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Poll: Hardest race to play at each level of SC2? - Page 5

Forum Index > SC2 General
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Fyodor
Profile Blog Joined September 2010
Canada971 Posts
October 02 2011 10:55 GMT
#81
I'll say it's pretty monumentally hard to be a macro Terran regardless of level. Siege tanks/marines are the hardest core units to control in big quantities.

Probably why I switched to Zerg. I'm still Terran at heart though. I get wiggly and jiggly when I watch Nada or MVP go at it. Awe inspiring.
llllllllllllllllllllllllllllllllllllllllllll
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 02 2011 10:59 GMT
#82
On October 02 2011 18:40 Lobber wrote:
Hardest
ZZTP
For easiest
PPZT

I feel at low levels the macro of zerg is too tough, and the micro of terran is also too hard, mid level I feel z has the advantage because I'd say there's a low level of micro needed for a lot of zerg styles(outside of muta) a lot of a moving lings, banes, and roaches and hitting F a few dozen times can work every game, and lets the zergs macro a lot easier. At the highest level, I feel the "easier" mechanics of protoss mean that we have had no advantage in that regard since diamond, and we need perfect positioning, and decision making in almost every case to succeed.


Agree 100%
Madera
Profile Joined July 2011
Sweden2672 Posts
Last Edited: 2011-10-02 11:06:20
October 02 2011 11:00 GMT
#83
I pretty much agree with the poll except on the GM one. IMO it's the other way around with Zerg being the easiest. I can imagine TvZ being pretty hard.
aksfjh
Profile Joined November 2010
United States4853 Posts
October 02 2011 11:11 GMT
#84
I too think a lot of people are misunderstanding the premise behind the poll, especially the last one. The conversation needs to stem from "how hard is it to make it to _______ level of play" and not "who does the worst at _______ level." The latter is more of a balance discussion about the meta game, while the former is more of a general design perspective.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-10-02 11:13:16
October 02 2011 11:12 GMT
#85
On October 02 2011 19:59 HaXXspetten wrote:
Show nested quote +
On October 02 2011 18:40 Lobber wrote:
Hardest
ZZTP
For easiest
PPZT

I feel at low levels the macro of zerg is too tough, and the micro of terran is also too hard, mid level I feel z has the advantage because I'd say there's a low level of micro needed for a lot of zerg styles(outside of muta) a lot of a moving lings, banes, and roaches and hitting F a few dozen times can work every game, and lets the zergs macro a lot easier. At the highest level, I feel the "easier" mechanics of protoss mean that we have had no advantage in that regard since diamond, and we need perfect positioning, and decision making in almost every case to succeed.


Agree 100%


Ditto that!

On October 02 2011 20:00 MaderA wrote:
I pretty much agree with the poll except on the GM one. IMO it's the other way around with Zerg being the easiest. I can imagine TvZ being pretty hard.


If you play in Korea then ZvT is atleast as hard as TvZ imo.

US and EU I would agree!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
zeOllie
Profile Blog Joined May 2011
Australia486 Posts
October 02 2011 11:15 GMT
#86
at a low level, zerg is by far the hardest to play because of the ability to be able to use one building to build anything.

^ same applies to low-mid

high-mid level terran gets harder because of the intensive micro of marine split, multiple dropping, etc etc.

at the highest level, at the current state of the game, protoss is by far the hardest. However, as the game develops and the metagame evolves, the hardest race at gm and pro level will change from time to time.
When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
pezit
Profile Joined October 2010
Sweden302 Posts
October 02 2011 11:17 GMT
#87
Zerg players can lose because they make drones one times too many, every larva makes a huge difference on the highest level, but at the same time a protoss can lose if he isn't ready with a FF when the terran stims and runs down the ramp, it's like 1second and if he's not ready he's dead. So which one of these is harder? I'd say that's impossible to say they're just different, both extremely hard to always get right.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2011-10-02 11:22:19
October 02 2011 11:17 GMT
#88
Isn't this just another "what race do you play and therefore think is the hardest, and what race do you hate and therefore think is the easiest to you?"-thread?

Making a difference between "levels of play" doesn't make any sense because people lack different abilities when they are in lower leagues. While someone might be very good at the micro part and he doesn't have the multitasking to macro while doing so, thus making him bad at all three races(There would be no difference, he would just be bad at injecting, chronooing, muling etc. ), someone else might be good at multitasking but completely lack the knowledge of what to do and what to look for/react to.. Both would be in a lower league because they lack important parts of the game, but saying "this race is better for him, this race is better for him" would not be possible because they just lack so important parts that winning and losing is mostly due to luck and "build order losses" etc.

And just as people have different problems, people have different opinions on this. The only discussion here would be about other's opinions and what they are based off, and that is, in the most case, nothing. They just made their opinion up by what they feel about each race.
ForgottenOne
Profile Joined August 2010
Romania236 Posts
October 02 2011 11:20 GMT
#89
I like how about 400 people rate Toss to be hardest at GM and PRO levels.
A lot of GOSU on TL...
Born free, as free as the wind blows...
blackbrrd
Profile Joined September 2010
Norway477 Posts
October 02 2011 11:21 GMT
#90
I have got a friend in Diamond who is playing Protoss. He has some experience as Z and T, but 80% av his games has been played as a Protoss. He recently tried playing Zerg and Terran and had no problems holding his diamond ranking, he mostly lost in mirror matches.
s0uljah
Profile Joined March 2011
Singapore143 Posts
Last Edited: 2011-10-02 11:26:16
October 02 2011 11:22 GMT
#91
At masters and GM level, where everybody has excellent mechanics and excellent game sense / decision making, Protoss is definitely harder than the other 2 races because of their smaller ability to do multi prong attacks and flanks, which are important in getting you slightly ahead.

That being said, I feel the for plat and below, Zerg is definitely the most difficult cos of the abundance of cheese, and the lack of equivalent Zerg cheese. Add in the unique concept of "larvae for drone or unit", and at those levels Zergs still dont have the appropriate game sense to decide on the fly whether they need units or they can get away with making more drones.

At Diamond to Mid-masters, I won't say that any race is much more dificult to play than any other, cos pple are still figuring out their own styles of play, and mechanics for everyone will have been worked to a rather high standard, so it is up to the player to make the best use of the qualities of their race, and whoeever does that the best will win.
hjop
Profile Joined September 2011
Netherlands10 Posts
October 02 2011 11:25 GMT
#92
I'd say zerg is actually the hardest race, because they're most fragile to about anything.

There are so many things you could do as zerg that will improve your play massively, like proper flanking etc
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
Last Edited: 2011-10-02 11:47:37
October 02 2011 11:25 GMT
#93
It's really funny how more players answeerd for GM/Pro than there are GMs.
unless a shitload of korean pros voter here, that's kinda wrong. i don't think everyone should vote all 4 -.-
how the hell is some low masters supposed to know how a race plays in GM. or a bronze or whatever...



another thing is, that most people don't understand why protoss has a hard time.
it's not because it's hardest to play.... it's because protoss needs to get into lategame without getting too much damage done early on to be able to use the racial advantages. but toss is kind of weak in early and mid game therefore it's hard to get into a good lategame postion.

i would say toss might be the hardest to play in the early stages of the game, but the longer the game goes the easier toss is to play.
ArhK
Profile Joined July 2007
France287 Posts
October 02 2011 11:26 GMT
#94
On October 02 2011 17:05 ondik wrote:
Z
T
P
P

I don't see how terran's hardest for diamond/masters, the players there are good enough to abuse majority of things the race offers.


I tend to agree with that, I am high diamond and all I see is Terran "abusing" what their race offers, they don't seem at all to struggle... (against Zerg at least...)
Dyme
Profile Joined November 2010
Germany523 Posts
October 02 2011 11:27 GMT
#95
I voted ZZTT.

Can anyone explain how Protoss is the most difficult race to play?
Because a race has a horrible design and no room for any kind of creativity doesn't mean it is hard.
P seems to win when they can sit on 2-3 base and build an unstoppable deathball. And they lose when they can't. Disregarding cheese games.

I think Terran is hardest to play on higher levels because they are micro intensive (drops, splits etc.), have most options (and most units) out of all races, and they generally always have to make something happen against both other races. And TvT also seems to be the "most difficult" mirror-match-up.
Though PvP obviously is developing.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
October 02 2011 11:28 GMT
#96
Not another one of these threads ...

You can see prevailing opinion is Zerg with their Queen inject mechanics, importance (AND PAYOFF) of surrounds and positional fighting, drone vs. units dilemma etc.
52.4% Terran winrate, all nonmirror matchups,
50.4% Zerg winrate, all nonmirror matchups,
46.9% Protoss winrate, all nonomirror matchups,
for the month of August, all major tournaments & qualifiers, across international and Korean scenes.
No Huge tilt, no uncompromisable differences.

Said this before in irc & Battle.net 2.0 chat: There is no overarching skill difference between races across skill levels. Your individual player skill at the RTS concepts embodied within and fitting your playstyle to each race is supremely important. The race choice is a drop in the bucket compared to the drive behind that player playing that race. Hardly even worth talking about considering the tournament performance of the race as a whole. I'll consider revision when we see sub-40% winrates for a race in a single bracket for a month (with substantial sampling pool).
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
A-BomB
Profile Joined January 2011
Ireland79 Posts
October 02 2011 11:30 GMT
#97
Good Thread but having diamond and masters in 1 poll isnt correct imo,the difference between those 2 leagues is huge
A-BOMB on http://www.justin.tv/abombtv (high level protoss stream)
Redox
Profile Joined October 2010
Germany24794 Posts
October 02 2011 11:32 GMT
#98
I honestly believe Terran has the highest skill ceiling, at least in the current meta.

Which is why Terrans are dominating in Korea but not in Europe / NA.
Off-season = best season
Blizzard_torments_me
Profile Joined February 2010
Romania199 Posts
October 02 2011 11:35 GMT
#99
On October 02 2011 20:32 Redox wrote:
I honestly believe Terran has the highest skill ceiling, at least in the current meta.

Which is why Terrans are dominating in Korea but not in Europe / NA.


Terran is clearly the hardest race to play at pro level and this poll proves how clueless most ppl are.
JcGuiao
Profile Joined April 2011
Canada56 Posts
Last Edited: 2011-10-02 11:45:48
October 02 2011 11:40 GMT
#100
Before Diamond, Zerg is the hardest race mainly because scouting is usually the issue and therefore drone timings are usually off and is really easy to be caught off guard by some sort of strong timing push. I also think they have a hard time because their MACRO is mechanically flawed (supply blocks, drone timings/expand timings/army timings, and have awful decision making and engagements), whereas Terran and Protoss at this level can be a little more forgiving.

But as you get higher up the ladder (High Diamond-High Grandmaster) I think its a lot harder for Terran since a really good Macro Zerg/Toss can quickly outmacro a Terran if the Terran is going for a macro style game and is a bit passive. In terms of macro, I think Terran has it the hardest, since their mechanics are the least forgiving and one bad engagement or missed EMP will usually cost you the game even if they had built a really good lead earlier on.High Diamond-Low Grandmaster I think its really all about Micro and making sure each one of your units is used to the best of its ability. If not, that is usually what costs you the game.


I also think, a lot of Protoss were having difficulty in PvT and PvZ in the past because they stopped going the 1a tech route and started 2 base Templar play or 2 base stargate play and not the standard 2 base collosus play into templar or stargate. I notice a lot of Protoss' are winning now because they have fallen back to their roots (making a critical amount of collosus early...then teching to Templar/Archons) rather than rushing storms, archons and chargelots off two bases.
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