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Forum Index > SC2 General
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ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
Last Edited: 2011-10-02 09:25:22
October 02 2011 09:25 GMT
#1001
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better

All 3 were like sub 40% BW players, your nitpicking.
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
Last Edited: 2011-10-02 09:46:44
October 02 2011 09:45 GMT
#1002
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
October 02 2011 10:07 GMT
#1003
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better


Ok you might have an argument with Sangho, but Tester? Really? MVP would have wiped the floor with Tester.
haitike
Profile Joined June 2009
Spain2712 Posts
October 02 2011 10:19 GMT
#1004
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better


Tester? lol

Tester and Sangho were a lot worst in 2010 than MVP. seriously, Tester? xDDD
Loodah
Profile Blog Joined December 2010
335 Posts
October 02 2011 10:46 GMT
#1005
On October 02 2011 18:45 JesusOurSaviour wrote:
Show nested quote +
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.
Swiftly
Profile Joined March 2011
Iceland160 Posts
October 02 2011 10:51 GMT
#1006
so it begins
"If you dont like the smell of burning meat then get the fuck off the planet" - Immortal Technique
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
October 02 2011 10:53 GMT
#1007
On October 02 2011 19:46 Loodah wrote:
Show nested quote +
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.

Uhh.. no SC2 pro with a BW history will ever say that SC2 is better.
chenchen
Profile Joined November 2010
United States1136 Posts
October 02 2011 10:56 GMT
#1008
On October 02 2011 19:46 Loodah wrote:
Show nested quote +
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.


Someone needs to link you to the epic write up on TL of why BW design completely shits on SC2 game design up the ass.

It's quite well articulated.

"By all modern standards, SC2 is a better game" . . just ask any of the pros who think that SC2 is too volatile and doesn't reward strong execution very much.


powerade = dragoon blood
AxionSteel
Profile Joined January 2011
United States7754 Posts
October 02 2011 10:59 GMT
#1009
On October 02 2011 19:53 ShadeR wrote:
Show nested quote +
On October 02 2011 19:46 Loodah wrote:
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.

Uhh.. no SC2 pro with a BW history will ever say that SC2 is better.


Got proof?
Loodah
Profile Blog Joined December 2010
335 Posts
Last Edited: 2011-10-02 11:02:31
October 02 2011 11:00 GMT
#1010
On October 02 2011 19:56 chenchen wrote:
Show nested quote +
On October 02 2011 19:46 Loodah wrote:
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.


Someone needs to link you to the epic write up on TL of why BW design completely shits on SC2 game design up the ass.

It's quite well articulated.

"By all modern standards, SC2 is a better game" . . just ask any of the pros who think that SC2 is too volatile and doesn't reward strong execution very much.




Game design is not solely represented by professional players - they, to an extent, represent balance (even then it's iffy because they play to win, not to play a "perfected" game). That is one of many, many factors that define the merits of a game. It's delusional to think a 10 year old game with buggy unit pathing, mediocre programming, and a rough interface can even be compared to SC2. I'm not talking about how much "Skill a game takes." Anyways, that's not even my main point. I won't be comparing the games at all because there is no reason to entertain the debate.

My main point is just that MVP should not be the player to compare BW pros who switch over to. The comparison itself is unnecessary to any BW player.
nalgene
Profile Joined October 2010
Canada2153 Posts
October 02 2011 11:01 GMT
#1011
On October 02 2011 19:46 Loodah wrote:
Show nested quote +
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.

Part of the "HUGE skill ceiling" was [mechanics].

By all modern standards, SC2 is a [new] game [ ------ ]. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.
[ ------- ]

modified some of the above

"better" is subjective in many, many ways... It is certainly a new game though.

Nada attends school and still able to play the game well( at least maintain high level of skill ) due to having many years of playing with very high mechanics.
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Loodah
Profile Blog Joined December 2010
335 Posts
Last Edited: 2011-10-02 11:06:56
October 02 2011 11:04 GMT
#1012
There are objective standards of progression and improvement in game development.
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
Last Edited: 2011-10-02 11:10:55
October 02 2011 11:05 GMT
#1013
---Nuked---
uriel-
Profile Joined August 2007
Singapore1867 Posts
October 02 2011 11:05 GMT
#1014
On October 02 2011 20:00 Loodah wrote:
Show nested quote +
On October 02 2011 19:56 chenchen wrote:
On October 02 2011 19:46 Loodah wrote:
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.


Someone needs to link you to the epic write up on TL of why BW design completely shits on SC2 game design up the ass.

It's quite well articulated.

"By all modern standards, SC2 is a better game" . . just ask any of the pros who think that SC2 is too volatile and doesn't reward strong execution very much.




Game design is not solely represented by professional players - they, to an extent, represent balance (even then it's iffy because they play to win, not to play a "perfected" game). That is one of many, many factors that define the merits of a game. It's delusional to think a 10 year old game with buggy unit pathing, mediocre programming, and a rough interface can even be compared to SC2. I'm not talking about how much "Skill a game takes." Anyways, that's not even my main point. I won't be comparing the games at all because there is no reason to entertain the debate.

My main point is just that MVP should not be the player to compare BW pros who switch over to. The comparison itself is unnecessary to any BW player.


Why must it always come to this?

And why is it "delusional" to "even compare" SC2 to BW? Because it's 10 years old and hence not as polished? I'm not sure you have an idea how ridiculous you are sounding atm
Loodah
Profile Blog Joined December 2010
335 Posts
October 02 2011 11:10 GMT
#1015
On October 02 2011 20:05 uriel- wrote:
Show nested quote +
On October 02 2011 20:00 Loodah wrote:
On October 02 2011 19:56 chenchen wrote:
On October 02 2011 19:46 Loodah wrote:
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.


Someone needs to link you to the epic write up on TL of why BW design completely shits on SC2 game design up the ass.

It's quite well articulated.

"By all modern standards, SC2 is a better game" . . just ask any of the pros who think that SC2 is too volatile and doesn't reward strong execution very much.




Game design is not solely represented by professional players - they, to an extent, represent balance (even then it's iffy because they play to win, not to play a "perfected" game). That is one of many, many factors that define the merits of a game. It's delusional to think a 10 year old game with buggy unit pathing, mediocre programming, and a rough interface can even be compared to SC2. I'm not talking about how much "Skill a game takes." Anyways, that's not even my main point. I won't be comparing the games at all because there is no reason to entertain the debate.

My main point is just that MVP should not be the player to compare BW pros who switch over to. The comparison itself is unnecessary to any BW player.


Why must it always come to this?

And why is it "delusional" to "even compare" SC2 to BW? Because it's 10 years old and hence not as polished? I'm not sure you have an idea how ridiculous you are sounding atm


Arguing with someone who has years of emotional attachment to an old game is pointless. It's like arguing about why a newer Zelda game is better than Ocarina of Time, a game that changed its genre and one that you probably grew up with. If you preface it with "better for its time," then that's debatable. Otherwise, it's not a fair comparison.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
October 02 2011 11:18 GMT
#1016
Ofc it is? A game is more than it's upgraded interface and graphics, which you seem to not understand.
Mada Mada Dane
red4ce
Profile Blog Joined January 2011
United States7313 Posts
October 02 2011 11:19 GMT
#1017
On October 02 2011 19:46 Loodah wrote:
Show nested quote +
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.


You're going to use games from 2008 to support your argument? I guess LiveForever is as good as MMA cuz they both beat Nestea huh?
red4ce
Profile Blog Joined January 2011
United States7313 Posts
Last Edited: 2011-10-02 11:24:50
October 02 2011 11:23 GMT
#1018
wrong thread
Loodah
Profile Blog Joined December 2010
335 Posts
October 02 2011 11:23 GMT
#1019
On October 02 2011 20:18 Kyuki wrote:
Ofc it is? A game is more than it's upgraded interface and graphics, which you seem to not understand.


There are objective standards that show progression in game development and improvement in computer programming.

Complexity / Depth is one aspect of the game - every other aspect of the game is outdated. I understand what a game is - probably more than most people on this forum - considering I have experience with computer programming.

Game development has come a loooooooooooooooong way since Broodwar. It shows with SC2.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
Last Edited: 2011-10-02 11:38:01
October 02 2011 11:30 GMT
#1020
On October 02 2011 20:23 Loodah wrote:
Show nested quote +
On October 02 2011 20:18 Kyuki wrote:
Ofc it is? A game is more than it's upgraded interface and graphics, which you seem to not understand.


There are objective standards that show progression in game development and improvement in computer programming.

Complexity / Depth is one aspect of the game - every other aspect of the game is outdated. I understand what a game is - probably more than most people on this forum - considering I have experience with computer programming.

Game development has come a loooooooooooooooong way since Broodwar. It shows with SC2.

GAMEPLAY is the only factor. This is not deluded nostalgia have a look at my join date.

On October 02 2011 19:59 AxionSteel wrote:
Show nested quote +
On October 02 2011 19:53 ShadeR wrote:
On October 02 2011 19:46 Loodah wrote:
On October 02 2011 18:45 JesusOurSaviour wrote:
On October 02 2011 17:51 Loodah wrote:
Why is everyone comparing MVP to all the BW players that switched? He wasn't the best to switch. Sangho and Tester were both far better
Ok... let's discuss this shall we...

Professional BW has a HUGE skill-ceiling which has not even been reached yet. The skill level of players back in 2007 is far from that of today. Although Nada and July have won heaps of medals, they won it a few years back, when the skill-level of players are simply not today's standard. At the time of their switch to SC2 in 2010, Nada / July could barely qualify for Starleagues and rarely represented their teams for proleague. If they were to have continued playing SC:BW, they would get rofl-stomped by most S-class players (Flash, Bisu, Jaedong, Fantasy? Hydra? Sun? Horang2?).

MVP on the other hand, switched in 2010 when he was just beginning to shine. He had made the deepest OSL run for his career, being stopped in his tracks by no other than FlaSH himself. He had just won against the top protosses (albeit with insane-hard-to-stop two base timing pushes). He won against the likes of Stork and Best in 2010. The last time July / Nada / Tester / SangHo showed any good results...... ??? don't even know. Tester took a game of FlasH back in the day, but yea.


Just a side note -

Part of the "HUGE skill ceiling" was buggy unit pathing / movement and Lack of polished interface / controls.

By all modern standards, SC2 is a better game - maybe not relative to its time period - but otherwise, that's not really debatable. The skill ceiling of any moderately complex RTS is impossible to reach. Nobody is even close to reaching the SC2 skill ceiling - and nobody will ever reach it.

That aside, Sangho and Tester beat both Flash and Jaedong on televised matches. Obviously at the time of the switch they weren't at as high a level, but neither was MVP.

Uhh.. no SC2 pro with a BW history will ever say that SC2 is better.


Got proof?

Sotg ep. 50
Edit: also how do you want me to prove it lol?
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