• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:19
CEST 06:19
KST 13:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Esports World Cup 2025 - Final Player Roster5Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Classic wins Code S Season 2 (2025) Weekly Cups (June 16-22): Clem strikes back Esports World Cup 2025 - Final Player Roster Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
Monday Nights Weeklies EWC 2025 Online Qualifiers (May 28-June 1, June 21-22) RSL: Revival, a new crowdfunded tournament series WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
bonjwa.tv: my AI project that translates BW videos Pro gamer house photos Soma Explains: JaeDong's Defense vs Bisu BGH Auto Balance -> http://bghmmr.eu/ StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals
Strategy
I am doing this better than progamers do. Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Social coupon sites US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 32421 users

Why Battlecruisers Arent Used Often In Top Tier?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
Psilo
Profile Joined December 2011
United States115 Posts
Last Edited: 2012-01-31 02:06:20
January 31 2012 02:03 GMT
#1
Hey guys. I used the search function and basically read every battlecruiser thread there was. There hasn't been a good battlecruiser discussion in over 3 months now it seems.

I'm not too high level of a player and don't consider myself to be all that skilled, but I have been watching pro level Starcraft for 2-3 hours a day every day for a year now. I know the trends, I know what to look for in a good player, and I follow mostly every pro player on the scene riight now. But there have been a few complex discussions between myself and my other Starcraft loving friends recently and I'd like to get to the bottom of at least one of them, because I don't feel like my answers have been sufficient in this case.

My question is ultimately about Battlecruisers and why they are *almost* never used in the late-game, even by a terran mech. Keep in mind I am talking about fully top tier level players. You don't see MVP, MMA, Bomber, MarineKing, etc... use Battlecruisers - almost never. Thors, yes. Other mech units, yes. But battlecruisers? It's almost like a spark of life into each game whenever a fusion core actually starts getting built.

The DPS on Battlecruisers is top 3 in the game, and that's without Yamato cannon. The price is also one of the highest in the game too, though. That's usually my reason to friends about why they are never used. Starcraft is more of a game of speed than a game of theoretical might. Just because they are the highest DPS unit, doesn't make them anywhere near *worth it* to build for top tier players.

Especially since they are so slow and are countered by many units in all 3 races inventories. The slow speed is one of the top reasons I've heard from others on why the Code S players don't use them; too much potential kiting, especially in matchups like Viking vc BS (with V's having 1.5x the range of their opponent).

Am I correct in these reasons on why they simply aren't *that* good, or is there more that I'm not really seeing, being a lowbie? I can use BC's all day in the lower leagues and win, obviously, but when watching master and grandmasters streams, it's almost a joke or an accident when you see that fusion core pop up.

Thanks in advance for the thoughts!

Psilo
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
January 31 2012 02:05 GMT
#2
They are used in TvT. God knows why, since Vikings hard counter them and each terran is already massing vikings.

In TvZ, if you go BC, you die to corruptor.
In TvP, they go blink stalkers or void rays.

And above all else, they are expensive, hard to tech to and they have to pay for themselves.
You need like 4+ bases to get them anyway, and terrans cant get to 4+ bases since they dont know how to macro.
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Raithed
Profile Blog Joined May 2007
China7078 Posts
January 31 2012 02:05 GMT
#3
Usually it's:

-Never reached that point.
-Never needed it.
-Too expensive.
JagerGard
Profile Joined August 2011
Sweden135 Posts
Last Edited: 2012-01-31 02:07:13
January 31 2012 02:06 GMT
#4
O_O MVP used Battlecruisers to great effect in TvT when he went mech, particularly against MarineKing in GSL January and the Super Tournament.
Other than that I have nothing else to say, I don't use battlecruisers much.

EDIT: Also not sure if trolling.
SlayerSThorZaIN F I G H T I N G ! | A BIRD IN THE HAND IS WORTH 2 IN THE BUSH!
Psilo
Profile Joined December 2011
United States115 Posts
January 31 2012 02:07 GMT
#5
On January 31 2012 11:05 Raithed wrote:
Usually it's:

-Never reached that point.
-Never needed it.
-Too expensive.

Yeah, makes sense. "Never needed it" is a good one.

I'm still wondering about the too expensive thing though. Do you think theyre too expensive because they are LITERALLY not worth it, or because you can build 2-3 units of OTHER types with the same price you can build a battlecruiser?

(the latter is the reasoning I usually use)
spacebob42
Profile Blog Joined June 2011
United States78 Posts
January 31 2012 02:08 GMT
#6
You're correct in many points, that battlecruisers are slow to move, slow to build, and countered easily. HOWEVER, there are several examples of high level TvT where siege tank lines force a stalemate, and one player gets some battlecruisers to break the lines. In this sense, battlecruisers serve a similar role to broodlords in ZvT: They force the siege tanks to back up to a defensive line, force vikings, etc.
Obviously, though, if you have few or no vikings, battlecruisers will die WAY too fast.
Go big or go home.
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
January 31 2012 02:08 GMT
#7
On January 31 2012 11:07 Psilo wrote:
Show nested quote +
On January 31 2012 11:05 Raithed wrote:
Usually it's:

-Never reached that point.
-Never needed it.
-Too expensive.

Yeah, makes sense. "Never needed it" is a good one.

I'm still wondering about the too expensive thing though. Do you think theyre too expensive because they are LITERALLY not worth it, or because you can build 2-3 units of OTHER types with the same price you can build a battlecruiser?

(the latter is the reasoning I usually use)

Well, terrans would prefer having 3 tanks over a battle cruiser. It's just efficiency, thats all.
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Psilo
Profile Joined December 2011
United States115 Posts
Last Edited: 2012-01-31 02:09:44
January 31 2012 02:08 GMT
#8
On January 31 2012 11:06 JagerGard wrote:
O_O MVP used Battlecruisers to great effect in TvT when he went mech, particularly against MarineKing in GSL January and the Super Tournament.
Other than that I have nothing else to say, I don't use battlecruisers much.

EDIT: Also not sure if trolling.

Im not trolling. I watched all 152 matches in recent GSL up'and'downs and Code S ro.32 this month, and in only 2 games out of the 152, a fusion core was built. And one of those 2 was the hilarious accident that (Gumiho i think?) did, when he was meaning to build a factory in that spot. The recent terran GSL play is the reason for this thread.

On January 31 2012 11:08 spacebob42 wrote:
You're correct in many points, that battlecruisers are slow to move, slow to build, and countered easily. HOWEVER, there are several examples of high level TvT where siege tank lines force a stalemate, and one player gets some battlecruisers to break the lines. In this sense, battlecruisers serve a similar role to broodlords in ZvT: They force the siege tanks to back up to a defensive line, force vikings, etc.
Obviously, though, if you have few or no vikings, battlecruisers will die WAY too fast.


good stuff, thanks, makes a lot of sense
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2012-01-31 02:11:31
January 31 2012 02:10 GMT
#9
On January 31 2012 11:08 Psilo wrote:
Show nested quote +
On January 31 2012 11:06 JagerGard wrote:
O_O MVP used Battlecruisers to great effect in TvT when he went mech, particularly against MarineKing in GSL January and the Super Tournament.
Other than that I have nothing else to say, I don't use battlecruisers much.

EDIT: Also not sure if trolling.

Im not trolling. I watched all 152 matches in recent GSL up'and'downs and Code S ro.32 this month, and in only 2 games out of the 152, a fusion core was built. And one of those 2 was the hilarious accident that (Gumiho i think?) did, when he was meaning to build a factory in that spot. The recent terran GSL play is the reason for this thread.

They were built for awhile following the speed upgrade as they helped break siege lines, but then people realized that Ravens and Vikings were probably more practical since the game would switch to a full out air war by that time.

They are also better vs Thors (a natural counter to mass Vikings/Ravens) than Viking or Ravens so they do serve some purpose in late game TvT compositions.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
Last Edited: 2012-01-31 02:16:41
January 31 2012 02:11 GMT
#10
Aside from the obvious, I feel TvT shows why BC's are so rarely used. During the period when almost every top Terran was meching you had stalemate games where neither player could attack the other. This allowed an air transition to happen - enough time to set up Starports with Tech Labs, get air upgrades, get Ravens, blahblahblah. Air transitions that actually make BC's useful are really hard to set up, and throwing in a couple BC's into a standard composition doesn't really work - if you're going to sacrifice mobility for your army, you'd better make that army damn strong.

So really, the fundamental issue with BC's is that they're not effective enough to make up for the huge investment cost. If you can spend enough money to switch into BC's safely against anything but a meching Terran, you can just go fucking kill your opponent.
Did you ever say Yes to a single joy?
Sprouter
Profile Joined December 2009
United States1724 Posts
January 31 2012 02:13 GMT
#11
There could be a point where the metagame shifts and most TvT ends up in BC stalemates. BW TvT had quite a few BCs a few years ago.
Psilo
Profile Joined December 2011
United States115 Posts
January 31 2012 02:15 GMT
#12
On January 31 2012 11:11 FuzzyJAM wrote:

So really, the fundamental issue with BC's is that they're not effective enough to make up for the huge investment cost. If you can spend enough money to switch into BC's safely against anything but a meching Terran, you can just go fucking kill your opponent.


This makes tons of sense to me, especially in the "theoretically" termed debate that I always get into.

With this logic, would you then say that this exact idea is the reason that the TOP tier players can rarely make them work?
Is because those top tier'ers don't *allow* their opponent to construct such a reasonably well crafted army with a perfect amount of BC's thrown in?

I mean, that is a fundamental difference between the medium-to-high level ranking players (plat + diamond, and such), and the true Grandmasters of the game, right?
warblob004
Profile Joined January 2011
United States198 Posts
January 31 2012 02:15 GMT
#13
I'd assume unless in TvT, they're simply too slow to be in the right place at the right time to invest so much supply/resources in one unit
"I have not failed; I've simply found 10,000 ways it won't work." ~Thomas Edison
cozzE
Profile Joined September 2010
Australia357 Posts
January 31 2012 02:19 GMT
#14
they're too easily countered by P/Z to be used in the respective matchups. In TvT they can be a major trump card with solid upgrades and a good economy (which is fairly often, due to the stalemate type nature of TvT, getting lots of bases isn't too challenging).
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 31 2012 02:21 GMT
#15
TvZ and TvP they get hard countered easily.
In TvT battlecruisers have received tremendous use as a unit composition switch. If the opponent has invested too much into marauder/tank or just flat out mech and you have procured a viking lead, a BC switch will often kill him.
"How are you?" "I am fine, because it is not normal to scream in pain."
Rmdx
Profile Joined August 2010
Germany85 Posts
January 31 2012 02:23 GMT
#16
I experimented some with battlecruiser a while ago in TvZ/TvP. They can be good in all matchups but especially in TvP they are really hard to transition in.
In TvP you need to be at a point where you are maxed, already 3/0 airgrade and have around 2k/2k ressources left with still good income ( atleast 3~basish minining/gasharvesting). That alone make BC only viable on big maps(taldarim) or splittmapscnerios with keymappositions where your opponent Protoss cant Engage. First i think its recommended when it goes to lategame transitions in Tvp that you go 3Ghostacademys nuke, after this BCs areviable if you make the right switch if the scenario is right.
So once you hit 3/0 you can start grading airplatin on your armory and switch to BCs.
I would only cosider it strong if you match all or most of the stated above in one match and also able to sacrifice SCVs and go mass orbital like its used in TvT, while holding keypoint @ Shakuras for example with maybe 1-2planetarys so you can be sure WHILE you sacrifice some of your supply in marinedropps/scvs that you dont die within your battlecruiser switch.
Theyre not any unit that u build and remax, if you go Battlecruiser in TvP its a completly Killmove/allin. If they all die ur mostlikely dead i guess.
I would really try to get mass orbital/Ghostwithcloak/BC 3/3 and try to use scanns to snipe observers, cloak ghost emp everything and kill with mass bc/ghost/bio maybe. Also this mass orbital/Only mule except for gases doesnt only leave u alot of supply for an almost 200/200 Pure army, it also gives u the ability to dropp mass mules to repair battlecruiser infight.
So yes on a very highlevel to match all those things at once where ur BC switch works vs another toptier player is pretty rar but it can be totally worth it. But i would never try to force me in my mindset to play BC in TvP it wont end good .
RavenLoud
Profile Joined March 2011
Canada1100 Posts
January 31 2012 02:28 GMT
#17
Marine tank is so prevalent now in TvT after the BFG nerf anyway, you don't get as many stalemates anymore, it's much more back and forth. There isn't much time to safely mass up BCs. MVP made BCs in one of his games against MMA in Blizzcup, didn't go too well for him.
TheUnderking
Profile Joined October 2010
Canada202 Posts
January 31 2012 02:30 GMT
#18
1v1: Agreed with most of what's said above.
Actually BC's are pretty good ULTRA LATE GAME against Zerg, Corruptors aren't that good, provided you have Vikings and a Raven (pdd ftw!) and you can Yamato the first couple. However you can't neglect a solid ground force. Which is why most games don't go there.

Most of the reasons given above are correct though, they are a late game "broodlord" basically. Their anti-air defences are far more formidable but you need critical mass of them.

Versus toss BC's actually hold up very well until the high templar show up, or you can EMP your bc's... but really you're better off making more bio instead of BC's. Since if you've EMP'd your BC's you cant yamato their VR's which will cut them up.
THE PACT IS SEALED!
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
January 31 2012 02:30 GMT
#19
On January 31 2012 11:05 Lebzetu wrote:
They are used in TvT. God knows why, since Vikings hard counter them and each terran is already massing vikings.

In TvZ, if you go BC, you die to corruptor.
In TvP, they go blink stalkers or void rays.

And above all else, they are expensive, hard to tech to and they have to pay for themselves.
You need like 4+ bases to get them anyway, and terrans cant get to 4+ bases since they dont know how to macro.

Yes but if you have air superiority you can keep your battlecrusiers safe as long as you micro properly.

The reason why they're not used is because it takes a lot of time and money to tech to battlecruisers, so if you do manage to tech to BCs vs P and Z, its likely that you would have won faster if you'd just produced more of the standard unit composition.

The reason it works in TvT is because in TvT, even if you're ahead it is often difficult to actually kill your opponent, which leads to stalemates where one player can come back. A sky terran army can break your opponents siege lines and allow you to finish the game. Personally I think that unless your opponent also has a large (but still smaller because its a waste of time making either banshees or BCs if you don't have more vikings) viking fleet, banshees are superior to BC when you have air superiority, because they have higher dps per supply cost (I think BCs do higher dps with enough of an upgrade advantage), are faster and have cloak which means they can be used in a lot more ways than BCs.

If your opponent also has a large viking fleet banshees are probably worse because your opponent will find it easy to defend them when they're away from your own viking fleet and they are slightly worse than BCs for actually breaking siege lines.
Eee
Profile Joined August 2011
Sweden2712 Posts
January 31 2012 02:30 GMT
#20
I believe oGsTOP vs IMMVP in gsl September finals had bc.
Also believe EmpireHappy vs FnaticToD at dreamhack winter had bcs.
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Kanoya Showmatches
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft482
Nina 235
RuFF_SC2 184
StarCraft: Brood War
Leta 667
Sharp 82
Snow 60
Icarus 10
LancerX 9
Dota 2
monkeys_forever1103
NeuroSwarm119
Counter-Strike
summit1g10036
Fnx 1475
Stewie2K1143
Super Smash Bros
Mew2King309
Other Games
WinterStarcraft349
Maynarde199
Organizations
Other Games
gamesdonequick1082
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 132
• Berry_CruncH5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1060
Upcoming Events
Replay Cast
5h 41m
PiGosaur Monday
19h 41m
Replay Cast
1d 19h
The PondCast
2 days
Replay Cast
2 days
HomeStory Cup
3 days
HomeStory Cup
4 days
BSL: ProLeague
4 days
SOOP
5 days
Sparkling Tuna Cup
5 days
[ Show More ]
HomeStory Cup
5 days
BSL: ProLeague
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.