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Active: 594 users

Overmind for Zerg buildings - portrait mod

Forum Index > SC2 General
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1 2 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-12-02 23:12:36
December 01 2011 14:18 GMT
#1
[image loading]

Very small modification, that replaces Overlord portrait to Overmind portrait for all Zerg buildings. I haven't found way to replace portrait for buildings only, so Overlord unit will be with Overmind portrait too. But when I will find way to replace portrait for Overlord(unit), I'll update this mod.

How to install:

1) Backup your original file, located in Liberty.SC2Mod folder and move backuped copy anywhere you want
\StarCraft II\Mods\Liberty.SC2Mod\enGB.SC2Assets

2) Open original file with any MPQ editor

3) Download files with Overmind portrait

4) Open archive and drag Assets folder to window with opened enGB.SC2Assets file. Drag that folder, like you moving any file/folder between two windows in OS

Result you can see on the banner above


Regarding Zerg Advisor voice, you can replace it too with same method. Just go to my old thread, that contains a lot voice variations with Zerg advisor voice, including some unique voices, that are similar to Zasz, Daggoth and other zerg advisors, and not only zerg

http://www.teamliquid.net/forum/viewmessage.php?topic_id=255628


P.S. Blizzard don't allow file replacements, so there are some small risk. But I don't know about peoples, who got banned, using small modifications, that replaces sounds, models, textures etc. I think, Blizzard prior to ban peoples, who using mods to get some advatange in multiplayer. Here, Overmind can't give you morale boost with +200APM and 200% buffs for all zerg units.
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 01 2011 14:21 GMT
#2
"How do you like my groove, Daggoth?"

"Well done."
The room is ripe with the stench of bitches!
Stiluz
Profile Joined October 2010
Norway688 Posts
December 01 2011 14:31 GMT
#3
All these mods seem so awesome, just like the BW sound mod, and team color stuff, but I'm too terrified of getting banned to use them =(
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-12-01 14:33:37
December 01 2011 14:33 GMT
#4
All these mods seem so awesome, just like the BW sound mod, and team color stuff, but I'm too terrified of getting banned to use them =(

Find me player, who got banned for using those tiny and small mods. I'm also interested in finding those banned players
metharon
Profile Joined April 2011
Sweden71 Posts
December 01 2011 14:35 GMT
#5
I would think that their position on these matters are about the same as they are on modelswaping in WoW seeing as its the same comapny. In wow you got banned if you started messing with the world itself to get a unfair advantadge, but just changing say orcs to look like humans realy didnt get you in any risk. I would think that this is the same thing. I model swaped in wow for several years without having any issues with it
Termit
Profile Joined December 2010
Sweden3466 Posts
Last Edited: 2011-12-01 14:36:15
December 01 2011 14:35 GMT
#6
I have actually never understood why the hell you have the overlord picture on all zerg buildings...
( ̄。 ̄)~zzz ◕ ◡ ◕
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 01 2011 14:37 GMT
#7
I have actually never understood why the hell you have the overlord picture on all zerg buildings...

I hope, in HotS we will have Izsha's portrait on all zerg buildings.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 01 2011 19:16 GMT
#8
With that method it's possible to change any portrait, that you want, without replacing original files.

For example, you can replace portraits for standart units into mercenary portraits, or replace protoss portraits to golden fleet portraits.
Lorch
Profile Joined June 2011
Germany3677 Posts
December 01 2011 19:19 GMT
#9
Nice if I'd play zerg I'd really appreciate it, never understood what retard at blizz decided to use overlord picture for buildings.
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
Last Edited: 2011-12-01 20:18:35
December 01 2011 20:18 GMT
#10
On December 01 2011 23:31 Stiluz wrote:
All these mods seem so awesome, just like the BW sound mod, and team color stuff, but I'm too terrified of getting banned to use them =(



I use korean unit sounds for nearly a year through many patches and I have never had any problem with it.

This seems great too, going to try it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 02 2011 17:00 GMT
#11
I use korean unit sounds for nearly a year through many patches and I have never had any problem with it.

You will have problems only when someone will start do many reports to you for something, that gives you advatange

I model swaped in wow for several years without having any issues with it

Regarding all, who thinks, that can be banned immediately for using those small mods, that not giving advatange, read this quote again and again.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-12-02 23:12:24
December 02 2011 23:09 GMT
#12
Fixed a bug, that caused to don't show Overmind portrait. Plus, I've updated static portrait and a bit darkened background for animated portrait. Now it works normally.
Flossy
Profile Blog Joined August 2011
United States870 Posts
December 02 2011 23:41 GMT
#13
On December 01 2011 23:21 Aeres wrote:
"How do you like my groove, Daggoth?"

"Well done."

I hope they bring that back in HoTS
etternaonline.com
xlava
Profile Blog Joined March 2011
United States676 Posts
December 02 2011 23:48 GMT
#14
This is pretty nice and makes more sense.
tarodotoxin
Profile Joined July 2011
United States110 Posts
December 02 2011 23:50 GMT
#15
by using a mac, i can extract mpq files... but none of the 'assets' files....anyone know how?
(i choose to extract, but the files are unclickable)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 03 2011 00:36 GMT
#16
On December 03 2011 08:50 tarodotoxin wrote:
by using a mac, i can extract mpq files... but none of the 'assets' files....anyone know how?
(i choose to extract, but the files are unclickable)

Use WinRAR please.

After extracting you will have:

* Assets folder
* Then inside "Assets" you will see two folders, called "Portraits" and another "Textures"
* etc
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 18 2012 01:03 GMT
#17
Can't edit first post, but I'll add link here.

http://www.mediafire.com/?wwbwfhdwv4zba87

Updated and fixed again static portrait
docvoc
Profile Blog Joined July 2011
United States5491 Posts
Last Edited: 2012-06-18 01:08:31
June 18 2012 01:07 GMT
#18
This is really cool, will you create one for protoss? That could be awesome .
EDIT: I should probably say that in regards to changing the portrait of the nexus to something like Tassadar or whatever it was in BW, I didn't play it enough to really get it down.
User was warned for too many mimes.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10324 Posts
June 18 2012 01:08 GMT
#19
wow never knew about this lol... awesome :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Chronos.
Profile Joined February 2012
United States805 Posts
June 18 2012 01:17 GMT
#20
On June 18 2012 10:03 Existor wrote:
Can't edit first post, but I'll add link here.

http://www.mediafire.com/?wwbwfhdwv4zba87

Updated and fixed again static portrait


Does this new update keep the Overlord's portrait as the Overlord? If so I'll probably download it right now.
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