• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:22
CET 20:22
KST 04:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey! Oliveira Would Have Returned If EWC Continued [Short Story] The Last GSL
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Which foreign pros are considered the best? [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ Fantasy's Q&A video
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Lost love spell caster in Spain +27 74 116 2667
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1259 users

New HotS Units/Abilities in Blizzcon - Page 133

Forum Index > SC2 General
Post a Reply
Prev 1 131 132 133 134 135 378 Next
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 21 2011 19:32 GMT
#2641
On October 22 2011 04:29 Angelbelow wrote:
lmao... the terran units are incredibly underwhelming.


Its time for the SWARM!!!!!!!!!! Expansion!
Never GG MKP | IdrA
ALPINA
Profile Joined May 2010
3791 Posts
October 21 2011 19:32 GMT
#2642
On October 22 2011 04:31 OhMyGawd wrote:
Corrupters need to be gone and replaced with scourge, also Terran only needs 1 more unit or 2 they already of too much stuff.

New zerg unit is siiiickkk


Corruptors now generate minerals, cool stuff
You should never underestimate the predictability of stupidity
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
October 21 2011 19:32 GMT
#2643
I'm so disappointed right now.
I have a beard. I'm unprofessional.
Cain0
Profile Blog Joined April 2010
United Kingdom608 Posts
October 21 2011 19:32 GMT
#2644
On October 22 2011 04:30 NEOtheONE wrote:
making carriers, no longer a good skill toi have.


I think it would be pretty skillful to make a unit that no longer exists tbh.
Warpish
Profile Joined June 2011
834 Posts
October 21 2011 19:32 GMT
#2645
Blizzard please don't change the Thor too.
villageidiot
Profile Joined May 2009
353 Posts
October 21 2011 19:32 GMT
#2646
On October 22 2011 04:29 MuseMike wrote:
I am glad they are going to have a WoL ladder still.


It is ok as long they are willing update multiplayer for free.
Good night sour prince. You won't be missed!
EnderCraft
Profile Joined December 2010
United States1746 Posts
October 21 2011 19:32 GMT
#2647
So toss get an overseer, a dark archon with one ability and a replacement for the carrier... ehhhhhhh
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 21 2011 19:32 GMT
#2648
So the carrier got removed? Hongun is in a corner of the prime house crying right now.
Glorious SEA doto
Maculo
Profile Joined October 2011
21 Posts
October 21 2011 19:33 GMT
#2649
I cannot wait for HotS beta. I rather curious as to how everything will work out. My one major complaint is the look of the Warhound. Looks way too Mech Warrior. Other than that, I am rather satisfied, however, I am almost more interested in the changes they made to the remaining units such as the Corruptor or Reaper.
ruhrohraggy
Profile Joined October 2011
United States20 Posts
October 21 2011 19:33 GMT
#2650
On October 22 2011 04:25 GinDo wrote:
Show nested quote +
On October 22 2011 04:21 ruhrohraggy wrote:
On October 22 2011 04:14 NeonFox wrote:
Wait wait wait from someone's twitter the viper costs 200 gas? So for zerg to have mobile detection he needs 200 gas?

If it stays this way dts can deny a zergs third for a loooong time :/


This is the reason why I just can't see them removing the Overseer. I think they will have to add it back in.


Ravens are 200 gas O_O. Zergs won't be happy until detection comes free with overlords.


Or it comes on our Hatcheries, which would have energy, and use said energy to detect cloaked units whenever we want. You DO play SC2, right? The reason Overseers are required atm is because they come out as soon as you hit Lair, which is enough time for DTs and, in some cases, cloaked Banshees. Not to mention they more than pay for themselves in the information they provide through scouting once hitting Lair.

IF Vipers are the only means of mobile detection they would have to be available at Lair tech rather than Infestation Pit because they would come a bit too late. However everything is just speculation and all I was saying is that I foresee them making changes because of this. And if the SC2: WoL beta taught us anything it's that a LOT of things will change.
SupItsG
Profile Joined March 2011
United States59 Posts
October 21 2011 19:33 GMT
#2651
Collapsible rocks rofl
Hexxed
Profile Joined November 2010
United States202 Posts
October 21 2011 19:33 GMT
#2652
On October 22 2011 04:04 K_osss wrote:
I'll reserve judgement on the tempest until i see it in action althought seems better than the carrier for 2 reasons:
-Cost/buildtime reduction is major especially the 120sec to 75 seconds
-Carrier only did single target dps, at least tempest does air aoe (of course subject to balance so we'll see how it turns out). Their ground based attacks are still single target so no major change there.
The Oracle will be interesting. Personally i'd rather kill harvesters but if they make the mineral deny be cheap and easy to apply from range i could go for that. i think it has to be at least one of those things because the enemy get's to keep there harvester which can be used for other things/at a later time.



Even with a good range on the unit. Maps can be made to make the unit too difficult to use. Shattered temple comes to mind.
www.twitch.tv/hexsctv - Zerg Master's stream NA Ladder
Cain0
Profile Blog Joined April 2010
United Kingdom608 Posts
October 21 2011 19:33 GMT
#2653

On October 22 2011 04:29 MuseMike wrote:
I am glad they are going to have a WoL ladder still.


Enjoy playing TvT all day then. Because terrans will be the only race playing on WoL when HotS comes.
Sajaki
Profile Joined June 2011
Canada1135 Posts
October 21 2011 19:33 GMT
#2654
On October 22 2011 04:28 SpiritAshura wrote:
Can anyone clarify how the replicator works? The trailer obviously shows a bunch turning into sieged tanks, but we were also told you need to be in melee range. Is this a one time thing after you are in melee range and then every replicator afterwards can transform into anything?


In the video it looked like the replicators targeted the Tanks at range. You could see a little flying blue energy thing as they transported. Having to get into melee range would be stupid.
Inno pls...
Grummler
Profile Joined May 2010
Germany743 Posts
October 21 2011 19:34 GMT
#2655
On October 22 2011 04:30 NeonFox wrote:
Show nested quote +
On October 22 2011 04:25 GinDo wrote:
On October 22 2011 04:21 ruhrohraggy wrote:
On October 22 2011 04:14 NeonFox wrote:
Wait wait wait from someone's twitter the viper costs 200 gas? So for zerg to have mobile detection he needs 200 gas?

If it stays this way dts can deny a zergs third for a loooong time :/


This is the reason why I just can't see them removing the Overseer. I think they will have to add it back in.


Ravens are 200 gas O_O. Zergs won't be happy until detection comes free with overlords.


You can scan, you can even build turrets where you want, the only other detection we have is spore crawlers, and we can only build them on creep.


And you can move your crawlers, ravens are higher tech than vipers and very fragile, while vipers can give detection to other units and stay save.
workers, supply, money, workers, supply, money, workers, ...
Slago
Profile Joined August 2010
Canada726 Posts
Last Edited: 2011-10-21 19:34:15
October 21 2011 19:34 GMT
#2656
damn raynor shoulda killed that b****
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
Adreme
Profile Joined June 2011
United States5574 Posts
October 21 2011 19:34 GMT
#2657
On October 22 2011 04:32 Cain0 wrote:
Show nested quote +
On October 22 2011 04:30 NEOtheONE wrote:
making carriers, no longer a good skill toi have.


I think it would be pretty skillful to make a unit that no longer exists tbh.


Can you just imagine MC whipping out the carrier at the GSL finals and every1 going wtf is that unit and what does it do?
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 21 2011 19:34 GMT
#2658
my thoughts on the new Toss goodies:

New Nexus Spells: A+++ Mass Recall as a core Protoss mechanic makes a ton of sense and will help the race enormously. With how expensive Toss units are, and how ineffective they typically are in small numbers, it is very difficult to commit with enough of your forces to do damage without setting up a scenario where you either win the game outright, or lose your army and therefore the game. The new defensive spells seems purely to give defender's advantage back to early game PvP, which is much needed.

Oracle: A-. A powerful scouting tool (that synergizes well with CB--see what they're making, cb out the counter) that also has a potent "get in, get out" harassment power that doesn't expose your unit to harm the way Phoenix or Void harass does. Its not quite Reaver-Shuttle, but if handled properly I could see it being a very potent weapon in the Protoss arsenal.

Replicator: C+/TBD. Not sure about this. The video shows it replicating from range, which could be crazily potent. But Joshy said it required melee, which seems so micro-intensive and niche as to be nearly useless. This unit worries me, because I think balancing it could be very hard, and it will mainly be used to set up specific broken unit combos like Fungal Growth+Psi Storm, or SCV repair+Colossi. Also, does it work on Protoss units. We need to learn more about this.

Tempest: B. I'll miss Carriers, but if we finally get a viable Protoss capital ship I'll be okay with it. With Mass Recall moved to the nexus, and Vortex so problematic given that they've been unable to figure out a way to remove Archon Toilet, the Mothership would seem a prime target for removal as well.


He drone drone drone. Me win. - ogsMC
Vaelom
Profile Blog Joined December 2010
Korea (South)154 Posts
October 21 2011 19:34 GMT
#2659
On October 22 2011 04:24 Empire.Beastyqt wrote:
Blizzard its not april 1st yet, why are you doing this?


This! even from pro players..
I dont know how I feel about the new units coming in the game TT;;

Viper having the scorpions ability '' COME OVER HERE!'' looks pretty ridiculous.
but overall can't fully judge without playing with the game for a while TT;;

There is a reason why i keep score, winning is everything, losing isn't.
whoopadeedoo
Profile Joined June 2010
United States427 Posts
October 21 2011 19:34 GMT
#2660
It seems to me Blizzard just made the game a lot more complicated thinking complication is good game design. They also added a whole bunch more denial-type spells/units (now 3x more than in BW). I'm really not liking the direction they are taking SC2.
Prev 1 131 132 133 134 135 378 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:30
#38
RotterdaM735
IndyStarCraft 320
BRAT_OK 134
SteadfastSC133
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 735
TKL 447
IndyStarCraft 320
BRAT_OK 134
SteadfastSC 133
JuggernautJason93
ProTech31
MindelVK 29
StarCraft: Brood War
Calm 2243
EffOrt 360
Shuttle 151
Soulkey 139
firebathero 114
Free 46
Mong 45
ivOry 8
NaDa 6
Dota 2
qojqva2140
capcasts5
LuMiX1
Counter-Strike
fl0m2196
FalleN 1290
byalli886
adren_tv95
ptr_tv61
edward39
Super Smash Bros
Mew2King57
Heroes of the Storm
Liquid`Hasu171
Other Games
summit1g14843
Grubby2753
FrodaN1104
Beastyqt747
ceh9497
Harstem179
QueenE106
Livibee65
OptimusSC21
Organizations
StarCraft 2
WardiTV4428
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 184
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV469
League of Legends
• Jankos2357
• TFBlade1366
Other Games
• imaqtpie1849
• Shiphtur197
Upcoming Events
OSC
4h 39m
Replay Cast
13h 39m
RongYI Cup
15h 39m
Clem vs TriGGeR
Maru vs Creator
WardiTV Invitational
18h 39m
PiGosaur Cup
1d 5h
Replay Cast
1d 13h
RongYI Cup
1d 15h
herO vs Solar
WardiTV Invitational
1d 18h
The PondCast
2 days
HomeStory Cup
3 days
[ Show More ]
Korean StarCraft League
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 21 Non-Korean Championship
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.