• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:10
CEST 22:10
KST 05:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 238Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder SC4ALL II: Brood War Player Announcement 4/4 BSL Season 23 screpdb: new Starcraft reporting tool PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7735 users

New HotS Units/Abilities in Blizzcon - Page 338

Forum Index > SC2 General
Post a Reply
Prev 1 336 337 338 339 340 378 Next
Reaper51
Profile Joined January 2011
Canada64 Posts
October 23 2011 02:05 GMT
#6741
On October 23 2011 11:01 ZenithM wrote:
Show nested quote +
On October 23 2011 10:52 Omegalisk wrote:
On October 23 2011 10:43 atavus wrote:
On October 23 2011 10:32 Omegalisk wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Move out of the cloud? Saying Protoss can't do anything vs Zerg is like saying Zerg can't do anything v Protoss because of storm.


There something called fungal growth with a rooting ability cast by some other race unit, just sayin.


And, by that same logic, Protoss can trap enemy units with Forcefields then insta kill them with their 5 Collossi. Because, you know, gas is free in Starcraft II.


It actually happens all the time. Except Zerg units = cheap, and Protoss units = expensive. And Zerg has a way better eco than Protoss in most cases. Protoss is supposed to be the cost efficient race and rape zerg armies like nothing, if anything. The other way around should sound ridiculous, except zerg players find it normal.
Well we can replicate both the viper and the infestor, so I guess we're on even grounds. I guess...


Yep exactly what i mean:

The repilcant is just blizzard's way of saying "We ran out of ideas for protoss, so now you guys can steal useful units from the other races"
RifleCow
Profile Joined February 2008
Canada637 Posts
October 23 2011 02:07 GMT
#6742
Combine pheonix and tempest into corsair. Use corsair + oracle and DT's to do some epic harass.
hohoho
canikizu
Profile Joined September 2010
4860 Posts
October 23 2011 02:08 GMT
#6743
On October 23 2011 10:42 nazdrovie wrote:
Show nested quote +
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.
atavus
Profile Joined March 2011
France60 Posts
October 23 2011 02:09 GMT
#6744
On October 23 2011 11:01 ZenithM wrote:
Show nested quote +
On October 23 2011 10:52 Omegalisk wrote:
On October 23 2011 10:43 atavus wrote:
On October 23 2011 10:32 Omegalisk wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Move out of the cloud? Saying Protoss can't do anything vs Zerg is like saying Zerg can't do anything v Protoss because of storm.


There something called fungal growth with a rooting ability cast by some other race unit, just sayin.


And, by that same logic, Protoss can trap enemy units with Forcefields then insta kill them with their 5 Collossi. Because, you know, gas is free in Starcraft II.


It actually happens all the time. Except Zerg units = cheap, and Protoss units = expensive. And Zerg has a way better eco than Protoss in most cases. Protoss is supposed to be the cost efficient race and rape zerg armies like nothing, if anything. The other way around should sound ridiculous, except zerg players find it normal.
Well we can replicate both the viper and the infestor, so I guess we're on even grounds. I guess...


Stop there Zerg player don't want to hear that horrible truth.

AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
October 23 2011 02:09 GMT
#6745
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.
"How are you?" "I am fine, because it is not normal to scream in pain."
angra86
Profile Joined October 2010
United States56 Posts
October 23 2011 02:10 GMT
#6746
Warhound needs new attack animation at the very least, and completely ignoring everything balance related am I the only one that thinks the Viper grab move looks absolutely ridiculous?
canikizu
Profile Joined September 2010
4860 Posts
October 23 2011 02:11 GMT
#6747
Can the shredder attack air? If not, banshees and muta are still good to deal with them.
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
October 23 2011 02:12 GMT
#6748
On October 23 2011 11:10 angra86 wrote:
Warhound needs new attack animation at the very least, and completely ignoring everything balance related am I the only one that thinks the Viper grab move looks absolutely ridiculous?


I think that if they wanted to change the animation, they probably would have to get game engine people working on it, and they didn't want to for 10 seconds of pre-release footage. If it still is there in the beta, I see your point, but right now they just want to work inside the editor for the new units.
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-10-23 02:13:25
October 23 2011 02:13 GMT
#6749
On October 23 2011 11:09 AnachronisticAnarchy wrote:
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.


Lol yeah, 2-3 shredders hard counter 1,000,000,000,000,000 swarm hosts.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Reaper51
Profile Joined January 2011
Canada64 Posts
October 23 2011 02:15 GMT
#6750
Swarm Hosts are just ground broodlords, lurkers anyday!
nazdrovie
Profile Joined October 2011
27 Posts
Last Edited: 2011-10-23 02:18:48
October 23 2011 02:16 GMT
#6751
On October 23 2011 11:08 canikizu wrote:
Show nested quote +
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Not to mention theres no way you can possibly have enough gas to support colossi, storm, sentries and that many repplicants in a normal game...

You're just oversimplifying like the dude who said "just walk out of it" and "just spread your units"...
S2Lunar
Profile Joined June 2011
1051 Posts
October 23 2011 02:17 GMT
#6752
On October 23 2011 11:13 Whitewing wrote:
Show nested quote +
On October 23 2011 11:09 AnachronisticAnarchy wrote:
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.


Lol yeah, 2-3 shredders hard counter 1,000,000,000,000,000 swarm hosts.


A shredder last for like 6 seconds and cost a ton.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 02:17 GMT
#6753
On October 23 2011 10:22 Reaper51 wrote:
The repilcant is just blizzard's way of saying "We ran out of ideas for protoss, so now you guys can steal useful units from the other races"


LOLNO

You forget that SC:BW had Mind Control.
Replicant is MC on easy mode. Just need vision and volia, Protoss now has MULEs and Scans too!
If he can hold the expansion that is. Want to have Dark Archon's mass confusion? Just replicate Infestors and FG.

I can see timing attacks with replicators being the norm if any races goes spellcaster simply because replicating any unit gives it FULL MP and FULL ABILITIES.

It can even be used as clutch defence, such as replicating your own HT for instant storms.
Cauterize the area
Reaper51
Profile Joined January 2011
Canada64 Posts
Last Edited: 2011-10-23 02:19:06
October 23 2011 02:17 GMT
#6754
I don't think any non-massive unit should be worth 200/200 4 supply...
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2011-10-23 02:19:57
October 23 2011 02:18 GMT
#6755
On October 23 2011 11:16 nazdrovie wrote:
Show nested quote +
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Seriously, the replicant is retarded, but you're idea that the viper is imba is retarded too. The protoss community on TL should stop crying ho my god, that's worst than ever.
We don't even know yet the specific of the viper, its HP, the mana cost of spells and so on.
And yes it's relevant, because the viper is a air units, feel like it will be important to focus them out.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 02:19 GMT
#6756
On October 23 2011 11:16 nazdrovie wrote:
Show nested quote +
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?


Actually that's what Protoss having been complaining about for the past year.

OMG VIKING IMBA WE SHOULD HAVE OUR LONG RANGE UNIT TOO.
OMG INFESTOR IMBA THEY STOLE OUR MASS CONFUSION AND MIND CONTROL
Cauterize the area
nazdrovie
Profile Joined October 2011
27 Posts
Last Edited: 2011-10-23 02:21:50
October 23 2011 02:20 GMT
#6757
On October 23 2011 11:18 WhiteDog wrote:
Show nested quote +
On October 23 2011 11:16 nazdrovie wrote:
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Seriously, the replicant is retarded, but you're idea that the viper is imba is retarded too. The protoss community on TL should stop crying ho my god, that's worst than ever.

When did I call it imba? never. I'm just saying it's terrible design to have to copy a unit from another race to counter it properly...


Actually that's what Protoss having been complaining about for the past year.

OMG VIKING IMBA WE SHOULD HAVE OUR LONG RANGE UNIT TOO.
OMG INFESTOR IMBA THEY STOLE OUR MASS CONFUSION AND MIND CONTROL

You obviously don't understand a word I've said
Rinrun
Profile Joined April 2010
Canada3509 Posts
October 23 2011 02:21 GMT
#6758
I'd switch to Terran just to yell "NOS" when I hit the redline hotkey for BCs.
MBC/Liquid/TSM always.
Ownos
Profile Joined July 2010
United States2147 Posts
October 23 2011 02:24 GMT
#6759
Replicator is a dumb unit. Just another fancy version of mind control. I do like the nexus defensive abilities though. That should help out the precarious protoss macro game a bit.
...deeper and deeper into the bowels of El Diablo
Paper117
Profile Joined June 2010
United States210 Posts
October 23 2011 02:24 GMT
#6760
Question, guys. Someone in another thread mentioned the possibility that Blizzard could make the Replicant transformation temporary. Do you think that would that be a nerf or a buff? If it could copy long enough for a battle, then turn back and copy again for another engagement, would that make it more efficient? Maybe give it a timer or energy system? Protoss could invest some of their resources and supply in a portion of their army that's reactionary and can modify army compositions based on the situation. Maybe you need just a few more sentries to survive an attack. Later, you could turn them into immortals or something like that when you decide to go on the offensive.
For the Swarm!
Prev 1 336 337 338 339 340 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 12h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 21429
White-Ra 134
soO 40
Shine 12
Dota 2
febbydoto1
Counter-Strike
Coldzera 2034
pashabiceps999
Super Smash Bros
C9.Mang0139
Heroes of the Storm
Liquid`Hasu530
Other Games
summit1g5607
Liquid`RaSZi2301
Beastyqt629
shahzam435
KnowMe140
ArmadaUGS132
IndyStarCraft 74
Trikslyr42
Mew2King41
Chillindude16
Organizations
StarCraft: Brood War
Afreeca ASL 236
Other Games
BasetradeTV38
StarCraft 2
angryscii 34
[ Show 13 non-featured ]
StarCraft 2
• mYiSmile112
• Reevou 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 38
• HerbMon 25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur316
Upcoming Events
Replay Cast
12h 50m
WardiTV Invitational
14h 50m
Korean StarCraft League
1d 7h
CranKy Ducklings
1d 13h
AI Arena Tournament
1d 20h
GSL
2 days
Yamato Cup
2 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.