• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:18
CEST 20:18
KST 03:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL44Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Esports World Cup 2025 - Final Player Roster How does the number of casters affect your enjoyment of esports? Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
[ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ Player “Jedi” cheat on CSL Help: rep cant save Flash Announces Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 733 users

The Hero Unit obsession by blizzard? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 23 2011 23:47 GMT
#21
I dont mind hero units, but even the mothership requires a bit of skill to use effectively vs infestor/broodlord/army (not as high skill cap as id like) but having a hero unit JUST for terran when they already have so many more units with effective uses throughout the game, when they are clearly doing better as a race than the others because of adaptability etc, the LAST thing they need is an "attack move friendly" hero unit.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
December 23 2011 23:48 GMT
#22
On December 24 2011 08:47 Cyro wrote:
I dont mind hero units, but even the mothership requires a bit of skill to use effectively vs infestor/broodlord/army (not as high skill cap as id like) but having a hero unit JUST for terran when they already have so many more units with effective uses throughout the game, when they are clearly doing better as a race than the others because of adaptability etc, the LAST thing they need is an "attack move friendly" hero unit.


yea and now u know why i have nightmares at night playing zerg LOL but seriously we need to some how generate enough buzz to put an end to these shinnaningans by blizzard
JD, need I say more? :D
happyness
Profile Joined June 2010
United States2400 Posts
December 23 2011 23:48 GMT
#23
It doesn't matter what the community thinks. We are all going to buy the game with or without them. Blizzard includes the hero units for causal players who will tell all their friends how there is this super awesome big mother fucking unit and that their friends should buy the game.
TheLOLas
Profile Joined May 2011
United States646 Posts
December 23 2011 23:49 GMT
#24
I think it is really weird when only one race has access to a "hero" type unit. I could understand if every race had one, but it doesn't make any sense. IMO i think it does work with the Protoss lore though. The Protoss have very advanced technology so this only makes more sense when they have a super advanced unit.
MHT
Profile Joined August 2010
Sweden1026 Posts
Last Edited: 2011-12-23 23:57:15
December 23 2011 23:49 GMT
#25
Don't really care as long as they can balance them right. Think it can be pretty entertaining to watch a mothership enter the battle just in time and turn the tide of the battle, much like zerg suddenly pops 10 broodlords while they're being pushed and make a comeback. These things can make for really epic games and can't really be achieved in the same way by simple units trickling in.
HardCorey
Profile Blog Joined May 2010
United States709 Posts
December 23 2011 23:49 GMT
#26
I dont think anyone would actually consider the Mothership overpowered. It is a pretty reasonable strength for cost to obtain. I dont think the new Thor will be any different. It is odd they are removing (as last i heard) the mothership in HotS. Zerg is the only one who really shouldnt have a capital/hero unit like this since they are stylistically a swarm.
Don't Worry, Be Happy.
Minus151
Profile Joined September 2011
United States16 Posts
December 23 2011 23:51 GMT
#27
I'm sorry, this post is terrible. It's basically just a topic to whine about Mothership vortex. Something tells me that if Zerg were to be the race to get a hero unit in HOTS, you wouldn't mind so much.

Concerning HOTS Thor, there's absolutely no basis to call it broken yet. The game hasn't even been released, its stats, abilities, and even existence are up in the air.
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2011-12-23 23:53:01
December 23 2011 23:51 GMT
#28
On December 24 2011 08:47 zhurai wrote:
Show nested quote +
On December 24 2011 08:45 Noocta wrote:
Because Dustin like the idea.
He come from C&C, remember ?

if that's the case all the races should have some hero unit, not just one race.


In case you didn't know, the Zerg queen during Alpha was only one queen ( or one per hatch, don't remember ) and could mutate at each state of the hatch itself ( queen at hatch tech, super queen at lair, ultra queen at hive.. you get the idea )
She got a lot of stupidly powerfull abilities, could kill a whole drop of marine by herself ( videos showed her 2 shooting marines ), teleport everywhere on the map where there was creep.

Thor were this mega unit ( like way bigger than today ) that could only be build by scv outside of a factory because they were so big, with the stupid aoe strike canon.

They tried to put something like that for each race. :<
" I'm not gonna fight you. I'm gonna kick your ass ! "
Fealthas
Profile Joined May 2011
607 Posts
December 23 2011 23:52 GMT
#29
Hero units are the dumbest freaking idea ever. They are completely un-balanceable and have no purpose. I hope blizzard removes them in HOTS.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-12-23 23:54:09
December 23 2011 23:52 GMT
#30
I agree that hero units don't belong in Starcraft. I really dislike the restrictions about ''only able to build one''.

Blizzard is defending hero unit, saying that casual players like it, but the casual players that want hero units can play custom games! It shouldn't be put as a multiplayer unit =/.

I'm all for removing the mothership (From multiplayer, it can still be used in custom maps and such) but i don't get why they want a hero thor!? I understand that the Warhound takes the Thors role, but their solution just seems dumb. I really don't get the logic, remove one hero unit and let another race have it. Why not just skip the hero units?!

If they really want to keep the Thor they should give it a new role.

One idea would be to make the Thor a real lategame unit. Make it's Air attack do extra damage against armoured instead of light or remove the air attack. Change the ''numbers'' on the thor and it's cost and make it require a Fleet beacon and a Armory, maybe give it another ability or tweak it? Do something else then make it a ''hero unit'' please =/.

Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
December 23 2011 23:58 GMT
#31
Oh, hey look, it's the Odin.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Ashes
Profile Joined January 2011
United States362 Posts
December 23 2011 23:59 GMT
#32
Seems like a cry from a bitter zerg because he didnt get his hero unit in HOTS.. anyways.. I think as of now SC2 is balanced and I kinda like the mom ship role now... Given that toss anti air is kinda really bad and toss stargate is really the weakest amongst all the races. Mothership seems a viable option for tackling against massing of broodlords. Coz blink stalkers and void rays just dnt do the trick..due to fungal growths.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
December 24 2011 00:00 GMT
#33
IMO the mistake goes beyond bringing hero units to SC (which is wrong as well), but in bringing a C&C designer to Starcraft. He has this attitude of "Let's go for this gimmick, yeah this ability would be so cool" "Let's do this really unique thing with this unit, like pulling stuff!" "Hey let's make this HUGE, and AWESOME hero unit that is really really powerful, it would be so cool!" instead of keeping to the simplicity that makes starcraft great. This obsession of his with things being "cool" is not good for starcraft, and I really question Blizzard's decision in bringing him in, I wish they just fired him.
Khaine
Profile Joined November 2011
Sweden75 Posts
December 24 2011 00:01 GMT
#34
Yeah i agree, hero units doesnt really fit in to Starcraft. In a game with brutal warfare and nightmarish aliens from space, hero units doesn't fit it.


Not gameplay wise either
Qpad mk-80 / Logitech G9
phyren
Profile Blog Joined October 2009
United States1067 Posts
December 24 2011 00:01 GMT
#35
GIVE ME BACK MY ARBITERS. That said, to people arguing that this can be balanced and perhaps has been, I would argue that that isn't the point. The hero unit is antithetical to sc. It almost forces death ball style engagements since having the hero unit by itself represents either a massive risk or a waste of tons of resources. In addition, it encourages a lot of gimmicky play. Remember when 1 base mothership was actually a viable strat? How about 1 base thor rush with pulling all scvs (I know thor technically isn't a hero yet, but still the idea was the same)?

You want to have a cost/benefit analysis with your units. Some times it is worth sacrificing a few units or even an entire army in order to accomplish some strategic goal (i.e. suicidal ling run bys to force an army to pull back, zealot warp ins to force a hatch cancel, target firings of mining bases) In bw this was true at just about every level of tech. Arbiters were frequently used for suicidal recalls that would then lose you the entire recalled force bu by you time and other objectives. ZvT was almost entirely about accepting the guaranteed loss of expensive tech units to irradiate but using them correctly before their death for the zerg and riskily venturing forth with sci vessels because you can accept some losses if you kill enough for terran.

Although I use BW examples, this is a very fundamental principle that exists in SC2 as well. Hero units stress this principle almost to the breaking point. It is almost never worth suiciding a hero unit due to the limit of 1 as well as the death ball style they enforce that imply suiciding an entire hi tech army with the hero.
Inex
Profile Joined October 2010
Bulgaria443 Posts
December 24 2011 00:01 GMT
#36
The reason Blizz will remove the mothership is because it is useless and too expensive. The same will happen with the thor, I have no idea why they insist on doing this.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2011-12-24 00:06:16
December 24 2011 00:02 GMT
#37
On December 24 2011 08:49 TheLOLas wrote:
I think it is really weird when only one race has access to a "hero" type unit. I could understand if every race had one, but it doesn't make any sense. IMO i think it does work with the Protoss lore though. The Protoss have very advanced technology so this only makes more sense when they have a super advanced unit.


That dies to 7-8 unstimmed marines


Which actuly reminds me of a good point - A mothership is useless unless you use it in a specific way, or atleast control it for the cloaking field, whereas thors are famously kinda good at everything when massed. Zerg whined for a long time about NP nerf to 7 range because they couldnt use it effectively to counter thors any more, and if anyone has played against a ton of thors in a turtle fest or a team game they will tell you it is not easy to beat them with any kind of army (aside from reactionary carriers, which are funnily enough being removed) so a SUPER THOR will probably also be kinda good at everything and powerful, unlike the mothership which is being removed because it is underused
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
December 24 2011 00:02 GMT
#38
its completely retarded for 1 race to h ave it. that makes no sense. now, if all 3 had it, i suppose it COULD work. it would just then be up to us to decide if the game play was better or worse because of it. that's somethign we cannot possibly tell without experiencing.
ChuCky.Ca
Profile Joined July 2011
Canada2497 Posts
December 24 2011 00:03 GMT
#39
well you play Zerg thats for sure it's nearly impossible to deal with a late game zerg infestor brood lord without a mothership
Most Skilled Current esport Games Scbw>Sc2>Cs1.6>Dota2>Hon>Loopin Louie The Drinking Game>LoL
epoc
Profile Joined December 2010
Finland1190 Posts
December 24 2011 00:04 GMT
#40
Gotta say I'm pretty surprised that pretty much everyone agrees on that there shouldn't be hero units in sc2. I agree too though
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV European League
16:00
Swiss Groups Day 2
SKillous vs MixuLIVE!
WardiTV1090
TKL 150
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 504
TKL 150
RotterdaM 125
BRAT_OK 114
JuggernautJason69
MindelVK 34
StarCraft: Brood War
Britney 22987
Sea 2637
Dewaltoss 128
Sacsri 79
Aegong 42
soO 32
sas.Sziky 30
scan(afreeca) 28
zelot 20
GoRush 9
[ Show more ]
IntoTheRainbow 7
yabsab 6
Dota 2
Gorgc7676
qojqva3044
capcasts252
League of Legends
Dendi1166
Counter-Strike
fl0m1519
flusha281
sgares73
Super Smash Bros
Mew2King153
Heroes of the Storm
Liquid`Hasu379
Other Games
FrodaN2902
ceh9813
elazer212
KnowMe154
ArmadaUGS104
Trikslyr59
kaitlyn32
Organizations
StarCraft 2
angryscii 20
Other Games
BasetradeTV9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5425
• Jankos1827
• masondota2338
Other Games
• imaqtpie730
• Shiphtur385
Upcoming Events
Replay Cast
5h 42m
RSL Revival
15h 42m
herO vs SHIN
Reynor vs Cure
OSC
18h 42m
WardiTV European League
21h 42m
Scarlett vs Percival
Jumy vs ArT
YoungYakov vs Shameless
uThermal vs Fjant
Nicoract vs goblin
Harstem vs Gerald
FEL
21h 42m
Korean StarCraft League
1d 8h
CranKy Ducklings
1d 15h
RSL Revival
1d 15h
FEL
1d 21h
Sparkling Tuna Cup
2 days
[ Show More ]
RSL Revival
2 days
FEL
2 days
BSL: ProLeague
2 days
Dewalt vs Bonyth
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.