• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:28
CEST 14:28
KST 21:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Winners Announced!1[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0
Community News
5.0.15 Patch Balance Hotfix (2025-10-8)42Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)118$2,500 WardiTV TL Map Contest Tournament 152
StarCraft 2
General
Team TLMC #5: Winners Announced! Classic Games #3: Rogue vs Serral at BlizzCon 5.0.15 Patch Balance Hotfix (2025-10-8) 5.0.15 Balance Patch Notes (Live version) The New Patch Killed Mech!
Tourneys
Tenacious Turtle Tussle Sea Duckling Open (Global, Bronze-Diamond) $2,500 WardiTV TL Map Contest Tournament 15 RSL Offline Finals Dates + Ticket Sales! Stellar Fest
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
BW General Discussion ASL20 General Discussion Question regarding recent ASL Bisu vs Larva game [BSL21] - How to Qualify to Each League ? RepMastered™: replay sharing and analyzer site
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 Small VOD Thread 2.0 [ASL20] Ro8 Day 3
Strategy
How Modern Estimating Methods Are Changing Constru Current Meta TvZ Theorycraft - Improving on State of the Art Proposed Glossary of Strategic Uncertainty
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
What your "aura" says about…
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1412 users

BW Teams playing Starcraft 2 - Page 59

Forum Index > SC2 General
3464 CommentsPost a Reply
Prev 1 57 58 59 60 61 174 Next
mrtomjones
Profile Joined April 2011
Canada4020 Posts
October 28 2011 20:41 GMT
#1161
On October 29 2011 05:40 babylon wrote:
Show nested quote +
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D
ShootingStars
Profile Joined August 2010
1475 Posts
October 28 2011 20:42 GMT
#1162
Please stop comparing SC1 and SC2... SC2 is only about a year or so old whereas SC1 is decades old. It's like comparing the knowledge of a 10 year old to a 1 year old. Unfair.
PhoenixDark
Profile Joined March 2011
United States286 Posts
October 28 2011 20:42 GMT
#1163
On October 29 2011 05:34 L_Master wrote:
Show nested quote +
On October 29 2011 05:20 PhoenixDark wrote:
On October 29 2011 04:57 tyCe wrote:
On October 29 2011 04:53 THM wrote:
On October 29 2011 03:56 Alpina wrote:
do you think pros like jaedong, flash really going to dominate current pros? Because everyone was talking the same when boxer, july, nada switched but they are pretty much on the same level as everyone else now.


On October 29 2011 03:58 Chill wrote:
What about July? Golden mouse holder and he's not smashing SC2! I don't think it's as easy as flick a switch and BW pros now dominate SC2.


Jeadong and Flash are the current best bw pros. Boxer and nada were the best at bw 5+ years ago.

The difference is huge.

Pretty sure Chill knows his BW considering he was the BW strategy moderator for ages ^_^

Still, you can't compared July with Jaedong. I dunno if he's trolling or drunk.


July, Nada, Boxer, etc destroy the argument. If it's true top players automatically are better than SC2 players because their micro/APM/etc is superior, we should be able to witness that in the very best BW players regardless of whether their career slowed down towards the end; is anyone going to argue Nada and July aren't BW legends? I'm tired of the argument. Jaedong and company will most likely be better than July/Nada/etc but there's no guarantee they'll magically dominate SC2. Jaedong will not be better than Nestea or Dimaga or Stephano a month after switching. Or two, three, etc.


That's the entire point though. Nada, July, Boxer; et al. are legends, BUT they were towards the end in their careers. They definitely didn't have the same level of micro, APM, gamesense, etc as their younger counterparts. They were great in their time, but couldn't keep up with the ever rising skill level of the younger blood in the BW scene. The newer BW players were better than those legends ever were. Same way Hicham El Guerrouj is much better than Roger Bannister ever was.


But if SC2 is far easier than BW, the fact that Nada/July/etc weren't at their best wouldn't matter; the apm and micro demands are lower in SC2. So the fact that they have not dominated anything should be pointed to as evidence the skills don't translate as easily as some think. Nada is a solid SC2 player, Boxer is good, while July isn't a top 10 zerg imo. They're all good, they all have twich reflexes, tons of experience, etc. But they aren't doing nearly as well as some predicted.
http://www.neogaf.com/forum/showthread.php?t=435469
zawk9
Profile Joined March 2011
United States427 Posts
October 28 2011 20:43 GMT
#1164
On October 29 2011 05:42 ShootingStars wrote:
Please stop comparing SC1 and SC2... SC2 is only about a year or so old whereas SC1 is decades old. It's like comparing the knowledge of a year old to a 1 year old. Unfair.


Well no, its not.
there's a bug in the new patch where the other player keeps killing all my dudes.. please nerf this
babylon
Profile Blog Joined April 2011
8765 Posts
October 28 2011 20:43 GMT
#1165
On October 29 2011 05:41 mrtomjones wrote:
Show nested quote +
On October 29 2011 05:40 babylon wrote:
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D

Even being a MVP fan, I'll have to disagree with you. He's close, but he doesn't out-macro Bomber and he doesn't out-micro MKP.
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 28 2011 20:43 GMT
#1166
+ Show Spoiler +
Flash... Really!?!?! OMG!!!! <3 <3 <3 If this is true, well... ... ... .. .. .. .. .. . .. . .. . It is true Would be amazing to see him in SC2 0.o
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
TheGlassface
Profile Joined November 2010
United States612 Posts
October 28 2011 20:43 GMT
#1167
On October 29 2011 05:39 BroodWarHD wrote:
Show nested quote +
On October 29 2011 05:34 TheGlassface wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.


Because they never used any strategy, at all, in BW right?
I don't understand this argument.
Unit comps existed in BW too, and they mattered.

Look, it is what the focus is on. In SC2 with 1-1-1 push you got all these different unit comp options tank vs hellion, viking vs banshee etc, and possibilities togo for. so the strategy is how you combine them, what build order, tech labs etc. its a game about strategy, and sc2 is wonderful because of that.



Ok, I highly doubt the focus in Korea pro gamer houses is APM.
Acting like in BW they only succeeded because of mechanics and pretending like they had no idea on the various comps, unit "counters", build orders, map variances on said build orders, etc is about as laughable as it gets.

"it's a game about strategy.."
Right...I understand. So is BW. What's your point?

I mean...what is this even?
In TvP you had several kinds of pushes available to you with various groupings of upgrades, amount, tanks/gols/vult, etc and then you had DTs, Reavers, Mass goons, spirit toss, etc, etc.

So...what in the hell were you even saying?
The mystery of life is not a problem to solve, but a reality to experience. **Hang in there STX fans!! Kal Hwaiting!**
L_Master
Profile Blog Joined April 2009
United States8017 Posts
Last Edited: 2011-10-28 20:44:35
October 28 2011 20:44 GMT
#1168

On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9

Not sure that is a skill, and not sure why you wouldn't still be binding units/buildings in all those numbers. 1-5 units, 6 raxes, 7 facts/ports, 8 ebays, 9-0 cc's.

Being able to manually click buildings to pump units


Fair enough.

Being able to drag and click units very fast


Marine splitting? Spreading armies out from balling up? Splitting out banelings to go for different groups of marines as the terran player splits?

All these have been solved and everyone can do it with the comfort of just one hot key.


Controlling an army with one hotkey would be awful. Everyone complains about balling up, yet most pro's still use just 2 or 3 army hotkeys instead of 4-5+.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.


MBS point is good. Dragging units is till a very useful skill in a number of extremely important situations.

There is nothing special that BW players will have over currently well established SC2 players,


That all falls under the catgeory of mechanics. Now instead of having to use that APM to click through buildings to make stuff they will be using it for more drops, better army control, better splitting, etc. Not to mention the level of strategic depth, understanding and practice dealing with timings, gamesense, etc that will carry over from BW.

The BW skill-set definitely transfers pretty well to SC2. BW legends may or may not dominate immediately, but you can bet they will be crazy good after some time playing.
EffOrt and Soulkey Hwaiting!
thOr6136
Profile Blog Joined July 2009
Slovenia1775 Posts
Last Edited: 2011-10-28 20:45:48
October 28 2011 20:44 GMT
#1169
On October 29 2011 05:37 PrinceXizor wrote:
Show nested quote +
On October 29 2011 05:35 thOr6136 wrote:
Guys, i dont know but those might be profiles of BW progamers: Midas, Hyvaa, Movie.

the article said they'd been practicing for weeks. so i dunno possible this was one of the later teams to start, but mroe than likely they had thei own accounts and these are fakes based on the rumor of this news.


Sure, i agree but still, you can look at hyvaa's profile (STX player) he has few games in season 2 platinum league, season 3 there is nothing and season 4 suddenly top master. Same goes with midas (WeMadeFOX player)
BroodWarHD
Profile Blog Joined October 2011
136 Posts
Last Edited: 2011-10-28 20:46:11
October 28 2011 20:45 GMT
#1170
On October 29 2011 05:41 mrtomjones wrote:
Show nested quote +
On October 29 2011 05:40 babylon wrote:
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D
On October 29 2011 05:41 Shiori wrote:
Show nested quote +
On October 29 2011 05:39 BroodWarHD wrote:
On October 29 2011 05:34 TheGlassface wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.


Because they never used any strategy, at all, in BW right?
I don't understand this argument.
Unit comps existed in BW too, and they mattered.

Look, it is what the focus is on. In SC2 with 1-1-1 push you got all these different unit comp options tank vs hellion, viking vs banshee etc, and possibilities togo for. so the strategy is how you combine them, what build order, tech labs etc. its a game about strategy, and sc2 is wonderful because of that.


did you seriously just use the 1-1-1 as an example of something wonderful about sc2? erm.

dont get me wrong, micro & macro is still something you must do in sc2, but you dont need to grind for 14 hours a day just to keep in shape like sc1.. so you can focus on the strategy part of the game, which is wonderful
ReturnStroke
Profile Blog Joined July 2011
United States801 Posts
October 28 2011 20:45 GMT
#1171
Pretty exciting and sad at the same time. I would hate to see BW die or be hurt, but I can't hide my excitement for someone like Jaedong/Flash/Bisu playing this little game.
Poopi
Profile Blog Joined November 2010
France12904 Posts
October 28 2011 20:45 GMT
#1172
On October 29 2011 05:41 mrtomjones wrote:
Show nested quote +
On October 29 2011 05:40 babylon wrote:
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D

Mvp's micro is overrated.
As well as TOP's macro. But Bomber has really great macro, hard to know who has the best macro without knowing personally the players I guess
WriterMaru
Caspas
Profile Joined April 2011
Germany157 Posts
October 28 2011 20:46 GMT
#1173
On October 29 2011 04:51 sGs.Kal_rA wrote:
Show nested quote +
On October 29 2011 04:32 Gabriel Verlaine wrote:
+ Show Spoiler +
On October 29 2011 04:27 sGs.Kal_rA wrote:
Mechanics aside, MSL prelim games are just more entertaining to watch than the GSL Finals.... I just don't see sc2 lasting more than 2-3 years after LoV is out.

Engagements in BW are just more... epic. Units are spread over multiple screens, and they just dont die as fast, giving players time to micro and dance with what they have. Plus the unit's themselves are just so perfect. I dunno how blizzard came up with them, but its pure genius... Its going to be hard to replicate that kind of magic again (they have come close with sc2, but it just isn't there yet).

To all hardcore sc2 fans that say "just BW die already":
Do me a favor and show me an sc2 game (or even a one minute clip) that has this kind of finesse and excitement.


I wanna see more of this. Sure MPK can micro his marines against blings, but besides that there is very little crazy kinds of engagements that have you on the edge of your seat while watching.


I haven't seen this before... It's so beatiful... I miss my goons Thansk for bringing this to me. Makes me miss BW oh so much.

NP, but uuh "miss BW"?? BW hasn't gone anywhere.. Just wait like a couple weeks and proleague and OSL will be back in full swing (if all goes well)


Hm but I prefer english casts so much compared to koreans. And in addition i think i can remember they play at times that do not suit very well to mine as i am CET.
zawk9
Profile Joined March 2011
United States427 Posts
October 28 2011 20:46 GMT
#1174
On October 29 2011 05:43 TheGlassface wrote:
Show nested quote +
On October 29 2011 05:39 BroodWarHD wrote:
On October 29 2011 05:34 TheGlassface wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.


Because they never used any strategy, at all, in BW right?
I don't understand this argument.
Unit comps existed in BW too, and they mattered.

Look, it is what the focus is on. In SC2 with 1-1-1 push you got all these different unit comp options tank vs hellion, viking vs banshee etc, and possibilities togo for. so the strategy is how you combine them, what build order, tech labs etc. its a game about strategy, and sc2 is wonderful because of that.



Ok, I highly doubt the focus in Korea pro gamer houses is APM.
Acting like in BW they only succeeded because of mechanics and pretending like they had no idea on the various comps, unit "counters", build orders, map variances on said build orders, etc is about as laughable as it gets.

"it's a game about strategy.."
Right...I understand. So is BW. What's your point?

I mean...what is this even?
In TvP you had several kinds of pushes available to you with various groupings of upgrades, amount, tanks/gols/vult, etc and then you had DTs, Reavers, Mass goons, spirit toss, etc, etc.

So...what in the hell were you even saying?


He's saying that the emphasis has switched (I.E. the mechanics required to execute strategies are lower so being better at the strategic side is more important) and thus this element of the game becomes more important. He is not saying that BW has "no strategy" (although I understand your frustration since this argument has been made before). You can disagree, but its hardly malicious.
there's a bug in the new patch where the other player keeps killing all my dudes.. please nerf this
Scrandom
Profile Joined February 2011
Canada2819 Posts
October 28 2011 20:47 GMT
#1175
I hope Blizz starts doing work to sc2 so the skill gap grows to be as big as it was in bw (although a lot of that skill cap was purely because of MBS and smartcasting, automining etc.
babylon
Profile Blog Joined April 2011
8765 Posts
October 28 2011 20:47 GMT
#1176
On October 29 2011 05:45 Poopi wrote:
Show nested quote +
On October 29 2011 05:41 mrtomjones wrote:
On October 29 2011 05:40 babylon wrote:
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D

Mvp's micro is overrated.
As well as TOP's macro. But Bomber has really great macro, hard to know who has the best macro without knowing personally the players I guess

I actually think TOP's macro is really good, but it's hard to tell at times because he keeps losing units to his poor micro.

... TOP's macro is really the only thing he has going for him, poor kid.
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
October 28 2011 20:48 GMT
#1177
On October 29 2011 05:40 Assirra wrote:
Show nested quote +
On October 29 2011 05:33 Zergneedsfood wrote:
On October 29 2011 05:30 mrtomjones wrote:
On October 29 2011 05:24 Canadium wrote:
On October 29 2011 05:17 mrtomjones wrote:
On October 29 2011 05:15 Canadium wrote:
I love how all the SC2 kids are like "It IS sad to see BW die, but who cares we were never involved with it anyway!" Seriously just admit you have no idea what it's like to be a fan of BW and stop trying to kiss our asses because it is painful to hear all this news of possible transitions to SC2.

IMO I don't think any top BW pros should switch: It would be almost insulting to see them play a game that's less skillful and less exciting.

So please stop with your fake sensitivity.

Or you could act less butthurt and accept that they truly do feel that way.


If they truly felt that way they'd help keep the game alive instead of saying things like "It's sad to see BW die." Which is what a game as good as BW deserves. BW doesn't need to die. It's not broken. It doesn't need fixing. It's just disrespectful.

Ok. I'll help keep broodwar alive. Oh wait... I have no influence over whether it lives or dies... that sucks. You are trying to blame people for something they can do nothing about? Maybe YOU should be doing something to keep it alive.


The point of his post was for people to stop saying "sad that BW is dying" as if it's some sympathetic remark to stave off a ban.

Most people who truly are into BW and love the game are either resentful or terribly sad that some of their favorite teams and players are switching over to what they see as an inferior game.

He's just telling you to stop acting sympathetic because few BW fans will actually say "Oh, I'm sorry BW is dead, but I'm hopeful about the future!" Those who do say it are actually quite known and have been vocal about it for some time, and they do get recognized for saying it.

But when people just post one liners and then expect us to be satisfied, then it turns into something ugly.

Then what are SC2 fans are supposed to say exactly?
"glad brood war is dieing" is foul
"its sad that brood war is dieing" is foul as well.
Btw you can't say don't talk about it at all cause we all know its simply a to big topic considering what the thread is about.
Of course if its those that are known as you say its clearly false but what about the others?
We are in some serious generalizations here.


I didn't tell you to say anything. I was just defending someone who got strawmanned for things he didn't mean nor say.

If you read my post, all I was saying is that there are a lot of people acting sympathetic saying "Oh, it's sad to see BW dying" and then a whole bunch of stuff about how excited they are and that it makes certain people angry. I didn't say don't say it. I didn't even say that it was foul, so you misinterpreted what I wrote.

Also, what are you trying to say. Your second half, seriously, made absolutely no sense.

On October 29 2011 05:38 mrtomjones wrote:
Show nested quote +
On October 29 2011 05:33 Zergneedsfood wrote:
On October 29 2011 05:30 mrtomjones wrote:
On October 29 2011 05:24 Canadium wrote:
On October 29 2011 05:17 mrtomjones wrote:
On October 29 2011 05:15 Canadium wrote:
I love how all the SC2 kids are like "It IS sad to see BW die, but who cares we were never involved with it anyway!" Seriously just admit you have no idea what it's like to be a fan of BW and stop trying to kiss our asses because it is painful to hear all this news of possible transitions to SC2.

IMO I don't think any top BW pros should switch: It would be almost insulting to see them play a game that's less skillful and less exciting.

So please stop with your fake sensitivity.

Or you could act less butthurt and accept that they truly do feel that way.


If they truly felt that way they'd help keep the game alive instead of saying things like "It's sad to see BW die." Which is what a game as good as BW deserves. BW doesn't need to die. It's not broken. It doesn't need fixing. It's just disrespectful.

Ok. I'll help keep broodwar alive. Oh wait... I have no influence over whether it lives or dies... that sucks. You are trying to blame people for something they can do nothing about? Maybe YOU should be doing something to keep it alive.


The point of his post was for people to stop saying "sad that BW is dying" as if it's some sympathetic remark to stave off a ban.

Most people who truly are into BW and love the game are either resentful or terribly sad that some of their favorite teams and players are switching over to what they see as an inferior game.

He's just telling you to stop acting sympathetic because few BW fans will actually say "Oh, I'm sorry BW is dead, but I'm hopeful about the future!" Those who do say it are actually quite known and have been vocal about it for some time, and they do get recognized for saying it.

But when people just post one liners and then expect us to be satisfied, then it turns into something ugly.

Or they like both games but just prefer sc2 now and can live without BW because they have replaced it. That does not mean they are not fans or have fond memories of BW. Ignore them and go lament with eachother if you can't handle someone being optimistic for their game of choice.


Why is this turning ad hominem when all I was doing was explaining how you're just blatantly inferring from someone's post things that he didn't even say?


/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
October 28 2011 20:48 GMT
#1178
On October 29 2011 05:45 ReturnStroke wrote:
Pretty exciting and sad at the same time. I would hate to see BW die or be hurt, but I can't hide my excitement for someone like Jaedong/Flash/Bisu playing this little game.


Little game? Isn't SC2 already bigger then brood war? I think it is.
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
L_Master
Profile Blog Joined April 2009
United States8017 Posts
October 28 2011 20:48 GMT
#1179
On October 29 2011 05:39 BroodWarHD wrote:
Show nested quote +
On October 29 2011 05:34 TheGlassface wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.


Because they never used any strategy, at all, in BW right?
I don't understand this argument.
Unit comps existed in BW too, and they mattered.

Look, it is what the focus is on. In SC2 with 1-1-1 push you got all these different unit comp options tank vs hellion, viking vs banshee etc, and possibilities togo for. so the strategy is how you combine them, what build order, tech labs etc. its a game about strategy, and sc2 is wonderful because of that.


This is the argument I am tired of.

There is GREAT strategic depth in SC2. Their is GREAT strategic depth in BW. One game reall, really isn't more about strategy more than the other. I get so tired of the BW = mechanics, SC2 = strategy argument. Top BW players all have great mechanics, and at that level it all comes down to strategy and control; just like in SC2.
EffOrt and Soulkey Hwaiting!
mGMUSE
Profile Joined October 2010
Singapore112 Posts
October 28 2011 20:48 GMT
#1180
On October 29 2011 05:45 Poopi wrote:
Show nested quote +
On October 29 2011 05:41 mrtomjones wrote:
On October 29 2011 05:40 babylon wrote:
On October 29 2011 05:39 Tachion wrote:
On October 29 2011 05:32 BroodWarHD wrote:
On October 29 2011 05:30 Shiori wrote:
On October 29 2011 05:27 skyzzang wrote:
Here are some unneccesary skills BW players have that will carry over to SC2.

Being able to bind buildings/units from 1 ~ 9
Being able to manually click buildings to pump units
Being able to drag and click units very fast

All these have been solved and everyone can do it with the comfort of just one hot key.

20 rax can be grouped in one hotkey and you spam aaaaaaaaa for marines.
No need to manually click on buildings which is useless skill that seperates BW players will carry over. No need to drag units now since you can group everything in one hotkey as well.

There is nothing special that BW players will have over currently well established SC2 players,

yeah, because clearly someone like Bisu, who has the multitasking ability of a computer, won't be able to use that to his advantage when the game makes it easier for him to do mechanical tasks. if your reasoning is true, then we have the following conclusion: SC2 is a terrible game with a low skill cap.

hopefully you're wrong.

Uhh.. sc2 has a high skillcap. But its about buildorders, unit composition. Micro and macro have been somewhat solved in sc2, thatis true. But you still need the right unit comp to counter your enemy and the build order to do it efficiently, so you need strategy.

Micro and macro have been solved? What does that mean?

Until we get someone who can macro like TOP/Bomber and micro like MKP micros his marines, I don't think we can say we've hit the skill ceiling for SC2. (IMHO.)

Mvp. Macro's better than bomber and micro's with the best :D

Mvp's micro is overrated.
As well as TOP's macro. But Bomber has really great macro, hard to know who has the best macro without knowing personally the players I guess


if you understand how mvp micros - taking marine tank ghost TvZ as an example - you'd know that his micro is actually untouchable by any other terran in the world. mkp used to be the king of splits but many people have become better than him at his own art, including mvp.
Prev 1 57 58 59 60 61 174 Next
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
TLMC #15: Group C
WardiTV682
ComeBackTV 419
IndyStarCraft 133
Rex118
3DClanTV 44
LiquipediaDiscussion
The PondCast
10:00
Episode 66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko266
IndyStarCraft 133
Rex 118
ProTech71
StarCraft: Brood War
Britney 46921
Bisu 2701
GuemChi 2664
Sea 2367
actioN 674
Light 462
Mini 423
firebathero 368
Stork 338
BeSt 325
[ Show more ]
Killer 287
Last 232
Soulkey 223
Larva 201
Soma 186
ggaemo 181
hero 170
ZerO 162
Mong 145
sSak 136
Snow 88
Hyun 88
PianO 83
Mind 79
ToSsGirL 76
Rush 73
yabsab 65
Sharp 63
sorry 59
zelot 56
Sea.KH 47
Movie 42
Sacsri 25
JulyZerg 22
scan(afreeca) 18
soO 17
Icarus 17
NaDa 13
HiyA 13
SilentControl 11
ajuk12(nOOB) 10
sas.Sziky 9
Hm[arnc] 8
Noble 8
Terrorterran 6
NotJumperer 2
ivOry 2
Yoon 1
Dota 2
Gorgc3343
qojqva1907
XcaliburYe555
Dendi425
PGG 97
Counter-Strike
olofmeister1921
x6flipin576
byalli279
Other Games
singsing2661
B2W.Neo1068
crisheroes380
DeMusliM305
RotterdaM222
XaKoH 201
hiko183
Sick173
ArmadaUGS36
ZerO(Twitch)8
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2721
League of Legends
• Jankos1572
Upcoming Events
OSC
3h 32m
SKillous vs Krystianer
GgMaChine vs Demi
ArT vs Creator
INexorable vs TBD
ReBellioN vs TriGGeR
UedSoldier vs Iba
sOs vs Moja
Map Test Tournament
22h 32m
OSC
1d
Korean StarCraft League
1d 14h
CranKy Ducklings
1d 21h
Map Test Tournament
1d 22h
OSC
2 days
[BSL 2025] Weekly
2 days
Safe House 2
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Map Test Tournament
2 days
OSC
2 days
IPSL
3 days
Bonyth vs Art_Of_Turtle
Razz vs rasowy
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.