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New HotS Units/Abilities in Blizzcon - Page 138

Forum Index > SC2 General
Post a Reply
Prev 1 136 137 138 139 140 378 Next
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
October 21 2011 19:46 GMT
#2741
Yo dawg, I heard you like replicants, so I replicated my replicants with replicants so I have more replicants to replicate my replicants....

Or something like that.
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
koppik
Profile Joined April 2010
United States676 Posts
October 21 2011 19:46 GMT
#2742
On October 22 2011 04:46 TaKemE wrote:
Show nested quote +
On October 22 2011 04:45 forumtext wrote:
Shredder = Terran's mid/late game Creep.

Instead of making your units faster, you slows enemies down (they have to attack it) and also give u vision and alerts all over the map.



Cost supply thought.
And 150 minerals/150 gas apparently.
ACrow
Profile Joined October 2011
Germany6583 Posts
October 21 2011 19:46 GMT
#2743
On October 22 2011 04:30 NEOtheONE wrote:
making carriers, no longer a good skill toi have.

On the contrary, it will be a good (and rare!) skill to i have
Get off my lawn, young punks
Cain0
Profile Blog Joined April 2010
United Kingdom608 Posts
October 21 2011 19:47 GMT
#2744
On October 22 2011 04:41 EnderCraft wrote:
Show nested quote +
On October 22 2011 04:38 XRaDiiX wrote:
On October 22 2011 04:35 Novalisk wrote:
I hope the viper pull gets removed/changed, it looks really awkward.


Yeah it is really awkward but i'm going to love yanking those Colossus out of Protoss Death Balls :D

Well... Look at the old Neural Parasite. Instead of keeping them out of the battle you just grab them and kill them . Colossus are already a unit that needs to be babysat constantly... It is VERY easy to get a colossus killed if it gets anywhere near the main Zerg army. This just makes the colossus kind of useless don't ya think?


Good, the collossus is a catastrophy in game design and the reason that protoss meta game hasnt developed, fuck that unit.
FrOsTyy
Profile Joined November 2010
United States125 Posts
October 21 2011 19:47 GMT
#2745
I am so excited about all of this. Blizzard actually surprised me with how outside they box they can still think. I am pretty excited. I hope HOTS comes out soon.
I'd love to get your help!
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
October 21 2011 19:47 GMT
#2746
On October 22 2011 04:44 Kwanny wrote:
I just love the replicant, and I am terran player. Think of it in terms of having them ready, but not yet transformed. And you have like 6 of them. You can instant make 6 immortals, instant phoenix, instant high templar (can they archon warp?), in case you are able to replicate your own units. Kinda gives protosses additional production capabilites, as in that you need only 1 starport, and you can have a fleet instantly.
Else, I'd love to use the schredder, but I'm kinda worried on how practical it will be, if it isn't running, as long as your units are in range. If you can drop those, I'm finally seeing some solid high dps aoe for terran.

And I'm kinda scared of how good zerg can be/become with the new units. I mean Zergs can already break siege lines kinda easily and then take over the map in an instance. Just gotta hope, that the mech units are durable enough that it can't be just countered by mass roach.


I think that perhaps the replicant can only be transformed into an enemy unit? Otherwise it would be blatantly op.
FOR GREAT JUSTICE! Bans for the ban gods!
Daedra
Profile Joined February 2011
United States268 Posts
October 21 2011 19:47 GMT
#2747
HoTS does look amazing, just need to come now
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
October 21 2011 19:47 GMT
#2748
what the hell? i am so confused right now. O_O
get rich or die mining
TL+ Member
mordk
Profile Blog Joined November 2010
Chile8385 Posts
October 21 2011 19:47 GMT
#2749
Also, replicant looks VERY strong... It basically makes your army convertible into whatever you need. If the skill can target friendly units that is.
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
October 21 2011 19:47 GMT
#2750
Moving burrowed banelings
THIS IS GOING TO BE GOOOOOOD.
An apple a day keeps the Protoss away | TLHF
qui
Profile Joined October 2010
United Kingdom36 Posts
October 21 2011 19:47 GMT
#2751
that viper is the most ridiculously OP thing I have seen. Blatantly OP if it can pull massive key units away from the safety of the army like that. Don't know how they can possibly think its ok.


Kinda like how you can forcefield a ramp..
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
October 21 2011 19:48 GMT
#2752
looks like it's going to be an entirely different game haha. replicants seem kind of silly imo. won't be able to say anything til we play it tho
get rich or die mining
TL+ Member
Mafe
Profile Joined February 2011
Germany5966 Posts
October 21 2011 19:48 GMT
#2753
On October 22 2011 04:44 villageidiot wrote:
Show nested quote +
On October 22 2011 04:42 Kroml. wrote:
I might quit sc2 or stay on WoL if this game is going to be about 5000 rpg-like spells on shiny big units.


So you yet don't know that units have a leveling system?

Even if he doesnt, the fact that marines now can have items individually will be too much to bare.
cz
Profile Blog Joined August 2007
United States3249 Posts
October 21 2011 19:48 GMT
#2754
On October 22 2011 04:35 Cain0 wrote:
Show nested quote +
On October 22 2011 04:33 SupItsG wrote:
Collapsible rocks rofl


I thought of another idea for rock, its called a tumbling rock. It sits onto of the natural expansion and if you shoot it enough, it flattens the expansion and all the workers. LOL.


This would actually be cool. Make it have like 50k HP and be situated pretty far from the natural too.
petro1987
Profile Joined May 2009
Brazil374 Posts
October 21 2011 19:48 GMT
#2755
Burrowed moving banelings! Ts will turtle so much now lol!
eddytlaw
Profile Joined November 2010
United States102 Posts
October 21 2011 19:49 GMT
#2756
On October 22 2011 01:05 TriZen wrote:
Time to pull some marines into my banelings <3

yea u can only pull one of em tho?
I fantasized about this back in Chicago.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
October 21 2011 19:49 GMT
#2757
On October 22 2011 04:45 eYeball wrote:
Carrier and Mothership removed, so they admit its a broken race lol


Thor removed

Overseer removed

By your logic all 3 races were broken....
cz
Profile Blog Joined August 2007
United States3249 Posts
October 21 2011 19:49 GMT
#2758
As a terran I'm not worried, just gotta bone up on the ole' Marine micro and no doubt that will counter all these units.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
October 21 2011 19:49 GMT
#2759
Release it now, it looks awesome.

RELEASE IT NOW
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
October 21 2011 19:49 GMT
#2760
the shredder looks dumb as hell. was the pf not enough?
get rich or die mining
TL+ Member
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