Also, lol @ the chuck testa comment on the first page.
New Zerg Unit in Heart of The Swarm - Page 86
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Grobyc
Canada18410 Posts
Also, lol @ the chuck testa comment on the first page. | ||
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Nachtwind
Germany1130 Posts
A) a rolling thunder bowling deathball with spikes B) a burrowing spikestorm machinegun C) a casterunit ![]() | ||
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YesAnotherSC2Player
5 Posts
this strenghtens the hydralisk head theory. as far as i know the mutations possible for hydra in hots (single player) were not shown yet (?). this mgiht be the reason why. also the one unit being missed by the most players is probably the lurker- another units that mutated out of hydralisk. the function will be simmilar to lurker, developing out of hydra. id also tip on protoss gets a unit that developed form another unit (hopefully dark archon simmilar?) | ||
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Daralii
United States16991 Posts
On October 13 2011 07:25 YesAnotherSC2Player wrote: Referring to the new terran unit discussion (useless weels on unit), I want to point out, that both units seems to be transformed/mutated from another unit. this strenghtens the hydralisk head theory. as far as i know the mutations possible for hydra in hots (single player) were not shown yet (?). this mgiht be the reason why. also the one unit being missed by the most players is probably the lurker- another units that mutated out of hydralisk. the function will be simmilar to lurker, developing out of hydra. id also tip on protoss gets a unit that developed form another unit (hopefully dark archon simmilar?) Super Zealot as a cyber core research, imo. ![]() | ||
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DystopiaX
United States16236 Posts
I hope so that thing looks so badass. | ||
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Nachtwind
Germany1130 Posts
the toss marauder... ... no pls no | ||
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Huckle
United States27 Posts
On October 13 2011 01:45 Callynn wrote: If we're going to talk about iconic, let's take sharp notice to the fact that out of all three races the zerg resembles the 'old' swarm the most. If any of the old swarm units are outdated it would be the ultralisk. It's funny that no one (as far as I read) suggested this unit that might mutate from a Hydralisk is going to replace the ultralisk. Why would the ultra get replaced? Stephano just showed it is an extremely viable unit in his style of play. Ultras are great anyways. A melee area of effect character that doesn't kill itself....that is as cool as it gets. | ||
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flanksteak
Canada246 Posts
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willoc
Canada1530 Posts
On October 13 2011 07:39 Daralii wrote: Super Zealot as a cyber core research, imo. ![]() This... would actually make a lot of sense. Not the cyber core part specifically, but some type of morph or upgrade for zealots. | ||
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softan
Sweden113 Posts
On October 13 2011 09:15 willoc wrote: This... would actually make a lot of sense. Not the cyber core part specifically, but some type of morph or upgrade for zealots. Yes maybe something that would make them faster, like some kind of running attack ability. Maybe we could call it ... charge or something like that? | ||
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Hattori_Hanzo
Singapore1229 Posts
On October 13 2011 09:32 softan wrote: Yes maybe something that would make them faster, like some kind of running attack ability. Maybe we could call it ... charge or something like that? How about blink? | ||
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BushidoSnipr
United States910 Posts
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bittman
Australia8759 Posts
On October 13 2011 11:48 BushidoSnipr wrote: The body is slightly spherical so i think it could have a rolling upgrade I wouldn't be surprised that it moves by curling up and rolling, and then has to "pause" before attacking (ala siege tank) in which it enters the sillouette form. Would remind me of those star wars shielded droids. Move fast, but have to stop and unravel to attack. | ||
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DARKHYDRA
United States303 Posts
On October 13 2011 09:00 flanksteak wrote: I'm all for bringing back iconic units, but my preference is that they only do so in a useful capacity. Units like the hydra or carrier.. either find a better way to incorporate them into matchups or just have a new unit entirely. The thing about those units is that SC2 does not do them justice, they simply lost alot in the transition. If Blizzard made an effort to turn them into what they used to be they would see more use. | ||
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Big J
Austria16289 Posts
On October 13 2011 09:00 flanksteak wrote: I'm all for bringing back iconic units, but my preference is that they only do so in a useful capacity. Units like the hydra or carrier.. either find a better way to incorporate them into matchups or just have a new unit entirely. well, if this is a useful hydramutation, it will passively strengthen the hydralisk. The hydralisk is useful right now in ZvZ as extra dps in the roach army and you need it vs mutalisks (infestors can't deal with them on their own) Also it is useful against Protoss antiair and usually gives you a timing window to attack into a Protoss that is greedy. The problem rather is, that colossi and storm counter it so hard, that the hydralisk "expires" after 2mins and is worth nothing anymore, so people often try to avoid going for hydralisks at all. But if you could turn some of them in a unit that does well against Protoss stuff (especially the colossus), I don't see the problem with going roach/hydra into roach/hydra/*this*. So a mutation would make the hydralisk more viable as well! Also if *this* was a useful unit in ZvT, going hydralisks first might set you up pretty nicely against drop play and starport play and therefore could become at least semiviable. | ||
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BeeNu
615 Posts
Turns out those things on his arms are actually jetpacks. Each of these cliff-hopping Zealots will cost an additional 50 gas and they take 45 seconds to build. :D | ||
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Hattori_Hanzo
Singapore1229 Posts
On October 13 2011 15:22 Big J wrote: well, if this is a useful hydramutation, it will passively strengthen the hydralisk. The hydralisk is useful right now in ZvZ as extra dps in the roach army and you need it vs mutalisks (infestors can't deal with them on their own) Also it is useful against Protoss antiair and usually gives you a timing window to attack into a Protoss that is greedy. The problem rather is, that colossi and storm counter it so hard, that the hydralisk "expires" after 2mins and is worth nothing anymore, so people often try to avoid going for hydralisks at all. But if you could turn some of them in a unit that does well against Protoss stuff (especially the colossus), I don't see the problem with going roach/hydra into roach/hydra/*this*. So a mutation would make the hydralisk more viable as well! Also if *this* was a useful unit in ZvT, going hydralisks first might set you up pretty nicely against drop play and starport play and therefore could become at least semiviable. You may be onto something, if Blizzard made the hydra into a super hydra, having dps on par with say a Thor, then they will serve as a siege/zoning unit as charging against a bunker with 6 marines is suicide. | ||
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Ganseng
Russian Federation473 Posts
But what exactly it is?.. Did somebody mention a devourver-like attack, that increases damage taken by target from every attack for some time? It might make sense as a support unit that will dramatically increase effectiveness of most fast-hitting units (zergling, broodling, hydralisk, mutalisk (bouncing attack), infested terran). | ||
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Elefes
Russian Federation164 Posts
On October 13 2011 07:25 YesAnotherSC2Player wrote: Referring to the new terran unit discussion (useless weels on unit), I want to point out, that both units seems to be transformed/mutated from another unit. this strenghtens the hydralisk head theory. as far as i know the mutations possible for hydra in hots (single player) were not shown yet (?). this mgiht be the reason why. also the one unit being missed by the most players is probably the lurker- another units that mutated out of hydralisk. the function will be simmilar to lurker, developing out of hydra. id also tip on protoss gets a unit that developed form another unit (hopefully dark archon simmilar?) same thoughts... i feel like it rrrrrly looks like a lurker besides this, ofc: + Show Spoiler + | ||
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FredYuanme
United States30 Posts
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![[image loading]](http://images1.wikia.nocookie.net/__cb20080329102620/starcraft/images/7/7b/Zealot_SC2_Cncpt2.jpg)
![[image loading]](http://i.imgur.com/uvtAr.jpg)