• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:35
CEST 10:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War965.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Kan I anbefale en vintersport? Sagi.gg Launcher Released Rollback Netcode in Brood War ASL22 General Discussion Bot on ladder
Tourneys
[Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues ASL 22 Finals [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13564 users

MLG Providence Format - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 Next All
BushidoSnipr
Profile Joined November 2010
United States910 Posts
October 17 2011 22:28 GMT
#301
Wow surprised Haypro made it.

Haypro HWAITING GOGOGO
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 17 2011 22:34 GMT
#302
IdrA could face DRG, Bomber, MC, or MMA by his second match. gg
Remember, no matter where you go, there you are.
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
Last Edited: 2011-10-17 22:36:29
October 17 2011 22:35 GMT
#303
This is one of the biggest problems with a 'raw' points system... especially in the case of MLG. I understand they want to reward players for attending.. but penalizing players/teams that do not have the $$/time to attend more then a single/two events is just absurd. Raw points only works in NASCAR and there it has its flaws. The best system is a relative tournament results system. This system is relative to the results you have in the events you attend. By simply putting some variables in place to ensure repeat attendance (ie: must attend 2 events to qualify for finals - regardless of your finish).. you can ensure a more fair system.

I will post a link (need to upload it again)... to my GPS (Global Points System). This system uses 'Tier' levels to define the 'weight' of events/tournaments and applies the weighted points to each. From there.. a player/team earns points and a GPS Rank% based on their finish against only the other players in the events they attend. This system is a mix of my ( http://www.esportrank.com player rankings) and PGA Golf Rankings. Due to the nature of eSports (with the lack of real league structure).. we more closely represent Golf in terms of competitive structure.

For example..

Idra competes in 5 'A Tier' and 3 "B Tier" events and finishes on average of 6th place in each (with 2 championship wins in the B Tier events)

MC competes in 4 'A Tier' events and finishes with 3 Championships and a 6th place finish.

Using the MLG model and the model of many other eSport organizations.. that use only a 'raw' number system (ie: 1st = 1600 points, 2nd = 1000 points, 3rd = 600, etc...)
Idra would be a much higher ranking player (based on points total).. compared to MC..

However, a relative ranking system would look at only how the players did 'relative' to their specific events. Even if those 2 players never played in the same events. As long at the 'Tier Levels' were defined, there can be a correlation.

Look at it.. MC won 3 of this 4 events.. all A Tier events.. but because he did not 'attend' as many as Idra.. he is ranked lower.

This is a very flawed approach and one that has continued to hinder eSports growth.

Ill get the link to my GPS Ranking system up later tonight.

My 3 cents...

Still Naked!
Wren
Profile Blog Joined February 2011
United States745 Posts
October 17 2011 22:53 GMT
#304
On October 18 2011 07:35 csn_JohnClark wrote:
This is one of the biggest problems with a 'raw' points system... especially in the case of MLG. I understand they want to reward players for attending.. but penalizing players/teams that do not have the $$/time to attend more then a single/two events is just absurd. Raw points only works in NASCAR and there it has its flaws. The best system is a relative tournament results system. This system is relative to the results you have in the events you attend. By simply putting some variables in place to ensure repeat attendance (ie: must attend 2 events to qualify for finals - regardless of your finish).. you can ensure a more fair system.

I will post a link (need to upload it again)... to my GPS (Global Points System). This system uses 'Tier' levels to define the 'weight' of events/tournaments and applies the weighted points to each. From there.. a player/team earns points and a GPS Rank% based on their finish against only the other players in the events they attend. This system is a mix of my ( http://www.esportrank.com player rankings) and PGA Golf Rankings. Due to the nature of eSports (with the lack of real league structure).. we more closely represent Golf in terms of competitive structure.

For example..

Idra competes in 5 'A Tier' and 3 "B Tier" events and finishes on average of 6th place in each (with 2 championship wins in the B Tier events)

MC competes in 4 'A Tier' events and finishes with 3 Championships and a 6th place finish.

Using the MLG model and the model of many other eSport organizations.. that use only a 'raw' number system (ie: 1st = 1600 points, 2nd = 1000 points, 3rd = 600, etc...)
Idra would be a much higher ranking player (based on points total).. compared to MC..

However, a relative ranking system would look at only how the players did 'relative' to their specific events. Even if those 2 players never played in the same events. As long at the 'Tier Levels' were defined, there can be a correlation.

Look at it.. MC won 3 of this 4 events.. all A Tier events.. but because he did not 'attend' as many as Idra.. he is ranked lower.

This is a very flawed approach and one that has continued to hinder eSports growth.

Ill get the link to my GPS Ranking system up later tonight.

My 3 cents...


Cute idea, but (like any power ranking) not useful as seeding for any tournament. Results entirely outside the tournament's scope cannot and should not affect a player's position in that tournament. For example, your system would give HuK a boost for winning Dreamhack Summer, but that cannot and should not be used to seed him at MLG, GSL, HSC, or ANY non-Dreamhack tournament.
We're here! We're queer! We don't want any more bears!
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
October 17 2011 22:59 GMT
#305
That was an example used to rank players not just in 'all' events.. but also JUST MLG Events.. sorry I did not clarify that. It most certainly can be used to rank players in only MLG event. I currently use this very system for my Poker League. With up to 20 players total.. but only around 12-14 on a weekly basis.. this system works perfectly. You must compete in at least 4 of the 10 poker tournaments to have your rank% qualify you or the Finals.

There is no flaw in the system as long as there are certain requirements set in place from the start. (ie. X number of tournaments to qualify, x number of total players required, etc...)

Thanks for the correction.
Still Naked!
Wren
Profile Blog Joined February 2011
United States745 Posts
Last Edited: 2011-10-17 23:15:30
October 17 2011 23:13 GMT
#306
Very interesting. So results from Dallas (and to a lesser extent, Columbus) would be discounted because of the relatively weaker player pool?

EDIT: looking at it again, it seems fairly subjective again, assuming that event tier is the only criteria. Wouldn't you be better served by a ELO-ish power ranking limited to MLG competition?
We're here! We're queer! We don't want any more bears!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 17 2011 23:20 GMT
#307
It's too late to reform atm, but the format does need some changes before next season because atm, the prize pool is too top heavy and seeds are soooo heavily favoured. I understand the need to have seeds play fewer series, but when open bracket players have gone through 5 Bo3's that day, only to run into a top tier player, it really doesn't give much chance.
Porouscloud - NA LoL
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
October 17 2011 23:24 GMT
#308
no.. ELO is not the answer for eSports in terms of 'tournaments'. ELO is best used to rank players in an overall match results system. The www.esportranks.com system that a friend and myself created is a combination of ELO + GPS. The reason that 'Tier levels' are defined for event is as you said.. the level of skill involved. For MLG events however.. its most likely that they would all rank as an A Tier event.. even with the first 2 events being weaker in overall skill. It is possible to 'weigh' them differently/lower if you wish.. and I may prefer that.. but because the format and skill is still very high at all of the MLG events.. it may just be nit-picking a bit too much.

Yes..there is a human element to the GPS and esportRanks.com systems.. but only in terms of the weight of an event. This system can be very restrictive though and should be.. to remove 'bias' from the equation. Defining 'Tier Levels' should also involve more math then just 'guessing or voting'.

Still Naked!
motbob
Profile Blog Joined July 2008
United States12546 Posts
October 18 2011 00:06 GMT
#309
Rain was asked during an interview: If you could tell one person anything, what would it be? And why?

"To MLG Committee: Please change the Providence brackets."
ModeratorGood content always wins.
Tektos
Profile Joined November 2010
Australia1321 Posts
October 18 2011 00:18 GMT
#310
On October 18 2011 09:06 motbob wrote:
Rain was asked during an interview: If you could tell one person anything, what would it be? And why?

"To MLG Committee: Please change the Providence brackets."


HAHAHA


He really did get the short end of the stick, having to fight through Bomber, MC and IdrA if he wants to make it. Beastly T, P and then Z all with good vs.Terran skills.
vVvPastry
Profile Joined September 2011
United States244 Posts
October 18 2011 00:26 GMT
#311
So glad Incontrol didn't return to afk in pool play...
vvv-gaming.com Favorite for Each Race Boxer/ Alicia/ Losira Supporting MMA/Teaja/sC/Marineking/Idra/White Ra/Ryung/BitByBit/MC/Team SlayerS
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
October 18 2011 00:52 GMT
#312
I can't wait to see who signs up for the open bracket.

This should be a fantastic tournament, the seeds have an advantage but they're still going to have to play regardless.
aka: KTVindicare the Geeky Bartender
sjschmidt93
Profile Joined April 2010
United States2518 Posts
October 18 2011 00:57 GMT
#313
Silly format. I don't like it.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
dcemuser
Profile Joined August 2010
United States3248 Posts
October 18 2011 01:05 GMT
#314
Well the good news is that because the loser's championship bracket doesn't close up until near the end, the chances of an extended series before the semis are zero.
Korlinni
Profile Joined April 2011
125 Posts
October 18 2011 01:07 GMT
#315
going to be soo much "pro" talent. I am prob the best SC2 player going to providence.
Impossible is a word to be found only in the dictionary of fools!
RedFoxOne
Profile Joined July 2011
Canada39 Posts
October 18 2011 01:15 GMT
#316
So if I understand things correctly, there will be no pool play (I mean for the top 16 seeds) at Providence? They wait for elimination rounds?
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
October 18 2011 01:29 GMT
#317
such a terrible format, the seeding gives waay too much of an advantage
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
October 18 2011 01:35 GMT
#318
lol.... MLG doesnt reward multiple mlg trips it rewards top 16 at the very first mlg and then riding the ridiculous amount of pool play points all the way to the grand finals. fail
Ownos
Profile Joined July 2010
United States2147 Posts
October 18 2011 02:09 GMT
#319
LOOOOOOOOOOOOOOOOOOOOOOOOOOL

MC right on Idra's heels. He's probably hoping that Bomber or someone else down the line takes out MC. Haha wow "GL HF my rival" haha
...deeper and deeper into the bowels of El Diablo
Zeroxk
Profile Joined October 2010
Norway1244 Posts
October 18 2011 07:39 GMT
#320
So if I'm reading this right the top 16 will most likely not play until Sunday? Wow what an advantage
Prev 1 14 15 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 547
ToSsGirL 123
Pusan 90
Aegong 73
Shinee 28
Noble 28
sSak 26
Bale 25
EffOrt 23
NaDa 23
[ Show more ]
Sacsri 21
yabsab 20
ZergMaN 17
Hyun 1
Britney 0
Dota 2
Fuzer 81
League of Legends
JimRising 578
Counter-Strike
olofmeister724
ceh9649
Other Games
summit1g7003
singsing705
Happy373
Sick207
Mew2King137
crisheroes120
Organizations
Other Games
gamesdonequick480
StarCraft: Brood War
UltimateBattle 64
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH333
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2234
League of Legends
• Rush1019
• Stunt444
Upcoming Events
The PondCast
1h 25m
WardiTV Qualifier
2h 25m
OSC
14h 25m
Online Event
1d 2h
Korean StarCraft League
1d 18h
Afreeca Starleague
1d 21h
Rush vs Soulkey
CranKy Ducklings
2 days
AI Arena Tournament
2 days
BSL Open Qualifier
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
OSC
3 days
IPSL
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.