• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:13
CEST 01:13
KST 08:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced82026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Pros React To: ASL S21, Ro.16 Group C ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ [TOOL] Starcraft Chat Translator Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1926 users

New HotS Units/Abilities in Blizzcon - Page 338

Forum Index > SC2 General
Post a Reply
Prev 1 336 337 338 339 340 378 Next
Reaper51
Profile Joined January 2011
Canada64 Posts
October 23 2011 02:05 GMT
#6741
On October 23 2011 11:01 ZenithM wrote:
Show nested quote +
On October 23 2011 10:52 Omegalisk wrote:
On October 23 2011 10:43 atavus wrote:
On October 23 2011 10:32 Omegalisk wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Move out of the cloud? Saying Protoss can't do anything vs Zerg is like saying Zerg can't do anything v Protoss because of storm.


There something called fungal growth with a rooting ability cast by some other race unit, just sayin.


And, by that same logic, Protoss can trap enemy units with Forcefields then insta kill them with their 5 Collossi. Because, you know, gas is free in Starcraft II.


It actually happens all the time. Except Zerg units = cheap, and Protoss units = expensive. And Zerg has a way better eco than Protoss in most cases. Protoss is supposed to be the cost efficient race and rape zerg armies like nothing, if anything. The other way around should sound ridiculous, except zerg players find it normal.
Well we can replicate both the viper and the infestor, so I guess we're on even grounds. I guess...


Yep exactly what i mean:

The repilcant is just blizzard's way of saying "We ran out of ideas for protoss, so now you guys can steal useful units from the other races"
RifleCow
Profile Joined February 2008
Canada637 Posts
October 23 2011 02:07 GMT
#6742
Combine pheonix and tempest into corsair. Use corsair + oracle and DT's to do some epic harass.
hohoho
canikizu
Profile Joined September 2010
4860 Posts
October 23 2011 02:08 GMT
#6743
On October 23 2011 10:42 nazdrovie wrote:
Show nested quote +
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.
atavus
Profile Joined March 2011
France60 Posts
October 23 2011 02:09 GMT
#6744
On October 23 2011 11:01 ZenithM wrote:
Show nested quote +
On October 23 2011 10:52 Omegalisk wrote:
On October 23 2011 10:43 atavus wrote:
On October 23 2011 10:32 Omegalisk wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Move out of the cloud? Saying Protoss can't do anything vs Zerg is like saying Zerg can't do anything v Protoss because of storm.


There something called fungal growth with a rooting ability cast by some other race unit, just sayin.


And, by that same logic, Protoss can trap enemy units with Forcefields then insta kill them with their 5 Collossi. Because, you know, gas is free in Starcraft II.


It actually happens all the time. Except Zerg units = cheap, and Protoss units = expensive. And Zerg has a way better eco than Protoss in most cases. Protoss is supposed to be the cost efficient race and rape zerg armies like nothing, if anything. The other way around should sound ridiculous, except zerg players find it normal.
Well we can replicate both the viper and the infestor, so I guess we're on even grounds. I guess...


Stop there Zerg player don't want to hear that horrible truth.

AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
October 23 2011 02:09 GMT
#6745
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.
"How are you?" "I am fine, because it is not normal to scream in pain."
angra86
Profile Joined October 2010
United States56 Posts
October 23 2011 02:10 GMT
#6746
Warhound needs new attack animation at the very least, and completely ignoring everything balance related am I the only one that thinks the Viper grab move looks absolutely ridiculous?
canikizu
Profile Joined September 2010
4860 Posts
October 23 2011 02:11 GMT
#6747
Can the shredder attack air? If not, banshees and muta are still good to deal with them.
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
October 23 2011 02:12 GMT
#6748
On October 23 2011 11:10 angra86 wrote:
Warhound needs new attack animation at the very least, and completely ignoring everything balance related am I the only one that thinks the Viper grab move looks absolutely ridiculous?


I think that if they wanted to change the animation, they probably would have to get game engine people working on it, and they didn't want to for 10 seconds of pre-release footage. If it still is there in the beta, I see your point, but right now they just want to work inside the editor for the new units.
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-10-23 02:13:25
October 23 2011 02:13 GMT
#6749
On October 23 2011 11:09 AnachronisticAnarchy wrote:
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.


Lol yeah, 2-3 shredders hard counter 1,000,000,000,000,000 swarm hosts.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Reaper51
Profile Joined January 2011
Canada64 Posts
October 23 2011 02:15 GMT
#6750
Swarm Hosts are just ground broodlords, lurkers anyday!
nazdrovie
Profile Joined October 2011
27 Posts
Last Edited: 2011-10-23 02:18:48
October 23 2011 02:16 GMT
#6751
On October 23 2011 11:08 canikizu wrote:
Show nested quote +
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Not to mention theres no way you can possibly have enough gas to support colossi, storm, sentries and that many repplicants in a normal game...

You're just oversimplifying like the dude who said "just walk out of it" and "just spread your units"...
S2Lunar
Profile Joined June 2011
1051 Posts
October 23 2011 02:17 GMT
#6752
On October 23 2011 11:13 Whitewing wrote:
Show nested quote +
On October 23 2011 11:09 AnachronisticAnarchy wrote:
I almost cried when I saw what the shredder does. The swarm host was so awesome until then. Also, goodbye runbyes.


Lol yeah, 2-3 shredders hard counter 1,000,000,000,000,000 swarm hosts.


A shredder last for like 6 seconds and cost a ton.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 02:17 GMT
#6753
On October 23 2011 10:22 Reaper51 wrote:
The repilcant is just blizzard's way of saying "We ran out of ideas for protoss, so now you guys can steal useful units from the other races"


LOLNO

You forget that SC:BW had Mind Control.
Replicant is MC on easy mode. Just need vision and volia, Protoss now has MULEs and Scans too!
If he can hold the expansion that is. Want to have Dark Archon's mass confusion? Just replicate Infestors and FG.

I can see timing attacks with replicators being the norm if any races goes spellcaster simply because replicating any unit gives it FULL MP and FULL ABILITIES.

It can even be used as clutch defence, such as replicating your own HT for instant storms.
Cauterize the area
Reaper51
Profile Joined January 2011
Canada64 Posts
Last Edited: 2011-10-23 02:19:06
October 23 2011 02:17 GMT
#6754
I don't think any non-massive unit should be worth 200/200 4 supply...
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2011-10-23 02:19:57
October 23 2011 02:18 GMT
#6755
On October 23 2011 11:16 nazdrovie wrote:
Show nested quote +
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Seriously, the replicant is retarded, but you're idea that the viper is imba is retarded too. The protoss community on TL should stop crying ho my god, that's worst than ever.
We don't even know yet the specific of the viper, its HP, the mana cost of spells and so on.
And yes it's relevant, because the viper is a air units, feel like it will be important to focus them out.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 02:19 GMT
#6756
On October 23 2011 11:16 nazdrovie wrote:
Show nested quote +
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?


Actually that's what Protoss having been complaining about for the past year.

OMG VIKING IMBA WE SHOULD HAVE OUR LONG RANGE UNIT TOO.
OMG INFESTOR IMBA THEY STOLE OUR MASS CONFUSION AND MIND CONTROL
Cauterize the area
nazdrovie
Profile Joined October 2011
27 Posts
Last Edited: 2011-10-23 02:21:50
October 23 2011 02:20 GMT
#6757
On October 23 2011 11:18 WhiteDog wrote:
Show nested quote +
On October 23 2011 11:16 nazdrovie wrote:
On October 23 2011 11:08 canikizu wrote:
On October 23 2011 10:42 nazdrovie wrote:
On October 23 2011 10:38 Scribble wrote:
On October 23 2011 10:36 nazdrovie wrote:
On October 23 2011 10:35 Scribble wrote:
On October 23 2011 10:29 Sightbain wrote:
So protoss cant do shit vs zerg now? cast defile on the colossi + stalkers and then auto lose when they cant hit anything, combine this with a fungal or two and its gg protoss army. Guess protoss arent meant to have more then 5 units clumped up at a time vs zerg in HotS


Why not just spread your units out and simply walk the ones you need to out of a cloud?

It's rather hard to walk out of a fungal... some would say impossible.


"Why not just spread your units out."

Maybe you can't walk out of a cloud while fungaled, but you can just avoid getting everything fungaled and blinded at once. (=

It's not this simple even by spreading your units out you can't stop your opponent from dropping a couple of nice fungals and completely negating those units by placing a cloud over it..

"just walk out"

"just spread your units out"

just lol, its like saying you can survive storm with lings as long as you spread them out...

Or you can, you know, replicate the those dudes, then cloud and fungal them back.
Better yet, cloud, fungal, and storm their asses.

Thats the point though, this is completely retarded: having a unit which can only be countered properly by a replica of that same unit makes no sense, it's probably the worst way you could possibly balance things out.

You make vipers, okay so I have to get replicants to clone your vipers so I have a chance against them? Am I the only one who thinks this pants on retarded?

Seriously, the replicant is retarded, but you're idea that the viper is imba is retarded too. The protoss community on TL should stop crying ho my god, that's worst than ever.

When did I call it imba? never. I'm just saying it's terrible design to have to copy a unit from another race to counter it properly...


Actually that's what Protoss having been complaining about for the past year.

OMG VIKING IMBA WE SHOULD HAVE OUR LONG RANGE UNIT TOO.
OMG INFESTOR IMBA THEY STOLE OUR MASS CONFUSION AND MIND CONTROL

You obviously don't understand a word I've said
Rinrun
Profile Joined April 2010
Canada3509 Posts
October 23 2011 02:21 GMT
#6758
I'd switch to Terran just to yell "NOS" when I hit the redline hotkey for BCs.
MBC/Liquid/TSM always.
Ownos
Profile Joined July 2010
United States2147 Posts
October 23 2011 02:24 GMT
#6759
Replicator is a dumb unit. Just another fancy version of mind control. I do like the nexus defensive abilities though. That should help out the precarious protoss macro game a bit.
...deeper and deeper into the bowels of El Diablo
Paper117
Profile Joined June 2010
United States210 Posts
October 23 2011 02:24 GMT
#6760
Question, guys. Someone in another thread mentioned the possibility that Blizzard could make the Replicant transformation temporary. Do you think that would that be a nerf or a buff? If it could copy long enough for a battle, then turn back and copy again for another engagement, would that make it more efficient? Maybe give it a timer or energy system? Protoss could invest some of their resources and supply in a portion of their army that's reactionary and can modify army compositions based on the situation. Maybe you need just a few more sentries to survive an attack. Later, you could turn them into immortals or something like that when you decide to go on the offensive.
For the Swarm!
Prev 1 336 337 338 339 340 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 175
ProTech128
StarCraft: Brood War
Britney 13570
Artosis 620
ajuk12(nOOB) 39
Dota 2
monkeys_forever446
League of Legends
JimRising 339
Counter-Strike
tarik_tv3494
pashabiceps1781
Super Smash Bros
hungrybox680
Other Games
summit1g11006
Fnx 1799
shahzam434
C9.Mang0270
Trikslyr152
ViBE101
Mew2King60
amsayoshi32
Organizations
Other Games
gamesdonequick473
BasetradeTV409
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift3250
Other Games
• imaqtpie1095
• Shiphtur255
Upcoming Events
Replay Cast
47m
The PondCast
10h 47m
KCM Race Survival
10h 47m
WardiTV Map Contest Tou…
11h 47m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
15h 47m
CranKy Ducklings
1d
Escore
1d 10h
RSL Revival
1d 17h
Replay Cast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Universe Titan Cup
2 days
Rogue vs Percival
Ladder Legends
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs hero
Monday Night Weeklies
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Leta vs YSC
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Proleague 2026-04-22
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.