• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:50
CEST 12:50
KST 19:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!30Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion [Personal Project Share] Terran Defense v0.60 New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos)
Tourneys
Escore Tournament - Season 3 [ASL22] Ro24 Group F KCM Race Survival 2026 Season 3 [ASL22] Ro24 Group E
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9447 users

New HotS Units/Abilities in Blizzcon - Page 157

Forum Index > SC2 General
Post a Reply
Prev 1 155 156 157 158 159 378 Next
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 21 2011 20:30 GMT
#3121
Wow, seeing the units in action. I can say I like them, some of the animations look silly (the pulling away)but that can be fixed.

And it looks like all those units are microable and not just a move stuff. Nice, I am happy with this.Haters gonna hate
"Its easy, just trust your CPU".-Boxer on being good at games
setzer
Profile Joined March 2010
United States3284 Posts
October 21 2011 20:31 GMT
#3122
On October 22 2011 05:27 Dommk wrote:
Show nested quote +
On October 22 2011 05:24 emc wrote:
On October 22 2011 05:22 epiics wrote:
Everything toss gets besides the new observer is just gimmicky... Why give us a different carrier when we hardly used the first one. Fleet beacon is the least built structure so we will never use the new carrier. On the other hand Zerg gets 2 GAME CHANGING units with great abilities and many uses. To me this expansion looks like a very long and painful road for protoss.


did you completely forget the replication unit? You can mimmick ANY unit, even those OP terran/zerg units. Toss now has an infestor.

Someone mentioned only having one thor, well guess what? You got goliaths now.

Can't copy Massive, costs 200/200. Builds out of Robotics bay.

Still, wouldn't hurt to have them lying around but I doubt you would ever get to use them until the late game, where you can afford spending 200/200 to copy a unit.

Probably crap against Terran but looks like it will be amazing against Zerg, provided the new Zerg units aren't massive


If they can't copy massive there is literally no reason to spend more gas than what terran/zerg are spending on their unit when you can just build something of your own for less.

And if there is a change to massive I could definitely see huge balance issues arising. I don't see good things in the future for this unit.
TheSwamp
Profile Joined November 2010
United States1497 Posts
October 21 2011 20:31 GMT
#3123
I don't like the mass recall for energy seeing as a lot of protoss have 75 energy 10 minutes into the game. Other than that, everything has me extremely excited.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Roxy
Profile Joined November 2010
Canada753 Posts
Last Edited: 2011-10-21 20:31:34
October 21 2011 20:31 GMT
#3124
On October 22 2011 05:29 Pipeline wrote:
I was hoping they would remove some terran units, like the marauder


Or at least concussive shells

They really dont want protoss to use stalkers against terran
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
October 21 2011 20:31 GMT
#3125
On October 22 2011 05:29 Teoita wrote:
Show nested quote +
On October 22 2011 05:25 Ares[Effort] wrote:
The new maps are absolutely retarded


Is it me or the second one is actually slag pits 2.0?

It's not just you. It looks like if Metalopolis and Slag Pits had a baby, only the SP genes were the dominant ones....
Administrator
Uracil
Profile Joined March 2011
Germany422 Posts
October 21 2011 20:31 GMT
#3126
Nooo. They removed the carrier.
Warpish
Profile Joined June 2011
834 Posts
October 21 2011 20:31 GMT
#3127
On October 22 2011 05:26 tarodotoxin wrote:
even as a zerg player... please change what the warhounds look like....


Agreed, they're awful (and so are the transfomred hellions).
Ragoo
Profile Joined March 2010
Germany2773 Posts
October 21 2011 20:31 GMT
#3128
On October 22 2011 05:25 Ares[Effort] wrote:
The new maps are absolutely retarded


So true!

But did anyone expect anything else from Blizz?
I didn't. Blizzard's mapmakers will be forever shitty and last chance is that they add community maps from TL contest.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Apoo
Profile Joined January 2011
413 Posts
October 21 2011 20:31 GMT
#3129
The Zerg units are great and a perfect addition to the race.

The Protoss units look weird and got even more weird abilties, not a fan of it.

The Terran units got a nice concept behind themself, but the design is just very bad.
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 21 2011 20:31 GMT
#3130
So are bunkers still the same?
Jaedong.
msjakofsky
Profile Joined June 2011
1169 Posts
October 21 2011 20:32 GMT
#3131
looking forward to pvp version of polt timing push with replicated raven
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
October 21 2011 20:32 GMT
#3132
can somebody add any details about hp, attack etc. values into the OP? i literally can't wait :D
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
October 21 2011 20:32 GMT
#3133
Jesus people, stop complaining. If some of the changes are op they will be changed... Do you guys remember the alpha roach? Look were the roach is now compared to the alpha roach.... These are ALPHA units and abilities..
~~~Liquid Fighting (SC2)~~~
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
October 21 2011 20:32 GMT
#3134
On October 22 2011 05:31 sGs.Kal_rA wrote:
So are bunkers still the same?

ahAHAHAHAHA! You sir, are funny.
Administrator
Nausea
Profile Joined October 2010
Sweden807 Posts
October 21 2011 20:32 GMT
#3135
At first i thought... "Damn this is gonna ruin balance and shit" ...

Then i started thinking that this just shows that blizzard atleast got the balls to throw things out there and see if it works, and then tweak it.
Set it ablaze!
Doc Daneeka
Profile Joined March 2010
United States577 Posts
October 21 2011 20:32 GMT
#3136
On October 22 2011 05:28 JiYan wrote:
so disappointing...instead of adding 1-2 solid units which they shouldve done, theyre adding 3 seemingly gimmicky units and taking out the epic ones. the zerg units seem to overlap too much with the infestor / brood lord.


the overseer was "epic"?
payed off security
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
October 21 2011 20:32 GMT
#3137
Seeing some of this discussion and watching the trailers reminds me of what I used to do during WoW after blizzcon or major patch notes were hinted at since I ran a successful guild. I forbid my guildmates from discussing any expansion or patch that was more than 1 month away or they'd be globally muted for as long as I felt or other such punishments. Jesus, I'm such a buzzkill. But the amount of speculation from things that will 100% guaranteed change before we see them is so meaningless to me. Also, until there's a lot of hands on testing, knowing what is actually good/bad is impossible to tell.

I will say, however, that the removal of the carrier seems wrong to me. Regardless of balance issues or desire to add another air unit, just removing the unit 100% seems sketchy to me given its history.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
October 21 2011 20:33 GMT
#3138
On October 22 2011 05:27 Za7oX wrote:
Show nested quote +
On October 22 2011 05:26 SnowK wrote:
On October 22 2011 05:21 DwmC_Foefen wrote:
Why do I have the feeling that SC2 players/forums/balancing is turning more and more into childish, whinish, WoW-like players/forums/balancing?


Price of popularity.


Turning into?

Where have you been this past year lol


The worst part of this is that Blizzard will cave to the infinite whining of 14 year olds...
Lazerlike42
Profile Joined July 2011
United States104 Posts
October 21 2011 20:33 GMT
#3139
So, a few questions.

First, where is everybody getting the specific details (X unit is Hive Tech, X unit has Y hit points, etc.)? So far, I've only seen one for Protoss and it isn't as specific as some of the info that's been posted here.

Second, I am curious about some particular things. Does a replicated unit get the same hit points as the unit itself, or does it get the replicators hit points? Everyone is very sure the shredder does tremendous, tremendous damage. Are the stats actually available anywhere?
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
October 21 2011 20:33 GMT
#3140
On October 22 2011 05:28 HyTex wrote:
Arc Shield on the Nexus stops 6 pools and maybe even 7 pools, also helps against worker rushes and maybe gives a tiny bit of help against Marine SCV all-ins in low leagues (both SCVs and Marines are light units).

Mass Recall on Nexus is huge. It makes Protoss the authority in deciding where a battle happens. Didn't get a good angle? Recall and suffer minimal losses, possibly force a stim or EMPs that won't really do much. Want to save those 3 trapped DTs (375/375) that just got scanned? Mass recall and morph to Archons. Expand to your enemy's natural and mass recall your army there to defend it, then recall back to Main if they try to counter attack. If you really had to, you could even recall your Warp Prism harass, if it's a double Immortal drop it may be worth it. This is going to be the skill to watch IMO, since it has such a wide variety of possible uses.

The consequence of the new Protoss units is undoubtedly an even greater dependence on Vespiene Gas than is already had.

Copier unit will be great vs Z and T, but I can't see it being terribly useful in PvP. Copy Infestor, fungal, benefit! Copy one of the Pulling units, pull it to its doom. Up against a 1-1-1? Copy a Raven, drop a PDD. Marine fire gone. Your Zealots can now attack the tanks without being melted by DPS. Copying an SCV to make bunkers doesn't work cause you need a Barracks to build it, which requires a Depot which requires a CC, but you can copy to get Mass Orbital Commands in a long term macro game (MULES FOR TOSS!)


Too bad tht won't work
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Prev 1 155 156 157 158 159 378 Next
Please log in or register to reply.
Live Events Refresh
Escore
10:00
Season 3
escodisco1168
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko302
mouzHeroMarine 92
Rex 29
SHIN 12
StarCraft: Brood War
Calm 9231
Shuttle 1208
Jaedong 827
Pusan 523
BeSt 389
Light 324
Soma 278
Mini 270
EffOrt 233
Zeus 171
[ Show more ]
Leta 159
Soulkey 155
Killer 119
Snow 107
Hyun 106
ToSsGirL 105
ggaemo 90
Mong 75
Rush 50
JYJ 38
Aegong 38
soO 27
sorry 26
Bale 20
Noble 20
Free 18
Shine 18
NotJumperer 16
Sacsri 13
Hm[arnc] 12
Terrorterran 11
yabsab 11
Counter-Strike
shoxiejesuss901
olofmeister785
zeus53
edward32
Other Games
singsing2102
pashabiceps1769
Pyrionflax178
B2W.Neo90
Mew2King51
Organizations
Other Games
gamesdonequick1724
StarCraft: Brood War
lovetv 12
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH365
• LUISG 19
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV505
• lizZardDota2142
League of Legends
• Jankos1077
Upcoming Events
IntoTheTV X SOOP
10m
Rex29
IntoTheiNu 18
CranKy Ducklings7
WardiTV0
RotterdaM Event
5h 40m
The PiG Daily
10h 10m
BASILISK vs TBD
Serral vs Rogue
Korean StarCraft League
15h 10m
GSL
1d
Replay Cast
1d 13h
WardiTV Weekly
2 days
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
4 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.