I'm not all too confident in Blizzards design philosophy, "think of cool units and just add them to the game" instead of thinking about what kind of unit would add to the game and then think it up. They are, in my opinion, doing it the wrong way around. Needless to say, there is little reason to draw any conclusions about HotS so far but I still disagree with their philosophy.
New Terran Unit in Heart of the Swarm - Page 54
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Paladia
802 Posts
I'm not all too confident in Blizzards design philosophy, "think of cool units and just add them to the game" instead of thinking about what kind of unit would add to the game and then think it up. They are, in my opinion, doing it the wrong way around. Needless to say, there is little reason to draw any conclusions about HotS so far but I still disagree with their philosophy. | ||
MockHamill
Sweden1798 Posts
I really expect them to give some units new abilities, not just introduce new units. | ||
SoFool
Malaysia96 Posts
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Tomkr
Netherlands13 Posts
On October 05 2011 19:32 SoniStreet wrote: At first sight I thought FIREBAT!!!! But then you can clearly see there is wheels on his shoulders... If it's helion it would suck a lot because it is already a ground unit and I highly doubt it's armor would get higher in robot mode... EDIT: It's a helion transformer 100% ![]() I agree with the hellion transformer, but I wonder why a unit would need two modes of ground movement? Perhaps is is the armor change after all, you move your hellion around quickly, but when you need it to stand and fight, you turn it into a robot and get an armor increase. The problem is that I don't think they can change the hitpoints, so it will still be fragile. If I would have to go wild, I would say it is going to be able to stim in walking mode. That would be insane. | ||
Salteador Neo
Andorra5591 Posts
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Ganseng
Russian Federation473 Posts
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Superouman
France2195 Posts
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Salteador Neo
Andorra5591 Posts
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Darack
51 Posts
The factory units are getting stale but maybe I'm wrong and it is a factory viking (landed) concept seeing as the current ground viking is useless. | ||
Paladia
802 Posts
So now they can turn into something similar to thor-mode after all drones are killed and proceed to kill the stalkers or roaches as well. | ||
Sated
England4983 Posts
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King.Crimson
Romania478 Posts
Edit: Oops, wrong thread, thought this was the GSL LR. Mod pls remove this. | ||
Steel
Japan2283 Posts
Terran really needed more units | ||
Inex
Bulgaria443 Posts
On October 05 2011 19:44 Superouman wrote: Hellion + Marauder: Concussive fire so my lovely drones can't escape at all <3 Ahahhaahah, good one. The thing on the top could be a water hose that puts out burning SCVs after a blue flame invasion, though. On a more serious note, it really looks like a new type of firebat or indeed a transforming hellion. The arms could be some sort of shields, or just the wind shield of a hellion. I hate the hellion design anyway, so I am excited about this unit. | ||
EnderSword
Canada669 Posts
Blizzard didn't know what unit they could possibly give to Terran, So they released only an outline of the unit, hoping the community would then speculate on what it could be People would then make new ideas and draw things, and Blizzard will eventually choose one and say 'you guys were right!' Well Played Dustin, Well Played. | ||
Dystisis
Norway713 Posts
I think the clunky, "individual" looking unit design is really ugly and misfitting for a Strategy game. This silhouette looks like it has made by someone in their garage based on various parts of other units, not mass produced for war. The units should have a clear and simple design, so that it looks like a mass-producible unit. Think of Marines, for example, or Immortals. Too individual-looking, eye-catching and specific units like Thors, and to a lesser degree Hellions, just screams "this is not part of an army, this is something a garage-entrepreneur has cooked up". It is not single-minded enough in its functionality or design. The above is also why I dislike the Protoss army 'kinda' being divided into yellow/bright color and blue/dark color. In my opinion they should have gone with a total 50/50 split with a much clearer division, or they preferably would simply made elements of both in all Protoss units. Like it is now is just not aesthetically pleasing, in my opinion. You have an air force with 2/3 being a glowy yellowish color, while some of the ships for some reason is a completely different aesthetic. I understand the lore reasoning, but that should not allow for bad aesthetics. | ||
ceaRshaf
Romania4926 Posts
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Senx
Sweden5901 Posts
Really weird and kind of provoking that they choose to tease a terran unit first, and not a zerg unit when its for a zerg expansion. | ||
Deckkie
Netherlands1595 Posts
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dartoo
India2889 Posts
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