I mean back then I obviously didn't have the same view upon Starcraft 2 as I have now but Fruitdealer did feel like a very skillful player. He seemed really versitile and often went for stuff like Overlord Drops. Also he did stuff intuitively like seen in the his GSL highlight video where he just took some a queen that was somewhat randomly on the map nearby the mutas and transfused them on the go while killing the marines. It's not super spectactular of coujrse but I liked it.
Then he lost to MarineKing (at that time Foxer) and... that's been it for him somewhat. Dunno but he probably really drank a lot, slacked off etc.
On March 05 2012 13:14 FinestHour wrote: The LoL scene is growing at such a frightening fast pace, will definitely not be surprised to see it become as big as starcraft in korea...which made me start practicing it
thing is from what ive heard LoL doesnt have much long term viability, i think its mainly the makers who are sponsoring the tournys while Blizz has pretty much washed its hands off supporting SC2 after NASL
also with MLGs winter arena tournaments are starting to figure out how to turn a profit, Sundance has said that the winter arena is a sustainable bussiness without any sponsors (whicch i beleive is the only event in SC2 history) so to sponsors theyll look at LoL and see viewers and an industry that is gobbling up money and theyll look at SC2 and see a scene that is starting to become sustainable and start spending money over there
also i wouldnt be surprised if LoL teams are mainly springing up becuase they see big tourny prises and less that theres a huge giant viewrbase but i dont have access to any numbers here and just guessing
This is really wishful thinking, LoL has a base larger viewer base than SCII just because it's F2P, if SCII manages to ever find a model that is sustainable LoL will too and will have it better, if we don't... they still might, but if they fail with the support their getting and the much higher viewer count (and that's really what matters, the viewer count is what's going to decide how much money tournies make and whether they'll be able to float) then you can be sure that Starcraft will fail too.
Not only is League of Legends free to play, it is also a social game whereas Starcraft 2 is almost exclusively 1v1. Personally, I enjoy social games a lot more than solitary games.
part of me just died knowing the first GSL winner isnt going to play sc2 competitively anymore. i had such a blast watching the first gsl and thats what really got me into playing sc2 at a high level. rip fd
On March 05 2012 18:01 Caliber wrote: part of me just died knowing the first GSL winner isnt going to play sc2 competitively anymore. i had such a blast watching the first gsl and thats what really got me into playing sc2 at a high level. rip fd
Yeah, I love him too. But everybody has to move on at some point. If he can't get better with SC2 anymore why stick with it? As people in this thread already pointed out, he likes to play LoL, thats where his passion lies now. Doing what you love to do and get paid for it is happiness!!!
I'm actually kinda glad. Fruitdealer was my hero in season one. He was the reason I play Zerg today and it was a little sad to see that he was unable to keep up his level so I'm glad he is moving on to new things.
On March 05 2012 13:07 Forikorder wrote: whats with all the SC players going to LoL coachs...?
they basically gave-up their youth, education, and lives to play video games.. not a lot going for them
ya im sure BoxeR gave up his life to be a succesful SC player, i mean if he did something worthwhile he might be famous world wide made tons of money and had a hot GF
and Polt, i mean he could ahve gone to a high level university or something
People have already mentioned this but nice job picking the best SC player ever and a huge exception to the rule in Polt, the fact is for every Polt there are a dozen B-teamers that we never see who are giving up years of their lives that could go to classes or jobs to play a video game that just by the numbers the majority of them won't be stars in, that's how being a star works. And right now the SCII scene isn't big enough or strong enough to give real prospects to non-stars, hell even some of the most successful players see this, look at Stephano if anyone can make it just on Starcraft he could but he still would rather retire early and start into something else.
You spent your life doing something you are truly passionate about, and are fully enjoying it, how is that wasting away your youth and life? Would you say the same thing to musicians that practice their instrument all day? Would you say the same to athletes that just train all day instead of going to school? How are they any different?
I feel like it is these kinds of stereotypical view about "Video games are bad" in our western society that is truly preventing esport from growing.
Personally, it feel like I'm wasting my life more than those pro-gamers rite now tbh, going to school for 6 hours a day, then going home and cram my textbook and doing hw for another 4 hours.
On March 05 2012 18:13 ETisME wrote: yellow also is a coach for a LoL team now. Seems the heat of LoL is quite strong in Korea too
I view it as kids who get super-excited for the new toy.
I mean ther's not a single Korean team that's even remotely close to be in the top10 of the best LoL teams, yet they are showing an impressive dedication to the game.
On March 05 2012 18:13 ETisME wrote: yellow also is a coach for a LoL team now. Seems the heat of LoL is quite strong in Korea too
I view it as kids who get super-excited for the new toy.
I mean ther's not a single Korean team that's even remotely close to be in the top10 of the best LoL teams, yet they are showing an impressive dedication to the game.
Locodoco's team beat CLG (Top-3 world) in the Korean invite last month. Think again. When they first started getting serious, yeah, they didn't match-up. Three months later, they've actually got a bunch of Korean-local teams and their own server, and are now looking pretty scary.
On March 05 2012 15:41 bokeevboke wrote: Pls stop arguing and comparing, its different genres 1v1 and 5v5. If you think you don't need skill to play LoL then how about basketball? its the same, 5 players vs 5 players, each player has a role, no macro. But it still requires coaching, training and have lots of viewers.
overall, imo LoL is a better game than sc2.
You just said not to compare.... lolol
Dude I was talking about skill-ceiling comparison. But, as a game, as a whole, I prefer LoL over sc2. Its easier, not so frustrating, and there is always someone to blame
I have to highly disagree with this. I don't mean to bash the game but it really is easy to play and when people make really newb mistakes it can be the most frustrating thing in video-gaming. I understand people make mistakes but when you don't kill the right target don't look at the mini-map don't participate in teamfights not using your ult. I'm not sure if you understand what I mean but there's a difference in making newb mistakes and making normal mistakes
its no secret you gotta do 10x more things in sc2 than in LoL. And you need constant concentration, do things quickly, so on. In LoL you can just chill while you're dead or simply teleport back. You have somewhat ingame interaction, chat with people, don't feel lonely. Those things make LoL a better game for me. Afterall game should be fun and relaxing.
On March 05 2012 13:14 FinestHour wrote: The LoL scene is growing at such a frightening fast pace, will definitely not be surprised to see it become as big as starcraft in korea...which made me start practicing it
thing is from what ive heard LoL doesnt have much long term viability, i think its mainly the makers who are sponsoring the tournys while Blizz has pretty much washed its hands off supporting SC2 after NASL
also with MLGs winter arena tournaments are starting to figure out how to turn a profit, Sundance has said that the winter arena is a sustainable bussiness without any sponsors (whicch i beleive is the only event in SC2 history) so to sponsors theyll look at LoL and see viewers and an industry that is gobbling up money and theyll look at SC2 and see a scene that is starting to become sustainable and start spending money over there
also i wouldnt be surprised if LoL teams are mainly springing up becuase they see big tourny prises and less that theres a huge giant viewrbase but i dont have access to any numbers here and just guessing
This is really wishful thinking, LoL has a base larger viewer base than SCII just because it's F2P, if SCII manages to ever find a model that is sustainable LoL will too and will have it better, if we don't... they still might, but if they fail with the support their getting and the much higher viewer count (and that's really what matters, the viewer count is what's going to decide how much money tournies make and whether they'll be able to float) then you can be sure that Starcraft will fail too.
lol is F2P which alot of people point at
oh look becuase its free alot of people paly it and watch it
MLG found out how to sustainable with PPV, how many people are gonna say "well if im not even willing to pay to paly the game why would i pay to watch it?"
SC2 viewerbase is growing fast, not jsut people who play the game but alot of people who dont, youll never walk into a bar and see LoL on the screen anytime soon
You dont need to see it at a bar though. Even with barcrafts viewership of LoL exceeds that of sc2. I know alot of people will deny that as false just on fanaticism but its only the truth. Both games are young but as Esports grows so will both an to say that SC2's fan base is larger is just plan false I mean look at IEM Kiev. On the SC2 streams when I was watching there were between 2.5k an 15k but when I was watching LoL I never saw less then 22k viewers. An it being F2P has nothing to do with it. There are just more people wanting to view LoL then SC2 its not a knock on the game since SC2 is an absolutely brilliant game. So just because itll never be viewed at a bar dosnt mean its viewership is any less. An who's to say itll never be shown at a barcraft, I doubt you can see the future.
I have heard that LoL live audience is quite small.
On March 05 2012 13:03 dongus wrote: I don't understand. What's there to coach in LoL?
User was warned for this post
I dont understand why this guy gets a warning. I wonder this aswell, what is there to coach in LoL? honestly, Im curious. And this is just quite sad..going from Sc2 to LoL. Imo it's like a step backwards..but I guess he couldnt keep up with the others in the team.
People that think coaches are not necessary are very ignorant, a coaches' job goes beyond making team strategies, they also have to do research on opposition teams, ensure that the team have leadership and unity. They have responsibilities beyond the game such as reporting to/finding sponsors(if they are also the Manager), scouting new players, watch the payroll, pay the bills, drive players to events, talk to their parents if they are minors, register for leagues...etc. The list is endless. These are groups of mostly kids working at a job and they need to be watched over. One manager isn't going to be enough for the entire esport team of more than one game.