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On October 20 2011 18:44 blackone wrote: Well I don't really care about the imbalances on ladder maps, because it's not like tournaments are going to use them if they're bad and ladder isn't being played very seriously, but I just like having new maps to play on. (The best solution would obviously be including a couple of GSL/iccup maps every season but new Blizz maps would be better than nothing.) GSL crapmaps like Dual Sight are not better than the average Blizzard map actually :p
Imo the 2 best maps released since launch were a Blizzard map and a fixed Blizzard map (Shakuras and Metalopolis 1.1).
Just look at the stats of Metalopolis 1.1 in the international TLPD, it is impossible to get a map with more balanced win ratios. It even looks good in the Korean version if you consider that the TvP ratio is skewed by lots of 1-1-1 at the time where Toss just died by scouting it.
Switch Searing Crater with Metalopolis 1.1 and I'm happy:p
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... How hard can it be to make new maps every season. Damned Blizzard.
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On October 20 2011 19:10 Koshi wrote: ... How hard can it be to make new maps every season. Damned Blizzard.
Noone asks them to make new maps (for obvious reasons), community just wants bad maps removed and good added. It's soooooo easy to do that.
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I feel like Blizzard is intentionally trying it's very best to kill it's own game. I mean it's beyond the "mistake" barrier, because so many ppl have complained till now about the maps and they still continue to make bad maps. This can only be intentional for some reason or another..even if it sounds strange.
If i see someone cutting their veins...i tell him if he knows what he's doing...he says yes and continues doing it...that means that it's emo and intentional. That's exactly what Blizzard does and supports. I even think they specially train their employees to do it, they force them..even threaten them with not paying their salaries if they don't ruing maps with each season pass.
Even worst..look at the blizzcon map pool.... that competition is dead even before starting. I am frustrated with these things....they don't listen to anything the community, even the pro's say...if they would..u would see relevant changes.
Each time they say "we are reading and listening everything u guys type/say" but they always seem to forget adding the last small line "and we throw it in the garbage"
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i find 1v1 should have had a few map changes. and i cant wait to try out the 2v2 ones in ladder
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There's probably legal/ego issues regarding Blizzard's reluctance to adopt community-made maps in the 1x1 map pool. This will inherently skew balance data and future balance discussion. I just hope for the sake of the consumers that Blizzard will bite the bullet and include tournament playable maps.
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God thanks for Battlefield 3. I am not going to play this map-pool anymore...
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On October 20 2011 19:30 iNViCiOUZ wrote: God thanks for Battlefield 3. I am not going to play this map-pool anymore... Because BF3 and SC2 are related games...
I find this amusing, I'm sure most people posting here don't have skill enough to blame the maps for imbalance, but they rant because the mainstream "wanna be pros" in TL do.
I'm glad you are hardcore gamers (well, people saying won't play because of maps doesn't seem too hardcore for me) but remember for every master player, there are 50 casual gamers, which enjoy current maps, or just doesn't care nor have skill to care about them.
Blizzard could do better, and there are some maps which are better than others for sure. But saying the map pool sucks it is just too much imo.
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I thought all the hate was overhyped for searing crater, i've always had the map veteod so never really played on it... Just finished a game there... the natural is impossible to defend without 10000 spine and spore crawlers...
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more proof blizzard is out of touch.
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No worries guys. They were obviously to busy removing close positions on the Blizzcon maps too make new maps for season 4.
oh wait...
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blizzard just add the fucking gsl maps since your people clearly cant make any proper maps
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Why get rid of Tempest! That map was AWSOME! There are much worse maps which should have gone tbh.
I guess with the shorter seasons Blizz can't keep up with making maps, or Blizzonising other peoples (yes thats a word) with rocks and stuff. There is a whole community of map makers out there Blizzard, let them help you!!
Also: On October 20 2011 20:16 KAmaKAsa wrote: blizzard just add the fucking gsl maps since your people clearly cant make any proper maps I agree 110% GSL maps are the way to go
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Oh god. I was really hoping for new ones.
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Anyone has a picture of the new 2v2 maps ? Thx.
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Omg that sucks! Also the change in 2v2 maps.. i am not playn much but when there is a stupid map in 2v2 it is ruins of tarsonis! And tempest is one I like very much! But mor important: I want 1v1 mappool change!! Give us dualsight or another GSL MAP!
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Either fix maps or give more vetoes !
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What's the point of starting a new saison if you don't change the maps ? ...
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All the maps they added last season bar antiga are terrible and I have them vetoed. I imagine that this is similar for a lot of people. It's not necessarily about "balance/imbalance" but they just aren't very fun to play on (impossible natural/third expansions etc).
I really don't think it would be that hard to fix close positions on the less terrible Blizzard maps at the minimum. Metalopolis without close spawns >> the crap they replaced it with.
Ideally they'd just use the GSL map pool, because really casual players don't care about the map pool, and then people who are good/people who suck but watch competitive games want to play on the same maps as the pros. It's not difficult to work that out.
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There are maps left from season one, close pos still havnt been removed.
Blizzard goes for season 4 quite early - people expect things to change.
Nothing changes.
Blizzard can go f*ck themself.
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