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Season 4 1v1 Map Pool Unchanged - Page 18

Forum Index > SC2 General
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Redraven
Profile Joined December 2010
Spain2 Posts
October 20 2011 13:16 GMT
#341
We need statistics which maps are what most people have vetoed.
Violence is the last refuge of the incompetent. I.Asimov
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 20 2011 13:16 GMT
#342
On October 20 2011 21:11 Termit wrote:
So why are we starting a new season earlier then? :S


They want more people to play because they have noticed more people are active at the start of a season.

Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard.
Flying, sOs, free, Light, Soulkey & ZerO
Moralez
Profile Joined May 2011
Portugal1857 Posts
October 20 2011 13:17 GMT
#343
Depressing. really...
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2011-10-20 13:21:40
October 20 2011 13:21 GMT
#344
On October 20 2011 22:16 eYeball wrote:
Show nested quote +
On October 20 2011 21:11 Termit wrote:
So why are we starting a new season earlier then? :S


They want more people to play because they have noticed more people are active at the start of a season.

Maybe I should consider using the new maps, I have them all vetoed except Antiga Shipyard.


Nerazism Crypt is ok... it's just really awkward to move through the center since there are 4 fucking watchtowers there to give intel. in cross positions the third is easy to defend, really hard to if it's not.

Abyssal Caverns is also okay as well as long as it isn't close positions.

That lava map is stupid, definitely veto it along with Typhon.

They're definitely "meh" maps and I'm actually severely disappointed since I only cared about the new season just for the maps.

MMR isn't going to change so I don't give a damn about my league.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Kpaxlol
Profile Joined April 2010
813 Posts
October 20 2011 13:24 GMT
#345
On October 20 2011 19:10 Koshi wrote:
... How hard can it be to make new maps every season. Damned Blizzard.

They don't even need to... They just have to add some GSL maps into the pool and prolly remove close pos
<3 bw
jdsowa
Profile Joined March 2011
405 Posts
Last Edited: 2011-10-20 13:25:57
October 20 2011 13:25 GMT
#346
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
October 20 2011 13:26 GMT
#347
WTFFFFFFF blizzard... seriously??? What the hell is the point of a new ladder season then.... sigh... All they have to do is use GSL maps. Seriously, how hard is that. I'm probably not going to ladder at all for season 4, so dumb....
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 20 2011 13:27 GMT
#348
On October 20 2011 22:25 jdsowa wrote:
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.


I actually want Delta Quadrant back in the map pool; just remove the initial backdoor rocks (AND THAT FUCKING LEDGE).
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Achaia
Profile Joined July 2010
United States643 Posts
October 20 2011 13:29 GMT
#349
I still don't understand why they're not using the freaking GSL maps. They are far superior to half the crap Blizzard is using right now...
http://www.youtube.com/SCBattleGrounds
Eviscerador
Profile Joined October 2011
Spain286 Posts
October 20 2011 13:30 GMT
#350
On October 20 2011 22:12 Resilient wrote:
Show nested quote +
On October 20 2011 22:03 Eviscerador wrote:
On October 20 2011 20:42 perestain wrote:
On October 20 2011 20:08 Eviscerador wrote:
On October 20 2011 19:30 iNViCiOUZ wrote:
God thanks for Battlefield 3.
I am not going to play this map-pool anymore...

Because BF3 and SC2 are related games...

I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.

I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.

Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.


Its quite cheap and arrogant to claim that people should not be entitled to an opinion about the ladder maps because they are not grandmaster or pro level. Even if its too much for you to grasp, people can very well tell if they enjoy a game or not at any level.

And there is not a single good reason for anyone not play on tournaments maps.



I didn't say anything about people giving an opinion. I was talking about the 90% of this thread posters which just say "Fuck, this map pool is shit, pros play in other maps" which isn't quite true (pros also ladder as practice)

And in case people just want tournament maps in blizzard ladder just because their favourite pro players play in them, well those pros also play in blizzard ladder most of the time, so if they play on them, why you not? Do like them, ladder in blizzard maps and play custom game in GSL or whatever custom map you desire.

But ranting just for rant is pretty amusing.

As I said, i'm not defending Blizzard. Some of their maps are not as good as they should, and they could do better, but from this to "FUCK BLIZZ SHIT MAPS" there is a loooong way.

After all, if there was no Blizzard, we wouldn't be here talking about some of the best games in gaming history.


I'm quite sure that almost every professional player uses the majority of their practice on tournament maps. Many players have stated that ladder to them, is just a casual thing. Who would ever want to play ladder maps the majority of the time and get 2 raxed close spawn on Shattered?

The current map pool is underwhelming, this is a fact. Blizzard haven't changed it for the next season, then somehow wonder why their ladder becomes stagnant after the first few weeks.

People are entitled to bitch. It's one year into SC2 and we're still dealing with close spawn Shattered. Specific maps/spawns should never be almost universally dreaded by everyone, yet continuously locked into ladder.

Dunno what happens with close positions on shattered. I'm playing zerg and find them challenging.

Also, since everyone seems to expect zerg to 15 hatch, playing in one base and doing heavy pushes and then expanding is just unexpected for them.

If you cannot fend 2 rax then go play terran, or learn how to.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
labbe
Profile Joined October 2010
Sweden1456 Posts
October 20 2011 13:38 GMT
#351
One major part of why I'm hardly laddering any more is crappy maps. Blizzard seems to want people laddering, so don't they realize that good maps would make people more active on the ladder?
turnip
Profile Joined May 2010
United States193 Posts
October 20 2011 13:39 GMT
#352
Blizzard, you have a partnership with GomTV. They don't use your ladder maps. They use a much better map pool that you could, with a small bit of time/resources (or maybe even simply a REQUEST), dip into to supplement or replace your map pool.

As an avid spectator of SC2, I dislike the fact that SC2 pros and tournaments are playing a different (and better) game than I am. This disconnect is a disincentive to continue 1v1 laddering and that, in turn, hurts e-sports. You don't want to hurt e-sports, do you?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 20 2011 13:44 GMT
#353
I thought the whole reason for the shorter seasons was to allow for greater map variety. Sigh getting over this rubbish.
mrafaeldie12
Profile Joined July 2011
Brazil537 Posts
October 20 2011 13:47 GMT
#354
We need a change of maps.Searing crater sucks,Nerazym and Abyssal too.Antiga is ok but WTF IS BW GULCH ON THE POOL -___-
"..it all comes thumbling down thumbling down thumblin down"
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
October 20 2011 13:48 GMT
#355
You'd think someone at Blizzard would say 'gee, we're getting a lot of flack for our maps, and it sure is a lot of work consuming time and resources making this stuff, maybe we should outsource it to someone WHO'S GOOD AT MAKING MAPS'

But then I remembered they need at least one 'rush map' in the pool and others would never follow this brilliant notion.

CONTROL.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2011-10-20 13:49:57
October 20 2011 13:49 GMT
#356
i bet they are going to release a bunch of maps that you can only play on if you buy HotS

bet anyone $10

yes im being rhetorical
"God fights on the side with the best artillery." - Napoleon Bonaparte
kedarking
Profile Joined August 2011
Netherlands98 Posts
October 20 2011 13:58 GMT
#357
Blizz, Blizz, Blizz. I'm happy about the 2v2 map changes, but really? No changes to the 1v1 pool? Blizz, I am disappoint.
"There's nothing more awesome, than being proud of the things you love." The most inspirational man I've ever known, also knon as Day[J]
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
October 20 2011 14:00 GMT
#358
<.< that sucks..
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
October 20 2011 14:01 GMT
#359
i do hope that they are removing close spawns for all their maps though, no map change is not as bad as spawning close positions in shattered temple/abyssal caverns
oDieN[Siege]
Profile Joined November 2009
United States2904 Posts
October 20 2011 14:03 GMT
#360
On October 20 2011 22:25 jdsowa wrote:
All I want is some variety in the tilesets. The map pool is 75% drab blue/purple maps.

Xel'Naga Caverns
Shakuras Plateau
Abyssmal Caverns
Nerazim Crypt
Typhon Peaks

Nerazim and Abyssmal are practically identical. If they're too lazy to create new tilesets, let's at least get a map with the Delta Quad tiles or some of the 2v2 tiles.

Antiga Shipyard?
말크 : ^_^~ NeO)GabuAt, vGODieN
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