• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:47
CET 15:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Blizzard Classic Cup - Tastosis announced as captains10Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224Vitality ends partnership with ONSYDE20
StarCraft 2
General
SC2 Spotted on the EWC 2026 list? Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series Weekly Cups (March 2-8): ByuN overcomes PvT block
Tourneys
[GSL CK] Team Maru vs. Team herO WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Are you ready for ASL 21? Hype VIDEO ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8 BWCL Season 64 Announcement
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Mexico's Drug War Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2386 users

New HotS Units/Abilities in Blizzcon - Page 181

Forum Index > SC2 General
Post a Reply
Prev 1 179 180 181 182 183 378 Next
NeonFox
Profile Joined January 2011
2373 Posts
Last Edited: 2011-10-21 21:52:21
October 21 2011 21:51 GMT
#3601
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...
Please just bring overseers back.
Ordained
Profile Joined June 2010
United States779 Posts
Last Edited: 2011-10-21 21:52:38
October 21 2011 21:52 GMT
#3602
On October 22 2011 06:50 Andytaker wrote:
Show nested quote +
On October 22 2011 06:46 hocash wrote:
On October 22 2011 06:31 XRaDiiX wrote:
On October 22 2011 06:30 GGTesomas wrote:
On October 22 2011 06:21 XRaDiiX wrote:
On October 22 2011 06:19 Bayyne wrote:
So I'm basically going to have to go Spire in order to have mobile detection out?


That's what i was thinking as well. How are Zerg going to Move out of the Base When Protoss can have Dark Templars Before Spire Timing.

And Spire takes so long...

Right now i'm seeing Protoss going for DT rushes sniping the Spire and GG

This is actually pretty concerning. I'm sure Blizz wouldn't fuck Zerg like that though, not again


That's Very True this is an issue we should discuss in the Thread right now ....

"That's what i was thinking as well. How are Zerg going to Move out of the Base When Protoss can have Dark Templars Before Spire Timing.

And Spire takes so long...

Right now i'm seeing Protoss going for DT rushes sniping the Spire and GG"


Spore Crawler by the Spire.
No 3rd untill spire finishes? Protoss will rush to dt and expand like crazy due to the mapcontrol or just make suicide dts to kill all spores :/ this just doesnt seem right. You Get Spire Around 10 mins ready, But Toss gets Obsever so much faster ad Terran Has Scan

Not only that, but you have to wait to get energy to give a unit detection. The viper sounds cool in concept but is looking very lacking to me. Zerg loses contamination too.
"You are not trying to win, you are trying to be awesome" -Day[9]
SolidMoose
Profile Joined June 2011
United States1240 Posts
October 21 2011 21:52 GMT
#3603
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...


Welcome to Terran
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
October 21 2011 21:52 GMT
#3604
On October 22 2011 06:47 Cyro wrote:
Show nested quote +
On October 22 2011 06:46 drcatellino wrote:
Lol at people theorycrafting about units we don't even know all details yet and already calling the game imba. Seriously some of you need to get laid.



People are concerned about the game they played in a competitive fashion for 13 months.


If that is not the case for you, it is your problem, not theirs


Omg if you're not whining then it means you don't play the game competetively and it's your fault.

Lol your logic is awful.

People are whining because they can. Nobody knows how the new units will effect the game at this point.
Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
Heavenly
Profile Joined January 2011
2172 Posts
October 21 2011 21:52 GMT
#3605
On October 22 2011 06:51 Glem wrote:
Show nested quote +
On October 22 2011 06:49 Heavenly wrote:
On October 22 2011 06:48 Glem wrote:
No lockdown for ghost ?


Are you serious...


No why, best spell Terran ever


Because ghosts are already amazing without the ability to completely shut down all robotics units? In that case why not give protoss reavers with non-glitchy scarabs since apparently we want a completely broken game.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Roynalf
Profile Joined August 2011
Finland886 Posts
October 21 2011 21:52 GMT
#3606
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...
Please just bring overseers back.

Basicly with one Viper you get limited ammount of detection for free, you can use the detection buff on overlords.
(V) (;,,;) (V) Woopwoopwoopwoop
Ordained
Profile Joined June 2010
United States779 Posts
October 21 2011 21:53 GMT
#3607
On October 22 2011 06:52 SolidMoose wrote:
Show nested quote +
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...


Welcome to Terran

Move scan to the Raven and Welcome to Zerg.
"You are not trying to win, you are trying to be awesome" -Day[9]
ampson
Profile Blog Joined January 2011
United States2355 Posts
October 21 2011 21:53 GMT
#3608
A flying defiler? Are you kidding me?
ZenithM
Profile Joined February 2011
France15952 Posts
October 21 2011 21:53 GMT
#3609
On October 22 2011 06:51 da_head wrote:
Show nested quote +
On October 22 2011 06:48 Glem wrote:
No lockdown for ghost ?

lmao. some of these terran scrubs in this thread make me laugh.


Well let them have lockdown if they want, if it means that EMP is removed from the game
NeonFox
Profile Joined January 2011
2373 Posts
October 21 2011 21:53 GMT
#3610
On October 22 2011 06:52 SolidMoose wrote:
Show nested quote +
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...


Welcome to Terran


Give me scans.
Gatored
Profile Joined September 2010
United States679 Posts
October 21 2011 21:53 GMT
#3611
On October 22 2011 06:52 SolidMoose wrote:
Show nested quote +
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...


Welcome to Terran


Heard of an ability named "Scan"?
SpiZe
Profile Joined December 2010
Canada3640 Posts
October 21 2011 21:53 GMT
#3612
On October 22 2011 06:52 Ordained wrote:
Show nested quote +
On October 22 2011 06:50 Andytaker wrote:
On October 22 2011 06:46 hocash wrote:
On October 22 2011 06:31 XRaDiiX wrote:
On October 22 2011 06:30 GGTesomas wrote:
On October 22 2011 06:21 XRaDiiX wrote:
On October 22 2011 06:19 Bayyne wrote:
So I'm basically going to have to go Spire in order to have mobile detection out?


That's what i was thinking as well. How are Zerg going to Move out of the Base When Protoss can have Dark Templars Before Spire Timing.

And Spire takes so long...

Right now i'm seeing Protoss going for DT rushes sniping the Spire and GG

This is actually pretty concerning. I'm sure Blizz wouldn't fuck Zerg like that though, not again


That's Very True this is an issue we should discuss in the Thread right now ....

"That's what i was thinking as well. How are Zerg going to Move out of the Base When Protoss can have Dark Templars Before Spire Timing.

And Spire takes so long...

Right now i'm seeing Protoss going for DT rushes sniping the Spire and GG"


Spore Crawler by the Spire.
No 3rd untill spire finishes? Protoss will rush to dt and expand like crazy due to the mapcontrol or just make suicide dts to kill all spores :/ this just doesnt seem right. You Get Spire Around 10 mins ready, But Toss gets Obsever so much faster ad Terran Has Scan

Not only that, but you have to wait to get energy to give a unit detection. The viper sounds cool in concept but is looking very lacking to me. Zerg loses contamination too.


You won't have to wait for it to have energy, it will spawn with enough I think. We don'T even know if it is infact coming out of the spire yet, maybe it will have it's own dedicated building. I think you are all overreacting.
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
October 21 2011 21:53 GMT
#3613
warhound = loki from battletech?
[image loading]
Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
Rafael
Profile Joined January 2011
Venezuela182 Posts
October 21 2011 21:53 GMT
#3614
HOLY SHIT THAT TRAILER BLEW MY MIND.

I got like nerdgasm.

I'm so happy and hyped.

Btw and makes me lol how Blizzards approach to this year conferences is beeing a HUGE TROLL, rolf.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
October 21 2011 21:53 GMT
#3615
From: http://www.pcgamer.com/2011/10/21/official-list-of-unit-changes-in-starcraft-iis-heart-of-the-swarm-expansion/

A new ability called Arc Shield has also been added to the nexus — this ability will temporarily add additional shield and building armor, as well as a weapon very similar to a photon cannon. The weapon does the same amount of damage as a regular photon cannon but only damages light units.


Why the hell wouldn't it be able to hit roaches, stalkers and marauders? Isn't one of the primary purposes to help defend an early expansion?
Deleted User 124618
Profile Joined November 2010
1142 Posts
October 21 2011 21:54 GMT
#3616
From what I understand, protoss replicators can replicate your own units. Can they "un-replicate"? Defend defend defend, replicate 6 sentries. Ok going on offensive now, 6 COLOSSUS! Oh my that is a lot of corruptors, better go 6 immortals instead. Build 1 void ray, get 7 instantly when the first pops out.

But will have to see how it really works. I'm really exited if the replicants can un-replicate. It would bring protoss some needed flexibility.
SolidMoose
Profile Joined June 2011
United States1240 Posts
October 21 2011 21:54 GMT
#3617
On October 22 2011 06:53 Ordained wrote:
Show nested quote +
On October 22 2011 06:52 SolidMoose wrote:
On October 22 2011 06:51 NeonFox wrote:
The more I think about it the more I think that the "grant detection" spell from the viper is useless, 50/50 overseers are great now, and having to dump 200 gas to have mobile detection is just...


Welcome to Terran

Move scan to the Raven and Welcome to Zerg.


Nah, grant detection is permanent. Scans aren't.
L4mppu
Profile Joined October 2011
Finland40 Posts
October 21 2011 21:54 GMT
#3618
Those who dont like the changes: DONT BUY HOTS!!!!
Glacial
Profile Joined February 2011
United Kingdom124 Posts
October 21 2011 21:54 GMT
#3619
On October 22 2011 06:49 kilergrunt wrote:
I'm a little confused with the Tempest, it seems to be a direct counter to mutas, but I was never aware that mutas were that strong against protoss.


I don't know, there is nothing that gives me a bigger headache than muta harrass. Protoss can't leave groups of marines/Thors to chill in the main so you have to turtle to the max while the Zerg is pretty much free expand like crazy. Mutas are great for controlling PvZ, just not in straight up fights ^^
Kaitlin
Profile Joined December 2010
United States2958 Posts
October 21 2011 21:54 GMT
#3620
On October 22 2011 06:47 Jermstuddog wrote:
Am I reading this right?

Protoss loses a unt to gain 3.



Nope.

Protoss loses Carrier and Mothership. The TWO units at the core of every Protoss build...
Prev 1 179 180 181 182 183 378 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:00
Group B
WardiTV876
TKL 280
IndyStarCraft 178
Rex109
3DClanTV 58
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 280
IndyStarCraft 178
Reynor 171
Rex 109
trigger 32
StarCraft: Brood War
Britney 31704
Jaedong 3904
Larva 748
Soma 662
BeSt 625
EffOrt 603
Mini 483
firebathero 404
actioN 403
ZerO 350
[ Show more ]
Stork 321
Snow 277
Light 242
Rush 218
ggaemo 124
sorry 93
Backho 86
JYJ 60
Sea.KH 52
Aegong 41
sSak 40
[sc1f]eonzerg 38
IntoTheRainbow 36
Bale 34
soO 21
ajuk12(nOOB) 18
GoRush 14
Terrorterran 14
zelot 12
Rock 12
scan(afreeca) 12
Dota 2
Gorgc4536
qojqva1489
syndereN133
canceldota51
Counter-Strike
adren_tv52
oskar49
byalli0
Heroes of the Storm
crisheroes302
Other Games
singsing2290
B2W.Neo799
hiko629
Fuzer 180
Happy141
ArmadaUGS40
ZerO(Twitch)20
Organizations
Dota 2
PGL Dota 2 - Main Stream16318
Other Games
gamesdonequick837
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3646
• Jankos1809
• TFBlade758
Upcoming Events
Replay Cast
9h 13m
Replay Cast
1d 9h
CranKy Ducklings
1d 19h
RSL Revival
1d 19h
WardiTV Team League
1d 21h
uThermal 2v2 Circuit
2 days
Patches Events
2 days
BSL
2 days
Sparkling Tuna Cup
2 days
RSL Revival
2 days
[ Show More ]
WardiTV Team League
2 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
WardiTV Team League
4 days
GSL
5 days
The PondCast
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-11
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.