Season 4 1v1 Map Pool Unchanged - Page 18
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Redraven
Spain2 Posts
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Gladiator6
Sweden7024 Posts
On October 20 2011 21:11 Termit wrote: So why are we starting a new season earlier then? :S They want more people to play because they have noticed more people are active at the start of a season. Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard. | ||
Moralez
Portugal1857 Posts
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Gamegene
United States8308 Posts
On October 20 2011 22:16 eYeball wrote: They want more people to play because they have noticed more people are active at the start of a season. Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard. Nerazism Crypt is ok... it's just really awkward to move through the center since there are 4 fucking watchtowers there to give intel. in cross positions the third is easy to defend, really hard to if it's not. Abyssal Caverns is also okay as well as long as it isn't close positions. That lava map is stupid, definitely veto it along with Typhon. They're definitely "meh" maps and I'm actually severely disappointed since I only cared about the new season just for the maps. MMR isn't going to change so I don't give a damn about my league. | ||
Kpaxlol
813 Posts
On October 20 2011 19:10 Koshi wrote: ... How hard can it be to make new maps every season. Damned Blizzard. They don't even need to... They just have to add some GSL maps into the pool and prolly remove close pos | ||
jdsowa
405 Posts
Xel'Naga Caverns Shakuras Plateau Abyssmal Caverns Nerazim Crypt Typhon Peaks Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles. | ||
SoKHo
Korea (South)1081 Posts
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Gamegene
United States8308 Posts
On October 20 2011 22:25 jdsowa wrote: All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps. Xel'Naga Caverns Shakuras Plateau Abyssmal Caverns Nerazim Crypt Typhon Peaks Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles. I actually want Delta Quadrant back in the map pool; just remove the initial backdoor rocks (AND THAT FUCKING LEDGE). | ||
Achaia
United States643 Posts
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Eviscerador
Spain286 Posts
On October 20 2011 22:12 Resilient wrote: I'm quite sure that almost every professional player uses the majority of their practice on tournament maps. Many players have stated that ladder to them, is just a casual thing. Who would ever want to play ladder maps the majority of the time and get 2 raxed close spawn on Shattered? The current map pool is underwhelming, this is a fact. Blizzard haven't changed it for the next season, then somehow wonder why their ladder becomes stagnant after the first few weeks. People are entitled to bitch. It's one year into SC2 and we're still dealing with close spawn Shattered. Specific maps/spawns should never be almost universally dreaded by everyone, yet continuously locked into ladder. Dunno what happens with close positions on shattered. I'm playing zerg and find them challenging. Also, since everyone seems to expect zerg to 15 hatch, playing in one base and doing heavy pushes and then expanding is just unexpected for them. If you cannot fend 2 rax then go play terran, or learn how to. | ||
labbe
Sweden1456 Posts
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turnip
United States193 Posts
As an avid spectator of SC2, I dislike the fact that SC2 pros and tournaments are playing a different (and better) game than I am. This disconnect is a disincentive to continue 1v1 laddering and that, in turn, hurts e-sports. You don't want to hurt e-sports, do you? | ||
Numy
South Africa35471 Posts
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mrafaeldie12
Brazil537 Posts
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Eishi_Ki
Korea (South)1667 Posts
But then I remembered they need at least one 'rush map' in the pool and others would never follow this brilliant notion. CONTROL. | ||
Silidons
United States2813 Posts
bet anyone $10 yes im being rhetorical | ||
kedarking
Netherlands98 Posts
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Tsuki.eu
Portugal1049 Posts
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Loire
Singapore1358 Posts
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oDieN[Siege]
United States2904 Posts
On October 20 2011 22:25 jdsowa wrote: All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps. Xel'Naga Caverns Shakuras Plateau Abyssmal Caverns Nerazim Crypt Typhon Peaks Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles. Antiga Shipyard? | ||
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