GG Dreamhack anyway
DreamHack - Appreciation Thread - Page 33
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Scalepad
Sweden366 Posts
GG Dreamhack anyway | ||
Arctyrus
Denmark77 Posts
Oh and Incontrol, you have got to do the interviews at every single future tounament! Keep up the good work ![]() | ||
SpikeStarcraft
Germany2095 Posts
On April 29 2013 04:20 Doublemint wrote: At first I was like "WUT is he babbling about?" having saturday's supreme stream quality, casting and production in mind. Then I took a deep breath and I have to agree, tournaments do rely too much on community sites like TL for example. For people already accustomed to this sort of "bad tradition" it was not all that bad, but if you want to grow esports even more I think that's a good start to improve quite a bit more and make it even more viewer friendly. Really have a coverage page and make it easy for people to select between games and the stream where they are being played. Also this time the timetable was not very helpful as already said. Apart from that I feel the second day was pretty much excellent - maybe the breaks were a bit too long between games but I also see that casters and players need their time. DH, you are already excellent. Strive for perfection! I think there was a really good schedule posted here on teamliquid for day 1. Every single match was listed for every stream so i knew exactly when to watch which stream. for day 2 i couldnt find anything comparable for the first play off rounds, when there were still community streams. That was more confusing for me. | ||
Doublemint
Austria8486 Posts
On April 29 2013 06:05 SpikeStarcraft wrote: I think there was a really good schedule posted here on teamliquid for day 1. Every single match was listed for every stream so i knew exactly when to watch which stream. for day 2 i couldnt find anything comparable for the first play off rounds, when there were still community streams. That was more confusing for me. I agree, when you are on TL it's not all bad - though to make it really easy without following the thread etc. that's something they - and other tournaments - could improve on. Sure one could argue "who in their right mind is into SC2 and not on TL?" but still I think the point is a valid one. Yet I don't agree at all with the poster who mentioned that criticizing this in particular is like a punch in Opterown's face or something. What Opterown and other's do is invaluable and is exactly what makes TL the TL we love - and has hardly anything to do with the complaints on a very high level on the DH event and their schedule info. Try to imagine how chaotic and actually unpleasant it would have been without the additional service Opterown and others provide? I would not have used the strong language Nony used but his point in general is something that is worth mentioning. | ||
TheSir
1830 Posts
On April 29 2013 00:35 Sonic Death Monkey wrote: Why is that? I thought it was the nicest SC2 overlay ever. Well there are a lot of reasons and i can explain them in to details but ill keep it short because i dont want long silly discussions about it here but ill give you a very simple reason: we read from top to bottom and not the other way around. Just think on that one. | ||
Emix_Squall
France705 Posts
Thx Dreamhack for giving us the most professionnal production value seen in a western e-sports event! If I had on critic to make though (and it would drawn in an ocean of compliments if I had to detail every aspect that rocked) it is that the event only last 2 days but features 96 players, therefore, we miss a big part of the action (even with all streams opened at once :D). But I guess it's not your fault and you already do your best within the limited amount of time you have (2 days only :'( ) Anyway great work AGAIN! | ||
caradoc
Canada3022 Posts
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Nekovivie
United Kingdom2599 Posts
hehe, old topics are great. Thanks for all the fish, Sweden~ | ||
kubiks
France1328 Posts
On April 29 2013 23:42 TheSir wrote: Well there are a lot of reasons and i can explain them in to details but ill keep it short because i dont want long silly discussions about it here but ill give you a very simple reason: we read from top to bottom and not the other way around. Just think on that one. The Overlay is actually Gameheart, and the author mentionned that he decided to put the scores/mineral in the bottom, and don't want to go back on his decision. I think he have good reasons to, because as everyone he probably began to pt it on the top. But I don't really mind that the ressources are not in an obvious spot. You are not always looking at the ressources/mineral, just at some key point (after an engagement to see the supplies, in the beggining for the builds,...) | ||
Batch
Sweden692 Posts
On April 29 2013 23:42 TheSir wrote: Well there are a lot of reasons and i can explain them in to details but ill keep it short because i dont want long silly discussions about it here but ill give you a very simple reason: we read from top to bottom and not the other way around. Just think on that one. I'm quite sure the reason why a lot of scoreboards are placed at the top is because of subtitles being placed at the bottom of the screen. Don't think it has anything to do with how we read since we don't scan the TV from top to bottom each time a new frame appears. Even if we did scan the TV from top to bottom, why would we need to see the supply numbers first? | ||
Nekovivie
United Kingdom2599 Posts
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hangarninetysix
263 Posts
On April 30 2013 01:00 kubiks wrote: The Overlay is actually Gameheart, and the author mentionned that he decided to put the scores/mineral in the bottom, and don't want to go back on his decision. I think he have good reasons to, because as everyone he probably began to pt it on the top. But I don't really mind that the ressources are not in an obvious spot. You are not always looking at the ressources/mineral, just at some key point (after an engagement to see the supplies, in the beggining for the builds,...) But that's the problem. For Starcraft players who play alot, you ALWAYS look at it, every couple seconds. You don't think about it, and you don't WANT to think about it, you're constantly moving your eyes from the minimap in the bottom left across the main screen to the supplies and resources at the top right. You train yourself so that it becomes reflexive and subconscious. Now they move it to the bottom for what? No reason at all. It's fine at the top. | ||
AKomrade
United States582 Posts
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Bam Lee
2336 Posts
-Very good production although the downtimes were a bit long, but the epic music made up for it Definitely a pleasure to watch edit: Oh and the best oberserver interface so far | ||
Cokefreak
Finland8095 Posts
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Grettin
42381 Posts
Apollo & Nathanias taking a noob friendly approach to their casting was amazing addition, especially when the national TV got involved. They kept explaining things that we most likely know already, but everyone might not. Good job Casting pair, dreamhack, hosts etc! | ||
Integra
Sweden5626 Posts
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Hemling
Sweden93 Posts
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Schnullerbacke13
Germany1199 Posts
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Schnullerbacke13
Germany1199 Posts
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