This looks like an engineer unit or medic of some sort, just like the outfit Egon Stetmann has in the campaing mission Belly of the Beast
New Terran Unit in Heart of the Swarm - Page 49
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DrZz
Romania70 Posts
This looks like an engineer unit or medic of some sort, just like the outfit Egon Stetmann has in the campaing mission Belly of the Beast | ||
.Trex
73 Posts
On October 05 2011 10:09 kevinmon wrote: We chose the order based on campaign order. Hint. (chill) Hint. I think the hint references to the Kaldir planet (http://us.battle.net/sc2/en/game/heart-of-the-swarm-preview/missions) but there isn't any preview of a mission involving terrans there. | ||
StarBrift
Sweden1761 Posts
On October 05 2011 11:00 Reborn8u wrote: ![]() Looks like a hellion in Walker form. I swear to god, if they give Terran a bio unit with splash damage that morphs into the fastest thing on the ground and gets healed by medevacs, I will loose my mind. You're probably right. What I would like to see (from a zerg and protoss perspective) is this: They add an upgrade to factory tech lab that also requires armory. This upgrade would enable reconstructing a helion into a ground to air only goliath-like unit. The transformation would cost gas and you couldn't transform it back afterwards (kind like banelings). The unit would be effective against heavy air like carriers and BCs but not against light air like mutas or phoenix. This would make terran a fully complete race as the only thning they really lack is a good ground to air option for those heavy units. If you balanced the cost and morph time correctly it could be made not imbalanced but rather fun and dynamic. Imagine the versatility of helions if you could morph them into anti air units. I think this is the kind of unit terran mech would need to be more sucessful against protoss aswell. My other guess for what it could be is a unit that repairs mech units on the field as well as has some other spells. | ||
SupItsG
United States59 Posts
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ChickaChuckWally
Australia85 Posts
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ZorBa.G
Australia279 Posts
On October 05 2011 17:35 bittman wrote: Most likely every race will get 2-4 new units in the expansion. I'd be shocked if there were more or less than that for any individual race. Of course, since Blizz also hinted they will remove units too, potentially some races will see more. E.g. Zerg might get 3 new units with new "roles", plus a replacement for the corruptor = 4 new units. Perhaps. As it stands: Terran has 12 units (excluding "summons" and workers) Zerg have 10 units (excluding "summons", workers and OL/OSeer_ Protoss have 14 units (excluding "summons" and workers) I expect HotS might have approximately 15 fighting units per race, give or take, at most. Removals that might happen (or perhaps "complete reworks" of the unit): - Terran: Hellion, Reaper, Banshee - Zerg: Corruptor, Overseer, Hydralisk - Protoss: Observer, Carrier, Collosus Of course, Blizzard might not add "new units", but simply replace. This would make me a sad cookie, since more variety makes for more interesting play. Harder to balance, sure. But more interesting =D Terran. IMO, the reaper and hellion might get reworked. But I highly doubt the bashee will get removed/reworked. Protoss. Observer to get reworked/removed..... are you kidding me? LOL! I agree with the Carrier and the Collossi though. Zerg. I can see the Hydralisk getting reworked. However, I think Zerg are going to get the more additional units out of the 3 races. The other races will just have a couple of units get reworked/removed I think whilst introducing a couple more. | ||
Dimagus
United States1004 Posts
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SupItsG
United States59 Posts
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Ryndika
1489 Posts
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Twiggs
United States600 Posts
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Umpteen
United Kingdom1570 Posts
;P | ||
Ganseng
Russian Federation473 Posts
edit: or maybe thor on wheels for more mobility? just kidding. | ||
PredY
Czech Republic1731 Posts
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KobraKay
Portugal4231 Posts
On October 05 2011 17:40 .Trex wrote: I think the hint references to the Kaldir planet (http://us.battle.net/sc2/en/game/heart-of-the-swarm-preview/missions) but there isn't any preview of a mission involving terrans there. Or, most likely, campaign order means T first (WoL), Z second (HotS) and Protoss third (LotV) ![]() Is that walking hellion just some community member suggestion? | ||
Gamegene
United States8308 Posts
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Twiggs
United States600 Posts
On October 05 2011 17:45 ZorBa.G wrote: Terran. IMO, the reaper and hellion might get reworked. But I highly doubt the bashee will get removed/reworked. Protoss. Observer to get reworked/removed..... are you kidding me? LOL! I agree with the Carrier and the Collossi though. Zerg. I can see the Hydralisk getting reworked. However, I think Zerg are going to get the more additional units out of the 3 races. The other races will just have a couple of units get reworked/removed I think whilst introducing a couple more. I hope to god you're right about the Collosus and the Hydralisk. However, I would hate to see the Hydra removed or changed greatly from its bw role. IMO the Hydra should be a staple ranged DPS for any match up. Therefore it needs reworking. The Collosus is sooo boring to see and use, Plz give us something else. | ||
wonderwall
New Zealand695 Posts
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-Archangel-
Croatia7457 Posts
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Velr
Switzerland10719 Posts
On October 05 2011 17:17 YyapSsap wrote: Terran needs a GTA unit that sits between a thor and the marine alot more than what ever this thing is which seems to be a unit suited for acting as a wall/buffer etc for your range units. Yeah, because Terran needs a simple solution against anything no matter if they play Bio or Metal.... ? | ||
Ganseng
Russian Federation473 Posts
On October 05 2011 17:58 -Archangel- wrote: Lol, first Vikings, not this. SC2 is turning into transformers ![]() actually, siege tanks were the first transformers... it's not that bad if you think about it. | ||
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