• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:52
CET 03:52
KST 11:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket11Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
StarCraft Evolution League (SC Evo Biweekly) RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays soO on: FanTaSy's Potential Return to StarCraft FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1933 users

[Nov] TLPD Race Winrate Graphs - Page 17

Forum Index > SC2 General
798 CommentsPost a Reply
Prev 1 15 16 17 18 19 40 Next All
Zanno
Profile Blog Joined February 2007
United States1484 Posts
December 05 2011 21:26 GMT
#321
On December 06 2011 06:22 forsooth wrote:
TvP shift is unsurprising. EMP nerf was premature and didn't address any of the weaknesses Protoss actually had. Nerfing Terran's only useful higher tech/AOE unit in the matchup only made the late game more lopsided in favor of Protoss and the continued refinement of anti-1/1/1 openers means less wins. We'll see where this goes, but I'm still not feeling like it's worth it to stop cheesing Protoss on ladder.

the emp nerf has a lot to do with it, but i think the real shift in winrates is because of the map pool, namely calm before the storm is clearly intentionally designed to be a protoss favored map
aaaaa
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2011-12-05 21:32:20
December 05 2011 21:27 GMT
#322
On December 06 2011 06:22 fraktoasters wrote:
Show nested quote +
On December 06 2011 05:53 pPingu wrote:
On December 06 2011 05:46 Ctuchik wrote:
On December 06 2011 05:05 KiLL_ORdeR wrote:
Why are the stats for koreans included with foreigners? Should be separate imo since it's pretty well known that korean terrans > everyone else.


http://imgur.com/a/ZflZ7#0

Korea only!


Protoss doing well in korea, quite the same for pvt

Don't know what to think about tvz, some zergs are doing really well in zvt


Leenock does well in ZvT. Not sure who else you're talking about. DRG and Nestea have more losses in ZvT than wins in this current GSL.

DRG and Leenock are both over 60% ZvT and Nestea is at about 56% in spite of how often he hits MVP (and to a lesser extent MMA). A single season without success doesn't suddenly mean a player isn't good at a matchup anymore. It's just an off month.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
December 05 2011 21:28 GMT
#323
On December 06 2011 06:22 fraktoasters wrote:
Show nested quote +
On December 06 2011 05:53 pPingu wrote:
On December 06 2011 05:46 Ctuchik wrote:
On December 06 2011 05:05 KiLL_ORdeR wrote:
Why are the stats for koreans included with foreigners? Should be separate imo since it's pretty well known that korean terrans > everyone else.


http://imgur.com/a/ZflZ7#0

Korea only!


Protoss doing well in korea, quite the same for pvt

Don't know what to think about tvz, some zergs are doing really well in zvt


Leenock does well in ZvT. Not sure who else you're talking about. DRG and Nestea have more losses in ZvT than wins in this current GSL.


Oh yeah, didn't realize it, I thought it was 50/50 in gsl
Jinx...
Profile Joined September 2011
South Africa32 Posts
December 05 2011 21:30 GMT
#324
I am confused. Does equal stats really mean that all players, playing equal opponents and have the same winrates mean
the game is ballanced? It does but that means that all players have around the same skill. Looks like blizzard is balancing
players instead, but this is not a rant and the game seems quite balanced now.Was just pondering.
Scouting is the link between Micro and Macro
bikefrog
Profile Joined September 2011
Norway451 Posts
December 05 2011 21:32 GMT
#325
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.
Foreigners fighting! Ovethrow our Korean overlords!
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
December 05 2011 21:33 GMT
#326
On December 06 2011 06:30 Jinx... wrote:
I am confused. Does equal stats really mean that all players, playing equal opponents and have the same winrates mean
the game is ballanced? It does but that means that all players have around the same skill. Looks like blizzard is balancing
players instead, but this is not a rant and the game seems quite balanced now.Was just pondering.


Well, you cannot really compare the skill of the players of the different races. There is just little reason to assume that one race is chosen by inferior players more frequently. So the best assumption is that there is equal talent in all races and balance the game in a way that the winrates average at 50%.
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2011-12-05 21:36:06
December 05 2011 21:35 GMT
#327
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Terran isn't lazy, all you need to do is look at the wide variety of TvT and TvZ (you know, the two most refined and technical matchups in the game) builds in place to see that Terrans do a great deal of experimentation. The problem with TvP is that anything besides MMM/V/G simply does not work. All we can do is work on getting better and better with the bio ball because mech is essentially useless vs Protoss.
DMII
Profile Joined September 2011
Germany92 Posts
December 05 2011 21:40 GMT
#328
Could you please adjust the scale to really make what people would normally interpret as 0% be 0% and not 40% ? That would solve a lot of the whining, because it wouldn't blow up moderate differences to huge ones.

This is a perfect example of how statistics can lie.

glad to see sc2 approaching balance :D
All is fair in love and war. Starcraft is both.
itsjuspeter
Profile Joined November 2010
United States668 Posts
December 05 2011 21:42 GMT
#329
Protoss gets a few percent higher than Terran which BY THE WAY has been above the 50% forever now and Terran starts to think its all about the EMP nerf? Let's address the real issue which is the 1-1-1 advantage (not just doing the 1-1-1 but also using it as a mind game to get ahead economically in the early game), protoss winrate rising could only mean it was due to maps that allow protoss an accessible natural expo quickly such as CBTS, otherwise 1-1-1 is still an issue imo.
Medrea
Profile Joined May 2011
10003 Posts
December 05 2011 21:42 GMT
#330
40/60 is when the game is broken anyway so a 40/60 scale is best.
twitch.tv/medrea
bikefrog
Profile Joined September 2011
Norway451 Posts
Last Edited: 2011-12-05 21:45:08
December 05 2011 21:43 GMT
#331
On December 06 2011 06:35 forsooth wrote:
Show nested quote +
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Terran isn't lazy, all you need to do is look at the wide variety of TvT and TvZ (you know, the two most refined and technical matchups in the game) builds in place to see that Terrans do a great deal of experimentation. The problem with TvP is that anything besides MMM/V/G simply does not work. All we can do is work on getting better and better with the bio ball because mech is essentially useless vs Protoss.


It hasn't been tested properly. Pro's focus on current effective strategies rather than figuring out new ones. Variety in TvT and TvZ is fine. Maybe that's why you're doing so good in the matchup to begin with? I barely ever see Hellion harrass in Diamond League for example. The Raven is extremely good against Stalkers, but still you rarely ever see Terran utilize them. Get a few Marauders and you can still kite chargelots with proper micro fyi.
Foreigners fighting! Ovethrow our Korean overlords!
Iamyournoob
Profile Joined August 2010
Germany595 Posts
December 05 2011 21:46 GMT
#332
On December 06 2011 06:35 forsooth wrote:
Show nested quote +
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Terran isn't lazy, all you need to do is look at the wide variety of TvT and TvZ (you know, the two most refined and technical matchups in the game) builds in place to see that Terrans do a great deal of experimentation. The problem with TvP is that anything besides MMM/V/G simply does not work. All we can do is work on getting better and better with the bio ball because mech is essentially useless vs Protoss.


We heard Protosses say that they had tried everything and could not come up with anything to help improve their situation.
Then a soft buff of WPs and Immortals came, Protosses (re-) discovered their potential and it seems as if it helped to some degree. I would not deny that lower upgrade costs and the EMP nerf further helped Protoss, but looking at how ridiculously strong EMP was against Protoss (and it still is) I believe it to be justified.

If it was too much, time will tell.
But if it turns out that balance is now in favour of Toss, then

a.) Terrans will have to innovate

b.) Blizzard will give minor buffs to Terran

c.) both will happen in combination

Oh and one thing Toss players had to "accept" after they got nerfed and started complaining, I will now throw out for everyone complaining about P being OP:

When some race dominated another, and buffs and play style innovation overcome this, the pendulum swings back a bit further,
In other words: Let us see for a bit how things are going to work out...
Techno
Profile Joined June 2010
1900 Posts
Last Edited: 2011-12-05 21:48:09
December 05 2011 21:46 GMT
#333
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Nice to see the P players arguing the same way I was after the buff.
EDIT: Yea, it is annoying!
Hell, its awesome to LOSE to nukes!
Mayd
Profile Joined August 2011
Finland251 Posts
December 05 2011 21:48 GMT
#334
It's kinda funny how protosses were whining imbalance when tvp was 55 % for terran's favor but now it's reversed and it has come balanced :D
유리 | 티파니 | 리지
K3Nyy
Profile Joined February 2010
United States1961 Posts
December 05 2011 21:54 GMT
#335
On December 06 2011 06:35 forsooth wrote:
Show nested quote +
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Terran isn't lazy, all you need to do is look at the wide variety of TvT and TvZ (you know, the two most refined and technical matchups in the game) builds in place to see that Terrans do a great deal of experimentation. The problem with TvP is that anything besides MMM/V/G simply does not work. All we can do is work on getting better and better with the bio ball because mech is essentially useless vs Protoss.


I don't like this attitude. I'm not going to say it's viable, but mech is hardly ever experimented. 1-1-1 is a bio/mech push and it is the most powerful push Terran can do. Lately, MVP and Puma have been doing 2 base 1-1-1 as well. Maybe it isn't viable in long games, maybe you can only use it in timing pushes, but to say it's completely useless after not seeing a single mech game (besides MC vs Jinro, the only game I can think of) is the wrong way to approach things.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
December 05 2011 21:57 GMT
#336
On December 06 2011 06:48 Mayd wrote:
It's kinda funny how protosses were whining imbalance when tvp was 55 % for terran's favor but now it's reversed and it has come balanced :D


Being at 45% win for 6 months and 1month isn't really the same thing

And when the game will be balanced (if it isn't now), there will never be 50/50 win ratio, it will favor a race or an other during 1-3 months, before concluding something you must wait

On December 06 2011 06:54 K3Nyy wrote:
Show nested quote +
On December 06 2011 06:35 forsooth wrote:
On December 06 2011 06:32 bikefrog wrote:
I think TvP is fine atm. The close series between HerO and PuMa are a good example of that imo. I feel like Terran are a bit lazy when it comes to ingenuity and variety as of late. Stuck in the old ways while Protoss play is evolving more. Guessing 51/49 in T's favour for desember.

Terran isn't lazy, all you need to do is look at the wide variety of TvT and TvZ (you know, the two most refined and technical matchups in the game) builds in place to see that Terrans do a great deal of experimentation. The problem with TvP is that anything besides MMM/V/G simply does not work. All we can do is work on getting better and better with the bio ball because mech is essentially useless vs Protoss.


I don't like this attitude. I'm not going to say it's viable, but mech is hardly ever experimented. 1-1-1 is a bio/mech push and it is the most powerful push Terran can do. Lately, MVP and Puma have been doing 2 base 1-1-1 as well. Maybe it isn't viable in long games, maybe you can only use it in timing pushes, but to say it's completely useless after not seeing a single mech game (besides MC vs Jinro, the only game I can think of) is the wrong way to approach things.


Jjakji did a mech game vs puzzle and won, but I don't know if it's because puzzle wasn't prepared for it or if it is viable
Jinx...
Profile Joined September 2011
South Africa32 Posts
December 05 2011 22:01 GMT
#337
On December 06 2011 06:33 Sandermatt wrote:
Show nested quote +
On December 06 2011 06:30 Jinx... wrote:
I am confused. Does equal stats really mean that all players, playing equal opponents and have the same winrates mean
the game is ballanced? It does but that means that all players have around the same skill. Looks like blizzard is balancing
players instead, but this is not a rant and the game seems quite balanced now.Was just pondering.


Well, you cannot really compare the skill of the players of the different races. There is just little reason to assume that one race is chosen by inferior players more frequently. So the best assumption is that there is equal talent in all races and balance the game in a way that the winrates average at 50%.


I get that, but an assumption is an assumption. We can assume that players from one race are terrible and that the race is totaly op or that all players are quite the same skill level. So givin nov 2011, I just find it strange all that races have about 1% difference, Becauce all players are not of the same skill level.So what im trying to say is the game can be balanced and have zerg win 75% of the games for example. It just seems the game is tweaked, you know what i mean?
Scouting is the link between Micro and Macro
Vindicare605
Profile Blog Joined August 2011
United States16105 Posts
December 05 2011 22:02 GMT
#338
On December 05 2011 21:15 storywriter wrote:
Show nested quote +
On December 05 2011 21:00 Liquid`Jinro wrote:
On December 05 2011 20:38 Plansix wrote:
On December 05 2011 20:33 k10forgotten wrote:
On December 05 2011 19:52 fraktoasters wrote:
Well PvT changed pretty dramatically. I'm just glad the protoss whining has calmed down a lot because it was at a pretty ridiculous level at one point.

I hope you don't mind the Terran whining that's already started.


Oh it has begun. There are some amazing threads about "SC2 is like.....hard now". Now that they have to aim their EMPs and can no longer stick on MMMGV for the entire game, we might see them not fly their factory around as much.

....
People calling terran easy are honestly all retarded. If you dont want us to stay on MMMGV how about you suggest a single T3 unit that doesnt get countered by feedback? Oh you cant? Ok, then STFU.

Terran is a hard race.

Anyway, I think TvP looks pretty OK at the moment... It's even a little bit varied.

Terran is by no means an easy race to play (except for mules) but I feel that saying you can't use tier 3 units because of feedback is going a little too far. It's not like archons and HTs don't see any use because of EMP.

I'm still waiting for terrans to start adding in raven+banshee in late game with their excess gas. This combination looks incredibly powerful for a number of reasons. 1. ravens allow sniping of observers. 2. ravens counter both phoenixes and stalkers with PDD. 3. terran already gets ship attack upgrades and they scale super well on banshees. Armour doesn't matter as much thanks to PDD.

While I acknowledge that feedback counters both units, PDD can always be cast pre-emptively, ghosts can take out HTs and as a last resort, banshees can burn energy. In worst case scenario, the feedbacked banshee/raven has most likely prevented a storm. This will of course require immensely difficult micro from the terran but I feel like that's what SC has always been about: beating the metagame by getting better (even if it feels like you have to play better than your opponent).


Feedback is only one of like 10 reasons why Terran tier 3 units suck in TvP.

There's a reason Terrans are getting the battle hellion and the Warhound in HOTS. There's a reason Blizz is making an honest effort to make mech viable in TvP, and that reason is that in Wings of Liberty, Bio is all Terran has against Protoss in the late game.

That's just how it is. Protoss players that are trying to claim that Terrans at some point in this version of SC2 can stop relying on Bio units are delusional, I'm not trying to make a claim that TvP even favors Protoss at this point in time because I don't think it does, but all of this counter-argument of "use something other than MMMGV and you'll be ok" is just stupid.
aka: KTVindicare the Geeky Bartender
sOvrn
Profile Joined April 2010
United States678 Posts
December 05 2011 22:06 GMT
#339
Can't go pure mech vs a toss like you can do vs zerg. Protoss can really just tear it apart hard with voidrays, immortals and zeals. The jjakji game mentioned above for example wasn't mech - it was marines, thors, banshee, raven and vikings. I'd also like to see that build used more (I think the first person I saw do this was thorzain in TSL?), but pure mech is just unplayable atm vs toss. Maybe in HotS with addition of battle helion and the warhound we'll see changes, but I doubt we'll see it in wings.

Regarding the OP, it's pretty wild how TvP matchup has varied so dramatically in little time. I don't think that the minor changes made recently can really be attributed to such a dramatic change in win rates, instead it's probably just an evolution in learning the match up.

Overall, I love this graph, thank you so much for putting the work into it ^_^
My favorites: Terran - Maru // Protoss - SoS // Zerg - soO ~~~ fighting!
bubl100500
Profile Joined March 2011
Ukraine538 Posts
December 05 2011 22:07 GMT
#340
I think terrans will bounce back in PvT, just patch and protoss favored maps both hit suddenly and here you go!
Prev 1 15 16 17 18 19 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 46
StarCraft: Brood War
Calm 2876
Noble 32
Sexy 17
ivOry 6
Dota 2
NeuroSwarm7
LuMiX1
League of Legends
JimRising 585
Trikslyr67
Cuddl3bear10
Super Smash Bros
C9.Mang0231
Other Games
summit1g8005
Day[9].tv585
ViBE160
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 36
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki23
• mYiSmile16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21390
League of Legends
• Doublelift3939
Other Games
• Scarra738
• Day9tv585
• Shiphtur128
Upcoming Events
RSL Revival
4h 39m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
9h 9m
Replay Cast
20h 9m
RSL Revival
1d 4h
WardiTV Korean Royale
1d 9h
SC Evo League
1d 9h
IPSL
1d 14h
Julia vs Artosis
JDConan vs DragOn
BSL 21
1d 17h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
Wardi Open
2 days
[ Show More ]
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.