Or something like that.
New HotS Units/Abilities in Blizzcon - Page 138
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HaruRH
Singapore2780 Posts
Or something like that. | ||
koppik
United States676 Posts
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ACrow
Germany6583 Posts
On October 22 2011 04:30 NEOtheONE wrote: making carriers, no longer a good skill toi have. ![]() On the contrary, it will be a good (and rare!) skill to i have ![]() | ||
Cain0
United Kingdom608 Posts
On October 22 2011 04:41 EnderCraft wrote: Well... Look at the old Neural Parasite. Instead of keeping them out of the battle you just grab them and kill them ![]() Good, the collossus is a catastrophy in game design and the reason that protoss meta game hasnt developed, fuck that unit. | ||
FrOsTyy
United States125 Posts
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Praetorial
United States4241 Posts
On October 22 2011 04:44 Kwanny wrote: I just love the replicant, and I am terran player. Think of it in terms of having them ready, but not yet transformed. And you have like 6 of them. You can instant make 6 immortals, instant phoenix, instant high templar (can they archon warp?), in case you are able to replicate your own units. Kinda gives protosses additional production capabilites, as in that you need only 1 starport, and you can have a fleet instantly. Else, I'd love to use the schredder, but I'm kinda worried on how practical it will be, if it isn't running, as long as your units are in range. If you can drop those, I'm finally seeing some solid high dps aoe for terran. And I'm kinda scared of how good zerg can be/become with the new units. I mean Zergs can already break siege lines kinda easily and then take over the map in an instance. Just gotta hope, that the mech units are durable enough that it can't be just countered by mass roach. I think that perhaps the replicant can only be transformed into an enemy unit? Otherwise it would be blatantly op. | ||
Daedra
United States268 Posts
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Alejandrisha
United States6565 Posts
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mordk
Chile8385 Posts
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AnxiousHippo
Australia1451 Posts
THIS IS GOING TO BE GOOOOOOD. | ||
qui
United Kingdom36 Posts
that viper is the most ridiculously OP thing I have seen. Blatantly OP if it can pull massive key units away from the safety of the army like that. Don't know how they can possibly think its ok. Kinda like how you can forcefield a ramp.. | ||
Alejandrisha
United States6565 Posts
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Mafe
Germany5966 Posts
On October 22 2011 04:44 villageidiot wrote: So you yet don't know that units have a leveling system? Even if he doesnt, the fact that marines now can have items individually will be too much to bare. | ||
cz
United States3249 Posts
On October 22 2011 04:35 Cain0 wrote: I thought of another idea for rock, its called a tumbling rock. It sits onto of the natural expansion and if you shoot it enough, it flattens the expansion and all the workers. LOL. This would actually be cool. Make it have like 50k HP and be situated pretty far from the natural too. | ||
petro1987
Brazil374 Posts
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eddytlaw
United States102 Posts
On October 22 2011 01:05 TriZen wrote: Time to pull some marines into my banelings <3 yea u can only pull one of em tho? | ||
Chewbacca.
United States3634 Posts
On October 22 2011 04:45 eYeball wrote: Carrier and Mothership removed, so they admit its a broken race lol Thor removed Overseer removed By your logic all 3 races were broken.... | ||
cz
United States3249 Posts
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Jakkerr
Netherlands2549 Posts
RELEASE IT NOW | ||
Alejandrisha
United States6565 Posts
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