• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:08
CEST 11:08
KST 18:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Artosis vs Ret Showmatch8Classic wins RSL Revival Season 22Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update264BSL 2025 Warsaw LAN + Legends Showmatch4
StarCraft 2
General
Storm change is a essentially a strict buff on PTR SC2 5.0.15 PTR Patch Notes + Sept 22nd update Question about resolution & DPI settings SC2 Classic wins RSL Revival Season 2 Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Artosis vs Ret Showmatch Pros React To: Barracks Gamble vs Mini Whose hotkey signature is this?
Tourneys
[ASL20] Ro8 Day 1 [ASL20] Ro8 Day 2 [Megathread] Daily Proleagues [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Borderlands 3 Liquipedia App: Now Covering SC2 and Brood War! Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[AI] JoCo is Eminem for com…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1991 users

Do you macro like a pro? - Page 51

Forum Index > SC2 General
Post a Reply
Prev 1 49 50 51 52 53 63 Next
KevinIX
Profile Joined October 2009
United States2472 Posts
October 30 2011 04:01 GMT
#1001
Is SQ the new APM?
Liquid FIGHTING!!!
Nemireck
Profile Joined October 2010
Canada1875 Posts
October 30 2011 05:18 GMT
#1002
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."
Teamwork is awesome... As long as your team is doing all the work!
Cubbieblue66
Profile Joined June 2011
95 Posts
October 30 2011 05:46 GMT
#1003
Is it worse to have an APM around 50 or a SQ around 50?
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
October 30 2011 07:00 GMT
#1004
On October 30 2011 14:18 Nemireck wrote:
Show nested quote +
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
StreetWise
Profile Joined January 2010
United States594 Posts
October 30 2011 07:10 GMT
#1005
On October 30 2011 14:46 Cubbieblue66 wrote:
Is it worse to have an APM around 50 or a SQ around 50?


If that APM is EAPM, then I would say actually pretty even. In SQ terms, 50 means you are floating what you are making, i.e. if your income is 1000 minerals, you are floating 1000 etc. If you have an income of 1000 and only float 500 minerals, then that gives you an SQ of around 70. Only using a small sampling of me and 3 friends, I am masters and the 3 friends are all battling it out in silver league, I average 76 EAPM, and 72 SQ. While my friends are in the 50s for both, so at least in my small group, there seems to be a strong parallel.
I will not be poisoned by your bitterness
Nemireck
Profile Joined October 2010
Canada1875 Posts
October 30 2011 07:30 GMT
#1006
On October 30 2011 16:00 sluggaslamoo wrote:
Show nested quote +
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.
Teamwork is awesome... As long as your team is doing all the work!
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-10-30 07:38:17
October 30 2011 07:33 GMT
#1007
On October 30 2011 16:30 Nemireck wrote:
Show nested quote +
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Nemireck
Profile Joined October 2010
Canada1875 Posts
October 30 2011 07:43 GMT
#1008
On October 30 2011 16:33 sluggaslamoo wrote:
Show nested quote +
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.
Teamwork is awesome... As long as your team is doing all the work!
Peleus
Profile Joined March 2010
Australia420 Posts
October 30 2011 07:49 GMT
#1009
SQ of 80 over the last 10 games, I still suck so hard lol.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
October 30 2011 07:49 GMT
#1010
On October 30 2011 16:43 Nemireck wrote:
Show nested quote +
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Nemireck
Profile Joined October 2010
Canada1875 Posts
October 30 2011 07:58 GMT
#1011
On October 30 2011 16:49 sluggaslamoo wrote:
Show nested quote +
On October 30 2011 16:43 Nemireck wrote:
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.


Your problem is that you seem to be misinterpreting the principle that I've illustrated.

No, I'm not trolling you. You just, again, have missed the point of my post, and likewise, the point being brought to the forefront by the post I'm specifically responding to. Re-read my original post, and see if you can highlight the point I'm making.
Teamwork is awesome... As long as your team is doing all the work!
MasterBlasterCaster
Profile Joined October 2011
United States568 Posts
October 30 2011 14:58 GMT
#1012
I had a SQ score of 57 with my last ten games. Guess that puts me somewhere between Gold and Platinum, but I'm only silver! Maybe I just Macro like a beast! A very hamfisted beast. This thread is full of win though.
vetinari
Profile Joined August 2010
Australia602 Posts
October 31 2011 11:17 GMT
#1013
On October 30 2011 16:49 sluggaslamoo wrote:
Show nested quote +
On October 30 2011 16:43 Nemireck wrote:
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.


/sigh

Once you know what the two are, you can use them as quick indicators of skill.

If you have 300 APM, you are probably better than someone with 250 APM

If you have 80 SQ, you are probably better than someone with 70 SQ.

Obviously, both aren't precise. Just because you are fast, doesn't mean you actually have good macro, micro etc. Just because you have good macro, it doesn't mean you actually have good micro, speed, etc. However, since good macro, micro, speed, etc are all positively correlated, you can use one as an indicator of skill in general.

That is the principle he is referring to, not the method of calculation.
Nemireck
Profile Joined October 2010
Canada1875 Posts
October 31 2011 13:30 GMT
#1014
On October 31 2011 20:17 vetinari wrote:
Show nested quote +
On October 30 2011 16:49 sluggaslamoo wrote:
On October 30 2011 16:43 Nemireck wrote:
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.


/sigh

Once you know what the two are, you can use them as quick indicators of skill.

If you have 300 APM, you are probably better than someone with 250 APM

If you have 80 SQ, you are probably better than someone with 70 SQ.

Obviously, both aren't precise. Just because you are fast, doesn't mean you actually have good macro, micro etc. Just because you have good macro, it doesn't mean you actually have good micro, speed, etc. However, since good macro, micro, speed, etc are all positively correlated, you can use one as an indicator of skill in general.

That is the principle he is referring to, not the method of calculation.


I feel I should clarify a couple of the statements you've made, because you really DO have to be careful about how you use these statistics. And the statements you make based on them.

"If you have 300 APM, you are probably better than someone with 250 APM." You would think that this is an accurate statement. After all, the APM trend line tells us that better players tend to have higher APM than lesser-skilled players. Unfortunately, the statistic itself doesn't tell us the probability of anything, in general. The only level of play where the difference in APM really shows is at the top-tier level of competition, and even then, the stats I saw that illustrated APM vs win-rates was MLG Columbus (or Anaheim, whichever MLG Losira attended), and those satistics are old now. A 50 APM difference at the top tier level of play all but guarantees a win for the player with higher APM, but that may be an inaccurate statement now, 6 months later, as we actually don't have an accurate measurement of APM since Blizz changed the calculations. The only accurate statement that could be made, using specific APM measurements is:

"If you have 300 APM, there is no guarantee that you are better than someone with 250 APM, but, better players tend to have higher APM."

"If you have 80 SQ, you are probably better than someone with 70 SQ." This statement runs into the same problem. Two players, in any given game may have a specific SQ, and that tells us nothing about who won the game. So to make a statement using specific numbers it would have be worded something like:

"If you have 80 SQ, there is no guarantee that you are better than someone with 70 SQ, but, better players tend to have higher SQ."

The principle that I've illustrated is that the statistics are correlative, not causative. Which means, as you've stated, that just because you are a fast player with 300 APM, doesn't mean that you have good micro, macro, scouting, decision making, building placement, etc. Likewise, (and this is where an important clarification rests vet) since SQ is only a measurement of whether you are spending your money, and in no way tracks what your resources are being used for (just as APM is only a measurement of actions being made, without tracking exactly what those actions are being used for), it is possible that just because you have an SQ of 90+, doesn't meant that you have good macro, decision making, unit placement, building placement, etc.

What these stats give us are just that... statistics that we can measure, and compare. Like shots on goal and puck possession in hockey, as we build up a number of statistics that we can actually track and calculate, we can start to quantify the overall skill of a player.

Going back to hockey. The best team in the league may not have the most goals in the league, or the least goals against, or the highest puck possession, or the best power play, or the best penalty kill etc. But quite often, the best team in the league is in the top 5 across all categories. Any single statistic doesn't tell us anything about the skill of a team in hockey, but if you can quantify a number of meaningful statistics, and rate teams along each one, the teams that rank highly across the whole variety of statistics will begin to show WHY they are the best teams in the league.

So right now, we have APM, and SQ that can we can measure quantitatively. So the chance that a player A with 200 APM is better than player B with 150 APM is one number (for the sake of illustration, we'll say 55%). The chance that player A with 90 SQ is better than player B with 75 SQ is another number (again, I'll just throw out 55% for the sake of illustration). But, if player A has 200 APM and 90 SQ, compared to player B with 150 APM and 75 SQ, then the chance that player A is better than player B could jump. Instead of 55%, it could be 60%, or 75%, hell, it could even be 95%. It's possible that someone with higher APM, but lower SQ is more likely to beat a player with lower APM and higher SQ. We don't know for certain since the stats haven't been done. But the more stats that we can quantify and correlate with higher skill levels, the more likely we can look at a collection of statistics and accurately predict the probability that one player will beat another player in a given match up.

Some stats that I think we should track:

APM
SQ
Units Lost (as a measure of resources)
Units Killed (as a measure of resources)
Rate of Income increase (who generates more income faster)
Game Time (it's possible that better players play shorter, or longer games, or that better players tend to play games that end at a sweet spot in-between)
Number of times supply-blocked

There may be other stats that I can't think of that we can show correlate to skill. And we should ideally be tracking all of them. The more individual skills that we can quantify, the more accurately we can paint the picture of what SC2 skill actually looks like.
Teamwork is awesome... As long as your team is doing all the work!
gronnelg
Profile Joined December 2010
Norway354 Posts
November 01 2011 12:47 GMT
#1015
I tried pretty much all the links I could find. I couldn't make anything work. Could someone give a link to a preferably open office calc spreadsheet with SQ, that I can use?
Lulzez || My stream: http://www.twitch.tv/gronnelg
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
Last Edited: 2011-11-01 23:41:34
November 01 2011 23:40 GMT
#1016
On October 30 2011 16:49 sluggaslamoo wrote:
Show nested quote +
On October 30 2011 16:43 Nemireck wrote:
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.


His point is that you guys are retarded.

SQ is the new APM because both are equally useless for determining the skill of a player.

Higher skilled players tend to have high APM. High apm does not, in turn, however, mean you have a high skill. And the same goes for SQ.

This is the worst thread and the worst concept anyone has ever come up with in the history of the world.

Either SQ does correlate closely to ladder rank - in which case its pointless because we already have ladder ranking to measure skill, or it does NOT correlate to ladder rank in which case it is arbitrary and bullshit.

The only thing that SQ achieves is to let someone walk into the TL Strategy forum and say "ok guys I have a SQ of 582582672862862 but I'm only in Gold because I get cheesed a lot, so I'm basically Masters". Its a way for shitty players to be able to justify to themselves and to others why they think they are not as shit as they are.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
whatthefat
Profile Blog Joined August 2010
United States918 Posts
November 02 2011 01:05 GMT
#1017
On November 02 2011 08:40 Dhalphir wrote:
Show nested quote +
On October 30 2011 16:49 sluggaslamoo wrote:
On October 30 2011 16:43 Nemireck wrote:
On October 30 2011 16:33 sluggaslamoo wrote:
On October 30 2011 16:30 Nemireck wrote:
On October 30 2011 16:00 sluggaslamoo wrote:
On October 30 2011 14:18 Nemireck wrote:
On October 30 2011 13:01 KevinIX wrote:
Is SQ the new APM?


Actually, yes.

It follows the exact same principle.

APM does not measure how effective those actions are spent. Therefore, it would be false to say that "Players with higher APM are higher skilled players." Rather, it would be accurate to say "Higher skilled players TEND to have higher APM."

Likewise, since SQ measures how low you keep your money, but not how effective those expenditures are, it would be false to make the claim "Players with higher SQ are higher skilled players." But true to say "Players who are higher skilled, TEND to have higher SQ."


What? APM and SQ measure completely different qualities of a player.


You've completely missed the point of my post. Re-read it, and try again.


I don't get it. What's the point of your post?

APM is a very quick indicator of the speed of that player.

SQ is a very slow indicator of the macro of that player.

SQ will never be the new APM because it takes so long to deduce SQ compared to apm. You go up to someone and he says he has 300 apm, ok that's a very quick indicator of skill. If he says he has a SQ of 50, you go what?!

Oh right just use this formula and you'll get it.

[image loading]

APM also is a brief indicator of the potential micro/macro/multitask of that player. SQ is very specific. You can have very high SQ with very low APM, but you will much less likely have low SQ with high APM.

Not discounting the article, its a great article, but your point makes no sense.


What does the speed of the calculation have to do with anything?

My original post is quite clear. Re-read it, and try again.


Ok genius, SQ is the new APM, as they follow the exact same principle.

I hereby dub thee, sir troll of trollingtown.


His point is that you guys are retarded.

SQ is the new APM because both are equally useless for determining the skill of a player.

Higher skilled players tend to have high APM. High apm does not, in turn, however, mean you have a high skill. And the same goes for SQ.

This is the worst thread and the worst concept anyone has ever come up with in the history of the world.

Either SQ does correlate closely to ladder rank - in which case its pointless because we already have ladder ranking to measure skill, or it does NOT correlate to ladder rank in which case it is arbitrary and bullshit.

The only thing that SQ achieves is to let someone walk into the TL Strategy forum and say "ok guys I have a SQ of 582582672862862 but I'm only in Gold because I get cheesed a lot, so I'm basically Masters". Its a way for shitty players to be able to justify to themselves and to others why they think they are not as shit as they are.

Sorry you feel that way. But a lot of people have personally thanked me for developing this, as it gives them a way to track their own progress. Having a quantitative metric has helped them to improve their macro during training. The idea that any measure that correlates with ladder rank is useless because we already have ladder rank is obviously a fallacy. That's like saying there's no point in analyzing a runner's speed off the blocks, or efficiency of their stride, because we have their times. Knowing a runner's speed off the blocks isn't just so noob runners can say "I'm faster off the blocks than Usain Bolt!" It's a useful metric to know, so runners can assess whether they need to improve in that area.

Overall skill at starcraft (which ladder rank is only a proxy for) is similarly due to a wide range of factors. Players in the same league may differ widely in these abilities, e.g., some will be better at macro, some will be better at micro, etc. For anybody who is serious about improving their play, it is helpful to have easy ways of assessing these factors. Such methods don't currently exist, at all. I'm sorry you consider a small step towards developing such methods the worst concept anyone has ever come up with in the history of the world.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
Last Edited: 2011-11-02 01:16:23
November 02 2011 01:14 GMT
#1018
I suppose, I really shouldn't be too angry at you for developing this. Its a useful tool in the right context. My concern is just that its being promoted (and used) as a catchall by shitty players looking to find excuses to claim they aren't shitty.

I just want people to say "yes, I am in Gold. I am a Gold level player, I am not convinced that I'm a Diamond level player in disguise, I'm just plain Gold level and I suck, and I want to get better.

There is no such thing as "I play at a Diamond level but I'm stuck in Silver because I get cheesed a lot". Nope, you're just plain ol' Silver.

And this SQ number gives them another number to hide behind like the idiots they are. And it makes me angry.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 02 2011 01:16 GMT
#1019
On October 30 2011 14:46 Cubbieblue66 wrote:
Is it worse to have an APM around 50 or a SQ around 50?

I say sq, because my SQ is usually double my apm.
Moderatorshe/her
TL+ Member
vojnik
Profile Joined October 2010
Macedonia923 Posts
November 02 2011 01:20 GMT
#1020
wish blizz could include your SQ calculation into the replay info, would be cool
For the swarm!
Prev 1 49 50 51 52 53 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 5403
GuemChi 3446
Killer 443
Leta 316
Aegong 217
actioN 185
EffOrt 176
PianO 155
ggaemo 131
Bisu 114
[ Show more ]
Dewaltoss 87
Backho 39
ajuk12(nOOB) 19
Free 19
Bale 16
zelot 16
Sacsri 16
scan(afreeca) 15
HiyA 12
Larva 11
ZerO 9
Hm[arnc] 6
Dota 2
XcaliburYe224
BananaSlamJamma135
Counter-Strike
olofmeister914
Stewie2K590
allub287
Heroes of the Storm
Khaldor125
Other Games
summit1g7695
ceh9563
XaKoH 183
Happy172
NeuroSwarm118
SortOf97
Mew2King61
Trikslyr22
ZerO(Twitch)1
Organizations
Other Games
gamesdonequick535
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling81
Upcoming Events
LiuLi Cup
1h 52m
OSC
4h 52m
SKillous vs Nice
Cure vs Percival
Krystianer vs HiGhDrA
MaxPax vs Ryung
MaNa vs ArT
Moja vs TBD
sOs vs HonMonO
NightMare vs UedSoldier
The PondCast
1d
CranKy Ducklings
2 days
Maestros of the Game
3 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
3 days
[BSL 2025] Weekly
3 days
Replay Cast
4 days
BSL Team Wars
4 days
Wardi Open
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.