• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:04
CEST 22:04
KST 05:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?6FEL Cracov 2025 (July 27) - $8000 live event13Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster HomeStory Cup 27 - Info & Preview
Tourneys
HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025 FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Unit and Spell Similarities
Tourneys
The Casual Games of the Week Thread [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 659 users

MLG Providence Format - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 18 Next All
Hrrrrm
Profile Joined March 2010
United States2081 Posts
October 17 2011 18:02 GMT
#281
On October 18 2011 02:51 Lobo2me wrote:
Show nested quote +
On October 18 2011 02:41 purpose wrote:Imagine this format in an OSL or MSL. Would just feel kinda silly if Flash or JAedong won OSL by playing 4 games.


OSL has a ton of byes for high finishers in previous seasons. If you were top16 in previous OSL, you don't have to play in the 192 man qualifier where you need to win 3 series to advance. You don't have to play against those players until they've played another series against each other, reducing the 192 to 12. And if you were top4 in previous OSL, you get another bye, because you go directly into the group stages.

So unless I'm wrong, top4 from previous OSL have to win group stages and 3 series (equal to 4 series) to win another OSL, same as MLG.


Except you're missing that at a certain point in the OSL EVERYONE has a chance to play the same amount of games. It starts in the Group Stages where immediately the highest seeds have to prove themselves and they along with the other 12 are all on even ground. There have been plenty of OSL's where the Top 4 seeds don't even make it out of the Group Stage and into the Elimination Stage. At NO POINT are more than 4 people(Top 4 Seeds) on even ground at MLG. It's a huge joke.
alot = a lot (TWO WORDS)
murtas
Profile Joined December 2010
Portugal249 Posts
October 17 2011 18:05 GMT
#282
This is soooooooo much worse than pool play, it even favors seeds more.
Because in other way, they would still have to play 5 games in a group to decide their championship seeding, was alot more fair...

I don't know how this is a improvement from the previous format. A shame if this goes forward.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
October 17 2011 18:06 GMT
#283
On October 18 2011 02:59 K3Nyy wrote:
Show nested quote +
On October 18 2011 02:51 Lobo2me wrote:
On October 18 2011 02:41 purpose wrote:Imagine this format in an OSL or MSL. Would just feel kinda silly if Flash or JAedong won OSL by playing 4 games.


OSL has a ton of byes for high finishers in previous seasons. If you were top16 in previous OSL, you don't have to play in the 192 man qualifier where you need to win 3 series to advance. You don't have to play against those players until they've played another series against each other, reducing the 192 to 12. And if you were top4 in previous OSL, you get another bye, because you go directly into the group stages.

So unless I'm wrong, top4 from previous OSL have to win group stages and 3 series (equal to 4 series) to win another OSL, same as MLG.


The difference is in OSL, the other players just have to win one more series than a ro4 finisher. In this, they have to win 3 series more I think which is 2x as much as the highest seed.

Ok, you're arguing some seeds compared to other seeds, I thought the argument was about seeded players compared to the lowest tier (open bracket players). In OSL it's up to 192 players battling until there's only 12 left, then you insert rank 5-16 from last OSL to reduce it to half, and then you insert rank 1-4 from last OSL to make it 16 players. MLG has a slightly bigger open brackets and insert players 4 and 4 at a time, but they both give huge advantages for doing well in previous tournament(s).
Bad manners are better than no manners at all.
Malinor
Profile Joined November 2008
Germany4721 Posts
Last Edited: 2011-10-17 18:22:06
October 17 2011 18:09 GMT
#284
On October 18 2011 03:02 Hrrrrm wrote:
Show nested quote +
On October 18 2011 02:51 Lobo2me wrote:
On October 18 2011 02:41 purpose wrote:Imagine this format in an OSL or MSL. Would just feel kinda silly if Flash or JAedong won OSL by playing 4 games.


OSL has a ton of byes for high finishers in previous seasons. If you were top16 in previous OSL, you don't have to play in the 192 man qualifier where you need to win 3 series to advance. You don't have to play against those players until they've played another series against each other, reducing the 192 to 12. And if you were top4 in previous OSL, you get another bye, because you go directly into the group stages.

So unless I'm wrong, top4 from previous OSL have to win group stages and 3 series (equal to 4 series) to win another OSL, same as MLG.


Except you're missing that at a certain point in the OSL EVERYONE has a chance to play the same amount of games. It starts in the Group Stages where immediately the highest seeds have to prove themselves and they along with the other 12 are all on even ground. There have been plenty of OSL's where the Top 4 seeds don't even make it out of the Group Stage and into the Elimination Stage. At NO POINT are more than 4 people(Top 4 Seeds) on even ground at MLG. It's a huge joke.


On top of that, the OSL is a three months long event. You don't have to play 15 Bo3s or more during a 3-day event (The first qualifier is three Bo3s in one day, if you are an unseeded B-teamer, after that it is mostly one series per week).
Seriously, this MLG-OSL comparison is just not working.

Edit: I see your main-point is the seeding advantage. Still, as a Top4-OSL player you have to do exactly the same as the other 12 qualified players (and everything beforehand is not even considered the OSL, but the qualifiers). In MLG, already the 13th seed has way more work cut out for him (at least 3 more series, beware dropping one series early, then everything becomes impossible in the lower bracket).
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Lobo2me
Profile Joined May 2010
Norway1213 Posts
October 17 2011 18:12 GMT
#285
On October 18 2011 03:02 Hrrrrm wrote:
Show nested quote +
On October 18 2011 02:51 Lobo2me wrote:
On October 18 2011 02:41 purpose wrote:Imagine this format in an OSL or MSL. Would just feel kinda silly if Flash or JAedong won OSL by playing 4 games.


OSL has a ton of byes for high finishers in previous seasons. If you were top16 in previous OSL, you don't have to play in the 192 man qualifier where you need to win 3 series to advance. You don't have to play against those players until they've played another series against each other, reducing the 192 to 12. And if you were top4 in previous OSL, you get another bye, because you go directly into the group stages.

So unless I'm wrong, top4 from previous OSL have to win group stages and 3 series (equal to 4 series) to win another OSL, same as MLG.


Except you're missing that at a certain point in the OSL EVERYONE has a chance to play the same amount of games. It starts in the Group Stages where immediately the highest seeds have to prove themselves and they along with the other 12 are all on even ground. There have been plenty of OSL's where the Top 4 seeds don't even make it out of the Group Stage and into the Elimination Stage. At NO POINT are more than 4 people(Top 4 Seeds) on even ground at MLG. It's a huge joke.

And that certain point is round 6. The qualifiers for OSL are harder than any Open bracket in MLG, because to get there you have to have a pro gaming license. When you get to OSL group stages all players are equal (except for higher seeds having more power in group selection, which GSL does too). But to get to group stages if you didn't have a seed, you need to play as many games as you have games ahead of you.
Bad manners are better than no manners at all.
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 17 2011 18:16 GMT
#286
im predicting if you're seeded you pretty much won a hefty sum of money. sad a finale with such a huge prize pool ends up like this
how2TL
Profile Joined August 2010
1197 Posts
October 17 2011 18:28 GMT
#287
Since MLG is already changing the format up for sure next year, doesn't that already imply that they understand that the current format is flawed? They probably can't undo the current format without going through way too much trouble.

There's not a real debate here.

I guess you can all keep circlejerking in this thread though.
Wren
Profile Blog Joined February 2011
United States745 Posts
October 17 2011 18:29 GMT
#288
On October 18 2011 02:23 darlhet wrote:
how does the MLG invitational work? i mean if whitera takes the european one, will he have a spot in the tuornament or just a paid trip to fight in the open brackets?

It's a different tournament/event at Providence: http://wiki.teamliquid.net/starcraft2/2011_MLG_Global_Invitational

He'd get flown to Providence, but play the other 2 region winners and the Blizzcon champ for an additional $3,000 prize. He'd be free to play the Open Bracket, if he choses, but would only be middling-high seed in his bracket.
We're here! We're queer! We don't want any more bears!
Complete
Profile Joined October 2009
United States1864 Posts
October 17 2011 18:33 GMT
#289
I really wish they had pool play. I don't like that you get a massive advantage for starcraft skill you had 2-6 months ago affecting a tournament in such a massive way now (seed 1-4 have to play 3 less bo3's than seed 12-16...). Especially considering it costs a ton just to get to an MLG so it's not even reliable (not everybody goes to every MLG). I understand pool play sort of does that as well, but at least if you do poorly in pool play (your sc2 skill has dropped considerably) you will be seeded much lower, even if in points you should be seeded #1.

Honestly I'd just prefer a straight up bracket (everybody in ro32) with the top 16 auto-qualifying for it and 17-32 being from the open tournament.
Taiyoken
Profile Joined April 2011
Canada130 Posts
October 17 2011 18:38 GMT
#290
On October 18 2011 03:28 how2TL wrote:
Since MLG is already changing the format up for sure next year, doesn't that already imply that they understand that the current format is flawed? They probably can't undo the current format without going through way too much trouble.

There's not a real debate here.

I guess you can all keep circlejerking in this thread though.


^

User was warned for this post
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2011-10-17 18:43:21
October 17 2011 18:42 GMT
#291
Also, note that having a seed is very useful; the top 4 seeds only have to win 4 Bo3s, total, to win the whole thing. A player from the Open Bracket would have to play 13-19. This fits with the overall design philosophy of rewarding multiple MLG trips.

Awful format. Not only inherently unfair but also injects alot of randomness in the draws.
And to top that of its bo3 finals.
Off-season = best season
JLew
Profile Joined February 2011
Canada353 Posts
October 17 2011 18:43 GMT
#292
On October 18 2011 03:42 Redox wrote:
Show nested quote +
Also, note that having a seed is very useful; the top 4 seeds only have to win 4 Bo3s, total, to win the whole thing. A player from the Open Bracket would have to play 13-19. This fits with the overall design philosophy of rewarding multiple MLG trips.

Awful format. Not only inherently unfair but also injects alot of randomness in the draws.
And to top that of its bo3 finals.



The bracket layout makes sense..

A best of 3 finals is ridiculous though..Is this correct or some sort of error?
@Triumph_eSports . www.Triumph-eSports.com
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
October 17 2011 18:52 GMT
#293
am i getting this right.
The top 4 seeded players idra MMA nani and HuK only have to win 4 games to win the whole thing?

wow, anyone coming through the open bracket has no chance of winning this imo, due to fatigue and stuff
Hrrrrm
Profile Joined March 2010
United States2081 Posts
October 17 2011 18:53 GMT
#294
On October 18 2011 03:43 JLew wrote:
Show nested quote +
On October 18 2011 03:42 Redox wrote:
Also, note that having a seed is very useful; the top 4 seeds only have to win 4 Bo3s, total, to win the whole thing. A player from the Open Bracket would have to play 13-19. This fits with the overall design philosophy of rewarding multiple MLG trips.

Awful format. Not only inherently unfair but also injects alot of randomness in the draws.
And to top that of its bo3 finals.



The bracket layout makes sense..

A best of 3 finals is ridiculous though..Is this correct or some sort of error?


They can't have a greater than Bo3 finals because of the Extended Series rule. Without it you can easily make a Bo5 Semi's and a Bo7 Finals with the Winner's Group Finalist starting up 1-0 or just playing a straight up Bo7 and if the Loser wins, play another Bo3 or Bo5.
alot = a lot (TWO WORDS)
tentoff
Profile Joined March 2011
United States19 Posts
October 17 2011 19:22 GMT
#295
The whole MLG system is pretty ridiculous. The fact that incontrol was almost seeded into the top 16 is just absurd. Incontrol is a great guy - i am a fan of him, this is not to bash incontrol, i am just using him as an example to show how flawed the MLG format system is.

In the last 4 MLG events (the ones since korean invites):
Columbus: 2-3 in groups, lost 1st round in LB
Anaheim: 0-5 in groups, won 1 game and lost the next in LB
Raleigh: 0-5 in groups, won 1 game and lost the next in LB
Orlando: 0-5 in groups, lost 1st round in LB
Overall record: 4 wins 22 losses

Just because he got 4th place in Dallas, he has had enough points i guess to keep getting him seeded in, even though he continually went 0-5 in groups. Because of how high pool players get seeded in, he kept finishing around 20th place, so he gets around 100 points each time even though he went 1-6 at the tournament. It is insane how hard it is to fall out of the seedings...

And then then there are so many good up and coming players that were not dominating the scene at the beginning of the game or were not able to attend some of the early MLGs, and so now they have to fight through an extremely difficult open bracket because so many high talent people are stuck down there.
Jampackedeon
Profile Joined November 2010
United States2053 Posts
October 17 2011 19:29 GMT
#296
I wish these were longer series, and that there was more "head to head" style bracketing than "king of the hill/winner stays" style.

But the player pool is looking awesome, so there's that!
G2Wolf
Profile Joined July 2010
United States261 Posts
Last Edited: 2011-10-17 21:00:46
October 17 2011 20:59 GMT
#297
The amount of games needed to play to win the whole tournament (assuming every match is a win except for last round losses for OLB)

top4 : 4 matches
5-8 : 5 matches
9-12 : 6 matches
13-16: 7 matches
OWB1-4: 13 matches
OLB1-4: 19+ matches
OLB5-12: 21+ matches

The OLB numbers are assuming losing in the very last round of OWB, and the OLB numbers could still be off a couple matches.

Anyone from brackets plays more matches than the top4 will have to play in maps (top4 = at most 12 maps, Bracket players have at minimum 13 matches)
www.twitter.com/g2wolf
Wren
Profile Blog Joined February 2011
United States745 Posts
October 17 2011 21:47 GMT
#298
On October 18 2011 00:55 Wren wrote:
Show nested quote +
On October 17 2011 18:22 Lobo2me wrote:
On October 17 2011 16:00 AdreN- wrote:
On October 17 2011 15:49 synkronized wrote:
On October 17 2011 14:39 zaii wrote:
On October 17 2011 14:12 ThyHate wrote:
what is wrong with MLG and their tourneys formats -_- This is just an INSANE advantage for the seeds..


makes attending MLG regular season events and earning more points much more important.

Yeah but the MLG format's still messed up. The true MLG tournie is pool play to take the top spot within that pool, followed by a Ro4 tournie. The Loser's Bracket and Championship bracket outside of the top seeds, all of it's a waste of time. The MLG format's meant to exhaust anyone who misses a single step in the open tourney and pool play whilst providing insane advantages to the top seeds.

You can argue that taking 1st in pool play's balanced, which it arguably is. But let's eliminate the pretense that anyone has a fucking chance outside of the top 4 from the Pools cause no one does.

Has the winner of each pool group gone on to win every MLG?

Remember that finishing first in the group is guaranteed to give 6th as worst.
Event: Player first in groups (finishing rank in bracket)
Dallas: Naniwa (1st), Kiwikaki (2nd), Select (3rd), Incontrol (4th)
Colombus: MMA (1st), Losira (2nd), Idra (4th), Naniwa (6th)
Anaheim: MVP (1st), Boxer (3rd), DRG (5th), Rain (6th)
Raleigh: Bomber (1st), Coca (2nd), DRG (3rd), Puma (5th)
Orlando: Huk (1st), TheStC (3rd), Marineking (5th), Bomber (6th)

So from that we can see, only 6 players over 5 events managed to break into the finishing top 4, and thus change the top 4 that were at the start of championship sunday (that were the top in each group).

Out of the 6 players that got into top 4 that didn't get first in their groups, 4 were 2nd in their groups (MC, MMA, Ganzi, Idra), and 2 were 3rd in their groups (NaDa, MC).

It's worth noting that 4 of those group champions were from the Open Bracket (Finishes: 3,5,5,6). So while invited pool players have an advantage, it's not quite as horrific.

Forgot Naniwa in Dallas, who was champion out of the Open Bracket.
We're here! We're queer! We don't want any more bears!
chaopow
Profile Joined March 2011
United States556 Posts
Last Edited: 2011-10-17 22:16:16
October 17 2011 22:15 GMT
#299
On October 18 2011 04:22 tentoff wrote:
The whole MLG system is pretty ridiculous. The fact that incontrol was almost seeded into the top 16 is just absurd. Incontrol is a great guy - i am a fan of him, this is not to bash incontrol, i am just using him as an example to show how flawed the MLG format system is.

In the last 4 MLG events (the ones since korean invites):
Columbus: 2-3 in groups, lost 1st round in LB
Anaheim: 0-5 in groups, won 1 game and lost the next in LB
Raleigh: 0-5 in groups, won 1 game and lost the next in LB
Orlando: 0-5 in groups, lost 1st round in LB
Overall record: 4 wins 22 losses

Just because he got 4th place in Dallas, he has had enough points i guess to keep getting him seeded in, even though he continually went 0-5 in groups. Because of how high pool players get seeded in, he kept finishing around 20th place, so he gets around 100 points each time even though he went 1-6 at the tournament. It is insane how hard it is to fall out of the seedings...

And then then there are so many good up and coming players that were not dominating the scene at the beginning of the game or were not able to attend some of the early MLGs, and so now they have to fight through an extremely difficult open bracket because so many high talent people are stuck down there.


Gotta agree with you. Also, I'm pretty sure theres going to be atleast 1 player who can't show up, thus probably giving incontrol the spot. I'm not bashing on him, but his performance is really not worthy for a seed. The next player after him is Sheth, who is a little more consistent that Incontrol, but the player after that is MVP. Its ridiculous how a 1st place finish from the best terran in the world doesn't even get a seed, and incontrol could quite possibly.

Basically, all of the koreans who only attended 1 MLG will not get seeded in here, as 1 MLG= max of 1200 points, and 16th place is currently tied at 1270. This list includes, MVP, Losira, Coca, theSTC, ganzi, nada, marineking, and some others.
Soowoo AD.
Dyspathy
Profile Joined August 2010
United States83 Posts
October 17 2011 22:26 GMT
#300
I must be the only person in the world who seems to like the MLG format somewhat. It's the only tournament I don't get incredibly bored watching because it is so unique. I do agree that the MLG format needs some work, but I still feel they should continue to revise and work off of the tiered elimination format.

Perhaps a larger tier size would alleviate some of the issues of being seeded extremely deep into a tournament to the point of it being unfair. I still feel that MLG has a point in rewarding people for attending multiple circuit events (hell, it's cash in their pocket after all) and this is their way of doing so. It comes greatly at the expense of open bracket players, true... but open bracket players are more than capable of winning a tournament against the odds, look at PuMa at NASL 1, or NaNiwa at MLG Dallas.

One thing that for sure needs to be worked out for next year's circuit is players consistently being seeded despite poor performances in the group stage. iNcontroL, Machine, etc. are prime examples of this, and I'm not bagging on em for being bad, because they're better than I could ever be; however, the fact that it's even a question whether iNcontroL will get seeded into Providence after going 2-3 then 0-5 repeatedly in group stages since Koreans were invited is absolutely ridiculous. Perhaps MLG could implement something GSL-esque about group stage seeding, like placing last disqualifies a player from being group-seeded in the next circuit event or something. top placement (1-4) probably needs to be rewarded more strongly in Ranking Points, too, so that there is less of a question whether or not the X number of players that do earn seeded placement in the National Championships really do deserve it upon merit of their skills or if they just went to every event and mopped up points for 32nd to 16th place.
Prev 1 13 14 15 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#20
SteadfastSC883
FunKaTv 506
ZombieGrub296
BRAT_OK 203
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 883
FunKaTv 483
ZombieGrub296
MaxPax 211
BRAT_OK 191
MindelVK 14
StarCraft: Brood War
Calm 2522
Rain 1641
Mini 342
Stork 253
firebathero 159
soO 20
League of Legends
Grubby3400
JimRising 280
Counter-Strike
Stewie2K909
sgares298
pashabiceps243
Heroes of the Storm
Liquid`Hasu669
Other Games
FrodaN1932
fl0m1393
mouzStarbuck460
KnowMe279
ToD181
Pyrionflax164
Mew2King89
Trikslyr66
trigger3
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 265
• LUISG 18
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki25
• 80smullet 18
• Pr0nogo 7
• FirePhoenix6
• Eskiya23 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV275
League of Legends
• TFBlade1503
• masondota2782
Other Games
• imaqtpie1532
• Shiphtur381
Upcoming Events
Replay Cast
3h 57m
Wardi Open
14h 57m
PiGosaur Monday
1d 3h
The PondCast
1d 13h
Replay Cast
2 days
RSL Revival
2 days
WardiTV European League
2 days
Replay Cast
3 days
RSL Revival
3 days
WardiTV European League
3 days
[ Show More ]
FEL
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
FEL
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL: ProLeague
5 days
Dewalt vs Bonyth
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.