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On January 31 2012 11:05 Lebzetu wrote: They are used in TvT. God knows why, since Vikings hard counter them and each terran is already massing vikings.
In TvZ, if you go BC, you die to corruptor. In TvP, they go blink stalkers or void rays.
And above all else, they are expensive, hard to tech to and they have to pay for themselves. You need like 4+ bases to get them anyway, and terrans cant get to 4+ bases since they dont know how to macro.
Yea, this is obviously the reason pros don't use it.
Other than that they are used in very late game TvT to kill mech armies consisting a lot of tanks. They can take out thors pretty handily with Yamato aswell.
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Well ... a Marine costs 50 minerals.
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there comes a point in tvt where either player doesnt want to push because of the oponents tanks, and also there are turrets everywhere to stop drops.. u gotta take to air.. get vikings and BCs to hit ground... banshees could do it as well, but they are more easily dealt with marines and thors, but bcs only vikings can effectively kill them
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On January 31 2012 23:19 Kuni wrote: Well ... a Marine costs 50 minerals. Marines aren't that great vs BCs, due to the high armor and the fact that BC's sort of rape vs ground, not to mention that you're probably stim into a siege tank line trying to snipe them. Vikings are the real counter. (Unlike vs Carriers when it's essentially vice versa)
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There is a problem with upgrades as well, I play biomech and when I see a opponent go for a air transition I just smile because my 3-3 marines are going to rip apart his 1-0 or maybe at best 2-1 BCs. Be careful not to run into a seige line and your good.
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On January 31 2012 11:05 Lebzetu wrote: They are used in TvT. God knows why, since Vikings hard counter them and each terran is already massing vikings.
In TvZ, if you go BC, you die to corruptor. In TvP, they go blink stalkers or void rays.
And above all else, they are expensive, hard to tech to and they have to pay for themselves. You need like 4+ bases to get them anyway, and terrans cant get to 4+ bases since they dont know how to macro. firstly, quit your Zerg bias.(go away) Secondly, the reason their used in TvT is to clear tanks. but only way to use them effectively is to have the most vikings.
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They are just not good in small numbers
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They're good in TvT because the only unit that couter them is Viking, but if you have air control with more viking then your opponent, a BC swich can often lead to a victory.
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What realistic unit compositions / situations can you encounter in any of the match-ups that would justify getting battlecruisers? I dont think there are any, apart from the TvT siegeline stalemate. If it were not for that very specific situation, i'd say the BC would have shared the fate of the carrier in HOTS.
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the issue in tvp is, during the late game bc's cost too much food and static defense is irrelevant. So this means that if your cutting bio to make BCs.. you have no way to defend vs pushes.... and with BCs taking so long to build.... your just fucked by the massive P deathball if they come walking over before you make a good amount of them.. I do however think if there was a way to transition into mass BC considering your already getting the air weapons upgrade to help vs collos... it would be a very strong switch.. but its just simply not realistic imho at the pro level
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Marineking used them against MC in HSC4 and won the game. Arguably not the most serious game, but he won nonetheless.
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If Battlecruisers had more of a role than heavily-armored tank spotter, we'd see more use. As it is now, you're better off to just save your gas and build another Orbital or two, and use scans instead.
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Just wait til they get their boosters
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BC are good against Terrans, because there is no groundunit that is efficient against them, when there are equal upgrades between them. But they are not used against Zerg/Protoss, because they are countered by units, that protoss/zerg make anyway in the matchup (High Templar, Infestor, Corruptor, Blink Stalker). That's the reason, quite simple.
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On February 01 2012 01:42 TeeTS wrote: BC are good against Terrans, because there is no groundunit that is efficient against them, when there are equal upgrades between them. But they are not used against Zerg/Protoss, because they are countered by units, that protoss/zerg make anyway in the matchup (High Templar, Infestor, Corruptor, Blink Stalker). That's the reason, quite simple.
edit: Removed, I was talking out my ass
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goody has some bc build and i've seen him using it quite succesful, not too recently though
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Mainly because they are too slow to retreat so you cannot poke at the enemy with them and only use them in defence and for main army battles. Having 1-3 of them in your army is pretty nice but you can't really have a BC army. HotS will give them a speed boost ability which should make them more interesting at poking and such.
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It's hard to upgrade air ship attack and armor in any matchups for terran. The BC is somewhat okay in TvT mech vs mech, but other than that it sucks. The cost is big, the production time is huge and they just aren't worth it. The speed dosen't help either. They are similar to ultralisks in many ways except the fact infestor-ultraslisk is actually decent while BC dosen't have a good combo to go with.
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Battlecruisers see play in TvT often enough.
In TvT, when you fall behind on the Viking count thors are a great tool to control space (they decimate vikings while clumped, which most terrans do while microing their vikings). In order to break these "thor contains" sky terrans will often go battlecruisers, since thors just don't kill battlecruisers, and the sky terran player already has the viking superiority. Otherwise there is no reason to ever invest that many resources into a single unit that is easily sniped, easily countered, slow, cost inefficient vs the majority of late game compositions in ALL three matchups, and is a tech path least likely to be upgraded.
One of the MLGs had a great Rain vs BoxeR TvT on metalopolis where both players ended up going sky terran (the only way to break siege lines in lategame TvT). There's a gif floating around of the final engagement if you want to save 35 minutes of posturing and throwing away leads.
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On February 01 2012 01:43 HackBenjamin wrote:Show nested quote +On February 01 2012 01:42 TeeTS wrote: BC are good against Terrans, because there is no groundunit that is efficient against them, when there are equal upgrades between them. But they are not used against Zerg/Protoss, because they are countered by units, that protoss/zerg make anyway in the matchup (High Templar, Infestor, Corruptor, Blink Stalker). That's the reason, quite simple. I'm gonna tell you about a little something I like to call the Thor... Are you seriously telling us that Thors are efficient against BattleCruisers? Thors are terrible against BattleCruisers. Given equal upgrades, Thors deal something like 4 dps to them...
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