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Golden and Dragon leave SlayerS - Page 23

Forum Index > SC2 General
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dearyuna
Profile Joined December 2011
United States322 Posts
January 16 2012 19:12 GMT
#441
On January 17 2012 04:09 VirgilSC2 wrote:
Show nested quote +
On January 17 2012 04:08 dearyuna wrote:
I believe both players are looking for more support to further progress their skills, and it's kind of true that American teams are more accomodating in that sense.

For all Dragon fans who are tweeting him - Dragon has confirmed that he will continue streaming, on TwitchTV. Hope this helps.

Dragon is not and will not ever be a competitive player.


Just because he said that he was focusing on non-competitive play for now does not mean he won't return to the scene. We'll see what happens.
@dearyuna Team SCV Life <3
CallousCarter
Profile Joined December 2011
United Kingdom81 Posts
January 16 2012 19:12 GMT
#442
On January 17 2012 04:08 dearyuna wrote:
I believe both players are looking for more support to further progress their skills, and it's kind of true that American teams are more accomodating in that sense.

For all Dragon fans who are tweeting him - Dragon has confirmed that he will continue streaming, on TwitchTV. Hope this helps.

*Foreign not American...
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
January 16 2012 19:12 GMT
#443
It is a great idea to leave one of the best if not the best sc2 team to go join a foreigner team where you will ultimately earn less money.
High Risk Low Reward
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
January 16 2012 19:14 GMT
#444
On January 17 2012 04:12 dearyuna wrote:
Show nested quote +
On January 17 2012 04:09 VirgilSC2 wrote:
On January 17 2012 04:08 dearyuna wrote:
I believe both players are looking for more support to further progress their skills, and it's kind of true that American teams are more accomodating in that sense.

For all Dragon fans who are tweeting him - Dragon has confirmed that he will continue streaming, on TwitchTV. Hope this helps.

Dragon is not and will not ever be a competitive player.


Just because he said that he was focusing on non-competitive play for now does not mean he won't return to the scene. We'll see what happens.

I suggest you read up on the Dragon scandal before saying that.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
dearyuna
Profile Joined December 2011
United States322 Posts
Last Edited: 2012-01-16 19:15:43
January 16 2012 19:14 GMT
#445
On January 17 2012 04:12 CallousCarter wrote:
Show nested quote +
On January 17 2012 04:08 dearyuna wrote:
I believe both players are looking for more support to further progress their skills, and it's kind of true that American teams are more accomodating in that sense.

For all Dragon fans who are tweeting him - Dragon has confirmed that he will continue streaming, on TwitchTV. Hope this helps.

*Foreign not American...


Edited, are you happy now?

And Curry, would you stay in a team that doesn't support you, regardless of their reputation?

And I did read the Dragon scandal. Although he has stated in the past that he would not compete, he has made showings since then. All I'm trying to say is that you never know. If you don't support him, that's fine.
@dearyuna Team SCV Life <3
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
January 16 2012 19:21 GMT
#446
Best of luck to both of them Especially Dragon.

Believe it or not, I don't mind some progamers giving it up for a prospect in another area ^^.
Rabbet
Profile Joined December 2009
Canada404 Posts
January 16 2012 19:23 GMT
#447
I'll say it again.

Starcraft 2 teams, tournaments and sponsors should shift focus away from individual players and put the focus into the teams with team play. It makes zero sense to invest thousands of dollars into individuals that can leave the team after their contract is up, can say stupid things like "joke tournament" live in front of thousands of viewers, can run a stream drunk while fondling a pornstar, can have zero results or potential of winning and the list can go on and on. Sure people want to connect to players they enjoy watching, but it makes no sense for the business model to accept the risk and put the egg in one basket with these guys. They are young and most of them are stupid so why try to create "heros" when you can create long term brands that actually pay off the investment over the long term?

Look at any major sporting organization and you will find yes there is a desire to hire top talent, but it is not the primary goal of the business. The primary goal of the business is to become sustainable and create a brand that has value. If you link all your brand's value to one or two players there is in fact very little value to your organization as soon as those one or two players leave.

The type of model where there are 'hero" players and "personality" players also lessens the competition and degrades the quality of the product that major tournaments deliver to the consumers. The MLG, IPL, NASL etc all had so many low quality players seeded into the upper bracket, we know them to be low quality players that had no chance but they were there playing anyway. Why? Does the NFL let just anyone one who can catch a ball onto the field? The NFL knows it would be suicide for the league to dress any players but the best.

Going to team play would also open doors to more color commentating about the strategies used by the teams: which player are they going to pick? this is there strongest TvZ specialist this was a good choice... an all kill... etc, it would add a dimension to the game and tournaments that isn't there now. Also, right now we get to watch tournaments where the top players might be jet lagged, might be unpracticed, might not be there, might get all-in'd vs a weak oppenent in an early round. Team play would even out the results and keep people interested if their "hero" doesn't make a showing.

Create fans of the teams, not fans of the players.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
January 16 2012 19:28 GMT
#448
NOOOO why dragon leave? D:
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
January 16 2012 19:43 GMT
#449
On January 17 2012 04:23 Rabbet wrote:
I'll say it again.

Starcraft 2 teams, tournaments and sponsors should shift focus away from individual players and put the focus into the teams with team play. It makes zero sense to invest thousands of dollars into individuals that can leave the team after their contract is up, can say stupid things like "joke tournament" live in front of thousands of viewers, can run a stream drunk while fondling a pornstar, can have zero results or potential of winning and the list can go on and on. Sure people want to connect to players they enjoy watching, but it makes no sense for the business model to accept the risk and put the egg in one basket with these guys. They are young and most of them are stupid so why try to create "heros" when you can create long term brands that actually pay off the investment over the long term?

Look at any major sporting organization and you will find yes there is a desire to hire top talent, but it is not the primary goal of the business. The primary goal of the business is to become sustainable and create a brand that has value. If you link all your brand's value to one or two players there is in fact very little value to your organization as soon as those one or two players leave.

The type of model where there are 'hero" players and "personality" players also lessens the competition and degrades the quality of the product that major tournaments deliver to the consumers. The MLG, IPL, NASL etc all had so many low quality players seeded into the upper bracket, we know them to be low quality players that had no chance but they were there playing anyway. Why? Does the NFL let just anyone one who can catch a ball onto the field? The NFL knows it would be suicide for the league to dress any players but the best.

Going to team play would also open doors to more color commentating about the strategies used by the teams: which player are they going to pick? this is there strongest TvZ specialist this was a good choice... an all kill... etc, it would add a dimension to the game and tournaments that isn't there now. Also, right now we get to watch tournaments where the top players might be jet lagged, might be unpracticed, might not be there, might get all-in'd vs a weak oppenent in an early round. Team play would even out the results and keep people interested if their "hero" doesn't make a showing.

Create fans of the teams, not fans of the players.



This is both true and untrue at the same time. Every professional team has its "heroes", its flagship players (the Payton Manning, the Tom Brady), but it also sells merchandise on a team level.

Frankly, I enjoyed watching the IPL Team Arena even more than any particular tournament this year. Flagship players got to show their worth, and lesser-known players were able to shine as well.

If teams could stabilize rosters and have a reliable brand/dynasty to grow, they'd be far more lucrative and successful in the long term.

To this end, look at Team Liquid. Look at its brand! Team Liquid hosts an amazingly active community site, and participates heavily in the progaming scene. Because of this brand, I read Zenio's bio despite knowing nothing about the player previously. Now, I'd consider myself a Zenio fan. I probably wouldn't have given many fucks if Zenio had signed with, i don't know, StarTale. I have a TL shirt, but I definitely don't own any Quantic memorabilia (although, hold on, googling EG shirts).

I absolutely agree with growing and establishing a team as a brand, but every team has flagship players, who win and command, and they are more valuable. I'm sure that TL pays more to HerO and Puma than to HayprO (sorry haypro <3).


shaGuar :: elemeNt :: XeqtR :: naikon :: method
Eppa!
Profile Joined November 2010
Sweden4641 Posts
January 16 2012 19:48 GMT
#450
On January 17 2012 04:14 VirgilSC2 wrote:
Show nested quote +
On January 17 2012 04:12 dearyuna wrote:
On January 17 2012 04:09 VirgilSC2 wrote:
On January 17 2012 04:08 dearyuna wrote:
I believe both players are looking for more support to further progress their skills, and it's kind of true that American teams are more accomodating in that sense.

For all Dragon fans who are tweeting him - Dragon has confirmed that he will continue streaming, on TwitchTV. Hope this helps.

Dragon is not and will not ever be a competitive player.


Just because he said that he was focusing on non-competitive play for now does not mean he won't return to the scene. We'll see what happens.

I suggest you read up on the Dragon scandal before saying that.

But maybe in foreign tournaments?
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
skatblast
Profile Joined September 2011
United States784 Posts
January 16 2012 20:01 GMT
#451
On January 16 2012 18:59 Jojo131 wrote:
Show nested quote +
On January 16 2012 18:51 Tnerb wrote:
On January 16 2012 18:44 Inori wrote:
On January 16 2012 18:31 Seraphone wrote:
On January 16 2012 18:26 Inori wrote:
On January 16 2012 18:07 Seraphone wrote:
So basically professional players are doing great.

If a guy like Catz comes under Tier 3 of Xeris's guide then he's earning $5-10k a year from salary, plus free transport/accomodation at events, plus he's won $5000 and he has his stream money.

So basically he's earning a solid wage playing games all day despite being a largely unremarkable player.

The higher end guys Ret, Thorzain, TLO, Morrow etc.. are making way more money than your standard 18-23 year old makes and they get to play games all day.

You're forgetting that "your standard 18-23 year old" is getting actual real-world experience in a field of his choice. 10-15 years from now they will be working as lead specialists in that field.
I can't imagine anyone still playing video games for a living at 35-40 (I mean there certainly will be somebody doing so, but it will be very RARE), so those pro-gamers 10-15 years from now will be way behind.

Unless of course they play it smart and be both a pro-gamer and finish education (ex. qxc).

On January 16 2012 18:19 Diamond wrote:
On January 16 2012 18:15 Zzoram wrote:
On January 16 2012 18:13 Seraphone wrote:
On January 16 2012 18:10 rUiNati0n wrote:
On January 16 2012 18:07 Seraphone wrote:
So basically professional players are doing great.

If a guy like Catz comes under Tier 3 of Xeris's guide then he's earning $5-10k a year from salary, plus free transport/accomodation at events, plus he's won $5000 and he has his stream money.

So basically he's earning a solid wage playing games all day despite being a largely unremarkable player.

The higher end guys Ret, Thorzain, TLO, Morrow etc.. are making way more money than your standard 18-23 year old makes and they get to play games all day.

I think many Players, though they might be grateful to be making a living doing something they love, would disagree on their situations being called great


I don't know how anyone can not consider earning $20,000 a year or more from playing Starcraft to be a great situation.


Because these people are screwing up their education and the opportunity cost of playing SC2 professionally is very high. These guys would almost certainly make a lot more money if they went to university and then got a normal job.

When these guys finish SC2, many of them will not even have a high school diploma, and most won't have a university degree either, so it will be hard to get a good paying normal job after SC2.


Every industry has a risk. Some people end up making it like HuK or Boxer, some people don't. However if people like HuK did not take said risks we would have no pros.........

Yeah, difference is that in any given field (programming for examle) all you need to do is break top50% to start earning as much, if not more, than top 0.005% in gaming.


Don't pretend that every pro gamer would otherwise be a Doctor, accountant, engineer etc..

I'm guessing most would either be working retail or something to do with IT.

Which isn't exactly something where it matters that you get in there a few years late.

I'll willing to bet that not a single pro gamer would have made more money this year than the top Sc2 players have done if they got a 'normal job' and certainly none would have made more than Mvp.

Actually, with the amount and variety of skills required to break even $20k/y, I'm pretty sure they might as well be a doctor, accountant, engineer, etc. Not that hard.

Difference between pro-gaming and real-life careers is that in real-life talented people earn shit-tons, but even when you're not talented and just put in decent hours into education/experience, you will be earning huge amounts. In pro-gaming it's literally all or nothing.

TL;DR: 100% good salary vs 0.005% great salary.


What you seem to be forgetting or just ignoring is that making the most money possible isn't the top priority for everyone. Some people (myself included) would be perfectly happy living on 20k a year doing something that they love.

Kind of sad to me to see so many people caught up in making as much money as possible so that they can have "stuff" a fancy car that talks to them or some piece of jewelry that sparkles. Gotta have that 52" plasma cause it would just be impossible to enjoy life while watching a 32" tv.


Or you know, hopes of supporting a family one day...
Kinda hard to do on 20k/yr, not impossible though, but I imagine its kinda hard.



i know! the thougth of your wife actually supporting the family to is astonishing!!
cutler
Profile Joined March 2010
Germany609 Posts
January 16 2012 20:02 GMT
#452
Dragon scandal...sorry i had to laugh hard. Nobody is caring in the foreign scene about that.
Look at Dimaga, TT1 etc...nobody cares anymore about their background since they promised
to change...and to be honest i believe them.

So i see now reason besides his full time work not to join a good team in EU or NA.
Rabbet
Profile Joined December 2009
Canada404 Posts
January 16 2012 20:27 GMT
#453
On January 17 2012 04:43 Crownlol wrote:
Show nested quote +
On January 17 2012 04:23 Rabbet wrote:
I'll say it again.

Starcraft 2 teams, tournaments and sponsors should shift focus away from individual players and put the focus into the teams with team play. It makes zero sense to invest thousands of dollars into individuals that can leave the team after their contract is up, can say stupid things like "joke tournament" live in front of thousands of viewers, can run a stream drunk while fondling a pornstar, can have zero results or potential of winning and the list can go on and on. Sure people want to connect to players they enjoy watching, but it makes no sense for the business model to accept the risk and put the egg in one basket with these guys. They are young and most of them are stupid so why try to create "heros" when you can create long term brands that actually pay off the investment over the long term?

Look at any major sporting organization and you will find yes there is a desire to hire top talent, but it is not the primary goal of the business. The primary goal of the business is to become sustainable and create a brand that has value. If you link all your brand's value to one or two players there is in fact very little value to your organization as soon as those one or two players leave.

The type of model where there are 'hero" players and "personality" players also lessens the competition and degrades the quality of the product that major tournaments deliver to the consumers. The MLG, IPL, NASL etc all had so many low quality players seeded into the upper bracket, we know them to be low quality players that had no chance but they were there playing anyway. Why? Does the NFL let just anyone one who can catch a ball onto the field? The NFL knows it would be suicide for the league to dress any players but the best.

Going to team play would also open doors to more color commentating about the strategies used by the teams: which player are they going to pick? this is there strongest TvZ specialist this was a good choice... an all kill... etc, it would add a dimension to the game and tournaments that isn't there now. Also, right now we get to watch tournaments where the top players might be jet lagged, might be unpracticed, might not be there, might get all-in'd vs a weak oppenent in an early round. Team play would even out the results and keep people interested if their "hero" doesn't make a showing.

Create fans of the teams, not fans of the players.



This is both true and untrue at the same time. Every professional team has its "heroes", its flagship players (the Payton Manning, the Tom Brady), but it also sells merchandise on a team level.

Frankly, I enjoyed watching the IPL Team Arena even more than any particular tournament this year. Flagship players got to show their worth, and lesser-known players were able to shine as well.

If teams could stabilize rosters and have a reliable brand/dynasty to grow, they'd be far more lucrative and successful in the long term.

To this end, look at Team Liquid. Look at its brand! Team Liquid hosts an amazingly active community site, and participates heavily in the progaming scene. Because of this brand, I read Zenio's bio despite knowing nothing about the player previously. Now, I'd consider myself a Zenio fan. I probably wouldn't have given many fucks if Zenio had signed with, i don't know, StarTale. I have a TL shirt, but I definitely don't own any Quantic memorabilia (although, hold on, googling EG shirts).

I absolutely agree with growing and establishing a team as a brand, but every team has flagship players, who win and command, and they are more valuable. I'm sure that TL pays more to HerO and Puma than to HayprO (sorry haypro <3).



IPL Team Arena kicks ass IMO.

True they have hero players, but those players also eat away at the salary pool the teams have to play with thus becoming less desirable. The NFL has created a very competitive league by focusing less on stars and more on having well rounded rosters. Football is unique in that there is actually a real opportunity to create a star quarterback and have huge success or failure depending on circumstances. Other sports such as hockey depend greatly on a well rounded roster and when Sydney Crosby was injured(still is?) the whole team didn't collapse because Sydney Crosby is not the single cornerstone of the organization.

As far as Team Liquid goes, I agree their brand is huge but it is being nibbled away piece at a time by lack luster performances of the players(sans the Koreans). Team Liquid is able to sustain losses to the quality of its roster because it also hosts the largest Starcraft community on the internet and that brings in add revenue. If Team Liquid was just a pro team without the website without huge traffic it would be struggling to survive and maintain sponsorship. Also its a joke they say they won't ever cut a player because they lack results. If esports is going to be serious in the future it cannot be built upon the foundation of team owners hiring their buddies to play in competition. Put 5(different) guys up against Mous in a team challenge and we will see who should be nominated/named team of the year...

Make way for the talent.
rkshox
Profile Blog Joined November 2011
Taiwan536 Posts
January 16 2012 21:43 GMT
#454
atleast we can still enjoy daily entertainment from dragon's stream! dragon hwaiting!
@ranleee /// "first we expand, then we defense it'
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
January 16 2012 21:49 GMT
#455
On January 17 2012 05:02 cutler wrote:
Dragon scandal...sorry i had to laugh hard. Nobody is caring in the foreign scene about that.
Look at Dimaga, TT1 etc...nobody cares anymore about their background since they promised
to change...and to be honest i believe them.

So i see now reason besides his full time work not to join a good team in EU or NA.


you should see half the threads TT1 posts in get huge amounts of flaming towards him. Most of the community has forgiven him, but a lot of people just want to hate, he usally gets at least 5-6 people every thread flaming him. they often get warned or banned.
Sphen5117
Profile Joined September 2011
United States413 Posts
January 16 2012 21:50 GMT
#456
On January 17 2012 02:59 Neelia wrote:
Show nested quote +
On January 17 2012 02:53 Sphen5117 wrote:
On January 16 2012 16:39 Azzur wrote:
Many koreans think that there are riches abroad but he is a no-name korean and will be hard pressed to get any decent money. I'm sure a foreign team will pick him up but the amount they will be willing to pay will be far below what he's expecting.



Calling him a no-name korean is stupid. He's in fucking Code S. The top foreigners even have trouble in Code A and Up/Downs, let alone Code S. You forget that often times, (sadly), any of your "no-name" koreans are still miles better than the vast majority of foreign pros. He is a Code-S player. How many of your foreigner heroes have earned that? Don't get me wrong, I want foreigners up there. But there's more to a name than your personality.


Golden is in Code B o_O


Fuck you're right. I confused him with Puzzle. Who's a dipshit? This guy.


Although, he did make it to Code A, and the same idea stands, just to a lesser extent.
TT1
Profile Blog Joined December 2008
Canada10009 Posts
January 16 2012 21:56 GMT
#457
On January 17 2012 05:02 cutler wrote:
Dragon scandal...sorry i had to laugh hard. Nobody is caring in the foreign scene about that.
Look at Dimaga, TT1 etc...nobody cares anymore about their background since they promised
to change...and to be honest i believe them.

So i see now reason besides his full time work not to join a good team in EU or NA.


no one cares about my background? are u fucking serious? LOL
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BreakeR.
Profile Joined October 2010
Austria220 Posts
January 16 2012 21:58 GMT
#458
Sad that Dragon left SlayerS.

GL both!
The hardest part about being smart is accepting that others are stupid. -Tasteless
ixi.genocide
Profile Blog Joined June 2010
United States981 Posts
January 16 2012 22:11 GMT
#459
On January 16 2012 19:45 Seraphone wrote:
Show nested quote +
On January 16 2012 19:42 Duravi wrote:
On January 16 2012 19:38 Seraphone wrote:
On January 16 2012 19:35 JustPassingBy wrote:
On January 16 2012 19:04 Seraphone wrote:
On January 16 2012 18:59 Jojo131 wrote:
On January 16 2012 18:51 Tnerb wrote:
On January 16 2012 18:44 Inori wrote:
On January 16 2012 18:31 Seraphone wrote:
On January 16 2012 18:26 Inori wrote:
[quote]
You're forgetting that "your standard 18-23 year old" is getting actual real-world experience in a field of his choice. 10-15 years from now they will be working as lead specialists in that field.
I can't imagine anyone still playing video games for a living at 35-40 (I mean there certainly will be somebody doing so, but it will be very RARE), so those pro-gamers 10-15 years from now will be way behind.

Unless of course they play it smart and be both a pro-gamer and finish education (ex. qxc).

[quote]
Yeah, difference is that in any given field (programming for examle) all you need to do is break top50% to start earning as much, if not more, than top 0.005% in gaming.


Don't pretend that every pro gamer would otherwise be a Doctor, accountant, engineer etc..

I'm guessing most would either be working retail or something to do with IT.

Which isn't exactly something where it matters that you get in there a few years late.

I'll willing to bet that not a single pro gamer would have made more money this year than the top Sc2 players have done if they got a 'normal job' and certainly none would have made more than Mvp.

Actually, with the amount and variety of skills required to break even $20k/y, I'm pretty sure they might as well be a doctor, accountant, engineer, etc. Not that hard.

Difference between pro-gaming and real-life careers is that in real-life talented people earn shit-tons, but even when you're not talented and just put in decent hours into education/experience, you will be earning huge amounts. In pro-gaming it's literally all or nothing.

TL;DR: 100% good salary vs 0.005% great salary.


What you seem to be forgetting or just ignoring is that making the most money possible isn't the top priority for everyone. Some people (myself included) would be perfectly happy living on 20k a year doing something that they love.

Kind of sad to me to see so many people caught up in making as much money as possible so that they can have "stuff" a fancy car that talks to them or some piece of jewelry that sparkles. Gotta have that 52" plasma cause it would just be impossible to enjoy life while watching a 32" tv.


Or you know, hopes of supporting a family one day...
Kinda hard to do on 20k/yr, not impossible though, but I imagine its kinda hard.


Depends where you live. There's tons of kids in this thread who really don't know what the real world is like. Making 20k a year at 18-21 years old is extremely good in the UK and I imagine most of Europe nevermind how good it is in a country like Poland or Ukraine. Nevermind that while you earn 20k a year you're always only one good tournament a way from increasing that massively in only a weekend of play.

Nor do any players live in the world of 1984 which a lot of people here seem to think where you're bound for life to the career you pick at 16.

Pro gamers have their entire lives before them, nothing wrong at all in taking a few years out to get paid more than their friends for playing games and travelling the world.

They're getting a great deal.


question: is making 20k a year good in the uk because it is 20k pounds? or is making 20k $ a year good as well?

Because I assume that the numbers that have been thrown around all have an (invisible) dollar sign behind them.


It depends where you live. If you live in London then $20k is about minimum wage. $20k goes a lot further in anywhere other than London, especially in smaller citys.

£20k is okay in London and not bad at all outside of London.

Keep in mind that your standard graduate job in the UK starts at about £14-20k a year.

Graduate of what? Even humanities major in the US make an average over $30k a year
Source:
http://money.cnn.com/2012/01/12/pf/college/salaries/index.htm

Average college grad in the US makes over $40k a year starting. Engineers as much as $70k+


Graduate job as in banks, insurance companys, marketing companys etc.. just take on graduates of any serious degree to different kind of office work.

If you graduate in a really specific field like Medicine, Law, Accountancy, Nursing etc.. it obviously has it's own pay scales.

The comparison doesn't really work so well for Europe to US because in the US the rich make a lot more and the poor make a lot less. There's a lot less wealth inequality in Europe.


This is complete crap btw. The middle class in US might be getting smaller but it is still a lot better than UK
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
January 16 2012 22:14 GMT
#460
On January 17 2012 06:56 mTwTT1 wrote:
Show nested quote +
On January 17 2012 05:02 cutler wrote:
Dragon scandal...sorry i had to laugh hard. Nobody is caring in the foreign scene about that.
Look at Dimaga, TT1 etc...nobody cares anymore about their background since they promised
to change...and to be honest i believe them.

So i see now reason besides his full time work not to join a good team in EU or NA.


no one cares about my background? are u fucking serious? LOL

I bet its 1024x768. AWWWW SHEEEET
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