In the end, you can see him transform from upright position to road mode.
Wouldn't be too surprised if Blizz uses a similar concept.
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`dunedain
655 Posts
In the end, you can see him transform from upright position to road mode. Wouldn't be too surprised if Blizz uses a similar concept. | ||
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-dcLookAtThis-
United States42 Posts
I just wanna see what Toss and Zerg are gunna get ![]() | ||
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StarBrift
Sweden1761 Posts
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RaiKageRyu
Canada4773 Posts
On October 05 2011 17:21 MetalSlug wrote: thats the best thing if seen to date !! jesus so hillarious it might actually be true.... + Show Spoiler + ![]() Oh god that made me lawl. | ||
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arbitrageur
Australia1202 Posts
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Baarn
United States2702 Posts
On October 05 2011 17:23 StarBrift wrote: Since they are adding a unit to terran I guess there would be atleast 2 new for zerg. Hoping for lurker or some new kind of baneling that divides or buffs other units on impact or something like that. Zerg units are the most boring attackmove units in the game with the exception of mutas and infestors (though infestors are easily the most boring caster imo). Zerg needs some more micro and some way to control defensive areas with more than spines. Supposed to be 3 units each, no? | ||
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budvayne
2 Posts
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JustPassingBy
10776 Posts
less bio, more mech, that's how I like to see terran being played! | ||
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ZorBa.G
Australia279 Posts
Now, ^^^^^^^ thats a real possibility!!!! | ||
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msC.PrymalQ
Germany4 Posts
I still don't get why they're promoting a terran unit first tho... was defninitely expecting zerg units. | ||
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Ahelvin
France1866 Posts
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Twiggs
United States600 Posts
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Zorgaz
Sweden2951 Posts
Hoping it's a unit that make mech possible TvP!! ![]() | ||
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Twiggs
United States600 Posts
On October 05 2011 17:33 Ahelvin wrote: It looks like a shark with frickin laserbeams attached to its head. And it costs One MILLIONNN Dolars yesss. | ||
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bittman
Australia8759 Posts
On October 05 2011 17:23 StarBrift wrote: Since they are adding a unit to terran I guess there would be atleast 2 new for zerg. Most likely every race will get 2-4 new units in the expansion. I'd be shocked if there were more or less than that for any individual race. Of course, since Blizz also hinted they will remove units too, potentially some races will see more. E.g. Zerg might get 3 new units with new "roles", plus a replacement for the corruptor = 4 new units. Perhaps. As it stands: Terran has 12 units (excluding "summons" and workers) Zerg have 10 units (excluding "summons", workers and OL/OSeer_ Protoss have 14 units (excluding "summons" and workers) I expect HotS might have approximately 15 fighting units per race, give or take, at most. Removals that might happen (or perhaps "complete reworks" of the unit): - Terran: Hellion, Reaper, Banshee - Zerg: Corruptor, Overseer, Hydralisk - Protoss: Observer, Carrier, Collosus Of course, Blizzard might not add "new units", but simply replace. This would make me a sad cookie, since more variety makes for more interesting play. Harder to balance, sure. But more interesting =D | ||
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Catch]22
Sweden2683 Posts
Bio... Hellion? Obv the two "wings" are the front of the hellion | ||
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msC.PrymalQ
Germany4 Posts
On October 05 2011 17:34 R3demption wrote: You should add to OP that Blizzard intends to release Zerg and Protoss unit sillouettes on the 10th and 17th of October! THIS ![]() | ||
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Drunken.Jedi
Germany446 Posts
This unit looks really stupid. Hope Blizzard is trolling us... | ||
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wishbones
Canada2600 Posts
+ Show Spoiler + ![]() | ||
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Keone
United States812 Posts
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