Holy shit.... Ravens are a MUST!!!!
New HotS Units/Abilities in Blizzcon - Page 136
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Where dat snitch at?37023 Posts
Holy shit.... Ravens are a MUST!!!! | ||
BushidoSnipr
United States910 Posts
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zhurai
United States5660 Posts
On October 22 2011 04:36 Otak wrote: that viper is the most ridiculously OP thing I have seen. Blatantly OP if it can pull massive key units away from the safety of the army like that. Don't know how they can possibly think its ok. scourge is the most ridiculously OP thing I have seen. Just 2 cheap scourges KILL EVERYTHING. Blantantly OP if they can kill carriers so fast with cloning. Don't know how they thought that can possibly think its ok. See? you can make anything OP with that attitude. | ||
ALPINA
3791 Posts
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Kal_rA
United States2925 Posts
On October 22 2011 04:37 Lunares wrote: Speed upgrade (Redline reactor according to Aceanuu) for battlecruisers! Wait what? Why are they still messing with the battlecruiser?! There are so many other things that they need to change! | ||
Chewbacca.
United States3634 Posts
On October 22 2011 04:38 TedJustice wrote: To be fair the terran units in Wings of Liberty, the terran expansion, were really cool. Ravens, Medivacs, reapers, thors. It's only fair that Zerg gets some love in this one. I just hope we'll be getting suitable mothership/carrier replacements for Protoss in Legacy of the Void. Isn't the Tempest supposed to fill the mothership/carrier replacement? It's the new protoss capital ship...I wouldn't toss it aside until you see how powerful it is. | ||
Jhuyt
Sweden365 Posts
That was my serious reaction, but if you want more: We get a flying defiler, that's awesome and I want it now. | ||
XRaDiiX
Canada1730 Posts
On October 22 2011 04:38 Bagi wrote: I think HOTS is the "shot in the arm" that zerg needed. These new units and abilities look incredible, I wouldn't be surprised if zerg dominated for a while after release. Exactly my friend the Zerg and Swarm will be rejuvenated and the Swarm will become Dominant ! I'm really looking forward to see how strong those units that Burrow and Spawn Units are. | ||
SpiritAshura
United States1271 Posts
On October 22 2011 04:36 Ysellian wrote: Terran's aren't screwed. They just got Firebats and Goliaths only they don't look as cool. Terran got screwed that it won't be (hopefully) NEARLY as dominant as they were prior to the expansion, expect a lot of Terran whine. I'm bring my cheese out, only seems fitting to go with w(h)ine. | ||
EnderCraft
United States1746 Posts
On October 22 2011 04:38 XRaDiiX wrote: Yeah it is really awkward but i'm going to love yanking those Colossus out of Protoss Death Balls :D Well... Look at the old Neural Parasite. Instead of keeping them out of the battle you just grab them and kill them ![]() | ||
LiaT
Sweden58 Posts
Is it just me that see the drones begins to move toward the energy triangle at 1:39. Maybe it forces workers toward them and inflicts damage. I guess it would have been mentioned in the description of the unit though so I'm just guessing | ||
Qikz
United Kingdom12022 Posts
On October 22 2011 04:37 MasterFischer wrote: they are gonna remove thors? What? Such an iconic unit fo rTerran, and it has a unique and nice role vs mutas.. and armored.. WTF? I don't want fail goliaths with lazorz Thors just suck against mass mutas with magic box and they're too slow for muta defense tbh. | ||
Hesmyrr
Canada5776 Posts
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Kroml
Turkey308 Posts
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Skwid1g
United States953 Posts
On October 22 2011 04:41 EnderCraft wrote: Well... Look at the old Neural Parasite. Instead of keeping them out of the battle you just grab them and kill them ![]() No, you just have to micro your colossus. In BW you didn't let scourge land on your corsairs, which is probably infinitely harder than keeping colossus away from vipers. I doubt the range will be SUPER HUGE when they finish balancing, so if you micro your stalkers and colossus correctly you should be able to keep them safe. But we won't know until release, will we? | ||
mordk
Chile8385 Posts
But who am I kidding, I'll buy it on release day anyways. | ||
Kwanny
Germany222 Posts
Else, I'd love to use the schredder, but I'm kinda worried on how practical it will be, if it isn't running, as long as your units are in range. If you can drop those, I'm finally seeing some solid high dps aoe for terran. And I'm kinda scared of how good zerg can be/become with the new units. I mean Zergs can already break siege lines kinda easily and then take over the map in an instance. Just gotta hope, that the mech units are durable enough that it can't be just countered by mass roach. | ||
ovion
United Kingdom74 Posts
On October 22 2011 04:35 Superneenja wrote: I think terran got screwed on this one.... ![]() How is replicant not going to OP?..Can you just make replicants and make whatever units you need to counter opponent? Well the replicant can only replicate units that are in range, it can't just suddenly change into anything. | ||
Sitinte
United States499 Posts
On October 22 2011 04:42 Hesmyrr wrote: PlayXP are still complaining about Terran OP LOL Could you post the link? I'd like to read it as well, thanks. :p | ||
Darkened
Bulgaria105 Posts
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