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MLG Providence Format - Page 16

Forum Index > SC2 General
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Prev 1 14 15 16 17 18 Next All
BushidoSnipr
Profile Joined November 2010
United States910 Posts
October 17 2011 22:28 GMT
#301
Wow surprised Haypro made it.

Haypro HWAITING GOGOGO
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 17 2011 22:34 GMT
#302
IdrA could face DRG, Bomber, MC, or MMA by his second match. gg
Remember, no matter where you go, there you are.
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
Last Edited: 2011-10-17 22:36:29
October 17 2011 22:35 GMT
#303
This is one of the biggest problems with a 'raw' points system... especially in the case of MLG. I understand they want to reward players for attending.. but penalizing players/teams that do not have the $$/time to attend more then a single/two events is just absurd. Raw points only works in NASCAR and there it has its flaws. The best system is a relative tournament results system. This system is relative to the results you have in the events you attend. By simply putting some variables in place to ensure repeat attendance (ie: must attend 2 events to qualify for finals - regardless of your finish).. you can ensure a more fair system.

I will post a link (need to upload it again)... to my GPS (Global Points System). This system uses 'Tier' levels to define the 'weight' of events/tournaments and applies the weighted points to each. From there.. a player/team earns points and a GPS Rank% based on their finish against only the other players in the events they attend. This system is a mix of my ( http://www.esportrank.com player rankings) and PGA Golf Rankings. Due to the nature of eSports (with the lack of real league structure).. we more closely represent Golf in terms of competitive structure.

For example..

Idra competes in 5 'A Tier' and 3 "B Tier" events and finishes on average of 6th place in each (with 2 championship wins in the B Tier events)

MC competes in 4 'A Tier' events and finishes with 3 Championships and a 6th place finish.

Using the MLG model and the model of many other eSport organizations.. that use only a 'raw' number system (ie: 1st = 1600 points, 2nd = 1000 points, 3rd = 600, etc...)
Idra would be a much higher ranking player (based on points total).. compared to MC..

However, a relative ranking system would look at only how the players did 'relative' to their specific events. Even if those 2 players never played in the same events. As long at the 'Tier Levels' were defined, there can be a correlation.

Look at it.. MC won 3 of this 4 events.. all A Tier events.. but because he did not 'attend' as many as Idra.. he is ranked lower.

This is a very flawed approach and one that has continued to hinder eSports growth.

Ill get the link to my GPS Ranking system up later tonight.

My 3 cents...

Still Naked!
Wren
Profile Blog Joined February 2011
United States745 Posts
October 17 2011 22:53 GMT
#304
On October 18 2011 07:35 csn_JohnClark wrote:
This is one of the biggest problems with a 'raw' points system... especially in the case of MLG. I understand they want to reward players for attending.. but penalizing players/teams that do not have the $$/time to attend more then a single/two events is just absurd. Raw points only works in NASCAR and there it has its flaws. The best system is a relative tournament results system. This system is relative to the results you have in the events you attend. By simply putting some variables in place to ensure repeat attendance (ie: must attend 2 events to qualify for finals - regardless of your finish).. you can ensure a more fair system.

I will post a link (need to upload it again)... to my GPS (Global Points System). This system uses 'Tier' levels to define the 'weight' of events/tournaments and applies the weighted points to each. From there.. a player/team earns points and a GPS Rank% based on their finish against only the other players in the events they attend. This system is a mix of my ( http://www.esportrank.com player rankings) and PGA Golf Rankings. Due to the nature of eSports (with the lack of real league structure).. we more closely represent Golf in terms of competitive structure.

For example..

Idra competes in 5 'A Tier' and 3 "B Tier" events and finishes on average of 6th place in each (with 2 championship wins in the B Tier events)

MC competes in 4 'A Tier' events and finishes with 3 Championships and a 6th place finish.

Using the MLG model and the model of many other eSport organizations.. that use only a 'raw' number system (ie: 1st = 1600 points, 2nd = 1000 points, 3rd = 600, etc...)
Idra would be a much higher ranking player (based on points total).. compared to MC..

However, a relative ranking system would look at only how the players did 'relative' to their specific events. Even if those 2 players never played in the same events. As long at the 'Tier Levels' were defined, there can be a correlation.

Look at it.. MC won 3 of this 4 events.. all A Tier events.. but because he did not 'attend' as many as Idra.. he is ranked lower.

This is a very flawed approach and one that has continued to hinder eSports growth.

Ill get the link to my GPS Ranking system up later tonight.

My 3 cents...


Cute idea, but (like any power ranking) not useful as seeding for any tournament. Results entirely outside the tournament's scope cannot and should not affect a player's position in that tournament. For example, your system would give HuK a boost for winning Dreamhack Summer, but that cannot and should not be used to seed him at MLG, GSL, HSC, or ANY non-Dreamhack tournament.
We're here! We're queer! We don't want any more bears!
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
October 17 2011 22:59 GMT
#305
That was an example used to rank players not just in 'all' events.. but also JUST MLG Events.. sorry I did not clarify that. It most certainly can be used to rank players in only MLG event. I currently use this very system for my Poker League. With up to 20 players total.. but only around 12-14 on a weekly basis.. this system works perfectly. You must compete in at least 4 of the 10 poker tournaments to have your rank% qualify you or the Finals.

There is no flaw in the system as long as there are certain requirements set in place from the start. (ie. X number of tournaments to qualify, x number of total players required, etc...)

Thanks for the correction.
Still Naked!
Wren
Profile Blog Joined February 2011
United States745 Posts
Last Edited: 2011-10-17 23:15:30
October 17 2011 23:13 GMT
#306
Very interesting. So results from Dallas (and to a lesser extent, Columbus) would be discounted because of the relatively weaker player pool?

EDIT: looking at it again, it seems fairly subjective again, assuming that event tier is the only criteria. Wouldn't you be better served by a ELO-ish power ranking limited to MLG competition?
We're here! We're queer! We don't want any more bears!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 17 2011 23:20 GMT
#307
It's too late to reform atm, but the format does need some changes before next season because atm, the prize pool is too top heavy and seeds are soooo heavily favoured. I understand the need to have seeds play fewer series, but when open bracket players have gone through 5 Bo3's that day, only to run into a top tier player, it really doesn't give much chance.
Porouscloud - NA LoL
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
October 17 2011 23:24 GMT
#308
no.. ELO is not the answer for eSports in terms of 'tournaments'. ELO is best used to rank players in an overall match results system. The www.esportranks.com system that a friend and myself created is a combination of ELO + GPS. The reason that 'Tier levels' are defined for event is as you said.. the level of skill involved. For MLG events however.. its most likely that they would all rank as an A Tier event.. even with the first 2 events being weaker in overall skill. It is possible to 'weigh' them differently/lower if you wish.. and I may prefer that.. but because the format and skill is still very high at all of the MLG events.. it may just be nit-picking a bit too much.

Yes..there is a human element to the GPS and esportRanks.com systems.. but only in terms of the weight of an event. This system can be very restrictive though and should be.. to remove 'bias' from the equation. Defining 'Tier Levels' should also involve more math then just 'guessing or voting'.

Still Naked!
motbob
Profile Blog Joined July 2008
United States12546 Posts
October 18 2011 00:06 GMT
#309
Rain was asked during an interview: If you could tell one person anything, what would it be? And why?

"To MLG Committee: Please change the Providence brackets."
ModeratorGood content always wins.
Tektos
Profile Joined November 2010
Australia1321 Posts
October 18 2011 00:18 GMT
#310
On October 18 2011 09:06 motbob wrote:
Rain was asked during an interview: If you could tell one person anything, what would it be? And why?

"To MLG Committee: Please change the Providence brackets."


HAHAHA


He really did get the short end of the stick, having to fight through Bomber, MC and IdrA if he wants to make it. Beastly T, P and then Z all with good vs.Terran skills.
vVvPastry
Profile Joined September 2011
United States244 Posts
October 18 2011 00:26 GMT
#311
So glad Incontrol didn't return to afk in pool play...
vvv-gaming.com Favorite for Each Race Boxer/ Alicia/ Losira Supporting MMA/Teaja/sC/Marineking/Idra/White Ra/Ryung/BitByBit/MC/Team SlayerS
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
October 18 2011 00:52 GMT
#312
I can't wait to see who signs up for the open bracket.

This should be a fantastic tournament, the seeds have an advantage but they're still going to have to play regardless.
aka: KTVindicare the Geeky Bartender
sjschmidt93
Profile Joined April 2010
United States2518 Posts
October 18 2011 00:57 GMT
#313
Silly format. I don't like it.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
dcemuser
Profile Joined August 2010
United States3248 Posts
October 18 2011 01:05 GMT
#314
Well the good news is that because the loser's championship bracket doesn't close up until near the end, the chances of an extended series before the semis are zero.
Korlinni
Profile Joined April 2011
125 Posts
October 18 2011 01:07 GMT
#315
going to be soo much "pro" talent. I am prob the best SC2 player going to providence.
Impossible is a word to be found only in the dictionary of fools!
RedFoxOne
Profile Joined July 2011
Canada39 Posts
October 18 2011 01:15 GMT
#316
So if I understand things correctly, there will be no pool play (I mean for the top 16 seeds) at Providence? They wait for elimination rounds?
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
October 18 2011 01:29 GMT
#317
such a terrible format, the seeding gives waay too much of an advantage
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
October 18 2011 01:35 GMT
#318
lol.... MLG doesnt reward multiple mlg trips it rewards top 16 at the very first mlg and then riding the ridiculous amount of pool play points all the way to the grand finals. fail
Ownos
Profile Joined July 2010
United States2147 Posts
October 18 2011 02:09 GMT
#319
LOOOOOOOOOOOOOOOOOOOOOOOOOOL

MC right on Idra's heels. He's probably hoping that Bomber or someone else down the line takes out MC. Haha wow "GL HF my rival" haha
...deeper and deeper into the bowels of El Diablo
Zeroxk
Profile Joined October 2010
Norway1244 Posts
October 18 2011 07:39 GMT
#320
So if I'm reading this right the top 16 will most likely not play until Sunday? Wow what an advantage
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