and count the total clan rating(divided by league of course). When you bring in the "guild effect" and have interaction between your guild and other guilds the social needs of people are easy to appease.
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
March 05 2012 21:26 GMT
#153
On March 06 2012 01:58 chip789 wrote:
Sc: BW you log in BOOM giant chat box full of people. Sc2 you log in BOOM empty page of nothing.


This^
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
ChaosTerran
Profile Joined August 2011
Austria844 Posts
Last Edited: 2012-03-05 21:30:49
March 05 2012 21:28 GMT
#154
I remember back in WC3 I used to love custom games, like Tower Defenses and other mods, now in SC2 I just don't play them at all.

I don't know what it is, but I really follow the SC2 scene alot and watch a shit ton of streams but I hardly ever really sit down and play alot, I enjoy the game but something is missing. Maybe the article is right and it's this lack of interaction with other people, but I never really interacted alot with other players in WC3 either, so I don't know.

edit: I mean is it just me or were custom games alot more popular in WC3? Whenever I try to play micro tournament or any tower defense the lobby is usually empty in SC2, whereas in WC3 I felt like there was always someone else playing and I could always join a game?!
warblob004
Profile Joined January 2011
United States198 Posts
March 05 2012 21:35 GMT
#155
Yeah... sc2 customs and general social interaction is pretty weak
"I have not failed; I've simply found 10,000 ways it won't work." ~Thomas Edison
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
March 05 2012 21:39 GMT
#156
I miss the time when I could spam /f m and read every message, and keep up with what all 50 of my friends were doing every day (iCCup had more friend space).
/f m anyone game?
now I'm lucky if I get a pm from a friend on bnet.
Bnet2.0 is basically everything in bnet gone wrong.... how could this even happen? lol
@KawaiiRiceLighT
CounterOrder
Profile Joined August 2010
Canada457 Posts
March 05 2012 21:41 GMT
#157
How do people not see the problem?
Torrnado
Profile Joined September 2010
United States36 Posts
March 05 2012 21:43 GMT
#158
They don't want to fix the problem, fixing the problem would just take time and money they don't wanna spend
Noocta
Profile Joined June 2010
France12578 Posts
March 05 2012 21:43 GMT
#159
I tried to join the General Chat channel in Europe.
2 people in there.

._.
" I'm not gonna fight you. I'm gonna kick your ass ! "
zezamer
Profile Joined March 2011
Finland5701 Posts
Last Edited: 2012-03-05 21:49:19
March 05 2012 21:47 GMT
#160
On March 06 2012 06:43 Noocta wrote:
I tried to join the General Chat channel in Europe.
2 people in there.

._.


You should join the tl channel. Always 100 players. (full) Blizz should allow bigger channels.
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